Exemplo n.º 1
0
float _af_format_frame_size (const AudioFormat *fmt, bool stretch3to4)
{
	const CompressionUnit *unit = _af_compression_unit_from_id(fmt->compressionType);
	float squishFactor = unit->squishFactor;

	return _af_format_frame_size_uncompressed(fmt, stretch3to4) /
		squishFactor;
}
Exemplo n.º 2
0
float _af_format_frame_size (_AudioFormat *fmt, bool stretch3to4)
{
	int	compressionIndex;
	float	squishFactor;

	compressionIndex = _af_compression_index_from_id(fmt->compressionType);
	squishFactor = _af_compression[compressionIndex].squishFactor;

	return _af_format_frame_size_uncompressed(fmt, stretch3to4) /
		squishFactor;
}