Exemplo n.º 1
0
static void system_exec(const char *path, bool should_load_game)
{
   (void)should_load_game;

   RARCH_LOG("Attempt to load executable: [%s].\n", path);
#ifdef IS_SALAMANDER
   XLaunchNewImage(path, NULL);
#else
#if defined(_XBOX1)
   LAUNCH_DATA ptr;
   memset(&ptr, 0, sizeof(ptr));
   if (should_load_game)
   {
      snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", g_extern.fullpath);
      XLaunchNewImage(path, &ptr);
   }
   else
      XLaunchNewImage(path, NULL);
#elif defined(_XBOX360)
   char game_path[1024];
   if (should_load_game)
   {
      strlcpy(game_path, g_extern.fullpath, sizeof(game_path));
      XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE);
   }
   XLaunchNewImage(path, NULL);
#endif
#endif
}
Exemplo n.º 2
0
static void frontend_xdk_exec(const char *path, bool should_load_game)
{
#ifndef IS_SALAMANDER
   bool *verbose         = retro_main_verbosity();
   bool original_verbose = *verbose;
   *verbose              = true;
#endif
   (void)should_load_game;

#ifdef IS_SALAMANDER
   if (path[0] != '\0')
      XLaunchNewImage(path, NULL);
#else
#ifdef _XBOX
   char *fullpath = NULL;

   runloop_ctl(RUNLOOP_CTL_GET_CONTENT_PATH, &fullpath);

#if defined(_XBOX1)
   LAUNCH_DATA ptr;
   memset(&ptr, 0, sizeof(ptr));


   if (should_load_game && fullpath[0] != '\0')
      snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", fullpath);

   if (path[0] != '\0')
      XLaunchNewImage(path, ptr.Data[0] != '\0' ? &ptr : NULL);
#elif defined(_XBOX360)
   char game_path[1024] = {0};

   if (should_load_game && fullpath[0] != '\0')
   {
      strlcpy(game_path, fullpath, sizeof(game_path));
      XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE);
   }

   if (path[0] != '\0')
      XLaunchNewImage(path, NULL);
#endif
#endif
#endif
#ifndef IS_SALAMANDER
   *verbose = original_verbose;
#endif
}
Exemplo n.º 3
0
static void frontend_xdk_exec(const char *path, bool should_load_game)
{
#ifndef IS_SALAMANDER
   bool original_verbose       = verbosity_is_enabled();
#endif
#if defined(_XBOX1)
   LAUNCH_DATA ptr;
#elif defined(_XBOX360)
   char game_path[1024] = {0};
#endif
   (void)should_load_game;

#ifdef IS_SALAMANDER
   if (!string_is_empty(path))
      XLaunchNewImage(path, NULL);
#else
#if defined(_XBOX1)
   memset(&ptr, 0, sizeof(ptr));

   if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
      snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", path_get(RARCH_PATH_CONTENT));

   if (!string_is_empty(path))
      XLaunchNewImage(path, !string_is_empty((const char*)ptr.Data) ? &ptr : NULL);
#elif defined(_XBOX360)
   if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
   {
      strlcpy(game_path, path_get(RARCH_PATH_CONTENT), sizeof(game_path));
      XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE);
   }

   if (!string_is_empty(path))
      XLaunchNewImage(path, 0);
#endif
#endif
#ifndef IS_SALAMANDER
   if (original_verbose)
      verbosity_enable();
   else
      verbosity_disable();
#endif
}
Exemplo n.º 4
0
static void frontend_xdk_exec(const char *path, bool should_load_game)
{
#ifndef IS_SALAMANDER
   bool original_verbose = g_extern.verbose;
   g_extern.verbose = true;
#endif
   (void)should_load_game;

   RARCH_LOG("Attempt to load executable: [%s].\n", path);
#ifdef IS_SALAMANDER
   if (path[0] != '\0')
      XLaunchNewImage(path, NULL);
#else
#if defined(_XBOX1)
   LAUNCH_DATA ptr;
   memset(&ptr, 0, sizeof(ptr));
   if (should_load_game && g_extern.fullpath[0] != '\0')
      snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", g_extern.fullpath);

   if (path[0] != '\0')
      XLaunchNewImage(path, ptr.Data[0] != '\0' ? &ptr : NULL);
#elif defined(_XBOX360)
   char game_path[1024];
   if (should_load_game && g_extern.fullpath[0] != '\0')
   {
      strlcpy(game_path, g_extern.fullpath, sizeof(game_path));
      XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE);
   }

   if (path[0] != '\0')
      XLaunchNewImage(path, NULL);
#endif
#endif
#ifndef IS_SALAMANDER
   g_extern.verbose = original_verbose;
#endif
}