Exemplo n.º 1
0
static void _Mutex_Acquire_slow(
  Mutex_Control        *mutex,
  Thread_Control       *owner,
  Thread_Control       *executing,
  ISR_Level             level,
  Thread_queue_Context *queue_context
)
{
  _Thread_queue_Context_set_thread_state(
    queue_context,
    STATES_WAITING_FOR_SYS_LOCK_MUTEX
  );
  _Thread_queue_Context_set_do_nothing_enqueue_callout( queue_context );
  _Thread_queue_Context_set_deadlock_callout(
    queue_context,
    _Thread_queue_Deadlock_fatal
  );
  _Thread_queue_Context_set_ISR_level( queue_context, level );
  _Thread_queue_Enqueue(
    &mutex->Queue.Queue,
    MUTEX_TQ_OPERATIONS,
    executing,
    queue_context
  );
}
Exemplo n.º 2
0
Status_Control _CORE_mutex_Seize_slow(
  CORE_mutex_Control            *the_mutex,
  const Thread_queue_Operations *operations,
  Thread_Control                *executing,
  bool                           wait,
  Thread_queue_Context          *queue_context
)
{
  if ( wait ) {
    _Thread_queue_Context_set_thread_state(
      queue_context,
      STATES_WAITING_FOR_MUTEX
    );
    _Thread_queue_Context_set_do_nothing_enqueue_callout( queue_context );
    _Thread_queue_Context_set_deadlock_callout(
      queue_context,
      _Thread_queue_Deadlock_status
    );
    _Thread_queue_Enqueue(
      &the_mutex->Wait_queue.Queue,
      operations,
      executing,
      queue_context
    );
    return _Thread_Wait_get_status( executing );
  } else {
    _CORE_mutex_Release( the_mutex, queue_context );
    return STATUS_UNAVAILABLE;
  }
}
Exemplo n.º 3
0
void _Thread_Join(
  Thread_Control       *the_thread,
  States_Control        waiting_for_join,
  Thread_Control       *executing,
  Thread_queue_Context *queue_context
)
{
  _Assert( the_thread != executing );
  _Assert( _Thread_State_is_owner( the_thread ) );

#if defined(RTEMS_POSIX_API)
  executing->Wait.return_argument = NULL;
#endif

  _Thread_queue_Context_set_thread_state( queue_context, waiting_for_join );
  _Thread_queue_Enqueue(
    &the_thread->Join_queue.Queue,
    THREAD_JOIN_TQ_OPERATIONS,
    executing,
    queue_context
  );
}
Exemplo n.º 4
0
rtems_status_code rtems_region_get_segment(
  rtems_id           id,
  uintptr_t          size,
  rtems_option       option_set,
  rtems_interval     timeout,
  void              **segment
)
{
  rtems_status_code  status;
  Region_Control    *the_region;

  if ( segment == NULL ) {
    return RTEMS_INVALID_ADDRESS;
  }

  *segment = NULL;

  if ( size == 0 ) {
    return RTEMS_INVALID_SIZE;
  }

  the_region = _Region_Get_and_lock( id );

  if ( the_region == NULL ) {
    return RTEMS_INVALID_ID;
  }

  if ( size > the_region->maximum_segment_size ) {
    status = RTEMS_INVALID_SIZE;
  } else {
    void *the_segment;

    the_segment = _Region_Allocate_segment( the_region, size );

    if ( the_segment != NULL ) {
      *segment = the_segment;
      status = RTEMS_SUCCESSFUL;
    } else if ( _Options_Is_no_wait( option_set ) ) {
      status = RTEMS_UNSATISFIED;
    } else {
      Thread_queue_Context  queue_context;
      Thread_Control       *executing;

      _Thread_queue_Context_initialize( &queue_context );
      _Thread_queue_Acquire( &the_region->Wait_queue, &queue_context );

      executing  = _Thread_Executing;
      executing->Wait.count           = size;
      executing->Wait.return_argument = segment;

      /* FIXME: This is a home grown condition variable */
      _Thread_queue_Context_set_thread_state(
        &queue_context,
        STATES_WAITING_FOR_SEGMENT
      );
      _Thread_queue_Context_set_timeout_ticks( &queue_context, timeout );
      _Thread_queue_Context_set_enqueue_callout(
        &queue_context,
        _Region_Enqueue_callout
      );
      _Thread_queue_Enqueue(
        &the_region->Wait_queue.Queue,
        the_region->wait_operations,
        executing,
        &queue_context
      );
      return _Status_Get_after_wait( executing );
    }
  }

  _Region_Unlock( the_region );
  return status;
}
Exemplo n.º 5
0
Status_Control _CORE_message_queue_Submit(
  CORE_message_queue_Control       *the_message_queue,
  Thread_Control                   *executing,
  const void                       *buffer,
  size_t                            size,
  CORE_message_queue_Submit_types   submit_type,
  bool                              wait,
  Thread_queue_Context             *queue_context
)
{
  CORE_message_queue_Buffer_control *the_message;
  Thread_Control                    *the_thread;

  if ( size > the_message_queue->maximum_message_size ) {
    _CORE_message_queue_Release( the_message_queue, queue_context );
    return STATUS_MESSAGE_INVALID_SIZE;
  }

  /*
   *  Is there a thread currently waiting on this message queue?
   */

  the_thread = _CORE_message_queue_Dequeue_receiver(
    the_message_queue,
    buffer,
    size,
    submit_type,
    queue_context
  );
  if ( the_thread != NULL ) {
    return STATUS_SUCCESSFUL;
  }

  /*
   *  No one waiting on the message queue at this time, so attempt to
   *  queue the message up for a future receive.
   */
  the_message =
      _CORE_message_queue_Allocate_message_buffer( the_message_queue );
  if ( the_message ) {
    _CORE_message_queue_Insert_message(
      the_message_queue,
      the_message,
      buffer,
      size,
      submit_type
    );

#if defined(RTEMS_SCORE_COREMSG_ENABLE_NOTIFICATION)
    /*
     *  According to POSIX, does this happen before or after the message
     *  is actually enqueued.  It is logical to think afterwards, because
     *  the message is actually in the queue at this point.
     */
    if (
      the_message_queue->number_of_pending_messages == 1
        && the_message_queue->notify_handler != NULL
    ) {
      ( *the_message_queue->notify_handler )(
        the_message_queue,
        queue_context
      );
    } else {
      _CORE_message_queue_Release( the_message_queue, queue_context );
    }
#else
    _CORE_message_queue_Release( the_message_queue, queue_context );
#endif

    return STATUS_SUCCESSFUL;
  }

  #if !defined(RTEMS_SCORE_COREMSG_ENABLE_BLOCKING_SEND)
    _CORE_message_queue_Release( the_message_queue, queue_context );
    return STATUS_TOO_MANY;
  #else
    /*
     *  No message buffers were available so we may need to return an
     *  overflow error or block the sender until the message is placed
     *  on the queue.
     */
    if ( !wait ) {
      _CORE_message_queue_Release( the_message_queue, queue_context );
      return STATUS_TOO_MANY;
    }

    /*
     *  Do NOT block on a send if the caller is in an ISR.  It is
     *  deadly to block in an ISR.
     */
    if ( _ISR_Is_in_progress() ) {
      _CORE_message_queue_Release( the_message_queue, queue_context );
      return STATUS_MESSAGE_QUEUE_WAIT_IN_ISR;
    }

    /*
     *  WARNING!! executing should NOT be used prior to this point.
     *  Thus the unusual choice to open a new scope and declare
     *  it as a variable.  Doing this emphasizes how dangerous it
     *  would be to use this variable prior to here.
     */
    executing->Wait.return_argument_second.immutable_object = buffer;
    executing->Wait.option = (uint32_t) size;
    executing->Wait.count = submit_type;

    _Thread_queue_Context_set_thread_state(
      queue_context,
      STATES_WAITING_FOR_MESSAGE
    );
    _Thread_queue_Context_set_do_nothing_enqueue_callout( queue_context );
    _Thread_queue_Enqueue(
      &the_message_queue->Wait_queue.Queue,
      the_message_queue->operations,
      executing,
      queue_context
    );
    return _Thread_Wait_get_status( executing );
  #endif
}