void _cairo_gl_composite_emit_glyph (cairo_gl_context_t *ctx, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, GLfloat glyph_x1, GLfloat glyph_y1, GLfloat glyph_x2, GLfloat glyph_y2) { if (ctx->draw_mode != CAIRO_GL_VERTEX) { _cairo_gl_composite_flush (ctx); ctx->draw_mode = CAIRO_GL_VERTEX; } _cairo_gl_composite_prepare_buffer (ctx, 6, CAIRO_GL_PRIMITIVE_TYPE_TRIANGLES); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y1, glyph_x1, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y2, glyph_x2, glyph_y2); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2); }
static void _cairo_gl_composite_emit_glyph (cairo_gl_context_t *ctx, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, GLfloat glyph_x1, GLfloat glyph_y1, GLfloat glyph_x2, GLfloat glyph_y2) { _cairo_gl_composite_prepare_buffer (ctx, 6, CAIRO_GL_PRIMITIVE_TYPE_TRIANGLES); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y1, glyph_x1, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y2, glyph_x2, glyph_y2); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2); }
void _cairo_gl_composite_emit_glyph (cairo_gl_context_t *ctx, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, GLfloat glyph_x1, GLfloat glyph_y1, GLfloat glyph_x2, GLfloat glyph_y2) { _cairo_gl_composite_prepare_buffer (ctx, 6); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y1, glyph_x1, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1); _cairo_gl_composite_emit_glyph_vertex (ctx, x2, y2, glyph_x2, glyph_y2); _cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2); }