Exemplo n.º 1
0
void ude_grab_pointer(UDEDesktop *desk, Window win, Bool owner_events,
                      unsigned int event_mask, int pointer_mode,
                      int keyboard_mode, Window confine_to, Cursor cursor)
{
  _UDE_INTERNAL_pgrabstat *gs;
  
  gs = malloc (sizeof(_UDE_INTERNAL_pgrabstat));
  if (!gs) ude_error_exit(1,"FATAL: out of memory.");

  gs->next = desk->internal.pgrabstat;
  gs->win = win;
  gs->owner_events = owner_events;
  gs->mask = event_mask;
  gs->pointer_mode = pointer_mode;
  gs->keyboard_mode = keyboard_mode;
  gs->confine_to = confine_to;
  gs->mouse = cursor;
  while(XGrabPointer(desk->disp, gs->win, gs->owner_events, gs->mask,
                     gs->pointer_mode, gs->keyboard_mode, gs->confine_to,
		     gs->mouse, CurrentTime) != GrabSuccess);
  desk->internal.pgrabstat = gs;
}
Exemplo n.º 2
0
static void
fullscreen_grab(glw_x11_t *gx11)
{
  XSync(gx11->display, False);
    
  while( GrabSuccess !=
	 XGrabPointer(gx11->display, gx11->win,
		      True,
		      ButtonPressMask | ButtonReleaseMask | ButtonMotionMask
		      | PointerMotionMask,
		      GrabModeAsync, GrabModeAsync,
		      gx11->win, None, CurrentTime))
    usleep(100);

  XSetInputFocus(gx11->display, gx11->win, RevertToNone, CurrentTime);
  XWarpPointer(gx11->display, None, gx11->root,
	       0, 0, 0, 0,
	       gx11->gr.gr_width / 2, gx11->gr.gr_height / 2);
  XGrabKeyboard(gx11->display,  gx11->win, False,
		GrabModeAsync, GrabModeAsync, CurrentTime);

}
Exemplo n.º 3
0
static void
resizemouse(Client *c) {
	int ocx, ocy;
	int nw, nh;
	XEvent ev;

	ocx = c->x;
	ocy = c->y;
	if(XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
			None, cursor[CurResize], CurrentTime) != GrabSuccess)
		return;
	c->ismax = False;
	XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w + c->border - 1, c->h + c->border - 1);
	for(;;) {
		XMaskEvent(dpy, MOUSEMASK | SubstructureRedirectMask , &ev);
		switch(ev.type) {
		case ButtonRelease:
			resize(c, True);
			XWarpPointer(dpy, None, c->win, 0, 0, 0, 0,
					c->w + c->border - 1, c->h + c->border - 1);
			XUngrabPointer(dpy, CurrentTime);
			while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
			return;
		case ConfigureRequest:
		case MapRequest:
			handler[ev.type](&ev);
			break;
		case MotionNotify:
			XSync(dpy, False);
			nw = ev.xmotion.x - ocx - 2 * c->border + 1;
			c->w = nw > 0 ? nw : 1;
			nh = ev.xmotion.y - ocy - 2 * c->border + 1;
			c->h = nh > 0 ? nh : 1;
			resize(c, True);
			break;
		}
	}
}
Exemplo n.º 4
0
struct Area *display_X11_select_area(void)
{
	Cursor cursor = XCreateFontCursor(disp, XC_left_ptr);
	Cursor cursor2 = XCreateFontCursor(disp, XC_lr_angle);

	GC gc = display_X11_create_gc();

	if (XGrabPointer(disp, scr->root, False, ButtonPressMask, GrabModeAsync, GrabModeAsync,
				scr->root, cursor, CurrentTime) != GrabSuccess)
		return NULL;

	XEvent ev = {0};
	while (ev.type != ButtonPress)
		XNextEvent(disp, &ev);

	int start_x = ev.xbutton.x;
	int start_y = ev.xbutton.y;
	XChangeActivePointerGrab(disp, PointerMotionMask | ButtonReleaseMask, cursor2, CurrentTime);

	struct Area *area = calloc(1, sizeof(*area));

	while (display_X11_process_events(gc, start_x, start_y, area)) {
		fd_set fdset;
		FD_ZERO(&fdset);
		FD_SET(ConnectionNumber(disp), &fdset);
		select(ConnectionNumber(disp)+1, &fdset, NULL, NULL, NULL);
	}

	XUngrabPointer(disp, CurrentTime);
	XFreeCursor(disp, cursor);
	XFreeCursor(disp, cursor2);
	XFreeGC(disp, gc);
	XSync(disp, True);

	display_X11_area_sanitize(area);

	return area;
}
Exemplo n.º 5
0
		void initialize( uint32_t const xW, uint32_t const xH, const char * xFilename )
		{
			DevILImage image( xFilename );

	                Sprite * pT = new Sprite( );

	                pT->texData = image.toGLTextureBuffer( );

	                pT->tex.initialize( ( pT->w = xW )
	                                  , ( pT->h = xH )
	                                  , ( uint8_t* )pT->texData );

			mCursor = pT;
#if 0 // Linux
			Window w;
			int revert;

			XGetInputFocus( mDisplay, &w, &revert );

			int result = GrabSuccess;

			if ( result = XGrabPointer( mDisplay
					 	  , w
						  , False
						  , 0
						  , GrabModeAsync
						  , GrabModeAsync
						  , w
						  , None
						  , CurrentTime ) != GrabSuccess )
			{
				std::cerr << "XGrabPointer failed!" << std::endl;
				exit( -1 );
			}

			mCursorGrabbed = true;
#endif
		}
Exemplo n.º 6
0
void
IN_GrabMouse(void)
{
    int err;

    if (mouse_available && !mouse_grab_active) {
	XDefineCursor(x_disp, x_win, CreateNullCursor());

	err = XGrabPointer(x_disp, x_win, True, 0, GrabModeAsync,
			   GrabModeAsync, x_win, None, CurrentTime);
	if (err) {
	    if (err == GrabNotViewable)
		Con_DPrintf("%s: GrabNotViewable\n", __func__);
	    if (err == AlreadyGrabbed)
		Con_DPrintf("%s: AlreadyGrabbed\n", __func__);
	    if (err == GrabFrozen)
		Con_DPrintf("%s: GrabFrozen\n", __func__);
	    if (err == GrabInvalidTime)
		Con_DPrintf("%s: GrabInvalidTime\n", __func__);
	    mouse_grab_active = true;
	    return;
	} else {
	    mouse_grab_active = true;
	}
#ifdef USE_XF86DGA
	// FIXME - need those cvar callbacks to fix changed values...
	if (dga_available) {
	    if (in_dgamouse.value)
		IN_ActivateDGAMouse();
	} else {
	    in_dgamouse.value = 0;
	}
#endif
    } else {
	Sys_Error("Bad grab?");
    }
}
Exemplo n.º 7
0
gboolean
xfwm_device_grab (XfwmDevices *devices, XfwmDevice *device, Display *display,
                  Window grab_window, gboolean owner_events, guint event_mask,
                  gint grab_mode, Window confine_to, Cursor cursor, Time time)
{
    gboolean result;
    Status status;
#ifdef HAVE_XI2
    XIEventMask xievent_mask;
#endif

#ifdef HAVE_XI2
    if (device->xi2_device != None)
    {
        xfwm_device_fill_xi2_event_mask (&xievent_mask, event_mask);
        status = XIGrabDevice (display, device->xi2_device, grab_window, time, cursor,
                               grab_mode, grab_mode, owner_events, &xievent_mask);
        g_free (xievent_mask.mask);
        result = (status == XIGrabSuccess);
    }
    else
#endif
    if (device->keyboard)
    {
        status = XGrabKeyboard (display, grab_window, owner_events,
                                grab_mode, grab_mode, time);
        result = (status == GrabSuccess);
    }
    else
    {
        status = XGrabPointer (display, grab_window, owner_events, event_mask,
                               grab_mode, grab_mode, confine_to, cursor, time);
        result = (status == GrabSuccess);
    }
    return result;
}
Exemplo n.º 8
0
static void install_grabs(void)
{
    int MajorVersion, MinorVersion;

    input_grabbed = true;

    // don't show mouse cursor icon
    XDefineCursor(x_disp, x_win, CreateNullCursor(x_disp, x_win));

    XGrabPointer(x_disp, x_win,
                 True,
                 0,
                 GrabModeAsync, GrabModeAsync,
                 x_win,
                 None,
                 CurrentTime);

#ifdef USE_DGA
    if (!COM_CheckParm("-nodga") &&
            XF86DGAQueryVersion(x_disp, &MajorVersion, &MinorVersion)) {
        // let us hope XF86DGADirectMouse will work
        XF86DGADirectVideo(x_disp, DefaultScreen(x_disp), XF86DGADirectMouse);
        dgamouse = true;
        XWarpPointer(x_disp, None, x_win, 0, 0, 0, 0, 0, 0); // oldman: this should be here really
    }
    else
#endif
        XWarpPointer(x_disp, None, x_win,
                     0, 0, 0, 0,
                     vid.width / 2, vid.height / 2);

    XGrabKeyboard(x_disp, x_win,
                  False,
                  GrabModeAsync, GrabModeAsync,
                  CurrentTime);
}
Exemplo n.º 9
0
/**
 *
 * @param disp
 * @param root
 * @param rect
 * @return
 */
int
selectWindow(
        Display *disp,
        Window *root,
        Rect *rect
) {
    int rx = 0, ry = 0, rw = 0, rh = 0;
    int rect_x = 0, rect_y = 0, rect_w = 0, rect_h = 0;
    int btn_pressed = 0, done = 0;

    XEvent ev;

    Cursor cursor, cursor2;
    cursor = XCreateFontCursor(disp, XC_left_ptr);
    cursor2 = XCreateFontCursor(disp, XC_lr_angle);

    if ((XGrabPointer
                 (disp, *root, False,
                  ButtonPressMask, GrabModeAsync,
                  GrabModeAsync, *root, cursor, CurrentTime) != GrabSuccess)) {
        printf("couldn't grab pointer:\n");
        return -1;
    }

    while (1) {
        while (XPending(disp)) {
            XNextEvent(disp, &ev);
            switch (ev.type) {
                case ButtonPress:
                    return getWindowGeometry(disp, &ev.xbutton.subwindow, rect);
                default:
                    break;
            }
        }
    }
}
Exemplo n.º 10
0
gboolean
myScreenGrabPointer (ScreenInfo *screen_info, gboolean owner_events, unsigned int event_mask, Cursor cursor, guint32 timestamp)
{
    gboolean grab;

    g_return_val_if_fail (screen_info, FALSE);
    TRACE ("entering myScreenGrabPointer");

    grab = TRUE;
    if (screen_info->pointer_grabs == 0)
    {
        grab = (XGrabPointer (myScreenGetXDisplay (screen_info),
                              screen_info->xroot,
                              owner_events, event_mask,
                              GrabModeAsync, GrabModeAsync,
                              screen_info->xroot,
                              cursor,
                              (Time) timestamp) == GrabSuccess);
    }
    screen_info->pointer_grabs++;
    TRACE ("global pointer grabs %i", screen_info->pointer_grabs);

    return grab;
}
Exemplo n.º 11
0
int 
confine_pointer (int x, int y, int w, int h) 
{

    if (display.pointer_confined)
	return 0;

    display.confinewin = 
	XCreateSimpleWindow(display.dpy, display.win, 
			    10, 10, w, h,
			    0, 0, 0);

    XMapWindow(display.dpy, display.confinewin);

    XGrabPointer(display.dpy, display.root, 1,
		 ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
		 GrabModeAsync, GrabModeAsync, display.confinewin,
		 None, CurrentTime);


    display.pointer_confined = 1;
    return 1;

}
Exemplo n.º 12
0
int
XMenuActivate(
    register Display *display,		/* Display to put menu on. */
    register XMenu *menu,		/* Menu to activate. */
    int *p_num,				/* Pane number selected. */
    int *s_num,				/* Selection number selected. */
    int x_pos,				/* X coordinate of menu position. */
    int y_pos,				/* Y coordinate of menu position. */
    unsigned int event_mask,		/* Mouse button event mask. */
    char **data,			/* Pointer to return data value. */
    void (*help_callback) (char const *, int, int)) /* Help callback.  */
{
    int status;				/* X routine call status. */
    int orig_x;				/* Upper left menu origin X coord. */
    int orig_y;				/* Upper left menu origin Y coord. */
    int ret_val;			/* Return value. */

    register XMPane *p_ptr;		/* Current XMPane. */
    register XMPane *event_xmp;		/* Event XMPane pointer. */
    register XMPane *cur_p;		/* Current pane. */
    register XMSelect *cur_s;		/* Current selection. */
    XMWindow *event_xmw;		/* Event XMWindow pointer. */
    XEvent event;			/* X input event. */
    XEvent peek_event;			/* X input peek ahead event. */

    Bool selection = False;		/* Selection has been made. */
    Bool forward = True;		/* Moving forward in the pane list. */

    Window root, child;
    int root_x, root_y, win_x, win_y;
    unsigned int mask;
    KeySym keysym;

    /*
     * Define and allocate a foreign event queue to hold events
     * that don't belong to XMenu.  These events are later restored
     * to the X event queue.
     */
    typedef struct _xmeventque {
	XEvent event;
	struct _xmeventque *next;
    } XMEventQue;

    XMEventQue *feq = NULL;    		/* Foreign event queue. */
    XMEventQue *feq_tmp;		/* Foreign event queue temporary. */

    /*
     * If there are no panes in the menu then return failure
     * because the menu is not initialized.
     */
    if (menu->p_count == 0) {
	_XMErrorCode = XME_NOT_INIT;
	return(XM_FAILURE);
    }

    /*
     * Find the desired current pane.
     */
    cur_p = _XMGetPanePtr(menu, *p_num);
    if (cur_p == NULL) {
	return(XM_FAILURE);
    }
    cur_p->activated = cur_p->active;

    /*
     * Find the desired current selection.
     * If the current selection index is out of range a null current selection
     * will be assumed and the cursor will be placed in the current pane
     * header.
     */
    cur_s = _XMGetSelectionPtr(cur_p, *s_num);

    /*
     * Compute origin of menu so that cursor is in
     * Correct pane and selection.
     */
    _XMTransToOrigin(display,
		     menu,
		     cur_p, cur_s,
		     x_pos, y_pos,
		     &orig_x, &orig_y);
    menu->x_pos = orig_x;	/* Store X and Y coords of menu. */
    menu->y_pos = orig_y;

    if (XMenuRecompute(display, menu) == XM_FAILURE) {
	return(XM_FAILURE);
    }

    /*
     * Flush the window creation queue.
     * This batches all window creates since lazy evaluation
     * is more efficient than individual evaluation.
     * This routine also does an XFlush().
     */
    if (_XMWinQueFlush(display, menu, cur_p, cur_s) == _FAILURE) {
	return(XM_FAILURE);
    }

    /*
     * Make sure windows are in correct order (in case we were passed
     * an already created menu in incorrect order.)
     */
    for(p_ptr = menu->p_list->next; p_ptr != cur_p; p_ptr = p_ptr->next)
	XRaiseWindow(display, p_ptr->window);
    for(p_ptr = menu->p_list->prev; p_ptr != cur_p->prev; p_ptr = p_ptr->prev)
	XRaiseWindow(display, p_ptr->window);

    /*
     * Make sure all selection windows are mapped.
     */
    for (
	p_ptr = menu->p_list->next;
	p_ptr != menu->p_list;
	p_ptr = p_ptr->next
    ){
	XMapSubwindows(display, p_ptr->window);
    }

    /*
     * Synchronize the X buffers and the event queue.
     * From here on, all events in the queue that don't belong to
     * XMenu are sent back to the application via an application
     * provided event handler or discarded if the application has
     * not provided an event handler.
     */
    XSync(display, 0);

    /*
     * Grab the mouse for menu input.
     */

    status = XGrabPointer(
			  display,
			  menu->parent,
			  True,
			  event_mask,
			  GrabModeAsync,
			  GrabModeAsync,
			  None,
			  menu->mouse_cursor,
			  CurrentTime
			  );
    if (status == Success && x_menu_grab_keyboard)
      {
        status = XGrabKeyboard (display,
                                menu->parent,
                                False,
                                GrabModeAsync,
                                GrabModeAsync,
                                CurrentTime);
        if (status != Success)
          XUngrabPointer(display, CurrentTime);
      }

    if (status == _X_FAILURE) {
	_XMErrorCode = XME_GRAB_MOUSE;
	return(XM_FAILURE);
    }

    /*
     * Map the menu panes.
     */
    XMapWindow(display, cur_p->window);
    for (p_ptr = menu->p_list->next;
	 p_ptr != cur_p;
	 p_ptr = p_ptr->next)
      XMapWindow(display, p_ptr->window);
    for (p_ptr = cur_p->next;
	 p_ptr != menu->p_list;
	 p_ptr = p_ptr->next)
      XMapWindow(display, p_ptr->window);

    XRaiseWindow(display, cur_p->window);	/* Make sure current */
						/* pane is on top. */

    cur_s = NULL;			/* Clear current selection. */

    /*
     * Begin event processing loop.
     */
    while (1) {
        if (wait_func) (*wait_func) (wait_data);
	XNextEvent(display, &event);	/* Get next event. */
	switch (event.type) {		/* Dispatch on the event type. */
    case Expose:
	    event_xmp = (XMPane *)XLookUpAssoc(display,
					       menu->assoc_tab,
					       event.xexpose.window);
	    if (event_xmp == NULL) {
		/*
		 * If AEQ mode is enabled then queue the event.
		 */
		if (menu->aeq) {
		    feq_tmp = (XMEventQue *)malloc(sizeof(XMEventQue));
		    if (feq_tmp == NULL) {
			_XMErrorCode = XME_CALLOC;
			return(XM_FAILURE);
		    }
		    feq_tmp->event = event;
		    feq_tmp->next = feq;
		    feq = feq_tmp;
		}
		else if (_XMEventHandler) (*_XMEventHandler)(&event);
		break;
	    }
	    if (event_xmp->activated) {
		XSetWindowBackground(display,
				     event_xmp->window,
				     menu->bkgnd_color);
	    }
	    else {
		XSetWindowBackgroundPixmap(display,
					   event_xmp->window,
					   menu->inact_pixmap);
	    }
	    _XMRefreshPane(display, menu, event_xmp);
	    break;
    case EnterNotify:
	    /*
	     * First wait a small period of time, and see
	     * if another EnterNotify event follows hard on the
	     * heels of this one. i.e., the user is simply
	     * "passing through". If so, ignore this one.
	     */

	    event_xmw = (XMWindow *)XLookUpAssoc(display,
						 menu->assoc_tab,
						 event.xcrossing.window);
	    if (event_xmw == NULL) break;
	    if (event_xmw->type == SELECTION) {
		/*
		 * We have entered a selection.
		 */
		/* if (XPending(display) == 0) usleep(150000); */
		if (XPending(display) != 0) {
		    XPeekEvent(display, &peek_event);
		    if(peek_event.type == LeaveNotify) {
			break;
		    }
		}
		cur_s = (XMSelect *)event_xmw;
		help_callback (cur_s->help_string,
			       cur_p->serial, cur_s->serial);

		/*
		 * If the pane we are in is active and the
		 * selection entered is active then activate
		 * the selection.
		 */
		if (cur_p->active && cur_s->active > 0) {
		    cur_s->activated = 1;
		    _XMRefreshSelection(display, menu, cur_s);
		}
	    }
	    else {
		/*
		 * We have entered a pane.
		 */
		/* if (XPending(display) == 0) usleep(150000); */
		if (XPending(display) != 0) {
		    XPeekEvent(display, &peek_event);
		    if (peek_event.type == EnterNotify) break;
		}
		XQueryPointer(display,
			      menu->parent,
			      &root, &child,
			      &root_x, &root_y,
			      &win_x, &win_y,
			      &mask);
		event_xmp = (XMPane *)XLookUpAssoc(display,
						   menu->assoc_tab,
						   child);
		if (event_xmp == NULL) break;
		if (event_xmp == cur_p) break;
		if (event_xmp->serial > cur_p->serial) forward = True;
		else forward = False;
		p_ptr = cur_p;
		while (p_ptr != event_xmp) {
		    if (forward) p_ptr = p_ptr->next;
		    else p_ptr = p_ptr->prev;
		    XRaiseWindow(display, p_ptr->window);
		}
		if (cur_p->activated) {
		    cur_p->activated = False;
		    XSetWindowBackgroundPixmap(display,
					       cur_p->window,
					       menu->inact_pixmap);
		    _XMRefreshPane(display, menu, cur_p);
		}
		if (event_xmp->active) event_xmp->activated = True;
#if 1
		/*
		 * i suspect the we don't get an EXPOSE event when backing
		 * store is enabled; the menu windows content is probably
		 * not drawn in when it should be in that case.
		 * in that case, this is probably an ugly fix!
		 * i hope someone more familiar with this code would
		 * take it from here.  -- [email protected].
		 */
		XSetWindowBackground(display,
				     event_xmp->window,
				     menu->bkgnd_color);
		_XMRefreshPane(display, menu, event_xmp);
#endif
		cur_p = event_xmp;
	    }
	    break;
    case LeaveNotify:
	    event_xmw = (XMWindow *)XLookUpAssoc(
						 display,
						 menu->assoc_tab,
						 event.xcrossing.window
						 );
	    if (event_xmw == NULL) break;
	    if(cur_s == NULL) break;

	    /*
	     * If the current selection was activated then
	     * deactivate it.
	     */
	    if (cur_s->activated) {
		cur_s->activated = False;
		_XMRefreshSelection(display, menu, cur_s);
	    }
	    cur_s = NULL;
	    break;

    case ButtonPress:
    case ButtonRelease:
		*p_num = cur_p->serial;
		/*
		 * Check to see if there is a current selection.
		 */
		if (cur_s != NULL) {
		    /*
		     * Set the selection number to the current selection.
		     */
		    *s_num = cur_s->serial;
		    /*
		     * If the current selection was activated then
		     * we have a valid selection otherwise we have
		     * an inactive selection.
		     */
		    if (cur_s->activated) {
			*data = cur_s->data;
			ret_val = XM_SUCCESS;
		    }
		    else {
			ret_val = XM_IA_SELECT;
		    }
		}
		else {
		    /*
		     * No selection was current.
		     */
		    ret_val = XM_NO_SELECT;
		}
		selection = True;
		break;
        case KeyPress:
        case KeyRelease:
                keysym = XLookupKeysym (&event.xkey, 0);

                /* Pop down on C-g and Escape.  */
                if ((keysym == XK_g && (event.xkey.state & ControlMask) != 0)
                    || keysym == XK_Escape) /* Any escape, ignore modifiers.  */
                  {
                    ret_val = XM_NO_SELECT;
                    selection = True;
                  }
               break;
	    default:
		/*
		 * If AEQ mode is enabled then queue the event.
		 */
		if (menu->aeq) {
		    feq_tmp = (XMEventQue *)malloc(sizeof(XMEventQue));
		    if (feq_tmp == NULL) {
			_XMErrorCode = XME_CALLOC;
			return(XM_FAILURE);
		    }
		    feq_tmp->event = event;
		    feq_tmp->next = feq;
		    feq = feq_tmp;
		}
		else if (_XMEventHandler) (*_XMEventHandler)(&event);
	}
	/*
	 * If a selection has been made, break out of the event loop.
	 */
	if (selection == True) break;
    }

    /*
     * Unmap the menu.
     */
    for ( p_ptr = menu->p_list->next;
	 p_ptr != menu->p_list;
	 p_ptr = p_ptr->next)
      {
	  XUnmapWindow(display, p_ptr->window);
      }

    /*
     * Ungrab the mouse.
     */
    XUngrabPointer(display, CurrentTime);
    XUngrabKeyboard(display, CurrentTime);

    /*
     * Restore bits under where the menu was if we managed
     * to save them and free the pixmap.
     */

    /*
     * If there is a current selection deactivate it.
     */
    if (cur_s != NULL) cur_s->activated = 0;

    /*
     * Deactivate the current pane.
     */
    cur_p->activated = 0;
    XSetWindowBackgroundPixmap(display, cur_p->window, menu->inact_pixmap);

    /*
     * Synchronize the X buffers and the X event queue.
     */
    XSync(display, 0);

    /*
     * Dispatch any events remaining on the queue.
     */
    while (QLength(display)) {
	/*
	 * Fetch the next event.
	 */
	XNextEvent(display, &event);

	/*
	 * Discard any events left on the queue that belong to XMenu.
	 * All others are held and then returned to the event queue.
	 */
	switch (event.type) {
	    case Expose:
	    case EnterNotify:
	    case LeaveNotify:
	    case ButtonPress:
	    case ButtonRelease:
		/*
		 * Does this event belong to one of XMenu's windows?
		 * If so, discard it and process the next event.
		 * If not fall through and treat it as a foreign event.
		 */
		event_xmp = (XMPane *)XLookUpAssoc(
						   display,
						   menu->assoc_tab,
						   event.xbutton.window
						   );
		if (event_xmp != NULL) continue;
	    default:
		/*
		 * This is a foreign event.
		 * Queue it for later return to the X event queue.
		 */
		feq_tmp = (XMEventQue *)malloc(sizeof(XMEventQue));
		if (feq_tmp == NULL) {
		    _XMErrorCode = XME_CALLOC;
		    return(XM_FAILURE);
		}
		feq_tmp->event = event;
		feq_tmp->next = feq;
		feq = feq_tmp;
	    }
    }
    /*
     * Return any foreign events that were queued to the X event queue.
     */
    while (feq != NULL) {
	feq_tmp = feq;
	XPutBackEvent(display, &feq_tmp->event);
	feq = feq_tmp->next;
	free((char *)feq_tmp);
    }

    wait_func = 0;

    /*
     * Return successfully.
     */
    _XMErrorCode = XME_NO_ERROR;
    return(ret_val);

}
Exemplo n.º 13
0
GLWindow::GLWindow(const char * title, int width, int height, int bits, bool fullscreen, WNDPROC wndproc)
{
#ifdef _WIN32
	GLuint PixelFormat;			            // Holds The Results After Searching For A Match
	WNDCLASS wc;						            // Windows Class Structure
	DWORD dwExStyle;				            // Window Extended Style
	DWORD dwStyle;				              // Window Style
	RECT WindowRect;				            // Grabs Rectangle Upper Left / Lower Right Values
	WindowRect.left = (long) 0;			    // Set Left Value To 0
	WindowRect.right =(long) width;		  // Set Right Value To Requested Width
	WindowRect.top = (long) 0;				  // Set Top Value To 0
	WindowRect.bottom = (long) height;  // Set Bottom Value To Requested Height
  bool result = true;
  mInitialized = false;

  if(result) {
	  mhInstance = GetModuleHandle(NULL);				
	  wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;	
	  wc.lpfnWndProc = (WNDPROC) wndproc;
	  wc.cbClsExtra = 0;									
	  wc.cbWndExtra = 0;									
    wc.hInstance = mhInstance;					
	  wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);		
	  wc.hCursor = LoadCursor(NULL, IDC_ARROW);	
	  wc.hbrBackground = NULL;							
	  wc.lpszMenuName = NULL;							
	  wc.lpszClassName = "OpenGL";
  }
  
  if(result) {
	  if(!RegisterClass(&wc)) {
		  result = false;
	  }
  }

  if(result) {
	  DEVMODE dmScreenSettings;								
	  memset(&dmScreenSettings,0,sizeof(dmScreenSettings));
	  dmScreenSettings.dmSize=sizeof(dmScreenSettings);
	  dmScreenSettings.dmPelsWidth	= width;
	  dmScreenSettings.dmPelsHeight	= height;
	  dmScreenSettings.dmBitsPerPel	= bits;
	  dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;

    if(fullscreen) {
		  ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN);
		  dwExStyle = WS_EX_APPWINDOW;
		  dwStyle = WS_POPUP;
	  }	else {
		  dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
		  dwStyle = WS_OVERLAPPEDWINDOW;					
	  }

    AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);	
  }

  if(result) {
    dwStyle |=	WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
    mhWnd = CreateWindowEx(dwExStyle, "OpenGL", title, dwStyle, 0, 0, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top,	NULL,	NULL, mhInstance, NULL);

    if(!mhWnd) {
		  free();
		  result = false;		
	  }
  }
	
  if(result) {
    mhDC = GetDC(mhWnd);
	  if(!mhDC)	{
		  free();
		  result = false;	
	  }
  }

  static PIXELFORMATDESCRIPTOR pfd =	
	{
		sizeof(PIXELFORMATDESCRIPTOR),		
		1,										
		PFD_DRAW_TO_WINDOW |	
		PFD_SUPPORT_OPENGL |	
		PFD_DOUBLEBUFFER,			
		PFD_TYPE_RGBA,				
		bits,									
		0, 0, 0, 0, 0, 0,			
		0,										
		0,										
		0,										
		0, 0, 0, 0,						
		16,										
		0,										
		0,										
		PFD_MAIN_PLANE,				
		0,										
		0, 0, 0								
	};

  if(result) {
    PixelFormat = ChoosePixelFormat(mhDC, &pfd);
	  if(!PixelFormat) {
		  free();
		  result = false;	
	  }
  }

  if(result) {
	  if(!SetPixelFormat(mhDC, PixelFormat, &pfd))	{
		  free();
		  result = false;	
	  }
  }

  if(result) {
    mhRC = wglCreateContext(mhDC);
	  if(!mhRC) {
		  free();
		  result = false;	
	  }
  }

  if(result) {
	  if(!wglMakeCurrent(mhDC, mhRC))	{
		  free();
		  result = false;							
	  }
  }

  if(result) {
    ShowCursor(FALSE);
	  ShowWindow(mhWnd, SW_SHOW);				
	  SetForegroundWindow(mhWnd);			
	  SetFocus(mhWnd);									
  }

  if(result) {
	  if(!initOpenGL()) {
		  free();
		  result = false;	
	  }
  }

  mInitialized = result;
#else            
  XVisualInfo *vi;
  Colormap cmap;  
  int i, dpyWidth, dpyHeight;
  int glxMajor, glxMinor, vmMajor, vmMinor;
  XF86VidModeModeInfo **modes;             
  int modeNum, bestMode;                   
  Atom wmDelete;                           
  Window winDummy;                         
  unsigned int borderDummy;                

  mFullscreen = fullscreen;

  /* set best mode to current */
  bestMode = 0;                 
  /* get a connection */        
  mDisplay = XOpenDisplay(0);    
  mScreen = DefaultScreen(mDisplay);
  XF86VidModeQueryVersion(mDisplay, &vmMajor, &vmMinor);
  XF86VidModeGetAllModeLines(mDisplay, mScreen, &modeNum, &modes);       
  /* save desktop-resolution before switching modes */                 
  mDeskMode = *modes[0];
  /* look for mode with requested resolution */                        
  for (i = 0; i < modeNum; i++)                                        
  {                                                                    
      if ((modes[i]->hdisplay == width) && (modes[i]->vdisplay == height))
          bestMode = i;                                                   
  }                                                                       
  /* get an appropriate visual */                                         
  vi = glXChooseVisual(mDisplay, mScreen, attrListDbl);                     
  if (vi == NULL)                                                         
  {                                                                       
      vi = glXChooseVisual(mDisplay, mScreen, attrListSgl);                 
      mDoubleBuffered = False;                                             
  }                                                                                   
  else                                                                                
  {                                                                                   
      mDoubleBuffered = True;                                                                                        
  }                                                                                   
  glXQueryVersion(mDisplay, &glxMajor, &glxMinor);                                     
  Debug::Log("GLX-Version %d.%d\n", glxMajor, glxMinor); 
  /* create a GLX context */                                                          
  mCtx = glXCreateContext(mDisplay, vi, 0, GL_TRUE);                                
  /* create a color map */                                                            
  cmap = XCreateColormap(mDisplay, RootWindow(mDisplay, vi->screen),                    
      vi->visual, AllocNone);                                                         
  mWinAttr.colormap = cmap;                                                            
  mWinAttr.border_pixel = 0;                                                           

  if(fullscreen)
  {              
      /* switch to fullscreen */
      XF86VidModeSwitchToMode(mDisplay, mScreen, modes[bestMode]);
      XF86VidModeSetViewPort(mDisplay, mScreen, 0, 0);            
      dpyWidth = modes[bestMode]->hdisplay;                     
      dpyHeight = modes[bestMode]->vdisplay;                          
      XFree(modes);                                             

      /* set window attributes */
      mWinAttr.override_redirect = True;
      mWinAttr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          StructureNotifyMask;                                            
      mWindow = XCreateWindow(mDisplay, RootWindow(mDisplay, vi->screen),    
          0, 0, dpyWidth, dpyHeight, 0, vi->depth, InputOutput, vi->visual,
          CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect,   
          &mWinAttr);                                                       
      XWarpPointer(mDisplay, None, mWindow, 0, 0, 0, 0, 0, 0);               
              XMapRaised(mDisplay, mWindow);                                 
      XGrabKeyboard(mDisplay, mWindow, True, GrabModeAsync,                  
          GrabModeAsync, CurrentTime);                                     
      XGrabPointer(mDisplay, mWindow, True, ButtonPressMask,                 
          GrabModeAsync, GrabModeAsync, mWindow, None, CurrentTime);        
  }                                                                        
  else                                                                     
  {                                                                        
      /* create a window in window mode*/                                  
      mWinAttr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | 
          StructureNotifyMask;                                             
      mWindow = XCreateWindow(mDisplay, RootWindow(mDisplay, vi->screen),        
          0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,      
          CWBorderPixel | CWColormap | CWEventMask, &mWinAttr);             
      /* only set window title and handle wm_delete_events if in windowed mode */
      wmDelete = XInternAtom(mDisplay, "WM_DELETE_WINDOW", True);                 
      XSetWMProtocols(mDisplay, mWindow, &wmDelete, 1);                            
      XSetStandardProperties(mDisplay, mWindow, title,                             
          title, None, NULL, 0, NULL);                                           
      XMapRaised(mDisplay, mWindow);                                               
  }                                                                              
  /* connect the glx-context to the window */                                    
  glXMakeCurrent(mDisplay, mWindow, mCtx);                                                                                
  initOpenGL();

  mInitialized = true;    
#endif
}
Exemplo n.º 14
0
static GdkNativeWindow
select_window_x11 (GdkScreen *screen)
{
  Display      *x_dpy       = GDK_SCREEN_XDISPLAY (screen);
  gint          x_scr       = GDK_SCREEN_XNUMBER (screen);
  Window        x_root      = RootWindow (x_dpy, x_scr);
  Window        x_win       = None;
  GC            x_gc          = None;
  Cursor        x_cursor    = XCreateFontCursor (x_dpy, GDK_CROSSHAIR);
  GdkKeymapKey *keys        = NULL;
  gint          status;
  gint          i, num_keys;
  gint          buttons     = 0;
  gint          mask        = ButtonPressMask | ButtonReleaseMask;
  gboolean      cancel      = FALSE;

  if (shootvals.shoot_type == SHOOT_REGION)
    mask |= PointerMotionMask;

  status = XGrabPointer (x_dpy, x_root, False,
                         mask, GrabModeSync, GrabModeAsync,
                         x_root, x_cursor, CurrentTime);

  if (status != GrabSuccess)
    {
      gint  x, y;
      guint xmask;

      /* if we can't grab the pointer, return the window under the pointer */
      XQueryPointer (x_dpy, x_root, &x_root, &x_win, &x, &y, &x, &y, &xmask);

      if (x_win == None || x_win == x_root)
        g_message (_("Error selecting the window"));
    }

  if (shootvals.shoot_type == SHOOT_REGION)
    {
      XGCValues gc_values;

      gc_values.function           = GXxor;
      gc_values.plane_mask         = AllPlanes;
      gc_values.foreground         = WhitePixel (x_dpy, x_scr);
      gc_values.background         = BlackPixel (x_dpy, x_scr);
      gc_values.line_width         = 0;
      gc_values.line_style         = LineSolid;
      gc_values.fill_style         = FillSolid;
      gc_values.cap_style          = CapButt;
      gc_values.join_style         = JoinMiter;
      gc_values.graphics_exposures = FALSE;
      gc_values.clip_x_origin      = 0;
      gc_values.clip_y_origin      = 0;
      gc_values.clip_mask          = None;
      gc_values.subwindow_mode     = IncludeInferiors;

      x_gc = XCreateGC (x_dpy, x_root,
                        GCFunction | GCPlaneMask | GCForeground | GCLineWidth |
                        GCLineStyle | GCCapStyle | GCJoinStyle |
                        GCGraphicsExposures | GCBackground | GCFillStyle |
                        GCClipXOrigin | GCClipYOrigin | GCClipMask |
                        GCSubwindowMode,
                        &gc_values);
    }

  if (gdk_keymap_get_entries_for_keyval (NULL, GDK_Escape, &keys, &num_keys))
    {
      gdk_error_trap_push ();

#define X_GRAB_KEY(index, modifiers) \
      XGrabKey (x_dpy, keys[index].keycode, modifiers, x_root, False, \
                GrabModeAsync, GrabModeAsync)

      for (i = 0; i < num_keys; i++)
        {
          X_GRAB_KEY (i, 0);
          X_GRAB_KEY (i, LockMask);            /* CapsLock              */
          X_GRAB_KEY (i, Mod2Mask);            /* NumLock               */
          X_GRAB_KEY (i, Mod5Mask);            /* ScrollLock            */
          X_GRAB_KEY (i, LockMask | Mod2Mask); /* CapsLock + NumLock    */
          X_GRAB_KEY (i, LockMask | Mod5Mask); /* CapsLock + ScrollLock */
          X_GRAB_KEY (i, Mod2Mask | Mod5Mask); /* NumLock  + ScrollLock */
          X_GRAB_KEY (i, LockMask | Mod2Mask | Mod5Mask); /* all        */
        }

#undef X_GRAB_KEY

      gdk_flush ();
      gdk_error_trap_pop ();
    }

  while (! cancel && ((x_win == None) || (buttons != 0)))
    {
      XEvent x_event;
      gint   x, y, w, h;

      XAllowEvents (x_dpy, SyncPointer, CurrentTime);
      XWindowEvent (x_dpy, x_root, mask | KeyPressMask, &x_event);

      switch (x_event.type)
        {
        case ButtonPress:
          if (x_win == None)
            {
              x_win = x_event.xbutton.subwindow;

              if (x_win == None)
                x_win = x_root;
#ifdef HAVE_X11_XMU_WINUTIL_H
              else if (! shootvals.decorate)
                x_win = XmuClientWindow (x_dpy, x_win);
#endif

              shootvals.x2 = shootvals.x1 = x_event.xbutton.x_root;
              shootvals.y2 = shootvals.y1 = x_event.xbutton.y_root;
            }

          buttons++;
          break;

        case ButtonRelease:
          if (buttons > 0)
            buttons--;

          if (! buttons && shootvals.shoot_type == SHOOT_REGION)
            {
              x = MIN (shootvals.x1, shootvals.x2);
              y = MIN (shootvals.y1, shootvals.y2);
              w = ABS (shootvals.x2 - shootvals.x1);
              h = ABS (shootvals.y2 - shootvals.y1);

              if (w > 0 && h > 0)
                XDrawRectangle (x_dpy, x_root, x_gc, x, y, w, h);

              shootvals.x2 = x_event.xbutton.x_root;
              shootvals.y2 = x_event.xbutton.y_root;
            }
          break;

        case MotionNotify:
          if (buttons > 0)
            {
              x = MIN (shootvals.x1, shootvals.x2);
              y = MIN (shootvals.y1, shootvals.y2);
              w = ABS (shootvals.x2 - shootvals.x1);
              h = ABS (shootvals.y2 - shootvals.y1);

              if (w > 0 && h > 0)
                XDrawRectangle (x_dpy, x_root, x_gc, x, y, w, h);

              shootvals.x2 = x_event.xmotion.x_root;
              shootvals.y2 = x_event.xmotion.y_root;

              x = MIN (shootvals.x1, shootvals.x2);
              y = MIN (shootvals.y1, shootvals.y2);
              w = ABS (shootvals.x2 - shootvals.x1);
              h = ABS (shootvals.y2 - shootvals.y1);

              if (w > 0 && h > 0)
                XDrawRectangle (x_dpy, x_root, x_gc, x, y, w, h);
            }
          break;

        case KeyPress:
          {
            guint *keyvals;
            gint   n;

            if (gdk_keymap_get_entries_for_keycode (NULL, x_event.xkey.keycode,
                                                    NULL, &keyvals, &n))
              {
                gint i;

                for (i = 0; i < n && ! cancel; i++)
                  if (keyvals[i] == GDK_Escape)
                    cancel = TRUE;

                g_free (keyvals);
              }
          }
          break;

        default:
          break;
        }
    }

  if (keys)
    {
#define X_UNGRAB_KEY(index, modifiers) \
      XUngrabKey (x_dpy, keys[index].keycode, modifiers, x_root)

      for (i = 0; i < num_keys; i++)
        {
          X_UNGRAB_KEY (i, 0);
          X_UNGRAB_KEY (i, LockMask);            /* CapsLock              */
          X_UNGRAB_KEY (i, Mod2Mask);            /* NumLock               */
          X_UNGRAB_KEY (i, Mod5Mask);            /* ScrollLock            */
          X_UNGRAB_KEY (i, LockMask | Mod2Mask); /* CapsLock + NumLock    */
          X_UNGRAB_KEY (i, LockMask | Mod5Mask); /* CapsLock + ScrollLock */
          X_UNGRAB_KEY (i, Mod2Mask | Mod5Mask); /* NumLock  + ScrollLock */
          X_UNGRAB_KEY (i, LockMask | Mod2Mask | Mod5Mask); /* all        */
        }
#undef X_UNGRAB_KEY

      g_free (keys);
    }

  if (status == GrabSuccess)
    XUngrabPointer (x_dpy, CurrentTime);

  XFreeCursor (x_dpy, x_cursor);

  if (x_gc != None)
    XFreeGC (x_dpy, x_gc);

  return x_win;
}
Exemplo n.º 15
0
int
main(int argc, char **argv) {
  char curs[] = {0, 0, 0, 0, 0, 0, 0, 0};
	char buf[32], passwd[256];
	int num, screen;

#ifndef HAVE_BSD_AUTH
	const char *pws;
#endif
	unsigned int len;
	Bool running = True;
	Cursor invisible;
	Display *dpy;
	KeySym ksym;
	Pixmap pmap;
	Window root, w;
	XColor black, dummy;
	XEvent ev;
	XSetWindowAttributes wa;

	if((argc == 2) && !strcmp("-v", argv[1]))
		die("slock-"VERSION", © 2006-2008 Anselm R Garbe\n");
	else if(argc != 1)
		die("usage: slock [-vb]\n");
  
  backlight_of();
  
#ifndef HAVE_BSD_AUTH
	pws = get_password();
#endif

	if(!(dpy = XOpenDisplay(0)))
		die("slock: cannot open display\n");
	screen = DefaultScreen(dpy);
	root = RootWindow(dpy, screen);

	/* init */
	wa.override_redirect = 1;
	wa.background_pixel = BlackPixel(dpy, screen);
	w = XCreateWindow(dpy, root, 0, 0, DisplayWidth(dpy, screen), DisplayHeight(dpy, screen),
			0, DefaultDepth(dpy, screen), CopyFromParent,
			DefaultVisual(dpy, screen), CWOverrideRedirect | CWBackPixel, &wa);
	XAllocNamedColor(dpy, DefaultColormap(dpy, screen), "black", &black, &dummy);
	pmap = XCreateBitmapFromData(dpy, w, curs, 8, 8);
	invisible = XCreatePixmapCursor(dpy, pmap, pmap, &black, &black, 0, 0);
	XDefineCursor(dpy, w, invisible);
	XMapRaised(dpy, w);
	for(len = 1000; len; len--) {
		if(XGrabPointer(dpy, root, False, ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
			GrabModeAsync, GrabModeAsync, None, invisible, CurrentTime) == GrabSuccess)
			break;
		usleep(1000);
	}
	if((running = running && (len > 0))) {
		for(len = 1000; len; len--) {
			if(XGrabKeyboard(dpy, root, True, GrabModeAsync, GrabModeAsync, CurrentTime)
				== GrabSuccess)
				break;
			usleep(1000);
		}
		running = (len > 0);
	}
	len = 0;
	XSync(dpy, False);

	/* main event loop */
	while(running && !XNextEvent(dpy, &ev)) {
		if(len == 0 && DPMSCapable(dpy)) {
			DPMSEnable(dpy);
			DPMSForceLevel(dpy, DPMSModeOff);
		}
		if(ev.type == KeyPress) {
			buf[0] = 0;
			num = XLookupString(&ev.xkey, buf, sizeof buf, &ksym, 0);
			if(IsKeypadKey(ksym)) {
				if(ksym == XK_KP_Enter)
					ksym = XK_Return;
				else if(ksym >= XK_KP_0 && ksym <= XK_KP_9)
					ksym = (ksym - XK_KP_0) + XK_0;
			}
			if(IsFunctionKey(ksym) || IsKeypadKey(ksym)
					|| IsMiscFunctionKey(ksym) || IsPFKey(ksym)
					|| IsPrivateKeypadKey(ksym))
				continue;
			switch(ksym) {
			case XK_Return:
				passwd[len] = 0;
#ifdef HAVE_BSD_AUTH
				running = !auth_userokay(getlogin(), NULL, "auth-xlock", passwd);
#else
				running = strcmp(crypt(passwd, pws), pws);
#endif
				if (running != 0)
					XBell(dpy, 100);
				len = 0;
				break;
			case XK_Escape:
				len = 0;
				break;
			case XK_BackSpace:
				if(len)
					--len;
				break;
			default:
				if(num && !iscntrl((int) buf[0]) && (len + num < sizeof passwd)) { 
					memcpy(passwd + len, buf, num);
					len += num;
				}
				break;
			}
		}
	}
	XUngrabPointer(dpy, CurrentTime);
	XFreePixmap(dpy, pmap);
	XDestroyWindow(dpy, w);
	XCloseDisplay(dpy);
  backlight_on();
	return 0;
}
Exemplo n.º 16
0
void OS_X11::process_xevents() {

	//printf("checking events %i\n", XPending(x11_display));

	bool do_mouse_warp=false;

	while (XPending(x11_display) > 0) {
		XEvent event;
		XNextEvent(x11_display, &event);

		switch (event.type) {
		case Expose:
			Main::force_redraw();
			break;

		case NoExpose:
			minimized = true;
			break;

		case VisibilityNotify: {

			XVisibilityEvent * visibility = (XVisibilityEvent *)&event;
			minimized = (visibility->state == VisibilityFullyObscured);

		} break;

		case FocusIn:
			main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
			if (mouse_mode==MOUSE_MODE_CAPTURED) {
				XGrabPointer(x11_display, x11_window, True,
						    ButtonPressMask | ButtonReleaseMask |
						    PointerMotionMask, GrabModeAsync, GrabModeAsync,
						    x11_window, None, CurrentTime);
			}
			break;

		case FocusOut:
			main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
			if (mouse_mode==MOUSE_MODE_CAPTURED) {
				//dear X11, I try, I really try, but you never work, you do whathever you want.
				XUngrabPointer(x11_display, CurrentTime);
			}
			break;

		case ConfigureNotify:
		/* call resizeGLScene only if our window-size changed */
		
			if ((event.xconfigure.width == current_videomode.width) && 
			(event.xconfigure.height == current_videomode.height))
				break;
				
			current_videomode.width=event.xconfigure.width;
			current_videomode.height=event.xconfigure.height;
			break;
		case ButtonPress:
		case ButtonRelease: {
			
			/* exit in case of a mouse button press */
			last_timestamp=event.xbutton.time;
			if (mouse_mode==MOUSE_MODE_CAPTURED) {
				event.xbutton.x=last_mouse_pos.x;
				event.xbutton.y=last_mouse_pos.y;
			}
			
			InputEvent mouse_event;
			mouse_event.ID=++event_id;
			mouse_event.type = InputEvent::MOUSE_BUTTON;
			mouse_event.device=0;
			mouse_event.mouse_button.mod = get_key_modifier_state(event.xbutton.state);
			mouse_event.mouse_button.button_mask = get_mouse_button_state(event.xbutton.state);
			mouse_event.mouse_button.x=event.xbutton.x;
			mouse_event.mouse_button.y=event.xbutton.y;
			mouse_event.mouse_button.global_x=event.xbutton.x;
			mouse_event.mouse_button.global_y=event.xbutton.y;
			mouse_event.mouse_button.button_index=event.xbutton.button;
			if (mouse_event.mouse_button.button_index==2)
				mouse_event.mouse_button.button_index=3;
			else if (mouse_event.mouse_button.button_index==3)
				mouse_event.mouse_button.button_index=2;
				
			mouse_event.mouse_button.pressed=(event.type==ButtonPress);


			if (event.type==ButtonPress && event.xbutton.button==1) {
				
				uint64_t diff = get_ticks_usec()/1000 - last_click_ms;

				if (diff<400 && Point2(last_click_pos).distance_to(Point2(event.xbutton.x,event.xbutton.y))<5) {
					
					last_click_ms=0;
					last_click_pos = Point2(-100,-100);
					mouse_event.mouse_button.doubleclick=true;					
					mouse_event.ID=++event_id;
					
				} else {
					last_click_ms+=diff;	
					last_click_pos = Point2(event.xbutton.x,event.xbutton.y);
				}
			}		

			input->parse_input_event( mouse_event);

			
		} break;	
		case MotionNotify: {
						
			
			last_timestamp=event.xmotion.time;
			
			// Motion is also simple.
			// A little hack is in order
			// to be able to send relative motion events.
			
			Point2i pos( event.xmotion.x, event.xmotion.y );

			if (mouse_mode==MOUSE_MODE_CAPTURED) {
#if 1
				Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2);
				if (pos==Point2i(current_videomode.width/2,current_videomode.height/2)) {
					//this sucks, it's a hack, etc and is a little inaccurate, etc.
					//but nothing I can do, X11 sucks.

					center=pos;
					break;
				}

				Point2i ncenter = pos;
				pos = last_mouse_pos + ( pos-center );
				center=ncenter;
				do_mouse_warp=true;
#else
				//Dear X11, thanks for making my life miserable

				center.x = current_videomode.width/2;
				center.y = current_videomode.height/2;
				pos = last_mouse_pos + ( pos-center );
				if (pos==last_mouse_pos)
					break;
				XWarpPointer(x11_display, None, x11_window,
					      0,0,0,0, (int)center.x, (int)center.y);
#endif

			}

			
			if (!last_mouse_pos_valid) {
				
				last_mouse_pos=pos;
				last_mouse_pos_valid=true;
			}
			
			Point2i rel = pos - last_mouse_pos;
			
			InputEvent motion_event;
			motion_event.ID=++event_id;
			motion_event.type=InputEvent::MOUSE_MOTION;
			motion_event.device=0;
			
			motion_event.mouse_motion.mod = get_key_modifier_state(event.xmotion.state);
			motion_event.mouse_motion.button_mask = get_mouse_button_state(event.xmotion.state);
			motion_event.mouse_motion.x=pos.x;
			motion_event.mouse_motion.y=pos.y;
			input->set_mouse_pos(pos);
			motion_event.mouse_motion.global_x=pos.x;
			motion_event.mouse_motion.global_y=pos.y;
			motion_event.mouse_motion.speed_x=input->get_mouse_speed().x;
			motion_event.mouse_motion.speed_y=input->get_mouse_speed().y;

			motion_event.mouse_motion.relative_x=rel.x;
			motion_event.mouse_motion.relative_y=rel.y;
						
			last_mouse_pos=pos;
			
			input->parse_input_event( motion_event);
			
		} break;			
		case KeyPress: 
		case KeyRelease: {

			last_timestamp=event.xkey.time;
				
			// key event is a little complex, so
			// it will be handled in it's own function.
			handle_key_event( (XKeyEvent*)&event );
		} break;			
		case SelectionRequest: {

			XSelectionRequestEvent *req;
			XEvent e, respond;
			e = event;

			req=&(e.xselectionrequest);
			if (req->target == XA_STRING || req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) ||
				req->target == XInternAtom(x11_display, "UTF8_STRING", 0))
			{
				CharString clip = OS::get_clipboard().utf8();
				XChangeProperty (x11_display,
					req->requestor,
					req->property,
					req->target,
					8,
					PropModeReplace,
					(unsigned char*)clip.get_data(),
					clip.length());
				respond.xselection.property=req->property;
			} else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) {

				Atom data[2];
				data[0] = XInternAtom(x11_display, "UTF8_STRING", 0);
				data[1] = XA_STRING;
				XChangeProperty (x11_display, req->requestor, req->property, req->target,
						 8, PropModeReplace, (unsigned char *) &data,
						 sizeof (data));
				respond.xselection.property=req->property;

			} else {
				printf ("No String %x\n",
					(int)req->target);
				respond.xselection.property= None;
			}
			respond.xselection.type= SelectionNotify;
			respond.xselection.display= req->display;
			respond.xselection.requestor= req->requestor;
			respond.xselection.selection=req->selection;
			respond.xselection.target= req->target;
			respond.xselection.time = req->time;
			XSendEvent (x11_display, req->requestor,0,0,&respond);
			XFlush (x11_display);
		} break;


		case ClientMessage:    
		
			if ((unsigned int)event.xclient.data.l[0]==(unsigned int)wm_delete)
				main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
			break;
		default:
			break;
		}
	}
	
	XFlush(x11_display);

	if (do_mouse_warp) {

		XWarpPointer(x11_display, None, x11_window,
			      0,0,0,0, (int)current_videomode.width/2, (int)current_videomode.height/2);

	}
}
Exemplo n.º 17
0
/* read an X event */
void ReadXServer (void)
{
  static XEvent event;
  int old_cursor = 0, keypress;
  Item *item, *old_item;
  KeySym ks;
  char *sp, *dp;
  static unsigned char buf[10];         /* unsigned for international */
  static int n;

  while (FEventsQueued(dpy, QueuedAfterReading)) {
    FNextEvent(dpy, &event);
    if (event.xany.window == CF.frame) {
      switch (event.type) {
      case ClientMessage:
      {
	      if(event.xclient.format == 32 &&
		 event.xclient.data.l[0] == wm_del_win)
	      {
		      exit(0);
	      }
      }
      break;
      case ConfigureNotify:             /* has window be reconfigured */
      {
	      XEvent tmpe;

	      while (FCheckTypedWindowEvent(
		      dpy, CF.frame, ConfigureNotify, &tmpe))
	      {
		      if (!tmpe.xconfigure.send_event)
			      continue;
		      event.xconfigure.x = tmpe.xconfigure.x;
		      event.xconfigure.y = tmpe.xconfigure.y;
		      event.xconfigure.send_event = True;
	      }
	      if (CF.max_width != event.xconfigure.width ||
		  CF.total_height != event.xconfigure.height)
	      {
		      /* adjust yourself... do noting */
		      ResizeFrame();
		      CF.max_width = event.xconfigure.width;
		      CF.total_height = event.xconfigure.height;
		      UpdateRootTransapency(False, True);
		      if (!CSET_IS_TRANSPARENT(colorset))
		      {
			  RedrawFrame(NULL);
		      }
	      }
	      else if (event.xconfigure.send_event)
	      {
		      UpdateRootTransapency(False, True);
	      }
      }
      break;
#if 0
      case SelectionClear:
	 selection_clear ();
	break;
      case SelectionNotify:
	selection_paste ();
	break;
      case SelectionRequest:
	 selection_send ();
	break;
#endif
      case Expose:
      {
	      int ex = event.xexpose.x;
	      int ey = event.xexpose.y;
	      int ex2 = event.xexpose.x + event.xexpose.width;
	      int ey2 = event.xexpose.y + event.xexpose.height;
	      while (FCheckTypedWindowEvent(dpy, CF.frame, Expose, &event))
	      {
		      ex = min(ex, event.xexpose.x);
		      ey = min(ey, event.xexpose.y);
		      ex2 = max(ex2, event.xexpose.x + event.xexpose.width);
		      ey2 = max(ey2 , event.xexpose.y + event.xexpose.height);
	      }
	      event.xexpose.x = ex;
	      event.xexpose.y = ey;
	      event.xexpose.width = ex2 - ex;
	      event.xexpose.height = ey2 - ey;
	      RedrawFrame(&event);
	      if (CF.grab_server && !CF.server_grabbed)
	      {
		      if (GrabSuccess ==
			  XGrabPointer(dpy, CF.frame, True, 0,
				       GrabModeAsync, GrabModeAsync,
				       None, None, CurrentTime))
			      CF.server_grabbed = 1;
	      }
      }
      break;
      case VisibilityNotify:
	if (CF.server_grabbed &&
	    event.xvisibility.state != VisibilityUnobscured)
	{
	  /* raise our window to the top */
	  XRaiseWindow(dpy, CF.frame);
	  XSync(dpy, 0);
	}
	break;
      case KeyPress:  /* we do text input here */
	n = XLookupString(&event.xkey, (char *)buf, sizeof(buf), &ks, NULL);
	keypress = buf[0];
	myfprintf((stderr, "Keypress [%s]\n", buf));
	if (n == 0) {  /* not a regular key, translate it into one */
	  switch (ks) {
	  case XK_Home:
	  case XK_Begin:
	    buf[0] = '\001';  /* ^A */
	    break;
	  case XK_End:
	    buf[0] = '\005';  /* ^E */
	    break;
	  case XK_Left:
	    buf[0] = '\002';  /* ^B */
	    break;
	  case XK_Right:
	    buf[0] = '\006';  /* ^F */
	    break;
	  case XK_Up:
	    buf[0] = '\020';            /* ^P */
	    break;
	  case XK_Down:
	    buf[0] = '\016';  /* ^N */
	    break;
	  default:
	    if (ks >= XK_F1 && ks <= XK_F35) {
	      buf[0] = '\0';
	      keypress = 257 + ks - XK_F1;
	    } else
	      goto no_redraw;  /* no action for this event */
	  }
	}
	switch (ks) {                   /* regular key, may need adjustment */
	case XK_Tab:
#ifdef XK_XKB_KEYS
	case XK_ISO_Left_Tab:
#endif
	  if (event.xkey.state & ShiftMask) { /* shifted key */
	    buf[0] = '\020';          /* chg shift tab to ^P */
	  }
	  break;
	case '>':
	  if (event.xkey.state & Mod1Mask) { /* Meta, shift > */
	    process_history(1);
	    goto redraw_newcursor;
	  }
	  break;
	case '<':
	  if (event.xkey.state & Mod1Mask) { /* Meta, shift < */
	    process_history(-1);
	    goto redraw_newcursor;
	  }
	  break;
	}
	if (!CF.cur_input) {  /* no text input fields */
	  for (item = root_item_ptr; item != 0;
	       item = item->header.next) {/* all items */
	    if (item->type == I_BUTTON && item->button.keypress == keypress) {
	      RedrawItem(item, 1, NULL);
	      usleep(MICRO_S_FOR_10MS);
	      RedrawItem(item, 0, NULL);
	      DoCommand(item);
	      goto no_redraw;
	    }
	  }
	  break;
	} else if (CF.cur_input == CF.cur_input->input.next_input) {
	  /* 1 ip field */
	  switch (buf[0]) {
	  case '\020':                  /* ^P previous field */
	    process_history(-1);
	    goto redraw_newcursor;
	    break;
	  case '\016':                  /* ^N  next field */
	    process_history(1);
	    goto redraw_newcursor;
	    break;
	  } /* end switch */
	} /* end one input field */
	switch (buf[0]) {
	case '\001':  /* ^A */
	  old_cursor = CF.abs_cursor;
	  CF.rel_cursor = 0;
	  CF.abs_cursor = 0;
	  CF.cur_input->input.left = 0;
	  goto redraw_newcursor;
	  break;
	case '\005':  /* ^E */
	  old_cursor = CF.abs_cursor;
	  CF.rel_cursor = CF.cur_input->input.n;
	  if ((CF.cur_input->input.left =
	       CF.rel_cursor - CF.cur_input->input.size) < 0)
	    CF.cur_input->input.left = 0;
	  CF.abs_cursor = CF.rel_cursor - CF.cur_input->input.left;
	  goto redraw_newcursor;
	  break;
	case '\002':  /* ^B */
	  old_cursor = CF.abs_cursor;
	  if (CF.rel_cursor > 0) {
	    CF.rel_cursor--;
	    CF.abs_cursor--;
	    if (CF.abs_cursor <= 0 && CF.rel_cursor > 0) {
	      CF.abs_cursor++;
	      CF.cur_input->input.left--;
	    }
	  }
	  goto redraw_newcursor;
	  break;
	case '\006':  /* ^F */
	  old_cursor = CF.abs_cursor;
	  if (CF.rel_cursor < CF.cur_input->input.n) {
	    CF.rel_cursor++;
	    CF.abs_cursor++;
	    if (CF.abs_cursor >= CF.cur_input->input.size &&
		CF.rel_cursor < CF.cur_input->input.n) {
	      CF.abs_cursor--;
	      CF.cur_input->input.left++;
	    }
	  }
	  goto redraw_newcursor;
	  break;
	case '\010':  /* ^H */
	  old_cursor = CF.abs_cursor;
	  if (CF.rel_cursor > 0) {
	    sp = CF.cur_input->input.value + CF.rel_cursor;
	    dp = sp - 1;
	    for (; *dp = *sp, *sp != '\0'; dp++, sp++);
	    CF.cur_input->input.n--;
	    CF.rel_cursor--;
	    if (CF.rel_cursor < CF.abs_cursor) {
	      CF.abs_cursor--;
	      if (CF.abs_cursor <= 0 && CF.rel_cursor > 0) {
		CF.abs_cursor++;
		CF.cur_input->input.left--;
	      }
	    } else
	      CF.cur_input->input.left--;
	  }
	  goto redraw_newcursor;
	  break;
	case '\177':  /* DEL */
	case '\004':  /* ^D */
	  if (CF.rel_cursor < CF.cur_input->input.n) {
	    sp = CF.cur_input->input.value + CF.rel_cursor + 1;
	    dp = sp - 1;
	    for (; *dp = *sp, *sp != '\0'; dp++, sp++);
	    CF.cur_input->input.n--;
	    goto redraw_newcursor;
	  }
	  break;
	case '\013':  /* ^K */
	  CF.cur_input->input.value[CF.rel_cursor] = '\0';
	  CF.cur_input->input.n = CF.rel_cursor;
	  goto redraw_newcursor;
	case '\025':  /* ^U */
	  CF.cur_input->input.value[0] = '\0';
	  CF.cur_input->input.n = CF.cur_input->input.left = 0;
	  CF.rel_cursor = CF.abs_cursor = 0;
	  goto redraw_newcursor;
	case '\020':                    /* ^P previous field */
	  old_item = CF.cur_input;
	  CF.cur_input = old_item->input.prev_input; /* new current input fld */
	  RedrawItem(old_item, 1, NULL);
	  CF.rel_cursor = CF.abs_cursor = 0; /* home cursor in new input field */
	  goto redraw;
	  break;
	case '\t':
	case '\n':
	case '\015':
	case '\016':  /* LINEFEED, TAB, RETURN, ^N, jump to the next field */
	  switch (process_tabtypes(&buf[0])) {
	    case 0: goto no_redraw;break;
	    case 1: goto redraw;break;
	  }
	  break;
	default:
	  old_cursor = CF.abs_cursor;
	  if((buf[0] >= ' ' &&
	      buf[0] < '\177') ||
	     (buf[0] >= 160)) {         /* regular or intl char */
	    process_regular_char_input(&buf[0]); /* insert into input field */
	    goto redraw_newcursor;
	  }
	  /* unrecognized key press, check for buttons */
	  for (item = root_item_ptr; item != 0; item = item->header.next)
	  {
	    /* all items */
	    myfprintf((stderr, "Button: keypress==%d\n",
		    item->button.keypress));
	    if (item->type == I_BUTTON && item->button.keypress == keypress) {
	      RedrawItem(item, 1, NULL);
	      usleep(MICRO_S_FOR_10MS);  /* .1 seconds */
	      RedrawItem(item, 0, NULL);
	      DoCommand(item);
	      goto no_redraw;
	    }
	  }
	  break;
	}
      redraw_newcursor:
	{
	  XSetForeground(dpy, CF.cur_input->header.dt_ptr->dt_item_GC,
			 CF.cur_input->header.dt_ptr->dt_colors[c_item_bg]);
	  /* Since DrawString is being used, I changed this to clear the
	     entire input field.  dje 10/24/99. */
	  XClearArea(dpy, CF.cur_input->header.win,
		     BOX_SPC + TEXT_SPC - 1, BOX_SPC,
		     CF.cur_input->header.size_x
		     - (2 * BOX_SPC) - 2 - TEXT_SPC,
		     (CF.cur_input->header.size_y - 1)
		     - 2 * BOX_SPC + 1, False);
	}
      redraw:
	{
	  int len, x, dy;
	  len = CF.cur_input->input.n - CF.cur_input->input.left;
	  XSetForeground(dpy, CF.cur_input->header.dt_ptr->dt_item_GC,
			 CF.cur_input->header.dt_ptr->dt_colors[c_item_fg]);
	  if (len > CF.cur_input->input.size)
	    len = CF.cur_input->input.size;
	  CF.cur_input->header.dt_ptr->dt_Fstr->win = CF.cur_input->header.win;
	  CF.cur_input->header.dt_ptr->dt_Fstr->gc  =
	    CF.cur_input->header.dt_ptr->dt_item_GC;
	  CF.cur_input->header.dt_ptr->dt_Fstr->flags.has_colorset = False;
	  if (itemcolorset >= 0)
	  {
	    CF.cur_input->header.dt_ptr->dt_Fstr->colorset =
		    &Colorset[itemcolorset];
	    CF.cur_input->header.dt_ptr->dt_Fstr->flags.has_colorset = True;
	  }
	  CF.cur_input->header.dt_ptr->dt_Fstr->str = CF.cur_input->input.value;
	  CF.cur_input->header.dt_ptr->dt_Fstr->x   = BOX_SPC + TEXT_SPC;
	  CF.cur_input->header.dt_ptr->dt_Fstr->y   = BOX_SPC + TEXT_SPC
	    + CF.cur_input->header.dt_ptr->dt_Ffont->ascent;
	  CF.cur_input->header.dt_ptr->dt_Fstr->len = len;
	  FlocaleDrawString(dpy,
			    CF.cur_input->header.dt_ptr->dt_Ffont,
			    CF.cur_input->header.dt_ptr->dt_Fstr,
			    FWS_HAVE_LENGTH);
	  x = BOX_SPC + TEXT_SPC +
		  FlocaleTextWidth(CF.cur_input->header.dt_ptr->dt_Ffont,
				   CF.cur_input->input.value,CF.abs_cursor)
		  - 1;
	  dy = CF.cur_input->header.size_y - 1;
	  XDrawLine(dpy, CF.cur_input->header.win,
		    CF.cur_input->header.dt_ptr->dt_item_GC,
		    x, BOX_SPC, x, dy - BOX_SPC);
	  myfprintf((stderr,"Line %d/%d - %d/%d (char)\n",
		     x, BOX_SPC, x, dy - BOX_SPC));
	}
      no_redraw:
	break;  /* end of case KeyPress */
      }  /* end of switch (event.type) */
      continue;
    }  /* end of if (event.xany.window == CF.frame) */
    for (item = root_item_ptr; item != 0;
	 item = item->header.next) {    /* all items */
      if (event.xany.window == item->header.win) {
	switch (event.type) {
	case Expose:
	{
		int ex = event.xexpose.x;
		int ey = event.xexpose.y;
		int ex2 = event.xexpose.x + event.xexpose.width;
		int ey2 = event.xexpose.y + event.xexpose.height;
		while (FCheckTypedWindowEvent(
			dpy, item->header.win, Expose, &event))
		{
			ex = min(ex, event.xexpose.x);
			ey = min(ey, event.xexpose.y);
			ex2 = max(ex2, event.xexpose.x + event.xexpose.width);
			ey2 = max(ey2 , event.xexpose.y + event.xexpose.height);
		}
		event.xexpose.x = ex;
		event.xexpose.y = ey;
		event.xexpose.width = ex2 - ex;
		event.xexpose.height = ey2 - ey;
		RedrawItem(item, 0, &event);
	}
	break;
	case ButtonPress:
	  if (item->type == I_INPUT) {
	    old_item = CF.cur_input;
	    CF.cur_input = item;
	    RedrawItem(old_item, 1, NULL);
	    {
	      Bool done = False;

	      CF.abs_cursor = 0;
	      while(CF.abs_cursor <= item->input.size && !done)
	      {
		if (FlocaleTextWidth(item->header.dt_ptr->dt_Ffont,
				     item->input.value,
				     CF.abs_cursor) >=
		    event.xbutton.x - BOX_SPC - TEXT_SPC)
		{
		  done = True;
		  CF.abs_cursor--;
		}
		else
		{
		  CF.abs_cursor++;
		}
	      }
	    }
	    if (CF.abs_cursor < 0)
	      CF.abs_cursor = 0;
	    if (CF.abs_cursor > item->input.size)
	      CF.abs_cursor = item->input.size;
	    CF.rel_cursor = CF.abs_cursor + item->input.left;
	    if (CF.rel_cursor < 0)
	      CF.rel_cursor = 0;
	    if (CF.rel_cursor > item->input.n)
	      CF.rel_cursor = item->input.n;
	    if (CF.rel_cursor > 0 && CF.rel_cursor == item->input.left)
	      item->input.left--;
	    if (CF.rel_cursor < item->input.n &&
		CF.rel_cursor == item->input.left + item->input.size)
	      item->input.left++;
	    CF.abs_cursor = CF.rel_cursor - item->input.left;
	    if (event.xbutton.button == Button2) { /* if paste request */
	      process_paste_request (&event, item);
	    }
	    RedrawItem(item, 0, NULL);
	  }
	  if (item->type == I_CHOICE)
	    ToggleChoice(item);
	  if (item->type == I_BUTTON) {
	    RedrawItem(item, 1, NULL);    /* push button in */
	    if (CF.activate_on_press) {
	      usleep(MICRO_S_FOR_10MS);   /* make sure its visible */
	      RedrawItem(item, 0, NULL);  /* pop button out */
	      DoCommand(item);            /* execute the button command */
	    } else {
	      XGrabPointer(dpy, item->header.win,
			   False,         /* owner of events */
			   ButtonReleaseMask, /* events to report */
			   GrabModeAsync, /* keyboard mode */
			   GrabModeAsync, /* pointer mode */
			   None,          /* confine to */
			   /* I sort of like this, the hand points in
			      the other direction and the color is
			      reversed. I don't know what other GUIs do,
			      Java doesn't do anything, neither does anything
			      else I can find...dje */
			   CF.pointer[button_in_pointer],   /* cursor */
			   CurrentTime);
	    } /* end activate on press */
	  }
	  break;
	case ButtonRelease:
	  if (!CF.activate_on_press) {
	    RedrawItem(item, 0, NULL);
	    if (CF.grab_server && CF.server_grabbed) {
	      /* You have to regrab the pointer, or focus
		 can go to another window.
		 grab...
	      */
	      XGrabPointer(dpy, CF.frame, True, 0, GrabModeAsync, GrabModeAsync,
			   None, None, CurrentTime);
	      XFlush(dpy);
	    } else {
	      XUngrabPointer(dpy, CurrentTime);
	      XFlush(dpy);
	    }
	    if (event.xbutton.x >= 0 &&
		event.xbutton.x < item->header.size_x &&
		event.xbutton.y >= 0 &&
		event.xbutton.y < item->header.size_y) {
	      DoCommand(item);
	    }
	  }
	  break;
	}
      }
    }  /* end of for (i = 0) */
  }  /* while loop */
}
Exemplo n.º 18
0
GdkGrabStatus
_gdk_windowing_pointer_grab (GdkWindow *window,
			     GdkWindow *native,
			     gboolean owner_events,
			     GdkEventMask event_mask,
			     GdkWindow *confine_to,
			     GdkCursor *cursor,
			     guint32 time)
{
  gint return_val;
  GdkCursorPrivate *cursor_private;
  GdkDisplayX11 *display_x11;
  guint xevent_mask;
  Window xwindow;
  Window xconfine_to;
  Cursor xcursor;
  int i;

  if (confine_to)
    confine_to = _gdk_window_get_impl_window (confine_to);

  display_x11 = GDK_DISPLAY_X11 (GDK_WINDOW_DISPLAY (native));

  cursor_private = (GdkCursorPrivate*) cursor;

  xwindow = GDK_WINDOW_XID (native);

  if (!confine_to || GDK_WINDOW_DESTROYED (confine_to))
    xconfine_to = None;
  else
    xconfine_to = GDK_WINDOW_XID (confine_to);

  if (!cursor)
    xcursor = None;
  else
    {
      _gdk_x11_cursor_update_theme (cursor);
      xcursor = cursor_private->xcursor;
    }

  xevent_mask = 0;
  for (i = 0; i < _gdk_nenvent_masks; i++)
    {
      if (event_mask & (1 << (i + 1)))
	xevent_mask |= _gdk_event_mask_table[i];
    }

  /* We don't want to set a native motion hint mask, as we're emulating motion
   * hints. If we set a native one we just wouldn't get any events.
   */
  xevent_mask &= ~PointerMotionHintMask;

  return_val = _gdk_input_grab_pointer (window,
					native,
					owner_events,
					event_mask,
					confine_to,
					time);

  if (return_val == GrabSuccess ||
      G_UNLIKELY (!display_x11->trusted_client && return_val == AlreadyGrabbed))
    {
      if (!GDK_WINDOW_DESTROYED (native))
	{
#ifdef G_ENABLE_DEBUG
	  if (_gdk_debug_flags & GDK_DEBUG_NOGRABS)
	    return_val = GrabSuccess;
	  else
#endif
	    return_val = XGrabPointer (GDK_WINDOW_XDISPLAY (native),
				       xwindow,
				       owner_events,
				       xevent_mask,
				       GrabModeAsync, GrabModeAsync,
				       xconfine_to,
				       xcursor,
				       time);
	}
      else
	return_val = AlreadyGrabbed;
    }

  if (return_val == GrabSuccess)
    _gdk_x11_roundtrip_async (GDK_DISPLAY_OBJECT (display_x11),
			      has_pointer_grab_callback,
			      NULL);

  return gdk_x11_convert_grab_status (return_val);
}
Exemplo n.º 19
0
gint
main (gint argc, gchar *argv[])
{
    Window root;
    //gettext
    bindtextdomain( "gamine", LOCALDIR );
    textdomain( "gamine" );
    gamine_t cb;
    GtkWidget *window;
    GdkWindow *gdkwindow;
    GtkWindow *gtkwindow;
    GdkScreen *screen;
    GdkPixbuf *cursor_pixbuf;
    GdkPixbuf *icon_pixbuf;
    GdkCursor *cursor;
    GdkColor bg_color;
    gchar *cursorfile;
    gchar *iconfile;

    cb.is_cairo = FALSE;
    gtk_init (&argc, &argv);
    gst_init (&argc, &argv);
    gconf_init(argc, argv, NULL);
    gst_play_background (cb.bus,
              "BachJSBrandenburgConcertNo2inFMajorBWV1047mvmt1.ogg", TRUE);

    window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
/* Create the drawing area and configuration */
    cb.da = gtk_drawing_area_new ();
    bg_color.red   = 65535;
    bg_color.green = 65535;
    bg_color.blue  = 65535;
    gtk_widget_modify_bg (cb.da, GTK_STATE_NORMAL, &bg_color);
    gtk_container_add (GTK_CONTAINER (window), cb.da);
    cb.gc = gconf_client_get_default();

    gtkwindow = GTK_WINDOW(window);
    gtk_window_set_title (gtkwindow, "Gamine");
    gtk_window_set_wmclass(gtkwindow, "gamine", "Gamine");
    gtk_container_set_border_width (GTK_CONTAINER (gtkwindow), 0);


/* Event signals */
    g_signal_connect (gtkwindow, "destroy",
         G_CALLBACK (gtk_main_quit), &gtkwindow);
    g_signal_connect (G_OBJECT (cb.da), "expose-event",
        G_CALLBACK (display_help), &cb);
    g_signal_connect (cb.da, "motion_notify_event",
        G_CALLBACK (draw_line), &cb);
    g_signal_connect (cb.da, "button_press_event",
        G_CALLBACK (draw_star), &cb);
    g_signal_connect (gtkwindow, "key-press-event",
        G_CALLBACK (gamine_on_key), &cb);
    gtk_widget_set_events (cb.da, gtk_widget_get_events (cb.da)
        | GDK_LEAVE_NOTIFY_MASK
        | GDK_BUTTON_PRESS_MASK
        | GDK_BUTTON_RELEASE_MASK
        | GDK_POINTER_MOTION_MASK
        | GDK_POINTER_MOTION_HINT_MASK);
/* Set fullscreen, grab mouse/keyboard, ...*/
    gtk_widget_show_all (GTK_WIDGET(gtkwindow));
    gdkwindow = GDK_WINDOW(GTK_WIDGET(gtkwindow)->window);
    screen = gtk_widget_get_screen (cb.da);
    gtk_window_present (gtkwindow);
    gtk_window_stick(gtkwindow);

    //gtk_window_set_keep_above (gtkwindow), True);
    //gtk_window_set_transient_for (gtkwindow, NULL);
    //set fullscreen
    gdk_window_fullscreen (gdkwindow);
    gtk_window_fullscreen (gtkwindow);
    gdk_window_raise (gdkwindow);
    //set full screen without window manager
    XMoveResizeWindow(GDK_WINDOW_XDISPLAY(gdkwindow), GDK_WINDOW_XID(gdkwindow),
        0, 0, gdk_screen_get_width (screen), gdk_screen_get_height (screen));
    root = DefaultRootWindow(GDK_WINDOW_XDISPLAY (gdkwindow));
    XGrabPointer(GDK_WINDOW_XDISPLAY (gdkwindow), root, True, PointerMotionMask,
        GrabModeAsync, GrabModeAsync, root, None, CurrentTime); 
    XGrabKeyboard(GDK_WINDOW_XDISPLAY (gdkwindow), root, True,
                    GrabModeAsync, GrabModeAsync, CurrentTime);
    //remove keyboard repeat
    XAutoRepeatOff(GDK_WINDOW_XDISPLAY (gdkwindow));
    gtk_window_has_toplevel_focus (gtkwindow);
/*cursor*/
    cursorfile = g_build_filename(DATADIR, "pencil.png", NULL);
    if (!g_file_test (cursorfile, G_FILE_TEST_EXISTS)) {
        printf(gettext("*** error: %s does not exists***\n"), cursorfile);
    } else {
        cursor_pixbuf = gdk_pixbuf_new_from_file(cursorfile, NULL);
        cursor = gdk_cursor_new_from_pixbuf(gdk_display_get_default(),
            cursor_pixbuf, 0, 38);
        gdk_window_set_cursor(gdkwindow, cursor);
        gdk_cursor_unref(cursor);
        gdk_pixbuf_unref(cursor_pixbuf);
    }
    g_free(cursorfile);
/*Set icon*/
    iconfile = g_build_filename(DATADIR, "gamine.png", NULL);
    if (!g_file_test (iconfile, G_FILE_TEST_EXISTS))
        printf(gettext("*** error: %s does not exists***\n"), iconfile);
    else {
        icon_pixbuf = gdk_pixbuf_new_from_file(iconfile, NULL);
        gtk_window_set_icon (gtkwindow, icon_pixbuf);
        gdk_pixbuf_unref (icon_pixbuf);
    }
    g_free(iconfile);

    load_conf(&cb);
    gtk_main ();
    //set keyboard repeat
    XAutoRepeatOn(GDK_WINDOW_XDISPLAY (gdkwindow));
    XCloseDisplay(GDK_WINDOW_XDISPLAY (gdkwindow));
    return 0;
}
Exemplo n.º 20
0
int
TkPointerEvent(
    register XEvent *eventPtr,	/* Pointer to the event. */
    TkWindow *winPtr)		/* Tk's information for window where event was
				 * reported. */
{
    register TkWindow *winPtr2;
    TkDisplay *dispPtr = winPtr->dispPtr;
    unsigned int serial;
    int outsideGrabTree = 0;
    int ancestorOfGrab = 0;
    int appGrabbed = 0;		/* Non-zero means event is being reported to
				 * an application that is affected by the
				 * grab. */

    /*
     * Collect information about the grab (if any).
     */

    switch (TkGrabState(winPtr)) {
    case TK_GRAB_IN_TREE:
	appGrabbed = 1;
	break;
    case TK_GRAB_ANCESTOR:
	appGrabbed = 1;
	outsideGrabTree = 1;
	ancestorOfGrab = 1;
	break;
    case TK_GRAB_EXCLUDED:
	appGrabbed = 1;
	outsideGrabTree = 1;
	break;
    }

    if ((eventPtr->type == EnterNotify) || (eventPtr->type == LeaveNotify)) {
	/*
	 * Keep track of what window the mouse is *really* over. Any events
	 * that we generate have a special send_event value, which is detected
	 * below and used to ignore the event for purposes of setting
	 * serverWinPtr.
	 */

	if (eventPtr->xcrossing.send_event != GENERATED_GRAB_EVENT_MAGIC) {
	    if ((eventPtr->type == LeaveNotify) &&
		    (winPtr->flags & TK_TOP_HIERARCHY)) {
		dispPtr->serverWinPtr = NULL;
	    } else {
		dispPtr->serverWinPtr = winPtr;
	    }
	}

	/*
	 * When a grab is active, X continues to report enter and leave events
	 * for windows outside the tree of the grab window:
	 * 1. Detect these events and ignore them except for windows above the
	 *    grab window.
	 * 2. Allow Enter and Leave events to pass through the windows above
	 *    the grab window, but never let them end up with the pointer *in*
	 *    one of those windows.
	 */

	if (dispPtr->grabWinPtr != NULL) {
	    if (outsideGrabTree && appGrabbed) {
		if (!ancestorOfGrab) {
		    return 0;
		}
		switch (eventPtr->xcrossing.detail) {
		case NotifyInferior:
		    return 0;
		case NotifyAncestor:
		    eventPtr->xcrossing.detail = NotifyVirtual;
		    break;
		case NotifyNonlinear:
		    eventPtr->xcrossing.detail = NotifyNonlinearVirtual;
		    break;
		}
	    }

	    /*
	     * Make buttons have the same grab-like behavior inside a grab as
	     * they do outside a grab: do this by ignoring enter and leave
	     * events except for the window in which the button was pressed.
	     */

	    if ((dispPtr->buttonWinPtr != NULL)
		    && (winPtr != dispPtr->buttonWinPtr)) {
		return 0;
	    }
	}
	return 1;
    }

    if (!appGrabbed) {
	return 1;
    }

    if (eventPtr->type == MotionNotify) {
	/*
	 * When grabs are active, X reports motion events relative to the
	 * window under the pointer. Instead, it should report the events
	 * relative to the window the button went down in, if there is a
	 * button down. Otherwise, if the pointer window is outside the
	 * subtree of the grab window, the events should be reported relative
	 * to the grab window. Otherwise, the event should be reported to the
	 * pointer window.
	 */

	winPtr2 = winPtr;
	if (dispPtr->buttonWinPtr != NULL) {
	    winPtr2 = dispPtr->buttonWinPtr;
	} else if (outsideGrabTree || (dispPtr->serverWinPtr == NULL)) {
	    winPtr2 = dispPtr->grabWinPtr;
	}
	if (winPtr2 != winPtr) {
	    TkChangeEventWindow(eventPtr, winPtr2);
	    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
	    return 0;
	}
	return 1;
    }

    /*
     * Process ButtonPress and ButtonRelease events:
     * 1. Keep track of whether a button is down and what window it went down
     *    in.
     * 2. If the first button goes down outside the grab tree, pretend it went
     *    down in the grab window. Note: it's important to redirect events to
     *    the grab window like this in order to make things like menus work,
     *    where button presses outside the grabbed menu need to be seen. An
     *    application can always ignore the events if they occur outside its
     *    window.
     * 3. If a button press or release occurs outside the window where the
     *    first button was pressed, retarget the event so it's reported to the
     *    window where the first button was pressed.
     * 4. If the last button is released in a window different than where the
     *    first button was pressed, generate Enter/Leave events to move the
     *    mouse from the button window to its current window.
     * 5. If the grab is set at a time when a button is already down, or if
     *    the window where the button was pressed was deleted, then
     *    dispPtr->buttonWinPtr will stay NULL. Just forget about the
     *    auto-grab for the button press; events will go to whatever window
     *    contains the pointer. If this window isn't in the grab tree then
     *    redirect events to the grab window.
     * 6. When a button is pressed during a local grab, the X server sets a
     *    grab of its own, since it doesn't even know about our local grab.
     *    This causes enter and leave events no longer to be generated in the
     *    same way as for global grabs. To eliminate this problem, set a
     *    temporary global grab when the first button goes down and release it
     *    when the last button comes up.
     */

    if ((eventPtr->type == ButtonPress) || (eventPtr->type == ButtonRelease)) {
	winPtr2 = dispPtr->buttonWinPtr;
	if (winPtr2 == NULL) {
	    if (outsideGrabTree) {
		winPtr2 = dispPtr->grabWinPtr;			/* Note 5. */
	    } else {
		winPtr2 = winPtr;				/* Note 5. */
	    }
	}
	if (eventPtr->type == ButtonPress) {
	    if ((eventPtr->xbutton.state & ALL_BUTTONS) == 0) {
		if (outsideGrabTree) {
		    TkChangeEventWindow(eventPtr, dispPtr->grabWinPtr);
		    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
		    return 0;					/* Note 2. */
		}
		if (!(dispPtr->grabFlags & GRAB_GLOBAL)) {	/* Note 6. */
		    serial = NextRequest(dispPtr->display);
		    if (XGrabPointer(dispPtr->display,
			    dispPtr->grabWinPtr->window, True,
			    ButtonPressMask|ButtonReleaseMask|ButtonMotionMask,
			    GrabModeAsync, GrabModeAsync, None, None,
			    CurrentTime) == 0) {
			EatGrabEvents(dispPtr, serial);
			if (XGrabKeyboard(dispPtr->display, winPtr->window,
				False, GrabModeAsync, GrabModeAsync,
				CurrentTime) == 0) {
			    dispPtr->grabFlags |= GRAB_TEMP_GLOBAL;
			} else {
			    XUngrabPointer(dispPtr->display, CurrentTime);
			}
		    }
		}
		dispPtr->buttonWinPtr = winPtr;
		return 1;
	    }
	} else {
	    if ((eventPtr->xbutton.state & ALL_BUTTONS)
		    == buttonStates[eventPtr->xbutton.button - Button1]) {
		ReleaseButtonGrab(dispPtr);			/* Note 4. */
	    }
	}
	if (winPtr2 != winPtr) {
	    TkChangeEventWindow(eventPtr, winPtr2);
	    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
	    return 0;						/* Note 3. */
	}
    }

    return 1;
}
Exemplo n.º 21
0
int
Tk_Grab(
    Tcl_Interp *interp,		/* Used for error reporting. */
    Tk_Window tkwin,		/* Window on whose behalf the pointer is to be
				 * grabbed. */
    int grabGlobal)		/* Non-zero means issue a grab to the server
				 * so that no other application gets mouse or
				 * keyboard events. Zero means the grab only
				 * applies within this application. */
{
    int grabResult, numTries;
    TkWindow *winPtr = (TkWindow *) tkwin;
    TkDisplay *dispPtr = winPtr->dispPtr;
    TkWindow *winPtr2;
    unsigned int serial;

    ReleaseButtonGrab(dispPtr);
    if (dispPtr->eventualGrabWinPtr != NULL) {
	if ((dispPtr->eventualGrabWinPtr == winPtr)
		&& (grabGlobal == ((dispPtr->grabFlags & GRAB_GLOBAL) != 0))) {
	    return TCL_OK;
	}
	if (dispPtr->eventualGrabWinPtr->mainPtr != winPtr->mainPtr) {
	alreadyGrabbed:
	    Tcl_SetResult(interp, "grab failed: another application has grab",
		    TCL_STATIC);
	    return TCL_ERROR;
	}
	Tk_Ungrab((Tk_Window) dispPtr->eventualGrabWinPtr);
    }

    Tk_MakeWindowExist(tkwin);
#ifndef MAC_OSX_TK
    if (!grabGlobal)
#else
    if (0)
#endif
    {
	Window dummy1, dummy2;
	int dummy3, dummy4, dummy5, dummy6;
	unsigned int state;

	/*
	 * Local grab. However, if any mouse buttons are down, turn it into a
	 * global grab temporarily, until the last button goes up. This does
	 * two things: (a) it makes sure that we see the button-up event; and
	 * (b) it allows us to track mouse motion among all of the windows of
	 * this application.
	 */

	dispPtr->grabFlags &= ~(GRAB_GLOBAL|GRAB_TEMP_GLOBAL);
	XQueryPointer(dispPtr->display, winPtr->window, &dummy1,
		&dummy2, &dummy3, &dummy4, &dummy5, &dummy6, &state);
	if ((state & ALL_BUTTONS) != 0) {
	    dispPtr->grabFlags |= GRAB_TEMP_GLOBAL;
	    goto setGlobalGrab;
	}
    } else {
	dispPtr->grabFlags |= GRAB_GLOBAL;
    setGlobalGrab:

	/*
	 * Tricky point: must ungrab before grabbing. This is needed in case
	 * there is a button auto-grab already in effect. If there is, and the
	 * mouse has moved to a different window, X won't generate enter and
	 * leave events to move the mouse if we grab without ungrabbing.
	 */

	XUngrabPointer(dispPtr->display, CurrentTime);
	serial = NextRequest(dispPtr->display);

	/*
	 * Another tricky point: there are races with some window managers
	 * that can cause grabs to fail because the window manager hasn't
	 * released its grab quickly enough. To work around this problem,
	 * retry a few times after AlreadyGrabbed errors to give the grab
	 * release enough time to register with the server.
	 */

	grabResult = 0;			/* Needed only to prevent gcc compiler
					 * warnings. */
	for (numTries = 0; numTries < 10; numTries++) {
	    grabResult = XGrabPointer(dispPtr->display, winPtr->window,
		    True, ButtonPressMask|ButtonReleaseMask|ButtonMotionMask
		    |PointerMotionMask, GrabModeAsync, GrabModeAsync, None,
		    None, CurrentTime);
	    if (grabResult != AlreadyGrabbed) {
		break;
	    }
	    Tcl_Sleep(100);
	}
	if (grabResult != 0) {
	grabError:
	    if (grabResult == GrabNotViewable) {
		Tcl_SetResult(interp, "grab failed: window not viewable",
			TCL_STATIC);
	    } else if (grabResult == AlreadyGrabbed) {
		goto alreadyGrabbed;
	    } else if (grabResult == GrabFrozen) {
		Tcl_SetResult(interp,
			"grab failed: keyboard or pointer frozen", TCL_STATIC);
	    } else if (grabResult == GrabInvalidTime) {
		Tcl_SetResult(interp, "grab failed: invalid time",
			TCL_STATIC);
	    } else {
		char msg[64 + TCL_INTEGER_SPACE];

		sprintf(msg, "grab failed for unknown reason (code %d)",
			grabResult);
		Tcl_AppendResult(interp, msg, NULL);
	    }
	    return TCL_ERROR;
	}
	grabResult = XGrabKeyboard(dispPtr->display, Tk_WindowId(tkwin),
		False, GrabModeAsync, GrabModeAsync, CurrentTime);
	if (grabResult != 0) {
	    XUngrabPointer(dispPtr->display, CurrentTime);
	    goto grabError;
	}

	/*
	 * Eat up any grab-related events generated by the server for the
	 * grab. There are several reasons for doing this:
	 *
	 * 1. We have to synthesize the events for local grabs anyway, since
	 *    the server doesn't participate in them.
	 * 2. The server doesn't always generate the right events for global
	 *    grabs (e.g. it generates events even if the current window is in
	 *    the grab tree, which we don't want).
	 * 3. We want all the grab-related events to be processed immediately
	 *    (before other events that are already queued); events coming
	 *    from the server will be in the wrong place, but events we
	 *    synthesize here will go to the front of the queue.
	 */

	EatGrabEvents(dispPtr, serial);
    }

    /*
     * Synthesize leave events to move the pointer from its current window up
     * to the lowest ancestor that it has in common with the grab window.
     * However, only do this if the pointer is outside the grab window's
     * subtree but inside the grab window's application.
     */

    if ((dispPtr->serverWinPtr != NULL)
	    && (dispPtr->serverWinPtr->mainPtr == winPtr->mainPtr)) {
	for (winPtr2 = dispPtr->serverWinPtr; ; winPtr2 = winPtr2->parentPtr) {
	    if (winPtr2 == winPtr) {
		break;
	    }
	    if (winPtr2 == NULL) {
		MovePointer2(dispPtr->serverWinPtr, winPtr, NotifyGrab, 1, 0);
		break;
	    }
	}
    }
    QueueGrabWindowChange(dispPtr, winPtr);
    return TCL_OK;
}
Exemplo n.º 22
0
void UXViewport::CaptureInputs()
{
	guard(UXViewport::CaptureInputs);
	
	// Check keyboard state.
	XKeyboardState KeyState;
	XGetKeyboardControl(XDisplay, &KeyState);
	if( KeyState.global_auto_repeat == AutoRepeatModeOn )
	{
		RestoreAutoRepeat = true;
		XAutoRepeatOff( XDisplay );
	}

	// Examine root window.
	Window RootRoot;
	int r_x, r_y;
	unsigned int r_width, r_height, r_border, r_depth;
	XGetGeometry(
		XDisplay, DefaultRootWindow(XDisplay), &RootRoot,
		&r_x, &r_y, &r_width, &r_height, &r_border, &r_depth
	);

	XWarpPointer(XDisplay, None, XWindow,
		0, 0, 0, 0, r_width/2, r_height/2);

	XSync(XDisplay, False);

	//XDefineCursor(XDisplay, XWindow, GetNullCursor());

	// Capture the pointer.
	XGrabPointer(XDisplay, XWindow, False,
		ButtonPressMask | ButtonReleaseMask | 
		PointerMotionMask | ButtonMotionMask,
		GrabModeAsync, GrabModeAsync, XWindow, None, CurrentTime );

	// Control acceleration.
	XChangePointerControl(XDisplay, True, True, 2, 1, 0);

	XSync(XDisplay, False);
		
	// Query DGA capabilities.
	UXClient* C = GetOuterUXClient();
	if (C->DGAMouseEnabled)
	{
		INT VersionMajor, VersionMinor;
		if (!XF86DGAQueryVersion(XDisplay, &VersionMajor, &VersionMinor))
		{
			debugf( TEXT("XF86DGA disabled.") );
			UseDGA = false;
		} else {
			debugf( TEXT("XF86DGA enabled.") );
			UseDGA = true;
			XF86DGADirectVideo(XDisplay, DefaultScreen(XDisplay), XF86DGADirectMouse);
			XWarpPointer(XDisplay, None, XWindow, 0, 0, 0, 0, 0, 0);
		}
	} else
		UseDGA = false;

	XGrabKeyboard(XDisplay, XWindow, False, GrabModeAsync, GrabModeAsync, CurrentTime);

	XSync(XDisplay, False);

	unguard;
}
Exemplo n.º 23
0
static void I_VerifyPointerGrabState(void)
{
#ifndef AGGR_FOCUS
  boolean focused; // Are we the focused window?

  {
    Window fwin = None;
    int revert_to = 0;

    XGetInputFocus(X_display, &fwin, &revert_to);

    // WARNING: non-portable?
    focused = (fwin == X_mainWindow) ? true : false;
  }
#endif

  if (!grabMouse) return;

  // CPhipps - do not grab the mouse if paused
  // or not playing a level or the window is obscured
  // or during demo playback
  // DO grab in menus, because needed for key bindings screen
  if (paused || (gamestate != GS_LEVEL) || 
      (vis_flag != VisibilityUnobscured)
#ifndef AGGR_FOCUS
      || !focused
#endif
      || demoplayback) {

    if (grabbed) {
      // Release the mouse
      XUngrabPointer(X_display, CurrentTime);

      // Post a Doom event saying there is no movement and no buttons
      event.type = ev_mouse;
      event.data1 = event.data2 = event.data3 = 0;
    }

    grabbed = false;

  } else {

#ifdef AGGR_FOCUS
    XSetInputFocus(X_display, X_mainWindow, RevertToParent, CurrentTime);
#endif

    // grabs the pointer so it is restricted to this window
    if (!grabbed && (vis_flag == VisibilityUnobscured)) {
      XGrabPointer(X_display, X_mainWindow, True,
#ifndef POLL_POINTER
	   ButtonPressMask|ButtonReleaseMask|PointerMotionMask,
#else
		   0,
#endif
		   GrabModeAsync, GrabModeAsync,
		   X_mainWindow, None, CurrentTime);
      I_QueryPointer(&newmouse, NULL);
    }
    
    grabbed = true;
    /* Warp the pointer back to the middle of the window
     * or it could end up stuck on an edge 
     * Only warping if needed */
    if (abs(newmouse.x - X_width/2) > (X_width/2 - 32) || 
	    abs(newmouse.y - X_height/2) > (X_height/2 - 20)) 
    {
      /*mead allow larger deltas by preserving pre-warp portion.*/
      lastmouse.x = (X_width/2 -  (newmouse.x - lastmouse.x));
      lastmouse.y = (X_height/2 - (newmouse.y - lastmouse.y));

      XWarpPointer( X_display, None, X_mainWindow,
		    0, 0, 0, 0, X_width/2, X_height/2);
    } else {
      lastmouse = newmouse;
    }
  } 
}
Exemplo n.º 24
0
Error ContextGL_X11::initialize() {

	
	GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = NULL;
	
//	const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display));
	
	glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
	
	ERR_FAIL_COND_V( !glXCreateContextAttribsARB, ERR_UNCONFIGURED );


	static int visual_attribs[] = {
	    GLX_RENDER_TYPE, GLX_RGBA_BIT,
	    GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
	    GLX_DOUBLEBUFFER, true,
	    GLX_RED_SIZE, 1,
	    GLX_GREEN_SIZE, 1,
	    GLX_BLUE_SIZE, 1,
	    GLX_DEPTH_SIZE, 24,
	    None 
	};

	int fbcount;
	GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
	ERR_FAIL_COND_V(!fbc,ERR_UNCONFIGURED);
	
	XVisualInfo *vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);

	XSetWindowAttributes swa;

	swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
	swa.border_pixel = 0;
	swa.event_mask = StructureNotifyMask;

	/*
	char* windowid = getenv("GODOT_WINDOWID");
	if (windowid) {

		//freopen("/home/punto/stdout", "w", stdout);
		//reopen("/home/punto/stderr", "w", stderr);
		x11_window = atol(windowid);
	} else {
	*/

    x11MotivHints.flags         = 2;
    x11MotivHints.decorations   = 0;
    xiaNewProperty              = XInternAtom( x11_display,"_MOTIF_WM_HINTS", True );
    vidModeBest                 = 0;
    vidModeCount                = 0;
    windowWidth                 = 1024;
    windowHeight                = 768;
    dpyWidth                    = 0;
    dpyHeight                   = 0;
    screenBackup                = vi->screen;

    XF86VidModeGetAllModeLines( x11_display, vi->screen, &vidModeCount, &vidModes );

    printf("Debug: vidModeCount=%d\n", vidModeCount );

    desktopMode = *vidModes[ 0 ];

    for ( int i = 0; i < vidModeCount; i++ ){

        if (( vidModes[i]->hdisplay == windowWidth) && ( vidModes[i]->vdisplay == windowHeight ))
                    vidModeBest = i;

    }

    printf("vidModeBest=%d\n",vidModeBest);

    glXQueryVersion(    x11_display, &glxMajor, &glxMinor                 );
    printf(             "Debug: GLX-Version %d.%d\n", glxMajor, glxMinor  );

    context                 = glXCreateContext( x11_display, vi, 0, GL_TRUE                                                 );
    cmap                    = XCreateColormap(  x11_display, RootWindow( x11_display, vi->screen ), vi->visual, AllocNone   );
    winAttr.colormap        = cmap;
    winAttr.border_pixel    = 0;

    XChangeProperty(            x11_display, RootWindow( x11_display, vi->screen ), xiaNewProperty, xiaNewProperty, 32, PropModeReplace, ( unsigned char * ) &x11MotivHints, 5        );
    XF86VidModeSwitchToMode(    x11_display, vi->screen, vidModes[ vidModeBest ]                                                                                                        );
    XF86VidModeSetViewPort(     x11_display, vi->screen, 0, 0                                                                                                                         );
    XMoveResizeWindow(          x11_display, RootWindow( x11_display, vi->screen ), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height   );
    XMapRaised(                 x11_display, RootWindow( x11_display, vi->screen )                                                                                                    );

    dpyWidth    = vidModes[vidModeBest]->hdisplay;
    dpyHeight   = vidModes[vidModeBest]->vdisplay;

    XFree(vidModes);

    winAttr.override_redirect   = True;
    winAttr.event_mask          = ExposureMask | KeyPressMask | ButtonPressMask | StructureNotifyMask;

    x11_window = XCreateWindow( x11_display,
                                RootWindow( x11_display, vi->screen ),
                                0, 0,
                                dpyWidth, dpyHeight,
                                0,
                                vi->depth,
                                InputOutput,
                                vi->visual,
                                CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect, &winAttr );
    XWarpPointer(               x11_display,
                                None,
                                x11_window,
                                0, 0, 0, 0, 0, 0                                                        );
    XMapRaised(                 x11_display, x11_window                                                 );
    XGrabKeyboard(              x11_display, x11_window,
                                True,
                                GrabModeAsync, GrabModeAsync,
                                CurrentTime                                                             );
    XGrabPointer(               x11_display, x11_window,
                                True, ButtonPressMask,
                                GrabModeAsync, GrabModeAsync,
                                x11_window,
                                None,
                                CurrentTime                                                             );

        //x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, vi->depth, InputOutput, vi->visual, CWBorderPixel|CWColormap|CWEventMask, &swa);
		ERR_FAIL_COND_V(!x11_window,ERR_UNCONFIGURED);
		XMapWindow(x11_display, x11_window);
		while(true) {
			// wait for mapnotify (window created)
			XEvent e;
			XNextEvent(x11_display, &e);
			if (e.type == MapNotify)
				break;
		}
		//};

	if (!OS::get_singleton()->get_video_mode().resizable) {
		XSizeHints *xsh;
		xsh = XAllocSizeHints();
		xsh->flags = PMinSize | PMaxSize;
		xsh->min_width = OS::get_singleton()->get_video_mode().width;
		xsh->max_width = OS::get_singleton()->get_video_mode().width;
		xsh->min_height = OS::get_singleton()->get_video_mode().height;
		xsh->max_height = OS::get_singleton()->get_video_mode().height;
		XSetWMNormalHints(x11_display, x11_window, xsh);
	}


	if (!opengl_3_context) {
		//oldstyle context:
		p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE);
	} else {
		static int context_attribs[] = {
			GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
			GLX_CONTEXT_MINOR_VERSION_ARB, 0,
			None
		};
	
		p->glx_context = glXCreateContextAttribsARB(x11_display, fbc[0], NULL, true, context_attribs);
		ERR_FAIL_COND_V(!p->glx_context,ERR_UNCONFIGURED);
	}

	glXMakeCurrent(x11_display, x11_window, p->glx_context);

	/*
	glWrapperInit(wrapper_get_proc_address);
	glFlush();
	
	glXSwapBuffers(x11_display,x11_window);
*/
	//glXMakeCurrent(x11_display, None, NULL);

	return OK;
}
Exemplo n.º 25
0
Arquivo: vo_x11.c Projeto: kax4/mpv
static int config(struct vo *vo, uint32_t width, uint32_t height,
                  uint32_t d_width, uint32_t d_height, uint32_t flags,
                  uint32_t format)
{
    struct priv *p = vo->priv;

    Colormap theCmap;
    const struct fmt2Xfmtentry_s *fmte = fmt2Xfmt;

#ifdef CONFIG_XF86VM
    int vm = flags & VOFLAG_MODESWITCHING;
#endif
    p->Flip_Flag = flags & VOFLAG_FLIPPING;
    p->zoomFlag = 1;

    p->old_vo_dwidth = -1;
    p->old_vo_dheight = -1;

    p->in_format = format;
    p->srcW = width;
    p->srcH = height;

    XGetWindowAttributes(vo->x11->display, vo->x11->rootwin, &p->attribs);
    p->depth = p->attribs.depth;

    if (p->depth != 15 && p->depth != 16 && p->depth != 24 && p->depth != 32) {
        Visual *visual;

        p->depth = vo_find_depth_from_visuals(vo->x11->display, vo->x11->screen,
                                              &visual);
    }
    if (!XMatchVisualInfo(vo->x11->display, vo->x11->screen, p->depth,
                          DirectColor, &p->vinfo)
         || (WinID > 0
             && p->vinfo.visualid != XVisualIDFromVisual(p->attribs.visual)))
    {
        XMatchVisualInfo(vo->x11->display, vo->x11->screen, p->depth, TrueColor,
                         &p->vinfo);
    }

    /* set image size (which is indeed neither the input nor output size),
       if zoom is on it will be changed during draw_slice anyway so we don't
       duplicate the aspect code here
     */
    p->image_width = (width + 7) & (~7);
    p->image_height = height;

    {
#ifdef CONFIG_XF86VM
        if (vm)
            vo_vm_switch(vo);

#endif
        theCmap = vo_x11_create_colormap(vo, &p->vinfo);

        vo_x11_create_vo_window(vo, &p->vinfo, vo->dx, vo->dy, vo->dwidth,
                                vo->dheight, flags, theCmap, "x11");
        if (WinID > 0)
            p->depth = vo_x11_update_geometry(vo, true);

#ifdef CONFIG_XF86VM
        if (vm) {
            /* Grab the mouse pointer in our window */
            if (vo_grabpointer)
                XGrabPointer(vo->x11->display, vo->x11->window, True, 0,
                             GrabModeAsync, GrabModeAsync,
                             vo->x11->window, None, CurrentTime);
            XSetInputFocus(vo->x11->display, vo->x11->window, RevertToNone,
                           CurrentTime);
        }
#endif
    }

    if (p->myximage) {
        freeMyXImage(p);
        sws_freeContext(p->swsContext);
    }
    getMyXImage(p);

    while (fmte->mpfmt) {
        int depth = IMGFMT_RGB_DEPTH(fmte->mpfmt);
        /* bits_per_pixel in X seems to be set to 16 for 15 bit formats
           => force depth to 16 so that only the color masks are used for the format check */
        if (depth == 15)
            depth = 16;

        if (depth == p->myximage->bits_per_pixel &&
            fmte->byte_order == p->myximage->byte_order &&
            fmte->red_mask == p->myximage->red_mask &&
            fmte->green_mask == p->myximage->green_mask &&
            fmte->blue_mask == p->myximage->blue_mask)
            break;
        fmte++;
    }
    if (!fmte->mpfmt) {
        mp_msg(
            MSGT_VO, MSGL_ERR,
            "X server image format not supported, please contact the developers\n");
        return -1;
    }
    p->out_format = fmte->mpfmt;
    p->bpp = p->myximage->bits_per_pixel;
    p->out_offset = 0;
    // We can easily "emulate" non-native RGB32 and BGR32
    if (p->out_format == (IMGFMT_BGR32 | 128)
        || p->out_format == (IMGFMT_RGB32 | 128))
    {
        p->out_format &= ~128;
#if BYTE_ORDER == BIG_ENDIAN
        p->out_offset = 1;
#else
        p->out_offset = -1;
#endif
    }

    /* always allocate swsContext as size could change between frames */
    p->swsContext = sws_getContextFromCmdLine(width, height, p->in_format,
                                              width, height, p->out_format);
    if (!p->swsContext)
        return -1;

    p->dst_width = width;

    return 0;
}
Exemplo n.º 26
0
bool fxwt::init_graphics(GraphicsInitParameters *gparams) {
	Display *dpy;
	Window win;
	info("Initializing GLX");

	if(!(dpy = XOpenDisplay(0))) {
		error("Could not connect to the X server");
		return false;
	}

	int screen = DefaultScreen(dpy);
	Window root_win = RootWindow(dpy, screen);

	info("Trying to set video mode %dx%dx%d, d:%d s:%d %s", gparams->x, gparams->y, gparams->bpp, gparams->depth_bits, gparams->stencil_bits, gparams->fullscreen ? "fullscreen" : "windowed");
	
	// determine color bits
	int color_bits = 1;
	if(!(gparams->dont_care_flags & DONT_CARE_BPP)) {
		switch(gparams->bpp) {
		case 32:
		case 24:
			color_bits = 8;
			break;

		case 16:
		case 15:
			color_bits = 5;
			break;

		case 12:
			color_bits = 4;
			break;

		default:
			error("%s: Tried to set unsupported pixel format: %d bpp", __func__, gparams->bpp);
		}
	}

	// determine stencil bits
	int stencil_bits = gparams->stencil_bits;
	if(gparams->dont_care_flags & DONT_CARE_STENCIL) {
		stencil_bits = 1;
	}

	// determine zbuffer bits
	int zbits = gparams->depth_bits == 32 ? 24 : gparams->depth_bits;
	if(gparams->dont_care_flags & DONT_CARE_BPP) {
		zbits = 1;
	}
	
	int glx_attrib[] = {
		GLX_RGBA, GLX_DOUBLEBUFFER,
		GLX_RED_SIZE, color_bits,
		GLX_GREEN_SIZE, color_bits,
		GLX_BLUE_SIZE, color_bits,
		GLX_DEPTH_SIZE, zbits,
		GLX_STENCIL_SIZE, stencil_bits,
		None
	};

	XVisualInfo *vis_info;
	if(!(vis_info = glXChooseVisual(dpy, screen, glx_attrib))) {
		error("%s: Could not set requested video mode", __func__);
		XCloseDisplay(dpy);
		return false;
	}

	// check the video mode we got
	int arbits, agbits, abbits, azbits, astencilbits;
	glXGetConfig(dpy, vis_info, GLX_RED_SIZE, &arbits);
	glXGetConfig(dpy, vis_info, GLX_GREEN_SIZE, &agbits);
	glXGetConfig(dpy, vis_info, GLX_BLUE_SIZE, &abbits);
	glXGetConfig(dpy, vis_info, GLX_DEPTH_SIZE, &azbits);
	glXGetConfig(dpy, vis_info, GLX_STENCIL_SIZE, &astencilbits);

	info("Initialized video mode:");
	info("    bpp: %d (%d%d%d)", arbits + agbits + abbits, arbits, agbits, abbits);
	info("zbuffer: %d", azbits);
	info("stencil: %d", astencilbits);

	/* if the dont_care_flags does not contain DONT_CARE_BPP and our color bits
	 * does not match, we should return failure, however we test against
	 * the difference allowing a +/-1 difference in order to allow for 16bpp
	 * formats of either 565 or 555 and consider them equal.
	 */
	if(!(gparams->dont_care_flags & DONT_CARE_BPP) && abs(arbits - color_bits) > 1 && abs(agbits - color_bits) > 1 && abs(abbits - color_bits) > 1) {
		error("%s: Could not set requested exact bpp mode", __func__);
		XFree(vis_info);
		XCloseDisplay(dpy);
		return false;
	}

	// now if we don't have DONT_CARE_DEPTH in the dont_care_flags check for 
	// exact depth buffer format, however consider 24 and 32 bit the same
	if(!(gparams->dont_care_flags & DONT_CARE_DEPTH) && azbits != zbits) {
		if(!(zbits == 32 && azbits == 24 || zbits == 24 && azbits == 32)) {
			error("%s: Could not set requested exact zbuffer depth", __func__);
			XFree(vis_info);
			XCloseDisplay(dpy);
			return false;
		}
	}

	// if we don't have DONT_CARE_STENCIL make sure we have the stencil format
	// that was asked.
	if(!(gparams->dont_care_flags & DONT_CARE_STENCIL) && astencilbits != gparams->stencil_bits) {
		error("%s: Could not set exact stencil format", __func__);
		XFree(vis_info);
		XCloseDisplay(dpy);
		return false;
	}

	// everything is ok, create the context
	if(!(glx_ctx = glXCreateContext(dpy, vis_info, 0, True))) {
		error("%s: Failed to create GLX context", __func__);
		XFree(vis_info);
		XCloseDisplay(dpy);
		return false;
	}

	XSetWindowAttributes xattr;
	xattr.background_pixel = xattr.border_pixel = BlackPixel(dpy, screen);
	xattr.colormap = XCreateColormap(dpy, root_win, vis_info->visual, AllocNone);

	if(gparams->fullscreen) {
		// TODO: also test for "XFree86-VidModeExtension"
#ifdef USE_XF86VIDMODE
		info("Using XF86VidMode extension for fullscreen resolution switch.");
		
		XF86VidModeModeInfo **modes;
		XF86VidModeModeInfo *vid_mode = 0;
		int mode_count;
		
		XF86VidModeGetAllModeLines(dpy, screen, &mode_count, &modes);
		orig_mode = *modes[0];

		for(int i=0; i<mode_count; i++) {
			if(modes[i]->hdisplay == gparams->x && modes[i]->vdisplay == gparams->y) {
				vid_mode = modes[i];
			}
		}
		if(!vid_mode) {
			error("Could not set requested video mode");
			XFree(modes);
			XFree(vis_info);
			XCloseDisplay(dpy);
			return -1;
		}
		
		XF86VidModeSwitchToMode(dpy, screen, vid_mode);
		XF86VidModeSetViewPort(dpy, screen, 0, 0);
		XFree(modes);

		xattr.override_redirect = True;
		win = XCreateWindow(dpy, root_win, 0, 0, gparams->x, gparams->y, 0, vis_info->depth,
				InputOutput, vis_info->visual, CWColormap | CWBackPixel | CWBorderPixel | CWOverrideRedirect, &xattr);

		XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
		XMapRaised(dpy, win);
        XGrabKeyboard(dpy, win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
        XGrabPointer(dpy, win, True, ButtonPressMask, GrabModeAsync, GrabModeAsync, win, None, CurrentTime);
#else
		info("Resolution switching is not compiled or not supported by the X server, using a full-screen window.");

		XWindowAttributes root_attr;
		XGetWindowAttributes(dpy, root_win, &root_attr);

		gparams->x = root_attr.width;
		gparams->y = root_attr.height;
		xattr.override_redirect = True;
		win = XCreateWindow(dpy, root_win, 0, 0, gparams->x, gparams->y, 0, vis_info->depth,
				InputOutput, vis_info->visual, CWColormap | CWBackPixel | CWBorderPixel | CWOverrideRedirect, &xattr);

		XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
		XMapRaised(dpy, win);
        XGrabKeyboard(dpy, win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
        XGrabPointer(dpy, win, True, ButtonPressMask, GrabModeAsync, GrabModeAsync, win, None, CurrentTime);
#endif	// USE_XF86VIDMODE

		fullscreen = true;
	} else {
		win = XCreateWindow(dpy, root_win, 0, 0, gparams->x, gparams->y, 0, vis_info->depth,
				InputOutput, vis_info->visual, CWColormap | CWBackPixel | CWBorderPixel, &xattr);
	}

	long events = ExposureMask | StructureNotifyMask | KeyPressMask;	// expose and key events
	events |= ButtonPressMask | ButtonReleaseMask | PointerMotionMask;	// mouse events
	XSelectInput(dpy, win, events);
		
	// set WM cooperation settings
	Atom wm_delete = XInternAtom(dpy, "WM_DELETE_WINDOW", True);
	XSetWMProtocols(dpy, win, &wm_delete, 1);

	XTextProperty tp_wname;
	static char *win_title = "3dengfx/X";
	XStringListToTextProperty(&win_title, 1, &tp_wname);
	XSetWMName(dpy, win, &tp_wname);
	XFree(tp_wname.value);

	XClassHint class_hint;
	class_hint.res_name = "3dengfx";
	class_hint.res_class = "3dengfx_graphics";
	XSetClassHint(dpy, win, &class_hint);

	XFree(vis_info);

	if(glXMakeCurrent(dpy, win, glx_ctx) == False) {
		error("%s: Failed to make the GLX context current", __func__);
		glXDestroyContext(dpy, glx_ctx);
		XDestroyWindow(dpy, win);
		XCloseDisplay(dpy);
		return false;
	}

	if(!glXIsDirect(dpy, glx_ctx)) {
		warning("using indirect rendering, which might be slow...");
	}

	XMapWindow(dpy, win);
	XFlush(dpy);

	fxwt_x_dpy = dpy;
	fxwt_x_win = win;
	
	return true;
}
Exemplo n.º 27
0
static int config(uint32_t width, uint32_t height, uint32_t d_width,
                       uint32_t d_height, uint32_t flags, char *title,
                       uint32_t format)
{
// int screen;

// int interval, prefer_blank, allow_exp, nothing;
    Colormap theCmap;
    const struct fmt2Xfmtentry_s *fmte = fmt2Xfmt;

#ifdef CONFIG_XF86VM
    int vm = flags & VOFLAG_MODESWITCHING;
#endif
    Flip_Flag = flags & VOFLAG_FLIPPING;
    zoomFlag = flags & VOFLAG_SWSCALE;

    old_vo_dwidth = -1;
    old_vo_dheight = -1;

    int_pause = 0;
    if (!title)
        title = "MPlayer X11 (XImage/Shm) render";

    in_format = format;
    srcW = width;
    srcH = height;

    XGetWindowAttributes(mDisplay, mRootWin, &attribs);
    depth = attribs.depth;

    if (depth != 15 && depth != 16 && depth != 24 && depth != 32)
    {
        Visual *visual;

        depth = vo_find_depth_from_visuals(mDisplay, mScreen, &visual);
    }
    if (!XMatchVisualInfo(mDisplay, mScreen, depth, DirectColor, &vinfo) ||
        (WinID > 0
         && vinfo.visualid != XVisualIDFromVisual(attribs.visual)))
        XMatchVisualInfo(mDisplay, mScreen, depth, TrueColor, &vinfo);

    /* set image size (which is indeed neither the input nor output size),
       if zoom is on it will be changed during draw_slice anyway so we don't duplicate the aspect code here
     */
    image_width = (width + 7) & (~7);
    image_height = height;

    {
#ifdef CONFIG_XF86VM
        if (vm)
        {
            vo_vm_switch();
        }
#endif

        theCmap = vo_x11_create_colormap(&vinfo);

            vo_x11_create_vo_window(&vinfo, vo_dx, vo_dy, vo_dwidth, vo_dheight,
                    flags, theCmap, "x11", title);
        if (WinID > 0)
            depth = vo_x11_update_geometry();

#ifdef CONFIG_XF86VM
        if (vm)
        {
            /* Grab the mouse pointer in our window */
            if (vo_grabpointer)
                XGrabPointer(mDisplay, vo_window, True, 0,
                             GrabModeAsync, GrabModeAsync,
                             vo_window, None, CurrentTime);
            XSetInputFocus(mDisplay, vo_window, RevertToNone, CurrentTime);
        }
#endif
    }

    if (myximage)
    {
        freeMyXImage();
        sws_freeContext(swsContext);
    }
    getMyXImage();

    while (fmte->mpfmt) {
      int depth = IMGFMT_RGB_DEPTH(fmte->mpfmt);
      /* bits_per_pixel in X seems to be set to 16 for 15 bit formats
         => force depth to 16 so that only the color masks are used for the format check */
      if (depth == 15)
          depth = 16;

      if (depth            == myximage->bits_per_pixel &&
          fmte->byte_order == myximage->byte_order &&
          fmte->red_mask   == myximage->red_mask   &&
          fmte->green_mask == myximage->green_mask &&
          fmte->blue_mask  == myximage->blue_mask)
        break;
      fmte++;
    }
    if (!fmte->mpfmt) {
      mp_msg(MSGT_VO, MSGL_ERR,
             "X server image format not supported, please contact the developers\n");
      return -1;
    }
    out_format = fmte->mpfmt;
    switch ((bpp = myximage->bits_per_pixel))
    {
        case 24:
            draw_alpha_fnc = draw_alpha_24;
            break;
        case 32:
            draw_alpha_fnc = draw_alpha_32;
            break;
        case 15:
        case 16:
            if (depth == 15)
                draw_alpha_fnc = draw_alpha_15;
            else
                draw_alpha_fnc = draw_alpha_16;
            break;
        default:
            draw_alpha_fnc = draw_alpha_null;
    }
    out_offset = 0;
    // for these formats conversion is currently not support and
    // we can easily "emulate" them.
    if (out_format & 64 && (IMGFMT_IS_RGB(out_format) || IMGFMT_IS_BGR(out_format))) {
      out_format &= ~64;
#if HAVE_BIGENDIAN
      out_offset = 1;
#else
      out_offset = -1;
#endif
    }

    /* always allocate swsContext as size could change between frames */
    swsContext =
        sws_getContextFromCmdLine(width, height, in_format, width, height,
                                  out_format);
    if (!swsContext)
        return -1;

    dst_width = width;
    //printf( "X11 bpp: %d  color mask:  R:%lX  G:%lX  B:%lX\n",bpp,myximage->red_mask,myximage->green_mask,myximage->blue_mask );

    return 0;
}
Exemplo n.º 28
0
//---------------------------------------------------------------------------
bool hxc_popup::create(Display *d,Window daddy,int _x,int _y,HXC_POPUPNOTIFYPROC np,void *o)
{
  if (handle) close(true);

  XD=d;
	notifyproc=np;
	owner=o;

  sy=0;
  sel=-1;
  clicked_in=0;

  hxc::load_res(XD);

  if (itemheight==0){
    itemheight=hxc::font->ascent+hxc::font->descent+2;
    if (lpig) itemheight=max(itemheight,lpig->IconHeight+2);
  }
  w=0;
  int iw=0;
  if (lpig) iw=lpig->IconWidth+2;
  for (int n=0;n<menu.NumStrings;n++){
    w=max(border+6+iw+(int)hxc::get_text_width(XD,menu[n].String)+6+border,w);
  }
  h=menu.NumStrings*itemheight+border*2;

  int move_h=0;
  if (daddy==0){
    if (_x==POP_CURSORPOS){
      Window in_win,in_child;
      int rootx,rooty;
      x=XDisplayWidth(XD,XDefaultScreen(XD))/2;
      y=XDisplayWidth(XD,XDefaultScreen(XD))/2;
      UINT mask;
      XQueryPointer(XD,XDefaultRootWindow(XD),&in_win,&in_child,
                        &rootx,&rooty,&x,&y,&mask);
    }else{
      x=_x,y=_y;
    }
  }else{
    Window child;
    XTranslateCoordinates(XD,daddy,XDefaultRootWindow(XD),_x,_y,&x,&y,&child);

    XWindowAttributes wa;
    XGetWindowAttributes(XD,daddy,&wa);
    move_h=wa.height;
  }

  int sw=XDisplayWidth(XD,XDefaultScreen(XD));
  int sh=XDisplayHeight(XD,XDefaultScreen(XD));
  if (move_h>=sh) move_h=0;

  if (x+w>sw) x=sw-w;
	if (y+h>sh){
    if (y-h-move_h>=0){
      y-=h+move_h;
    }else{
      y-=(y+h)-sh;
    }
  }

  XSetWindowAttributes swa;
  swa.backing_store=NotUseful;
  swa.override_redirect=True;
  swa.cursor=hxc::arrow_cursor;
  handle=XCreateWindow(XD,XDefaultRootWindow(XD),x,y,w,h,0,
                           CopyFromParent,InputOutput,CopyFromParent,
                           CWBackingStore | CWOverrideRedirect | CWCursor,
                           &swa);

  SetProp(XD,handle,cWinProc,(DWORD)WinProc);
  SetProp(XD,handle,cWinThis,(DWORD)this);
  SetProp(XD,handle,hxc::cModal,(DWORD)0xffffffff);

  XSelectInput(XD,handle,KeyPressMask | KeyReleaseMask |
                            ButtonPressMask | ButtonReleaseMask |
                            ExposureMask | FocusChangeMask |
                            PointerMotionMask | LeaveWindowMask);

  XMapWindow(XD,handle);

  XGrabPointer(XD,handle,False,PointerMotionMask | ButtonPressMask |
          			ButtonReleaseMask,GrabModeAsync,GrabModeAsync,None,
           			None,CurrentTime);
              
  hxc::popup_active=handle;

  return false;
}
Exemplo n.º 29
0
void AnalyzeKeyEvent(int pad, keyEvent &evt)
{
	KeySym key = (KeySym)evt.key;
	int index = get_keyboard_key(pad, key);

	switch (evt.evt)
	{
		case KeyPress:
			// Shift F12 is not yet use by pcsx2. So keep it to grab/ungrab input
			// I found it very handy vs the automatic fullscreen detection
			// 1/ Does not need to detect full-screen
			// 2/ Can use a debugger in full-screen
			// 3/ Can grab input in window without the need of a pixelated full-screen
			if (key == XK_Shift_R || key == XK_Shift_L) s_Shift = true;
			if (key == XK_F12 && s_Shift) {
				if(!s_grab_input) {
					s_grab_input = true;
					XGrabPointer(GSdsp, GSwin, True, ButtonPressMask, GrabModeAsync, GrabModeAsync, GSwin, None, CurrentTime);
					XGrabKeyboard(GSdsp, GSwin, True, GrabModeAsync, GrabModeAsync, CurrentTime);
				} else {
					s_grab_input = false;
					XUngrabPointer(GSdsp, CurrentTime);
					XUngrabKeyboard(GSdsp, CurrentTime);
				}
			}

			// Analog controls.
			if (IsAnalogKey(index))
			{
				switch (index)
				{
					case PAD_R_LEFT:
					case PAD_R_UP:
					case PAD_L_LEFT:
					case PAD_L_UP:
						key_status->press(pad, index, -MAX_ANALOG_VALUE);
						break;
					case PAD_R_RIGHT:
					case PAD_R_DOWN:
					case PAD_L_RIGHT:
					case PAD_L_DOWN:
						key_status->press(pad, index, MAX_ANALOG_VALUE);
						break;
				}
			} else if (index != -1)
				key_status->press(pad, index);

			//PAD_LOG("Key pressed:%d\n", index);

			event.evt = KEYPRESS;
			event.key = key;
			break;

		case KeyRelease:
			if (key == XK_Shift_R || key == XK_Shift_L) s_Shift = false;

			if (index != -1)
				key_status->release(pad, index);

			event.evt = KEYRELEASE;
			event.key = key;
			break;

		case FocusIn:
			//XAutoRepeatOff(GSdsp);
			break;

		case FocusOut:
			//XAutoRepeatOn(GSdsp);
			s_Shift = false;
			break;

		case ButtonPress:
			if (index != -1)
				key_status->press(pad, index);
			break;

		case ButtonRelease:
			if (index != -1)
				key_status->release(pad, index);
			break;

		case MotionNotify:
			// FIXME: How to handle when the mouse does not move, no event generated!!!
			// 1/ small move == no move. Cons : can not do small movement
			// 2/ use a watchdog timer thread
			// 3/ ??? idea welcome ;)
			if (conf->pad_options[pad].mouse_l|conf->pad_options[pad].mouse_r)  {
				unsigned int pad_x;
				unsigned int pad_y;
				// Note when both PADOPTION_MOUSE_R and PADOPTION_MOUSE_L are set, take only the right one
				if (conf->pad_options[pad].mouse_r) {
					pad_x = PAD_R_RIGHT;
					pad_y = PAD_R_UP;
				} else {
					pad_x = PAD_L_RIGHT;
					pad_y = PAD_L_UP;
				}

				unsigned x = evt.key & 0xFFFF;
				unsigned int value = (s_previous_mouse_x > x) ? s_previous_mouse_x - x : x - s_previous_mouse_x;
				value *= conf->get_sensibility();

				if (x == 0)
					key_status->press(pad, pad_x, -MAX_ANALOG_VALUE);
				else if (x == 0xFFFF)
					key_status->press(pad, pad_x, MAX_ANALOG_VALUE);
				else if (x < (s_previous_mouse_x -2))
					key_status->press(pad, pad_x, -value);
				else if (x > (s_previous_mouse_x +2))
					key_status->press(pad, pad_x, value);
				else
					key_status->release(pad, pad_x);


				unsigned y = evt.key >> 16;
				value = (s_previous_mouse_y > y) ? s_previous_mouse_y - y : y - s_previous_mouse_y;
				value *= conf->get_sensibility();

				if (y == 0)
					key_status->press(pad, pad_y, -MAX_ANALOG_VALUE);
				else if (y == 0xFFFF)
					key_status->press(pad, pad_y, MAX_ANALOG_VALUE);
				else if (y < (s_previous_mouse_y -2))
					key_status->press(pad, pad_y, -value);
				else if (y > (s_previous_mouse_y +2))
					key_status->press(pad, pad_y, value);
				else
					key_status->release(pad, pad_y);

				s_previous_mouse_x = x;
				s_previous_mouse_y = y;
			}

			break;
	}
Exemplo n.º 30
0
void EvtMousePopupMenu(struct XObj *xobj, XButtonEvent *EvtButton)
{
  static XEvent event;
  int x,y,hOpt,yMenu,hMenu;
  int x1,y1,x2,y2,oldy;
  int oldvalue = 0;
  int newvalue = 0;
  Window Win1,Win2,WinPop;
  unsigned int modif;
  unsigned long mask;
  unsigned long while_mask;
  XSetWindowAttributes Attr;
  Time start_time = 0;
  KeySym ks;
  unsigned char buf[10];
  Bool End = 1;
  int asc = xobj->Ffont->ascent;

  hOpt = xobj->Ffont->height + 10;
  xobj->value3 = CountOption(xobj->title);
  yMenu = xobj->y - ((xobj->value-1) * hOpt);
  hMenu = xobj->value3 * hOpt;

  /* Creation de la fenetre menu */
  XTranslateCoordinates(dpy, *xobj->ParentWin, Root,
			xobj->x, yMenu, &x, &y, &Win1);
  if (x < 0) x = 0;
  if (y < 0) y = 0;
  if (x+xobj->width > XDisplayWidth(dpy, screen))
    x = XDisplayWidth(dpy, screen) - xobj->width;
  if (y+hMenu > XDisplayHeight(dpy, screen))
    y = XDisplayHeight(dpy, screen) - hMenu;
  mask = 0;
  Attr.background_pixel = xobj->TabColor[back];
  mask |= CWBackPixel;
  Attr.border_pixel = 0;
  mask |= CWBorderPixel;
  Attr.colormap = Pcmap;
  mask |= CWColormap;
  Attr.cursor = XCreateFontCursor(dpy, XC_hand2);
  mask |= CWCursor;             /* Curseur pour la fenetre / Window cursor */
  Attr.override_redirect = True;
  mask |= CWOverrideRedirect;
  WinPop = XCreateWindow(dpy, Root, x, y, xobj->width, hMenu, 0,
			 Pdepth, InputOutput, Pvisual, mask, &Attr);
  if (xobj->colorset >= 0)
    SetWindowBackground(dpy, WinPop, xobj->width, hMenu,
			&Colorset[xobj->colorset], Pdepth,
			xobj->gc, True);
  XMapRaised(dpy, WinPop);

  /* Dessin du menu / Drawing the menu */
  DrawPMenu(xobj, WinPop, hOpt, 0);
  XGrabPointer(dpy, WinPop, True, GRAB_EVMASK, GrabModeAsync, GrabModeAsync,
	       None, None, CurrentTime);
  if (EvtButton == NULL) {
    while_mask = ButtonPress;
  }
  else {
    start_time = EvtButton->time;
    while_mask = ButtonRelease;
  }

  while (End)
  {
    FQueryPointer(dpy, Root, &Win1, &Win2, &x1, &y1, &x2, &y2, &modif);
    /* Determiner l'option courante / Current option */
    y2 = y2 - y;
    x2 = x2 - x;
    oldy = y2;
    /* calcule de xobj->value / compute xobj->value */
    if ((x2 > 0) && (x2 < xobj->width) && (y2 > 0) && (y2 < hMenu))
      newvalue = y2 / hOpt+1;
    else
      newvalue = 0;
    if (newvalue != oldvalue)
    {
      UnselectMenu(xobj, WinPop, hOpt, oldvalue, xobj->width, asc, 0);
      SelectMenu(xobj, WinPop, hOpt, newvalue);
      oldvalue = newvalue;
    }

    FNextEvent(dpy, &event);
    switch (event.type)
    {
    case KeyPress:
      XLookupString(&event.xkey, (char *)buf, sizeof(buf), &ks, NULL);
      if (ks == XK_Escape) {
	newvalue = 0;
	End = 0;
      }
      else if (ks == XK_Return) {
	End = 0;
      }
      else if (ks == XK_Up && y2 >= hOpt) {
	FWarpPointer(dpy, None, None, 0, 0, 0, 0, 0, -hOpt);
      }
      else if (ks == XK_Down && y2 + hOpt <= hMenu) {
	FWarpPointer(dpy, None, None, 0, 0, 0, 0, 0, hOpt);
      }
      break;
    case ButtonPress:
      if (while_mask == ButtonPress)
	End = 0;
      break;
    case ButtonRelease:
      if (start_time != 0 && event.xbutton.time - start_time < MENU_DRAG_TIME) {
	while_mask = ButtonPress;
	start_time = 0;
      }
      if (while_mask == ButtonRelease)
	End = 0;
      break;
    }
  }
#if 0
  do
  {
    FQueryPointer(dpy, Root, &Win1, &Win2, &x1, &y1, &x2, &y2, &modif);
    /* Determiner l'option courante / Current option */
    y2 = y2 - y;
    x2 = x2 - x;
    {
      oldy = y2;
      /* calcule de xobj->value / compute xobj->value */
      if ((x2 > 0) && (x2 < xobj->width) && (y2 > 0) && (y2 < hMenu))
	newvalue = y2 / hOpt+1;
      else
	newvalue = 0;
      if (newvalue != oldvalue)
      {
	UnselectMenu(xobj, WinPop, hOpt, oldvalue, xobj->width, asc, 0);
	SelectMenu(xobj, WinPop, hOpt, newvalue);
	oldvalue = newvalue;
      }
    }
    FD_ZERO(&in_fdset);
    FD_SET(x_fd, &in_fdset);
    select(32, SELECT_FD_SET_CAST &in_fdset, NULL, NULL, NULL);
  }
  while (!FCheckTypedEvent(dpy, while_mask, &event));
#endif
 XUngrabPointer(dpy, CurrentTime);
 XSync(dpy,0);

 XDestroyWindow(dpy, WinPop);
 if (newvalue != 0)
 {
   xobj->value = newvalue;
   SendMsg(xobj, SingleClic);
 }
}