void CFArraySetValueAtIndex(CFMutableArrayRef array, CFIndex idx, const void *value) {
    CF_OBJC_FUNCDISPATCHV(__kCFArrayTypeID, void, (NSMutableArray *)array, setObject:(id)value atIndex:(NSUInteger)idx);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CFAssert2(0 <= idx && idx <= __CFArrayGetCount(array), __kCFLogAssertion, "%s(): index (%d) out of bounds", __PRETTY_FUNCTION__, idx);
    CHECK_FOR_MUTATION(array);
    if (idx == __CFArrayGetCount(array)) {
	_CFArrayReplaceValues(array, CFRangeMake(idx, 0), &value, 1);
    } else {
	BEGIN_MUTATION(array);
	const void *old_value;
	const CFArrayCallBacks *cb = __CFArrayGetCallBacks(array);
	CFAllocatorRef allocator = __CFGetAllocator(array);
	struct __CFArrayBucket *bucket = __CFArrayGetBucketAtIndex(array, idx);
	if (NULL != cb->retain && !hasBeenFinalized(array)) {
	    value = (void *)INVOKE_CALLBACK2(cb->retain, allocator, value);
	}
	old_value = bucket->_item;
	__CFAssignWithWriteBarrier((void **)&bucket->_item, (void *)value); // GC: handles deque/CFStorage cases.
	if (NULL != cb->release && !hasBeenFinalized(array)) {
	    INVOKE_CALLBACK2(cb->release, allocator, old_value);
	}
	array->_mutations++;
        END_MUTATION(array);
    }
}
Exemplo n.º 2
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static void __CFArrayDeallocate(CFTypeRef cf) {
    CFArrayRef array = (CFArrayRef)cf;
    BEGIN_MUTATION(array);
#if DEPLOYMENT_TARGET_MACOSX
    // Under GC, keep contents alive when we know we can, either standard callbacks or NULL
    // if (__CFBitfieldGetValue(cf->info, 5, 4)) return; // bits only ever set under GC
    CFAllocatorRef allocator = __CFGetAllocator(array);
    if (CF_IS_COLLECTABLE_ALLOCATOR(allocator)) {
	// XXX_PCB keep array intact during finalization.
	const CFArrayCallBacks *cb = __CFArrayGetCallBacks(array);
	if (cb->retain == NULL && cb->release == NULL) {
	    END_MUTATION(array);
            return;
	}
        if (cb == &kCFTypeArrayCallBacks || cb->release == kCFTypeArrayCallBacks.release) {
            markFinalized(cf);
            for (CFIndex idx = 0; idx < __CFArrayGetCount(array); idx++) {
                const void *item = CFArrayGetValueAtIndex(array, 0 + idx);
    	        kCFTypeArrayCallBacks.release(kCFAllocatorSystemDefault, item);
            }
	    END_MUTATION(array);
            return;
        }
    }
#endif
    __CFArrayReleaseValues(array, CFRangeMake(0, __CFArrayGetCount(array)), true);
    END_MUTATION(array);
}
Exemplo n.º 3
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void CFArrayAppendValue(CFMutableArrayRef array, const void *value) {
    CF_OBJC_FUNCDISPATCH1(__kCFArrayTypeID, void, array, "addObject:", value);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CHECK_FOR_MUTATION(array);
    _CFArrayReplaceValues(array, CFRangeMake(__CFArrayGetCount(array), 0), &value, 1);
}
const void *CFArrayGetValueAtIndex(CFArrayRef array, CFIndex idx) {
    CF_OBJC_FUNCDISPATCHV(__kCFArrayTypeID, const void *, (NSArray *)array, objectAtIndex:idx);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert2(0 <= idx && idx < __CFArrayGetCount(array), __kCFLogAssertion, "%s(): index (%d) out of bounds", __PRETTY_FUNCTION__, idx);
    CHECK_FOR_MUTATION(array);
    return __CFArrayGetBucketAtIndex(array, idx)->_item;
}
Exemplo n.º 5
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static CFStringRef __CFArrayCopyDescription(CFTypeRef cf) {
    CFArrayRef array = (CFArrayRef)cf;
    CFMutableStringRef result;
    const CFArrayCallBacks *cb;
    CFAllocatorRef allocator;
    CFIndex idx, cnt;
    cnt = __CFArrayGetCount(array);
    allocator = CFGetAllocator(array);
    result = CFStringCreateMutable(allocator, 0);
    switch (__CFArrayGetType(array)) {
    case __kCFArrayImmutable:
	CFStringAppendFormat(result, NULL, CFSTR("<CFArray %p [%p]>{type = immutable, count = %lu, values = (%s"), cf, allocator, (unsigned long)cnt, cnt ? "\n" : "");
	break;
    case __kCFArrayDeque:
	CFStringAppendFormat(result, NULL, CFSTR("<CFArray %p [%p]>{type = mutable-small, count = %lu, values = (%s"), cf, allocator, (unsigned long)cnt, cnt ? "\n" : "");
	break;
    }
    cb = __CFArrayGetCallBacks(array);
    for (idx = 0; idx < cnt; idx++) {
	CFStringRef desc = NULL;
	const void *val = __CFArrayGetBucketAtIndex(array, idx)->_item;
	if (NULL != cb->copyDescription) {
	    desc = (CFStringRef)INVOKE_CALLBACK1(cb->copyDescription, val);
	}
	if (NULL != desc) {
	    CFStringAppendFormat(result, NULL, CFSTR("\t%lu : %@\n"), (unsigned long)idx, desc);
	    CFRelease(desc);
	} else {
	    CFStringAppendFormat(result, NULL, CFSTR("\t%lu : <%p>\n"), (unsigned long)idx, val);
	}
    }
    CFStringAppend(result, CFSTR(")}"));
    return result;
}
void CFArrayRemoveValueAtIndex(CFMutableArrayRef array, CFIndex idx) {
    CF_OBJC_FUNCDISPATCHV(__kCFArrayTypeID, void, (NSMutableArray *)array, removeObjectAtIndex:(NSUInteger)idx);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CFAssert2(0 <= idx && idx < __CFArrayGetCount(array), __kCFLogAssertion, "%s(): index (%d) out of bounds", __PRETTY_FUNCTION__, idx);
    CHECK_FOR_MUTATION(array);
    _CFArrayReplaceValues(array, CFRangeMake(idx, 1), NULL, 0);
}
Exemplo n.º 7
0
void CFArrayInsertValueAtIndex(CFMutableArrayRef array, CFIndex idx, const void *value) {
    CF_OBJC_FUNCDISPATCH2(__kCFArrayTypeID, void, array, "insertObject:atIndex:", value, idx);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CFAssert2(0 <= idx && idx <= __CFArrayGetCount(array), __kCFLogAssertion, "%s(): index (%d) out of bounds", __PRETTY_FUNCTION__, idx);
    CHECK_FOR_MUTATION(array);
    _CFArrayReplaceValues(array, CFRangeMake(idx, 0), &value, 1);
}
// NB: AddressBook on the Phone is a fragile flower, so this function cannot do anything
// that causes the values to be retained or released.
void CFArrayExchangeValuesAtIndices(CFMutableArrayRef array, CFIndex idx1, CFIndex idx2) {
    const void *tmp;
    struct __CFArrayBucket *bucket1, *bucket2;
    CF_OBJC_FUNCDISPATCHV(__kCFArrayTypeID, void, (NSMutableArray *)array, exchangeObjectAtIndex:(NSUInteger)idx1 withObjectAtIndex:(NSUInteger)idx2);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert2(0 <= idx1 && idx1 < __CFArrayGetCount(array), __kCFLogAssertion, "%s(): index #1 (%d) out of bounds", __PRETTY_FUNCTION__, idx1);
    CFAssert2(0 <= idx2 && idx2 < __CFArrayGetCount(array), __kCFLogAssertion, "%s(): index #2 (%d) out of bounds", __PRETTY_FUNCTION__, idx2);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CHECK_FOR_MUTATION(array);
    BEGIN_MUTATION(array);
    bucket1 = __CFArrayGetBucketAtIndex(array, idx1);
    bucket2 = __CFArrayGetBucketAtIndex(array, idx2);
    tmp = bucket1->_item;
    // XXX these aren't needed.
    __CFAssignWithWriteBarrier((void **)&bucket1->_item, (void *)bucket2->_item);
    __CFAssignWithWriteBarrier((void **)&bucket2->_item, (void *)tmp);
    array->_mutations++;
    END_MUTATION(array);
}
void CFArrayRemoveAllValues(CFMutableArrayRef array) {
    CF_OBJC_FUNCDISPATCHV(__kCFArrayTypeID, void, (NSMutableArray *)array, removeAllObjects);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CHECK_FOR_MUTATION(array);
    BEGIN_MUTATION(array);
    __CFArrayReleaseValues(array, CFRangeMake(0, __CFArrayGetCount(array)), true);
    __CFArraySetCount(array, 0);
    array->_mutations++;
    END_MUTATION(array);
}
Exemplo n.º 10
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static Boolean __CFArrayEqual(CFTypeRef cf1, CFTypeRef cf2) {
    CFArrayRef array1 = (CFArrayRef)cf1;
    CFArrayRef array2 = (CFArrayRef)cf2;
    const CFArrayCallBacks *cb1, *cb2;
    CFIndex idx, cnt;
    if (array1 == array2) return true;
    cnt = __CFArrayGetCount(array1);
    if (cnt != __CFArrayGetCount(array2)) return false;
    cb1 = __CFArrayGetCallBacks(array1);
    cb2 = __CFArrayGetCallBacks(array2);
    if (cb1->equal != cb2->equal) return false;
    if (0 == cnt) return true;	/* after function comparison! */
    for (idx = 0; idx < cnt; idx++) {
	const void *val1 = __CFArrayGetBucketAtIndex(array1, idx)->_item;
	const void *val2 = __CFArrayGetBucketAtIndex(array2, idx)->_item;
	if (val1 != val2) {
	    if (NULL == cb1->equal) return false;
	    if (!INVOKE_CALLBACK2(cb1->equal, val1, val2)) return false;
	}
    }
    return true;
}
Exemplo n.º 11
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static void __CFArrayReleaseValues(CFArrayRef array, CFRange range, bool releaseStorageIfPossible) {
    const CFArrayCallBacks *cb = __CFArrayGetCallBacks(array);
    CFAllocatorRef allocator;
    CFIndex idx;
    switch (__CFArrayGetType(array)) {
    case __kCFArrayImmutable:
	if (NULL != cb->release && 0 < range.length && !hasBeenFinalized(array)) {
            // if we've been finalized then we know that
            //   1) we're using the standard callback on GC memory
            //   2) the slots don't' need to be zeroed
	    struct __CFArrayBucket *buckets = __CFArrayGetBucketsPtr(array);
	    allocator = __CFGetAllocator(array);
	    for (idx = 0; idx < range.length; idx++) {
		INVOKE_CALLBACK2(cb->release, allocator, buckets[idx + range.location]._item);
		buckets[idx + range.location]._item = NULL; // GC:  break strong reference.
	    }
	}
	break;
    case __kCFArrayDeque: {
	struct __CFArrayDeque *deque = (struct __CFArrayDeque *)array->_store;
	if (0 < range.length && NULL != deque && !hasBeenFinalized(array)) {
	    struct __CFArrayBucket *buckets = __CFArrayGetBucketsPtr(array);
	    if (NULL != cb->release) {
		allocator = __CFGetAllocator(array);
		for (idx = 0; idx < range.length; idx++) {
		    INVOKE_CALLBACK2(cb->release, allocator, buckets[idx + range.location]._item);
		    buckets[idx + range.location]._item = NULL; // GC:  break strong reference.
		}
            } else {
		for (idx = 0; idx < range.length; idx++) {
		    buckets[idx + range.location]._item = NULL; // GC:  break strong reference.
		}
	    }
	}
	if (releaseStorageIfPossible && 0 == range.location && __CFArrayGetCount(array) == range.length) {
	    allocator = __CFGetAllocator(array);
	    if (NULL != deque) if (!CF_IS_COLLECTABLE_ALLOCATOR(allocator)) CFAllocatorDeallocate(allocator, deque);
	    __CFArraySetCount(array, 0);  // GC: _count == 0 ==> _store == NULL.
	    ((struct __CFArray *)array)->_store = NULL;
	}
	break;
    }
    }
}
// This function is for Foundation's benefit; no one else should use it.
void _CFArraySetCapacity(CFMutableArrayRef array, CFIndex cap) {
    if (CF_IS_OBJC(__kCFArrayTypeID, array)) return;
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CFAssert1(__CFArrayGetType(array) != __kCFArrayImmutable, __kCFLogAssertion, "%s(): array is immutable", __PRETTY_FUNCTION__);
    CFAssert3(__CFArrayGetCount(array) <= cap, __kCFLogAssertion, "%s(): desired capacity (%d) is less than count (%d)", __PRETTY_FUNCTION__, cap, __CFArrayGetCount(array));
    CHECK_FOR_MUTATION(array);
    BEGIN_MUTATION(array);
    // Currently, attempting to set the capacity of an array which is the CFStorage
    // variant, or set the capacity larger than __CF_MAX_BUCKETS_PER_DEQUE, has no
    // effect.  The primary purpose of this API is to help avoid a bunch of the
    // resizes at the small capacities 4, 8, 16, etc.
    if (__CFArrayGetType(array) == __kCFArrayDeque) {
	struct __CFArrayDeque *deque = (struct __CFArrayDeque *)array->_store;
	CFIndex capacity = __CFArrayDequeRoundUpCapacity(cap);
	CFIndex size = sizeof(struct __CFArrayDeque) + capacity * sizeof(struct __CFArrayBucket);
	CFAllocatorRef allocator = __CFGetAllocator(array);
        allocator = _CFConvertAllocatorToGCRefZeroEquivalent(allocator);
	Boolean collectableMemory = CF_IS_COLLECTABLE_ALLOCATOR(allocator);
	if (NULL == deque) {
	    deque = (struct __CFArrayDeque *)CFAllocatorAllocate(allocator, size, isStrongMemory(array) ? __kCFAllocatorGCScannedMemory : 0);
	    if (NULL == deque) __CFArrayHandleOutOfMemory(array, size);
	    if (__CFOASafe) __CFSetLastAllocationEventName(deque, "CFArray (store-deque)");
	    deque->_leftIdx = capacity / 2; 
	} else {
	    struct __CFArrayDeque *olddeque = deque;
	    CFIndex oldcap = deque->_capacity;
	    deque = (struct __CFArrayDeque *)CFAllocatorAllocate(allocator, size, isStrongMemory(array) ? __kCFAllocatorGCScannedMemory : 0);
	    if (NULL == deque) __CFArrayHandleOutOfMemory(array, size);
	    objc_memmove_collectable(deque, olddeque, sizeof(struct __CFArrayDeque) + oldcap * sizeof(struct __CFArrayBucket));
	    if (!collectableMemory) CFAllocatorDeallocate(allocator, olddeque);
	    if (__CFOASafe) __CFSetLastAllocationEventName(deque, "CFArray (store-deque)");
	}
	deque->_capacity = capacity;
	__CFAssignWithWriteBarrier((void **)&array->_store, (void *)deque);
    }
    END_MUTATION(array);
}
static void __CFArrayReleaseValues(CFArrayRef array, CFRange range, bool releaseStorageIfPossible) {
    const CFArrayCallBacks *cb = __CFArrayGetCallBacks(array);
    CFAllocatorRef allocator;
    CFIndex idx;
    switch (__CFArrayGetType(array)) {
    case __kCFArrayImmutable:
	if (NULL != cb->release && 0 < range.length) {
	    struct __CFArrayBucket *buckets = __CFArrayGetBucketsPtr(array);
	    allocator = __CFGetAllocator(array);
	    for (idx = 0; idx < range.length; idx++) {
		INVOKE_CALLBACK2(cb->release, allocator, buckets[idx + range.location]._item);
	    }
            memset(buckets + range.location, 0, sizeof(struct __CFArrayBucket) * range.length);
	}
	break;
    case __kCFArrayDeque: {
	struct __CFArrayDeque *deque = (struct __CFArrayDeque *)array->_store;
	if (0 < range.length && NULL != deque) {
	    struct __CFArrayBucket *buckets = __CFArrayGetBucketsPtr(array);
	    if (NULL != cb->release) {
		allocator = __CFGetAllocator(array);
		for (idx = 0; idx < range.length; idx++) {
		    INVOKE_CALLBACK2(cb->release, allocator, buckets[idx + range.location]._item);
		}
            }
            memset(buckets + range.location, 0, sizeof(struct __CFArrayBucket) * range.length);
	}
	if (releaseStorageIfPossible && 0 == range.location && __CFArrayGetCount(array) == range.length) {
	    allocator = __CFGetAllocator(array);
	    if (NULL != deque) CFAllocatorDeallocate(allocator, deque);
	    __CFArraySetCount(array, 0);
	    ((struct __CFArray *)array)->_store = NULL;
	}
	break;
    }
    }
}
Exemplo n.º 14
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static CFHashCode __CFArrayHash(CFTypeRef cf) {
    CFArrayRef array = (CFArrayRef)cf;
    return __CFArrayGetCount(array);
}
// This function does no ObjC dispatch or argument checking;
// It should only be called from places where that dispatch and check has already been done, or NSCFArray
void _CFArrayReplaceValues(CFMutableArrayRef array, CFRange range, const void **newValues, CFIndex newCount) {
    CHECK_FOR_MUTATION(array);
    BEGIN_MUTATION(array);
    const CFArrayCallBacks *cb;
    CFIndex idx, cnt, futureCnt;
    const void **newv, *buffer[256];
    cnt = __CFArrayGetCount(array);
    futureCnt = cnt - range.length + newCount;
    CFAssert1(newCount <= futureCnt, __kCFLogAssertion, "%s(): internal error 1", __PRETTY_FUNCTION__);
    cb = __CFArrayGetCallBacks(array);
    CFAllocatorRef allocator = __CFGetAllocator(array);

    /* Retain new values if needed, possibly allocating a temporary buffer for them */
    if (NULL != cb->retain && !hasBeenFinalized(array)) {
	newv = (newCount <= 256) ? (const void **)buffer : (const void **)CFAllocatorAllocate(kCFAllocatorSystemDefault, newCount * sizeof(void *), 0); // GC OK
	if (newv != buffer && __CFOASafe) __CFSetLastAllocationEventName(newv, "CFArray (temp)");
	for (idx = 0; idx < newCount; idx++) {
	    newv[idx] = (void *)INVOKE_CALLBACK2(cb->retain, allocator, (void *)newValues[idx]);
	}
    } else {
	newv = newValues;
    }
    array->_mutations++;

    /* Now, there are three regions of interest, each of which may be empty:
     *   A: the region from index 0 to one less than the range.location
     *   B: the region of the range
     *   C: the region from range.location + range.length to the end
     * Note that index 0 is not necessarily at the lowest-address edge
     * of the available storage. The values in region B need to get
     * released, and the values in regions A and C (depending) need
     * to get shifted if the number of new values is different from
     * the length of the range being replaced.
     */
    if (0 < range.length) {
	__CFArrayReleaseValues(array, range, false);
    }
    // region B elements are now "dead"
    if (0) {
    } else if (NULL == array->_store) {
	if (0) {
	} else if (0 <= futureCnt) {
	    struct __CFArrayDeque *deque;
	    CFIndex capacity = __CFArrayDequeRoundUpCapacity(futureCnt);
	    CFIndex size = sizeof(struct __CFArrayDeque) + capacity * sizeof(struct __CFArrayBucket);
	    deque = (struct __CFArrayDeque *)CFAllocatorAllocate(_CFConvertAllocatorToGCRefZeroEquivalent(allocator), size, isStrongMemory(array) ? __kCFAllocatorGCScannedMemory : 0);
	    if (__CFOASafe) __CFSetLastAllocationEventName(deque, "CFArray (store-deque)");
	    deque->_leftIdx = (capacity - newCount) / 2;
	    deque->_capacity = capacity;
	    __CFAssignWithWriteBarrier((void **)&array->_store, (void *)deque);
	}
    } else {		// Deque
	// reposition regions A and C for new region B elements in gap
	if (0) {
	} else if (range.length != newCount) {
	    __CFArrayRepositionDequeRegions(array, range, newCount);
	}
    }
    // copy in new region B elements
    if (0 < newCount) {
	if (0) {
	} else {	// Deque
	    struct __CFArrayDeque *deque = (struct __CFArrayDeque *)array->_store;
	    struct __CFArrayBucket *raw_buckets = (struct __CFArrayBucket *)((uint8_t *)deque + sizeof(struct __CFArrayDeque));
	    objc_memmove_collectable(raw_buckets + deque->_leftIdx + range.location, newv, newCount * sizeof(struct __CFArrayBucket));
	}
    }
    __CFArraySetCount(array, futureCnt);
    if (newv != buffer && newv != newValues) CFAllocatorDeallocate(kCFAllocatorSystemDefault, newv);
    END_MUTATION(array);
}
// may move deque storage, as it may need to grow deque
static void __CFArrayRepositionDequeRegions(CFMutableArrayRef array, CFRange range, CFIndex newCount) {
    // newCount elements are going to replace the range, and the result will fit in the deque
    struct __CFArrayDeque *deque = (struct __CFArrayDeque *)array->_store;
    struct __CFArrayBucket *buckets;
    CFIndex cnt, futureCnt, numNewElems;
    CFIndex L, A, B, C, R;

    buckets = (struct __CFArrayBucket *)((uint8_t *)deque + sizeof(struct __CFArrayDeque));
    cnt = __CFArrayGetCount(array);
    futureCnt = cnt - range.length + newCount;

    L = deque->_leftIdx;		// length of region to left of deque
    A = range.location;			// length of region in deque to left of replaced range
    B = range.length;			// length of replaced range
    C = cnt - B - A;			// length of region in deque to right of replaced range
    R = deque->_capacity - cnt - L;	// length of region to right of deque
    numNewElems = newCount - B;

    CFIndex wiggle = deque->_capacity >> 17;
    if (wiggle < 4) wiggle = 4;
    if (deque->_capacity < (uint32_t)futureCnt || (cnt < futureCnt && L + R < wiggle)) {
	// must be inserting or space is tight, reallocate and re-center everything
	CFIndex capacity = __CFArrayDequeRoundUpCapacity(futureCnt + wiggle);
	CFIndex size = sizeof(struct __CFArrayDeque) + capacity * sizeof(struct __CFArrayBucket);
	CFAllocatorRef allocator = __CFGetAllocator(array);
        allocator = _CFConvertAllocatorToGCRefZeroEquivalent(allocator);
        Boolean collectableMemory = CF_IS_COLLECTABLE_ALLOCATOR(allocator);
	struct __CFArrayDeque *newDeque = (struct __CFArrayDeque *)CFAllocatorAllocate(allocator, size, isStrongMemory(array) ? __kCFAllocatorGCScannedMemory : 0);
	if (__CFOASafe) __CFSetLastAllocationEventName(newDeque, "CFArray (store-deque)");
	struct __CFArrayBucket *newBuckets = (struct __CFArrayBucket *)((uint8_t *)newDeque + sizeof(struct __CFArrayDeque));
	CFIndex oldL = L;
	CFIndex newL = (capacity - futureCnt) / 2;
	CFIndex oldC0 = oldL + A + B;
	CFIndex newC0 = newL + A + newCount;
	newDeque->_leftIdx = newL;
	newDeque->_capacity = capacity;
	if (0 < A) objc_memmove_collectable(newBuckets + newL, buckets + oldL, A * sizeof(struct __CFArrayBucket));
	if (0 < C) objc_memmove_collectable(newBuckets + newC0, buckets + oldC0, C * sizeof(struct __CFArrayBucket));
	__CFAssignWithWriteBarrier((void **)&array->_store, (void *)newDeque);
        if (!collectableMemory && deque) CFAllocatorDeallocate(allocator, deque);
//printf("3:  array %p store is now %p (%lx)\n", array, array->_store, *(unsigned long *)(array->_store));
	return;
    }

    if ((numNewElems < 0 && C < A) || (numNewElems <= R && C < A)) {	// move C
	// deleting: C is smaller
	// inserting: C is smaller and R has room
	CFIndex oldC0 = L + A + B;
	CFIndex newC0 = L + A + newCount;
	if (0 < C) objc_memmove_collectable(buckets + newC0, buckets + oldC0, C * sizeof(struct __CFArrayBucket));
	// GrP GC: zero-out newly exposed space on the right, if any
	if (oldC0 > newC0) memset(buckets + newC0 + C, 0, (oldC0 - newC0) * sizeof(struct __CFArrayBucket));
    } else if ((numNewElems < 0) || (numNewElems <= L && A <= C)) {	// move A
	// deleting: A is smaller or equal (covers remaining delete cases)
	// inserting: A is smaller and L has room
	CFIndex oldL = L;
	CFIndex newL = L - numNewElems;
	deque->_leftIdx = newL;
	if (0 < A) objc_memmove_collectable(buckets + newL, buckets + oldL, A * sizeof(struct __CFArrayBucket));
	// GrP GC: zero-out newly exposed space on the left, if any
	if (newL > oldL) memset(buckets + oldL, 0, (newL - oldL) * sizeof(struct __CFArrayBucket));
    } else {
	// now, must be inserting, and either:
	//    A<=C, but L doesn't have room (R might have, but don't care)
	//    C<A, but R doesn't have room (L might have, but don't care)
	// re-center everything
	CFIndex oldL = L;
	CFIndex newL = (L + R - numNewElems) / 2;
	newL = newL - newL / 2;
	CFIndex oldC0 = oldL + A + B;
	CFIndex newC0 = newL + A + newCount;
	deque->_leftIdx = newL;
	if (newL < oldL) {
	    if (0 < A) objc_memmove_collectable(buckets + newL, buckets + oldL, A * sizeof(struct __CFArrayBucket));
	    if (0 < C) objc_memmove_collectable(buckets + newC0, buckets + oldC0, C * sizeof(struct __CFArrayBucket));
	    // GrP GC: zero-out newly exposed space on the right, if any
	    if (oldC0 > newC0) memset(buckets + newC0 + C, 0, (oldC0 - newC0) * sizeof(struct __CFArrayBucket));
	} else {
	    if (0 < C) objc_memmove_collectable(buckets + newC0, buckets + oldC0, C * sizeof(struct __CFArrayBucket));
	    if (0 < A) objc_memmove_collectable(buckets + newL, buckets + oldL, A * sizeof(struct __CFArrayBucket));
	    // GrP GC: zero-out newly exposed space on the left, if any
	    if (newL > oldL) memset(buckets + oldL, 0, (newL - oldL) * sizeof(struct __CFArrayBucket));
	}
    }
}
// This is for use by NSCFArray; it avoids ObjC dispatch, and checks for out of bounds
const void *_CFArrayCheckAndGetValueAtIndex(CFArrayRef array, CFIndex idx) {
    CHECK_FOR_MUTATION(array);
    if (0 <= idx && idx < __CFArrayGetCount(array)) return __CFArrayGetBucketAtIndex(array, idx)->_item;
    return (void *)(-1);
}
CFIndex CFArrayGetCount(CFArrayRef array) {
    CF_OBJC_FUNCDISPATCHV(__kCFArrayTypeID, CFIndex, (NSArray *)array, count);
    __CFGenericValidateType(array, __kCFArrayTypeID);
    CHECK_FOR_MUTATION(array);
    return __CFArrayGetCount(array);
}
static void __CFArrayDeallocate(CFTypeRef cf) {
    CFArrayRef array = (CFArrayRef)cf;
    BEGIN_MUTATION(array);
    __CFArrayReleaseValues(array, CFRangeMake(0, __CFArrayGetCount(array)), true);
    END_MUTATION(array);
}