Exemplo n.º 1
0
void CDVDVideoCodecIMX::Reset()
{
  int ret;

  if (g_advancedSettings.CanLogComponent(LOGVIDEO))
    CLog::Log(LOGDEBUG, "%s - called\n", __FUNCTION__);

  // Release last buffer
  if(m_lastBuffer)
    SAFE_RELEASE(m_lastBuffer);

  // Invalidate all buffers
  for(int i=0; i < m_vpuFrameBufferNum; i++)
    m_outputBuffers[i]->ReleaseFramebuffer(&m_vpuHandle);

  m_frameCounter = 0;
  m_bytesToBeConsumed = 0;
  m_previousPts = DVD_NOPTS_VALUE;

  // Flush VPU
  ret = VPU_DecFlushAll(m_vpuHandle);
  if (ret != VPU_DEC_RET_SUCCESS)
  {
    CLog::Log(LOGERROR, "%s - VPU flush failed with error code %d.\n", __FUNCTION__, ret);
  }

}
Exemplo n.º 2
0
ImxVpuDecReturnCodes imx_vpu_dec_flush(ImxVpuDecoder *decoder)
{
	VpuDecRetCode ret = VPU_DEC_RET_SUCCESS;

	decoder->delay_pending_user_data = FALSE;

	if (decoder->flush_vpu_upon_reset)
	{
		ret = VPU_DecFlushAll(decoder->handle);
		if (ret == VPU_DEC_RET_FAILURE_TIMEOUT)
		{
			IMX_VPU_WARNING("resetting decoder after a timeout occurred");
			ret = VPU_DecReset(decoder->handle);
			if (ret != VPU_DEC_RET_SUCCESS)
				IMX_VPU_ERROR("resetting decoder failed: %s", imx_vpu_dec_error_string(dec_convert_retcode(ret)));
		}
		else if (ret != VPU_DEC_RET_SUCCESS)
			IMX_VPU_ERROR("flushing decoder failed: %s", imx_vpu_dec_error_string(dec_convert_retcode(ret)));
		else
			IMX_VPU_INFO("flushed decoder");

		decoder->recalculate_num_avail_framebuffers = TRUE;
	}
	else
		IMX_VPU_INFO("decoder not flushed, because it is unnecessary for this codec format");

	if (decoder->user_data_for_frames != NULL)
		memset(decoder->user_data_for_frames, 0, sizeof(void*) * decoder->num_framebuffers);
	decoder->num_user_data = 0;

	return dec_convert_retcode(ret);
}
Exemplo n.º 3
0
ImxVpuDecReturnCodes imx_vpu_dec_close(ImxVpuDecoder *decoder)
{
	VpuDecRetCode ret;

	IMX_VPU_TRACE("closing decoder");

	ret = VPU_DecFlushAll(decoder->handle);
	if (ret == VPU_DEC_RET_FAILURE_TIMEOUT)
	{
		IMX_VPU_WARNING("resetting decoder after a timeout occurred");
		ret = VPU_DecReset(decoder->handle);
		if (ret != VPU_DEC_RET_SUCCESS)
			IMX_VPU_ERROR("resetting decoder failed: %s", imx_vpu_dec_error_string(dec_convert_retcode(ret)));
	}
	else if (ret != VPU_DEC_RET_SUCCESS)
		IMX_VPU_ERROR("flushing decoder failed: %s", imx_vpu_dec_error_string(dec_convert_retcode(ret)));

	ret = VPU_DecClose(decoder->handle);
	if (ret != VPU_DEC_RET_SUCCESS)
		IMX_VPU_ERROR("closing decoder failed: %s", imx_vpu_dec_error_string(dec_convert_retcode(ret)));

	if (decoder->user_data_for_frames != NULL)
		IMX_VPU_FREE(decoder->user_data_for_frames, sizeof(void*) * decoder->num_framebuffers);
	if (decoder->wrapper_framebuffers != NULL)
		IMX_VPU_FREE(decoder->wrapper_framebuffers, sizeof(VpuFrameBuffer*) * decoder->num_framebuffers);
	if (decoder->virt_mem_sub_block != NULL)
		IMX_VPU_FREE(decoder->virt_mem_sub_block, decoder->virt_mem_sub_block_size);
	IMX_VPU_FREE(decoder, sizeof(ImxVpuDecoder));

	IMX_VPU_TRACE("closed decoder");

	return dec_convert_retcode(ret);
}
Exemplo n.º 4
0
void CDVDVideoCodecIMX::Dispose(void)
{
  VpuDecRetCode  ret;
  bool VPU_loaded = m_vpuHandle;

  // Prevent rendering thread from using frame buffers
  Enter();

  // Release last buffer
  if(m_lastBuffer)
    SAFE_RELEASE(m_lastBuffer);

  // Invalidate output buffers to prevent the renderer from mapping this memory
  for (int i=0; i<m_vpuFrameBufferNum; i++)
  {
    m_outputBuffers[i]->ReleaseFramebuffer(&m_vpuHandle);
    SAFE_RELEASE(m_outputBuffers[i]);
  }

  Leave();

  if (m_vpuHandle)
  {
    ret = VPU_DecFlushAll(m_vpuHandle);
    if (ret != VPU_DEC_RET_SUCCESS)
    {
      CLog::Log(LOGERROR, "%s - VPU flush failed with error code %d.\n", __FUNCTION__, ret);
    }
    ret = VPU_DecClose(m_vpuHandle);
    if (ret != VPU_DEC_RET_SUCCESS)
    {
      CLog::Log(LOGERROR, "%s - VPU close failed with error code %d.\n", __FUNCTION__, ret);
    }
    m_vpuHandle = 0;
  }

  m_frameCounter = 0;

  // Release memory
  if (m_outputBuffers != NULL)
  {
    delete m_outputBuffers;
    m_outputBuffers = NULL;
  }

  VpuFreeBuffers();
  m_vpuFrameBufferNum = 0;

  if (m_vpuFrameBuffers != NULL)
  {
    delete m_vpuFrameBuffers;
    m_vpuFrameBuffers = NULL;
  }

  if (VPU_loaded)
  {
    ret = VPU_DecUnLoad();
    if (ret != VPU_DEC_RET_SUCCESS)
    {
      CLog::Log(LOGERROR, "%s - VPU unload failed with error code %d.\n", __FUNCTION__, ret);
    }
  }

  if (m_converter)
  {
    m_converter->Close();
    SAFE_DELETE(m_converter);
  }
  return;
}
Exemplo n.º 5
0
ImxVpuDecReturnCodes imx_vpu_dec_decode_frame(ImxVpuDecoder *decoder, ImxVpuEncodedFrame const *encoded_frame, unsigned int *output_code)
{
	VpuDecRetCode ret;
	VpuBufferNode node;
	int buf_ret_code;

	node.pVirAddr = encoded_frame->virtual_address;
	node.pPhyAddr = 0; /* encoded data is always read from a regular memory block, not a DMA buffer */
	node.nSize = encoded_frame->data_size;

	node.sCodecData.pData = encoded_frame->codec_data;
	node.sCodecData.nSize = encoded_frame->codec_data_size;

	decoder->pending_user_data = encoded_frame->user_data;

	ret = VPU_DecDecodeBuf(decoder->handle, &node, &buf_ret_code);
	IMX_VPU_LOG("VPU_DecDecodeBuf buf ret code: 0x%x", buf_ret_code);

	*output_code = dec_convert_outcode(buf_ret_code);

	if (ret != VPU_DEC_RET_SUCCESS)
	{
		IMX_VPU_ERROR("decoding frame failed: %s", imx_vpu_dec_error_string(dec_convert_retcode(ret)));
		return dec_convert_retcode(ret);
	}

	if (decoder->recalculate_num_avail_framebuffers)
	{
		decoder->num_available_framebuffers = decoder->num_framebuffers - decoder->num_framebuffers_in_use;
		IMX_VPU_LOG("recalculated number of available framebuffers to %d", decoder->num_available_framebuffers);
		decoder->recalculate_num_avail_framebuffers = FALSE;
	}

	if (buf_ret_code & VPU_DEC_INIT_OK)
	{
		decoder->delay_pending_user_data = TRUE;
		decoder->last_pending_user_data = decoder->pending_user_data;
	}

	if (buf_ret_code & VPU_DEC_FLUSH)
	{
		IMX_VPU_INFO("VPU requested a decoder flush");
		ret = VPU_DecFlushAll(decoder->handle);
		if (ret == VPU_DEC_RET_FAILURE_TIMEOUT)
		{
			IMX_VPU_WARNING("timeout detected, resetting decoder");

			ret = VPU_DecReset(decoder->handle);
			if (ret != VPU_DEC_RET_SUCCESS)
			{
				ImxVpuDecReturnCodes imxret = dec_convert_retcode(ret);
				IMX_VPU_ERROR("resetting decoder failed: %s", imx_vpu_dec_error_string(imxret));
				return imxret;
			}
			else
				*output_code |= IMX_VPU_DEC_OUTPUT_CODE_INTERNAL_RESET;
		}
		else if (ret != VPU_DEC_RET_SUCCESS)
		{
			ImxVpuDecReturnCodes imxret = dec_convert_retcode(ret);
			IMX_VPU_ERROR("flushing decoder failed: %s", imx_vpu_dec_error_string(imxret));
			return imxret;
		}
		else
			IMX_VPU_INFO("flushed decoder");
	}

	if (buf_ret_code & VPU_DEC_RESOLUTION_CHANGED)
	{
		IMX_VPU_INFO("resolution changed - resetting internal states");

		*output_code |= IMX_VPU_DEC_OUTPUT_CODE_INITIAL_INFO_AVAILABLE;

		decoder->delay_pending_user_data = TRUE;
		decoder->recalculate_num_avail_framebuffers = FALSE;

		decoder->num_user_data = 0;

		if (decoder->user_data_for_frames != NULL)
			IMX_VPU_FREE(decoder->user_data_for_frames, sizeof(void*) * decoder->num_framebuffers);
		if (decoder->wrapper_framebuffers != NULL)
			IMX_VPU_FREE(decoder->wrapper_framebuffers, sizeof(VpuFrameBuffer*) * decoder->num_framebuffers);

		decoder->user_data_for_frames = NULL;
		decoder->wrapper_framebuffers = NULL;
	}

	if (buf_ret_code & VPU_DEC_NO_ENOUGH_INBUF)
	{
		/* Not dropping frame here on purpose; the next input frame may
		 * complete the input */
	}

	{
		void *user_data = decoder->delay_pending_user_data ? decoder->last_pending_user_data : decoder->pending_user_data;

		/* The first time this location is reached, VPU_DEC_INIT_OK will be set in the output_code.
		 * This implies that the framebuffers have not been allocated and registered yet,
		 * so no user data can be stored yet.
		 * With codec formats that produce consumption info, this is not a problem, because
		 * VPU_DEC_ONE_FRM_CONSUMED will be returned only when framebuffers are present.
		 * But with other formats, an explicit decoder->framebuffers != NULL check is necessary
		 * (see below). The user_data pointer does not get lost; it is stored in last_pending_user_data. */
		if ((buf_ret_code & VPU_DEC_ONE_FRM_CONSUMED) && !(buf_ret_code & VPU_DEC_OUTPUT_DROPPED))
		{
			int fb_index;

			VpuDecFrameLengthInfo consumed_frame_info;
			ret = VPU_DecGetConsumedFrameInfo(decoder->handle, &consumed_frame_info);
			if (ret != VPU_DEC_RET_SUCCESS)
			{
				ImxVpuDecReturnCodes imxret = dec_convert_retcode(ret);
				IMX_VPU_ERROR("getting consumed frame info failed: %s", imx_vpu_dec_error_string(imxret));
				return imxret;
			}

			fb_index = dec_get_wrapper_framebuffer_index(decoder, consumed_frame_info.pFrame);

			if (consumed_frame_info.pFrame != NULL)
			{
				if ((fb_index >= 0) && (fb_index < (int)(decoder->num_framebuffers)))
				{
					IMX_VPU_LOG("framebuffer index %d for framebuffer %p user data %p", fb_index, (void *)(consumed_frame_info.pFrame), user_data);
					decoder->user_data_for_frames[fb_index] = user_data;
				}
				else
					IMX_VPU_ERROR("framebuffer index %d for framebuffer %p user data %p out of bounds", fb_index, (void *)(consumed_frame_info.pFrame), user_data);
			}
			else
				IMX_VPU_WARNING("consumed frame info contains a NULL frame");
		}
		else if (!(decoder->consumption_info_available) && (decoder->framebuffers != NULL))
		{
			if (decoder->num_user_data < (int)(decoder->num_framebuffers))
			{
				decoder->user_data_for_frames[decoder->num_user_data] = user_data;
				decoder->num_user_data++;

				IMX_VPU_LOG("user data %p stored as newest", user_data);

				IMX_VPU_TRACE("incremented number of userdata pointers to %d", decoder->num_user_data);
			}
			else
				IMX_VPU_WARNING("too many user data pointers in memory - cannot store current one");
		}

		decoder->last_pending_user_data = decoder->pending_user_data;
		decoder->pending_user_data = NULL;
	}

	if ((buf_ret_code & VPU_DEC_ONE_FRM_CONSUMED) && !(buf_ret_code & VPU_DEC_OUTPUT_DROPPED))
	{
		decoder->num_available_framebuffers--;
		decoder->num_times_counter_decremented++;
		IMX_VPU_LOG("decremented number of available framebuffers to %d (with consumed frame info); number of times decremented is now %d", decoder->num_available_framebuffers, decoder->num_times_counter_decremented);
	}

	if (buf_ret_code & VPU_DEC_OUTPUT_NODIS)
	{
		if ((encoded_frame->virtual_address != NULL) && (decoder->codec_format == IMX_VPU_CODEC_FORMAT_VP8))
			*output_code |= IMX_VPU_DEC_OUTPUT_CODE_DECODE_ONLY;
	}

	/* VPU_DEC_NO_ENOUGH_BUF handled by caller - should be treated as an error */

	if ((buf_ret_code & VPU_DEC_OUTPUT_DIS) && !(decoder->consumption_info_available))
	{
		decoder->num_available_framebuffers--;
		decoder->num_times_counter_decremented++;
		IMX_VPU_LOG("decremented number of available framebuffers to %d (no consumed frame info); number of times decremented is now %d", decoder->num_available_framebuffers, decoder->num_times_counter_decremented);
	}
	else if (buf_ret_code & VPU_DEC_OUTPUT_MOSAIC_DIS)
	{
		IMX_VPU_TRACE("dropping mosaic frame");

		/* mosaic frames do not seem to be useful for anything, so they are just dropped here */

		ImxVpuDecReturnCodes imxret;
		ImxVpuDecodedFrame decoded_frame;

		if ((imxret = imx_vpu_dec_get_decoded_frame(decoder, &decoded_frame)) != IMX_VPU_DEC_RETURN_CODE_OK)
		{
			IMX_VPU_ERROR("error getting output mosaic frame: %s", imx_vpu_dec_error_string(imxret));
			return imxret;
		}

		if ((imxret = imx_vpu_dec_mark_framebuffer_as_displayed(decoder, decoded_frame.framebuffer)) != IMX_VPU_DEC_RETURN_CODE_OK)
		{
			IMX_VPU_ERROR("error marking mosaic frame as displayed: %s", imx_vpu_dec_error_string(imxret));
			return imxret;
		}

		decoder->dropped_frame_user_data = decoded_frame.user_data;

		*output_code |= IMX_VPU_DEC_OUTPUT_CODE_DROPPED;
	}
	else if (buf_ret_code & VPU_DEC_OUTPUT_DROPPED)
	{
		// TODO make this work for formats with consumption info
		if (decoder->num_user_data > 0)
		{
			decoder->dropped_frame_user_data = decoder->user_data_for_frames[0];
			decoder->user_data_for_frames[0] = NULL;
			memmove(decoder->user_data_for_frames, decoder->user_data_for_frames + 1, sizeof(void*) * (decoder->num_user_data - 1));
			decoder->num_user_data--;
		}
		else
			decoder->dropped_frame_user_data = NULL;
	}

	/* In case the VPU didn't use the input and no consumed frame info is available,
	 * drop the input frame to make sure timestamps are okay
	 * (If consumed frame info is present it is still possible it might be used for input-output frame
	 * associations; unlikely to occur thought) */
	if ((encoded_frame->virtual_address != NULL) && !(buf_ret_code & (VPU_DEC_ONE_FRM_CONSUMED | VPU_DEC_INPUT_USED | VPU_DEC_RESOLUTION_CHANGED)))
	{
		decoder->dropped_frame_user_data = encoded_frame->user_data;
		*output_code |= IMX_VPU_DEC_OUTPUT_CODE_DROPPED;
	}

	return IMX_VPU_DEC_RETURN_CODE_OK;
}