void tcp_wrbuffer_dump(FAR const char *msg, FAR struct tcp_wrbuffer_s *wrb, unsigned int len, unsigned int offset) { lowsyslog(LOG_DEBUG, "%s: wrb=%p segno=%d sent=%d nrtx=%d\n", msg, wrb, WRB_SEQNO(wrb), WRB_SENT(wrb), WRB_NRTX(wrb)); iob_dump("I/O Buffer Chain", WRB_IOB(wrb), len, offset); }
static uint16_t psock_send_interrupt(FAR struct net_driver_s *dev, FAR void *pvconn, FAR void *pvpriv, uint16_t flags) { FAR struct tcp_conn_s *conn = (FAR struct tcp_conn_s *)pvconn; FAR struct socket *psock = (FAR struct socket *)pvpriv; nllvdbg("flags: %04x\n", flags); /* If this packet contains an acknowledgement, then update the count of * acknowledged bytes. */ if ((flags & TCP_ACKDATA) != 0) { FAR struct tcp_wrbuffer_s *wrb; FAR sq_entry_t *entry; FAR sq_entry_t *next; uint32_t ackno; ackno = tcp_getsequence(TCPBUF->ackno); nllvdbg("ACK: ackno=%u flags=%04x\n", ackno, flags); /* Look at every write buffer in the unacked_q. The unacked_q * holds write buffers that have been entirely sent, but which * have not yet been ACKed. */ for (entry = sq_peek(&conn->unacked_q); entry; entry = next) { uint32_t lastseq; /* Check of some or all of this write buffer has been ACKed. */ next = sq_next(entry); wrb = (FAR struct tcp_wrbuffer_s*)entry; /* If the ACKed sequence number is greater than the start * sequence number of the write buffer, then some or all of * the write buffer has been ACKed. */ if (ackno > WRB_SEQNO(wrb)) { /* Get the sequence number at the end of the data */ lastseq = WRB_SEQNO(wrb) + WRB_PKTLEN(wrb); nllvdbg("ACK: wrb=%p seqno=%u lastseq=%u pktlen=%u ackno=%u\n", wrb, WRB_SEQNO(wrb), lastseq, WRB_PKTLEN(wrb), ackno); /* Has the entire buffer been ACKed? */ if (ackno >= lastseq) { nllvdbg("ACK: wrb=%p Freeing write buffer\n", wrb); /* Yes... Remove the write buffer from ACK waiting queue */ sq_rem(entry, &conn->unacked_q); /* And return the write buffer to the pool of free buffers */ tcp_wrbuffer_release(wrb); } else { unsigned int trimlen; /* No, then just trim the ACKed bytes from the beginning * of the write buffer. This will free up some I/O buffers * that can be reused while are still sending the last * buffers in the chain. */ trimlen = ackno - WRB_SEQNO(wrb); if (trimlen > WRB_SENT(wrb)) { /* More data has been ACKed then we have sent? */ trimlen = WRB_SENT(wrb); } nllvdbg("ACK: wrb=%p trim %u bytes\n", wrb, trimlen); WRB_TRIM(wrb, trimlen); WRB_SEQNO(wrb) = ackno; WRB_SENT(wrb) -= trimlen; /* Set the new sequence number for what remains */ nllvdbg("ACK: wrb=%p seqno=%u pktlen=%u\n", wrb, WRB_SEQNO(wrb), WRB_PKTLEN(wrb)); } } } /* A special case is the head of the write_q which may be partially * sent and so can still have un-ACKed bytes that could get ACKed * before the entire write buffer has even been sent. */ wrb = (FAR struct tcp_wrbuffer_s*)sq_peek(&conn->write_q); if (wrb && WRB_SENT(wrb) > 0 && ackno > WRB_SEQNO(wrb)) { uint32_t nacked; /* Number of bytes that were ACKed */ nacked = ackno - WRB_SEQNO(wrb); if (nacked > WRB_SENT(wrb)) { /* More data has been ACKed then we have sent? ASSERT? */ nacked = WRB_SENT(wrb); } nllvdbg("ACK: wrb=%p seqno=%u nacked=%u sent=%u ackno=%u\n", wrb, WRB_SEQNO(wrb), nacked, WRB_SENT(wrb), ackno); /* Trim the ACKed bytes from the beginning of the write buffer. */ WRB_TRIM(wrb, nacked); WRB_SEQNO(wrb) = ackno; WRB_SENT(wrb) -= nacked; nllvdbg("ACK: wrb=%p seqno=%u pktlen=%u sent=%u\n", wrb, WRB_SEQNO(wrb), WRB_PKTLEN(wrb), WRB_SENT(wrb)); } } /* Check for a loss of connection */ else if ((flags & (TCP_CLOSE | TCP_ABORT | TCP_TIMEDOUT)) != 0) { nllvdbg("Lost connection: %04x\n", flags); /* Report not connected */ net_lostconnection(psock, flags); /* Free write buffers and terminate polling */ psock_lost_connection(psock, conn); return flags; } /* Check if we are being asked to retransmit data */ else if ((flags & TCP_REXMIT) != 0) { FAR struct tcp_wrbuffer_s *wrb; FAR sq_entry_t *entry; nllvdbg("REXMIT: %04x\n", flags); /* If there is a partially sent write buffer at the head of the * write_q? Has anything been sent from that write buffer? */ wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q); nllvdbg("REXMIT: wrb=%p sent=%u\n", wrb, wrb ? WRB_SENT(wrb) : 0); if (wrb != NULL && WRB_SENT(wrb) > 0) { FAR struct tcp_wrbuffer_s *tmp; uint16_t sent; /* Yes.. Reset the number of bytes sent sent from the write buffer */ sent = WRB_SENT(wrb); if (conn->unacked > sent) { conn->unacked -= sent; } else { conn->unacked = 0; } if (conn->sent > sent) { conn->sent -= sent; } else { conn->sent = 0; } WRB_SENT(wrb) = 0; nllvdbg("REXMIT: wrb=%p sent=%u, conn unacked=%d sent=%d\n", wrb, WRB_SENT(wrb), conn->unacked, conn->sent); /* Increment the retransmit count on this write buffer. */ if (++WRB_NRTX(wrb) >= TCP_MAXRTX) { nlldbg("Expiring wrb=%p nrtx=%u\n", wrb, WRB_NRTX(wrb)); /* The maximum retry count as been exhausted. Remove the write * buffer at the head of the queue. */ tmp = (FAR struct tcp_wrbuffer_s *)sq_remfirst(&conn->write_q); DEBUGASSERT(tmp == wrb); UNUSED(tmp); /* And return the write buffer to the free list */ tcp_wrbuffer_release(wrb); /* NOTE expired is different from un-ACKed, it is designed to * represent the number of segments that have been sent, * retransmitted, and un-ACKed, if expired is not zero, the * connection will be closed. * * field expired can only be updated at TCP_ESTABLISHED state */ conn->expired++; } } /* Move all segments that have been sent but not ACKed to the write * queue again note, the un-ACKed segments are put at the head of the * write_q so they can be resent as soon as possible. */ while ((entry = sq_remlast(&conn->unacked_q)) != NULL) { wrb = (FAR struct tcp_wrbuffer_s*)entry; uint16_t sent; /* Reset the number of bytes sent sent from the write buffer */ sent = WRB_SENT(wrb); if (conn->unacked > sent) { conn->unacked -= sent; } else { conn->unacked = 0; } if (conn->sent > sent) { conn->sent -= sent; } else { conn->sent = 0; } WRB_SENT(wrb) = 0; nllvdbg("REXMIT: wrb=%p sent=%u, conn unacked=%d sent=%d\n", wrb, WRB_SENT(wrb), conn->unacked, conn->sent); /* Free any write buffers that have exceed the retry count */ if (++WRB_NRTX(wrb) >= TCP_MAXRTX) { nlldbg("Expiring wrb=%p nrtx=%u\n", wrb, WRB_NRTX(wrb)); /* Return the write buffer to the free list */ tcp_wrbuffer_release(wrb); /* NOTE expired is different from un-ACKed, it is designed to * represent the number of segments that have been sent, * retransmitted, and un-ACKed, if expired is not zero, the * connection will be closed. * * field expired can only be updated at TCP_ESTABLISHED state */ conn->expired++; continue; } else { /* Insert the write buffer into the write_q (in sequence * number order). The retransmission will occur below * when the write buffer with the lowest sequenc number * is pulled from the write_q again. */ nllvdbg("REXMIT: Moving wrb=%p nrtx=%u\n", wrb, WRB_NRTX(wrb)); psock_insert_segment(wrb, &conn->write_q); } } } /* Check if the outgoing packet is available (it may have been claimed * by a sendto interrupt serving a different thread). */ if (dev->d_sndlen > 0) { /* Another thread has beat us sending data, wait for the next poll */ return flags; } /* We get here if (1) not all of the data has been ACKed, (2) we have been * asked to retransmit data, (3) the connection is still healthy, and (4) * the outgoing packet is available for our use. In this case, we are * now free to send more data to receiver -- UNLESS the buffer contains * unprocessed incoming data. In that event, we will have to wait for the * next polling cycle. */ if ((conn->tcpstateflags & TCP_ESTABLISHED) && (flags & (TCP_POLL | TCP_REXMIT)) && !(sq_empty(&conn->write_q))) { /* Check if the destination IP address is in the ARP table. If not, * then the send won't actually make it out... it will be replaced with * an ARP request. * * NOTE 1: This could be an expensive check if there are a lot of * entries in the ARP table. * * NOTE 2: If we are actually harvesting IP addresses on incoming IP * packets, then this check should not be necessary; the MAC mapping * should already be in the ARP table in many cases. * * NOTE 3: If CONFIG_NET_ARP_SEND then we can be assured that the IP * address mapping is already in the ARP table. */ #if defined(CONFIG_NET_ETHERNET) && !defined(CONFIG_NET_ARP_IPIN) && \ !defined(CONFIG_NET_ARP_SEND) if (arp_find(conn->ripaddr) != NULL) #endif { FAR struct tcp_wrbuffer_s *wrb; size_t sndlen; /* Peek at the head of the write queue (but don't remove anything * from the write queue yet). We know from the above test that * the write_q is not empty. */ wrb = (FAR struct tcp_wrbuffer_s *)sq_peek(&conn->write_q); DEBUGASSERT(wrb); /* Get the amount of data that we can send in the next packet. * We will send either the remaining data in the buffer I/O * buffer chain, or as much as will fit given the MSS and current * window size. */ sndlen = WRB_PKTLEN(wrb) - WRB_SENT(wrb); if (sndlen > tcp_mss(conn)) { sndlen = tcp_mss(conn); } if (sndlen > conn->winsize) { sndlen = conn->winsize; } nllvdbg("SEND: wrb=%p pktlen=%u sent=%u sndlen=%u\n", wrb, WRB_PKTLEN(wrb), WRB_SENT(wrb), sndlen); /* Set the sequence number for this segment. If we are * retransmitting, then the sequence number will already * be set for this write buffer. */ if (WRB_SEQNO(wrb) == (unsigned)-1) { WRB_SEQNO(wrb) = conn->isn + conn->sent; } /* The TCP stack updates sndseq on receipt of ACK *before* * this function is called. In that case sndseq will point * to the next unacknowledged byte (which might have already * been sent). We will overwrite the value of sndseq here * before the packet is sent. */ tcp_setsequence(conn->sndseq, WRB_SEQNO(wrb) + WRB_SENT(wrb)); /* Then set-up to send that amount of data with the offset * corresponding to the amount of data already sent. (this * won't actually happen until the polling cycle completes). */ devif_iob_send(dev, WRB_IOB(wrb), sndlen, WRB_SENT(wrb)); /* Remember how much data we send out now so that we know * when everything has been acknowledged. Just increment * the amount of data sent. This will be needed in sequence * number calculations. */ conn->unacked += sndlen; conn->sent += sndlen; nllvdbg("SEND: wrb=%p nrtx=%u unacked=%u sent=%u\n", wrb, WRB_NRTX(wrb), conn->unacked, conn->sent); /* Increment the count of bytes sent from this write buffer */ WRB_SENT(wrb) += sndlen; nllvdbg("SEND: wrb=%p sent=%u pktlen=%u\n", wrb, WRB_SENT(wrb), WRB_PKTLEN(wrb)); /* Remove the write buffer from the write queue if the * last of the data has been sent from the buffer. */ DEBUGASSERT(WRB_SENT(wrb) <= WRB_PKTLEN(wrb)); if (WRB_SENT(wrb) >= WRB_PKTLEN(wrb)) { FAR struct tcp_wrbuffer_s *tmp; nllvdbg("SEND: wrb=%p Move to unacked_q\n", wrb); tmp = (FAR struct tcp_wrbuffer_s *)sq_remfirst(&conn->write_q); DEBUGASSERT(tmp == wrb); UNUSED(tmp); /* Put the I/O buffer chain in the un-acked queue; the * segment is waiting for ACK again */ psock_insert_segment(wrb, &conn->unacked_q); } /* Only one data can be sent by low level driver at once, * tell the caller stop polling the other connection. */ flags &= ~TCP_POLL; } } /* Continue waiting */ return flags; }