Exemplo n.º 1
0
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
{
    _GLFWmonitor* monitor = (_GLFWmonitor*) handle;

    if (xpos)
        *xpos = 0;
    if (ypos)
        *ypos = 0;

    _GLFW_REQUIRE_INIT();

    _glfwPlatformGetMonitorPos(monitor, xpos, ypos);
}
// Enter full screen mode
//
static GLboolean enterFullscreenMode(_GLFWwindow* window)
{
    GLFWvidmode mode;
    GLboolean status;
    int xpos, ypos;

    status = _glfwSetVideoMode(window->monitor, &window->videoMode);

    _glfwPlatformGetVideoMode(window->monitor, &mode);
    _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);

    SetWindowPos(window->win32.handle, HWND_TOPMOST,
                 xpos, ypos, mode.width, mode.height, SWP_NOCOPYBITS);

    return status;
}
Exemplo n.º 3
0
// Make the specified window and its video mode active on its monitor
//
static GLFWbool acquireMonitor(_GLFWwindow* window)
{
    GLFWvidmode mode;
    GLFWbool status;
    int xpos, ypos;

    status = _glfwSetVideoModeWin32(window->monitor, &window->videoMode);

    _glfwPlatformGetVideoMode(window->monitor, &mode);
    _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);

    SetWindowPos(window->win32.handle, HWND_TOPMOST,
                 xpos, ypos, mode.width, mode.height,
                 SWP_NOACTIVATE | SWP_NOCOPYBITS);

    _glfwInputMonitorWindowChange(window->monitor, window);
    return status;
}
// Creates the GLFW window and rendering context
//
static int createWindow(_GLFWwindow* window,
                        const _GLFWwndconfig* wndconfig,
                        const _GLFWctxconfig* ctxconfig,
                        const _GLFWfbconfig* fbconfig)
{
    int xpos, ypos, fullWidth, fullHeight;
    WCHAR* wideTitle;

    window->win32.dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
    window->win32.dwExStyle = WS_EX_APPWINDOW;

    if (window->monitor)
    {
        window->win32.dwStyle |= WS_POPUP;

        // NOTE: This window placement is temporary and approximate, as the
        //       correct position and size cannot be known until the monitor
        //       video mode has been set
        _glfwPlatformGetMonitorPos(wndconfig->monitor, &xpos, &ypos);
        fullWidth  = wndconfig->width;
        fullHeight = wndconfig->height;
    }
    else
    {
        if (wndconfig->decorated)
        {
            window->win32.dwStyle |= WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;

            if (wndconfig->resizable)
            {
                window->win32.dwStyle |= WS_MAXIMIZEBOX | WS_SIZEBOX;
                window->win32.dwExStyle |= WS_EX_WINDOWEDGE;
            }
        }
        else
            window->win32.dwStyle |= WS_POPUP;

        xpos = CW_USEDEFAULT;
        ypos = CW_USEDEFAULT;

        getFullWindowSize(window,
                          wndconfig->width, wndconfig->height,
                          &fullWidth, &fullHeight);
    }

    wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
    if (!wideTitle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR,
                        "Win32: Failed to convert window title to UTF-16");
        return GL_FALSE;
    }

    window->win32.handle = CreateWindowExW(window->win32.dwExStyle,
                                           _GLFW_WNDCLASSNAME,
                                           wideTitle,
                                           window->win32.dwStyle,
                                           xpos, ypos,
                                           fullWidth, fullHeight,
                                           NULL, // No parent window
                                           NULL, // No window menu
                                           GetModuleHandleW(NULL),
                                           window); // Pass object to WM_CREATE

    free(wideTitle);

    if (!window->win32.handle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
        return GL_FALSE;
    }

    if (_glfw_ChangeWindowMessageFilterEx)
    {
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_DROPFILES, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYDATA, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
    }

    if (wndconfig->floating && !wndconfig->monitor)
    {
        SetWindowPos(window->win32.handle,
                        HWND_TOPMOST,
                        0, 0, 0, 0,
                        SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
    }

    DragAcceptFiles(window->win32.handle, TRUE);

    if (!_glfwCreateContext(window, ctxconfig, fbconfig))
        return GL_FALSE;

    return GL_TRUE;
}
Exemplo n.º 5
0
// Create the X11 window (and its colormap)
//
static GLboolean createWindow(_GLFWwindow* window,
                              const _GLFWwndconfig* wndconfig)
{
    unsigned long wamask;
    XSetWindowAttributes wa;
    XVisualInfo* visual = _GLFW_X11_CONTEXT_VISUAL;

    // Every window needs a colormap
    // Create one based on the visual used by the current context
    // TODO: Decouple this from context creation

    window->x11.colormap = XCreateColormap(_glfw.x11.display,
                                           _glfw.x11.root,
                                           visual->visual,
                                           AllocNone);

    // Create the actual window
    {
        wamask = CWBorderPixel | CWColormap | CWEventMask;

        wa.colormap = window->x11.colormap;
        wa.border_pixel = 0;
        wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
                        PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
                        ExposureMask | FocusChangeMask | VisibilityChangeMask |
                        EnterWindowMask | LeaveWindowMask | PropertyChangeMask;

        if (wndconfig->monitor == NULL)
        {
            // HACK: This is a workaround for windows without a background pixel
            // not getting any decorations on certain older versions of Compiz
            // running on Intel hardware
            wa.background_pixel = BlackPixel(_glfw.x11.display,
                                             _glfw.x11.screen);
            wamask |= CWBackPixel;
        }

        window->x11.handle = XCreateWindow(_glfw.x11.display,
                                           _glfw.x11.root,
                                           0, 0,
                                           wndconfig->width, wndconfig->height,
                                           0,              // Border width
                                           visual->depth,  // Color depth
                                           InputOutput,
                                           visual->visual,
                                           wamask,
                                           &wa);

        if (!window->x11.handle)
        {
            // TODO: Handle all the various error codes here and translate them
            // to GLFW errors

            _glfwInputError(GLFW_PLATFORM_ERROR, "X11: Failed to create window");
            return GL_FALSE;
        }

        if (wndconfig->undecorated) {
            Atom motif_hints_atom = XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False);
            MotifWmHints motif_hints;
            motif_hints.flags = MWM_HINTS_DECORATIONS;
            motif_hints.decorations = 0;
            XChangeProperty(_glfw.x11.display, window->x11.handle,
                motif_hints_atom, motif_hints_atom, 32,
                PropModeReplace,
                (unsigned char *)&motif_hints, sizeof(MotifWmHints) / sizeof(long));
        }
    }

    if (window->monitor && !_glfw.x11.hasEWMH)
    {
        // This is the butcher's way of removing window decorations
        // Setting the override-redirect attribute on a window makes the window
        // manager ignore the window completely (ICCCM, section 4)
        // The good thing is that this makes undecorated fullscreen windows
        // easy to do; the bad thing is that we have to do everything manually
        // and some things (like iconify/restore) won't work at all, as those
        // are tasks usually performed by the window manager

        XSetWindowAttributes attributes;
        attributes.override_redirect = True;
        XChangeWindowAttributes(_glfw.x11.display,
                                window->x11.handle,
                                CWOverrideRedirect,
                                &attributes);

        window->x11.overrideRedirect = GL_TRUE;
    }

    // Declare the WM protocols supported by GLFW
    {
        int count = 0;
        Atom protocols[2];

        // The WM_DELETE_WINDOW ICCCM protocol
        // Basic window close notification protocol
        if (_glfw.x11.WM_DELETE_WINDOW != None)
            protocols[count++] = _glfw.x11.WM_DELETE_WINDOW;

        // The _NET_WM_PING EWMH protocol
        // Tells the WM to ping the GLFW window and flag the application as
        // unresponsive if the WM doesn't get a reply within a few seconds
        if (_glfw.x11.NET_WM_PING != None)
            protocols[count++] = _glfw.x11.NET_WM_PING;

        if (count > 0)
        {
            XSetWMProtocols(_glfw.x11.display, window->x11.handle,
                            protocols, count);
        }
    }

    // Set ICCCM WM_HINTS property
    {
        XWMHints* hints = XAllocWMHints();
        if (!hints)
        {
            _glfwInputError(GLFW_OUT_OF_MEMORY,
                            "X11: Failed to allocate WM hints");
            return GL_FALSE;
        }

        hints->flags = StateHint;
        hints->initial_state = NormalState;

        XSetWMHints(_glfw.x11.display, window->x11.handle, hints);
        XFree(hints);
    }

    // Set ICCCM WM_NORMAL_HINTS property (even if no parts are set)
    {
        XSizeHints* hints = XAllocSizeHints();
        hints->flags = 0;

        if (wndconfig->monitor)
        {
            hints->flags |= PPosition;
            _glfwPlatformGetMonitorPos(wndconfig->monitor, &hints->x, &hints->y);
        }

        if (!wndconfig->resizable)
        {
            hints->flags |= (PMinSize | PMaxSize);
            hints->min_width  = hints->max_width  = wndconfig->width;
            hints->min_height = hints->max_height = wndconfig->height;
        }

        XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
        XFree(hints);
    }

    if (_glfw.x11.xi2.available)
    {
        // Select for XInput2 events

        XIEventMask eventmask;
        unsigned char mask[] = { 0 };

        eventmask.deviceid = 2;
        eventmask.mask_len = sizeof(mask);
        eventmask.mask = mask;
        XISetMask(mask, XI_Motion);

        XISelectEvents(_glfw.x11.display, window->x11.handle, &eventmask, 1);
    }

    _glfwPlatformSetWindowTitle(window, wndconfig->title);

    XRRSelectInput(_glfw.x11.display, window->x11.handle,
                   RRScreenChangeNotifyMask);

    return GL_TRUE;
}
Exemplo n.º 6
0
// Creates the GLFW window and rendering context
//
static GLFWbool createWindow(_GLFWwindow* window,
                             const _GLFWwndconfig* wndconfig,
                             const _GLFWctxconfig* ctxconfig,
                             const _GLFWfbconfig* fbconfig)
{
    int xpos, ypos, fullWidth, fullHeight;
    WCHAR* wideTitle;

    if (wndconfig->monitor)
    {
        GLFWvidmode mode;

        // NOTE: This window placement is temporary and approximate, as the
        //       correct position and size cannot be known until the monitor
        //       video mode has been set
        _glfwPlatformGetMonitorPos(wndconfig->monitor, &xpos, &ypos);
        _glfwPlatformGetVideoMode(wndconfig->monitor, &mode);
        fullWidth  = mode.width;
        fullHeight = mode.height;
    }
    else
    {
        xpos = CW_USEDEFAULT;
        ypos = CW_USEDEFAULT;

        getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
                          wndconfig->width, wndconfig->height,
                          &fullWidth, &fullHeight);
    }

    wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
    if (!wideTitle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR,
                        "Win32: Failed to convert window title to UTF-16");
        return GLFW_FALSE;
    }

    window->win32.handle = CreateWindowExW(getWindowExStyle(window),
                                           _GLFW_WNDCLASSNAME,
                                           wideTitle,
                                           getWindowStyle(window),
                                           xpos, ypos,
                                           fullWidth, fullHeight,
                                           NULL, // No parent window
                                           NULL, // No window menu
                                           GetModuleHandleW(NULL),
                                           window); // Pass object to WM_CREATE

    free(wideTitle);

    if (!window->win32.handle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
        return GLFW_FALSE;
    }

    if (_glfw_ChangeWindowMessageFilterEx)
    {
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_DROPFILES, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYDATA, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
    }

    if (wndconfig->floating && !wndconfig->monitor)
    {
        SetWindowPos(window->win32.handle,
                     HWND_TOPMOST,
                     0, 0, 0, 0,
                     SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
    }

    DragAcceptFiles(window->win32.handle, TRUE);

    if (!_glfwCreateContext(window, ctxconfig, fbconfig))
        return GLFW_FALSE;

    window->win32.minwidth  = GLFW_DONT_CARE;
    window->win32.minheight = GLFW_DONT_CARE;
    window->win32.maxwidth  = GLFW_DONT_CARE;
    window->win32.maxheight = GLFW_DONT_CARE;
    window->win32.numer     = GLFW_DONT_CARE;
    window->win32.denom     = GLFW_DONT_CARE;

    return GLFW_TRUE;
}
Exemplo n.º 7
0
// Enter fullscreen mode
//
static void enterFullscreenMode(_GLFWwindow* window)
{
    if (_glfw.x11.saver.count == 0)
    {
        // Remember old screen saver settings
        XGetScreenSaver(_glfw.x11.display,
                        &_glfw.x11.saver.timeout,
                        &_glfw.x11.saver.interval,
                        &_glfw.x11.saver.blanking,
                        &_glfw.x11.saver.exposure);

        // Disable screen saver
        XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking,
                        DefaultExposures);
    }

    _glfw.x11.saver.count++;

    _glfwSetVideoMode(window->monitor, &window->videoMode);

    if (_glfw.x11.NET_WM_BYPASS_COMPOSITOR)
    {
        const unsigned long value = 1;

        XChangeProperty(_glfw.x11.display,  window->x11.handle,
                        _glfw.x11.NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32,
                        PropModeReplace, (unsigned char*) &value, 1);
    }

    if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN)
    {
        int x, y;
        _glfwPlatformGetMonitorPos(window->monitor, &x, &y);
        _glfwPlatformSetWindowPos(window, x, y);

        if (_glfw.x11.NET_ACTIVE_WINDOW)
        {
            // Ask the window manager to raise and focus the GLFW window
            // Only focused windows with the _NET_WM_STATE_FULLSCREEN state end
            // up on top of all other windows ("Stacking order" in EWMH spec)

            XEvent event;
            memset(&event, 0, sizeof(event));

            event.type = ClientMessage;
            event.xclient.window = window->x11.handle;
            event.xclient.format = 32; // Data is 32-bit longs
            event.xclient.message_type = _glfw.x11.NET_ACTIVE_WINDOW;
            event.xclient.data.l[0] = 1; // Sender is a normal application
            event.xclient.data.l[1] = 0; // We don't really know the timestamp

            XSendEvent(_glfw.x11.display,
                       _glfw.x11.root,
                       False,
                       SubstructureNotifyMask | SubstructureRedirectMask,
                       &event);
        }

        // Ask the window manager to make the GLFW window a fullscreen window
        // Fullscreen windows are undecorated and, when focused, are kept
        // on top of all other windows

        XEvent event;
        memset(&event, 0, sizeof(event));

        event.type = ClientMessage;
        event.xclient.window = window->x11.handle;
        event.xclient.format = 32; // Data is 32-bit longs
        event.xclient.message_type = _glfw.x11.NET_WM_STATE;
        event.xclient.data.l[0] = _NET_WM_STATE_ADD;
        event.xclient.data.l[1] = _glfw.x11.NET_WM_STATE_FULLSCREEN;
        event.xclient.data.l[2] = 0; // No secondary property
        event.xclient.data.l[3] = 1; // Sender is a normal application

        XSendEvent(_glfw.x11.display,
                   _glfw.x11.root,
                   False,
                   SubstructureNotifyMask | SubstructureRedirectMask,
                   &event);
    }
    else if (window->x11.overrideRedirect)
    {
        // In override-redirect mode we have divorced ourselves from the
        // window manager, so we need to do everything manually

        GLFWvidmode mode;
        _glfwPlatformGetVideoMode(window->monitor, &mode);

        XRaiseWindow(_glfw.x11.display, window->x11.handle);
        XSetInputFocus(_glfw.x11.display, window->x11.handle,
                       RevertToParent, CurrentTime);
        XMoveWindow(_glfw.x11.display, window->x11.handle, 0, 0);
        XResizeWindow(_glfw.x11.display, window->x11.handle,
                      mode.width, mode.height);
    }
}
Exemplo n.º 8
0
// Create the X11 window (and its colormap)
//
static GLboolean createWindow(_GLFWwindow* window,
                              const _GLFWwndconfig* wndconfig)
{
    unsigned long wamask;
    XSetWindowAttributes wa;
    XVisualInfo* visual = _GLFW_X11_CONTEXT_VISUAL;

    // Every window needs a colormap
    // Create one based on the visual used by the current context
    // TODO: Decouple this from context creation

    window->x11.colormap = XCreateColormap(_glfw.x11.display,
                                           _glfw.x11.root,
                                           visual->visual,
                                           AllocNone);

    // Create the actual window
    {
        wamask = CWBorderPixel | CWColormap | CWEventMask;

        wa.colormap = window->x11.colormap;
        wa.border_pixel = 0;
        wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
                        PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
                        ExposureMask | FocusChangeMask | VisibilityChangeMask |
                        EnterWindowMask | LeaveWindowMask | PropertyChangeMask;

        if (wndconfig->monitor == NULL)
        {
            // HACK: This is a workaround for windows without a background pixel
            //       not getting any decorations on certain older versions of
            //       Compiz running on Intel hardware
            wa.background_pixel = BlackPixel(_glfw.x11.display,
                                             _glfw.x11.screen);
            wamask |= CWBackPixel;
        }

        _glfwGrabXErrorHandler();

        window->x11.handle = XCreateWindow(_glfw.x11.display,
                                           _glfw.x11.root,
                                           0, 0,
                                           wndconfig->width, wndconfig->height,
                                           0,              // Border width
                                           visual->depth,  // Color depth
                                           InputOutput,
                                           visual->visual,
                                           wamask,
                                           &wa);

        _glfwReleaseXErrorHandler();

        if (!window->x11.handle)
        {
            _glfwInputXError(GLFW_PLATFORM_ERROR,
                             "X11: Failed to create window");
            return GL_FALSE;
        }

        if (!wndconfig->decorated)
        {
            MotifWmHints hints;
            hints.flags = MWM_HINTS_DECORATIONS;
            hints.decorations = 0;

            XChangeProperty(_glfw.x11.display, window->x11.handle,
                            _glfw.x11.MOTIF_WM_HINTS,
                            _glfw.x11.MOTIF_WM_HINTS, 32,
                            PropModeReplace,
                            (unsigned char*) &hints,
                            sizeof(MotifWmHints) / sizeof(long));
        }

        XSaveContext(_glfw.x11.display,
                     window->x11.handle,
                     _glfw.x11.context,
                     (XPointer) window);
    }

    if (window->monitor && !_glfw.x11.hasEWMH)
    {
        // This is the butcher's way of removing window decorations
        // Setting the override-redirect attribute on a window makes the window
        // manager ignore the window completely (ICCCM, section 4)
        // The good thing is that this makes undecorated fullscreen windows
        // easy to do; the bad thing is that we have to do everything manually
        // and some things (like iconify/restore) won't work at all, as those
        // are tasks usually performed by the window manager

        XSetWindowAttributes attributes;
        attributes.override_redirect = True;
        XChangeWindowAttributes(_glfw.x11.display,
                                window->x11.handle,
                                CWOverrideRedirect,
                                &attributes);

        window->x11.overrideRedirect = GL_TRUE;
    }

    // Declare the WM protocols supported by GLFW
    {
        int count = 0;
        Atom protocols[2];

        // The WM_DELETE_WINDOW ICCCM protocol
        // Basic window close notification protocol
        if (_glfw.x11.WM_DELETE_WINDOW)
            protocols[count++] = _glfw.x11.WM_DELETE_WINDOW;

        // The _NET_WM_PING EWMH protocol
        // Tells the WM to ping the GLFW window and flag the application as
        // unresponsive if the WM doesn't get a reply within a few seconds
        if (_glfw.x11.NET_WM_PING)
            protocols[count++] = _glfw.x11.NET_WM_PING;

        if (count > 0)
        {
            XSetWMProtocols(_glfw.x11.display, window->x11.handle,
                            protocols, count);
        }
    }

    if (_glfw.x11.NET_WM_PID)
    {
        const pid_t pid = getpid();

        XChangeProperty(_glfw.x11.display,  window->x11.handle,
                        _glfw.x11.NET_WM_PID, XA_CARDINAL, 32,
                        PropModeReplace,
                        (unsigned char*) &pid, 1);
    }

    // Set ICCCM WM_HINTS property
    {
        XWMHints* hints = XAllocWMHints();
        if (!hints)
        {
            _glfwInputError(GLFW_OUT_OF_MEMORY,
                            "X11: Failed to allocate WM hints");
            return GL_FALSE;
        }

        hints->flags = StateHint;
        hints->initial_state = NormalState;

        XSetWMHints(_glfw.x11.display, window->x11.handle, hints);
        XFree(hints);
    }

    // Set ICCCM WM_NORMAL_HINTS property (even if no parts are set)
    {
        XSizeHints* hints = XAllocSizeHints();
        hints->flags = 0;

        if (wndconfig->monitor)
        {
            hints->flags |= PPosition;
            _glfwPlatformGetMonitorPos(wndconfig->monitor, &hints->x, &hints->y);
        }
        else
        {
            // HACK: Explicitly setting PPosition to any value causes some WMs,
            //       notably Compiz and Metacity, to honor the position of
            //       unmapped windows set by XMoveWindow
            hints->flags |= PPosition;
            hints->x = hints->y = 0;
        }

        if (!wndconfig->resizable)
        {
            hints->flags |= (PMinSize | PMaxSize);
            hints->min_width  = hints->max_width  = wndconfig->width;
            hints->min_height = hints->max_height = wndconfig->height;
        }

        XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
        XFree(hints);
    }

    // Set ICCCM WM_CLASS property
    // HACK: Until a mechanism for specifying the application name is added, the
    //       initial window title is used as the window class name
    if (strlen(wndconfig->title))
    {
        XClassHint* hint = XAllocClassHint();
        hint->res_name = (char*) wndconfig->title;
        hint->res_class = (char*) wndconfig->title;

        XSetClassHint(_glfw.x11.display, window->x11.handle, hint);
        XFree(hint);
    }

    if (_glfw.x11.xi.available)
    {
        // Select for XInput2 events

        XIEventMask eventmask;
        unsigned char mask[] = { 0 };

        eventmask.deviceid = 2;
        eventmask.mask_len = sizeof(mask);
        eventmask.mask = mask;
        XISetMask(mask, XI_Motion);

        XISelectEvents(_glfw.x11.display, window->x11.handle, &eventmask, 1);
    }

    if (_glfw.x11.XdndAware)
    {
        // Announce support for Xdnd (drag and drop)
        const Atom version = 5;
        XChangeProperty(_glfw.x11.display, window->x11.handle,
                        _glfw.x11.XdndAware, XA_ATOM, 32,
                        PropModeReplace, (unsigned char*) &version, 1);
    }

    _glfwPlatformSetWindowTitle(window, wndconfig->title);

    XRRSelectInput(_glfw.x11.display, window->x11.handle,
                   RRScreenChangeNotifyMask);

    _glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos);
    _glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height);

    return GL_TRUE;
}
Exemplo n.º 9
0
// Creates the GLFW window
//
static int createNativeWindow(_GLFWwindow* window,
                              const _GLFWwndconfig* wndconfig)
{
    int xpos, ypos, fullWidth, fullHeight;
    WCHAR* wideTitle;
    DWORD style = getWindowStyle(window);
    DWORD exStyle = getWindowExStyle(window);

    if (window->monitor)
    {
        GLFWvidmode mode;

        // NOTE: This window placement is temporary and approximate, as the
        //       correct position and size cannot be known until the monitor
        //       video mode has been set
        _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
        _glfwPlatformGetVideoMode(window->monitor, &mode);
        fullWidth  = mode.width;
        fullHeight = mode.height;
    }
    else
    {
        xpos = CW_USEDEFAULT;
        ypos = CW_USEDEFAULT;

        if (wndconfig->maximized)
            style |= WS_MAXIMIZE;

        getFullWindowSize(style, exStyle,
                          wndconfig->width, wndconfig->height,
                          &fullWidth, &fullHeight);
    }

    wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
    if (!wideTitle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR,
                        "Win32: Failed to convert window title to UTF-16");
        return GLFW_FALSE;
    }

    window->win32.handle = CreateWindowExW(exStyle,
                                           _GLFW_WNDCLASSNAME,
                                           wideTitle,
                                           style,
                                           xpos, ypos,
                                           fullWidth, fullHeight,
                                           NULL, // No parent window
                                           NULL, // No window menu
                                           GetModuleHandleW(NULL),
                                           NULL);

    free(wideTitle);

    if (!window->win32.handle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
        return GLFW_FALSE;
    }

    SetPropW(window->win32.handle, L"GLFW", window);

    if (_glfw_ChangeWindowMessageFilterEx)
    {
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_DROPFILES, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYDATA, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
    }

    DragAcceptFiles(window->win32.handle, TRUE);

    return GLFW_TRUE;
}
Exemplo n.º 10
0
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
                                   _GLFWmonitor* monitor,
                                   int xpos, int ypos,
                                   int width, int height,
                                   int refreshRate)
{
    if (window->monitor == monitor)
    {
        if (monitor)
        {
            if (monitor->window == window)
                acquireMonitor(window);
        }
        else
        {
            RECT rect = { xpos, ypos, xpos + width, ypos + height };
            AdjustWindowRectEx(&rect, getWindowStyle(window),
                               FALSE, getWindowExStyle(window));
            SetWindowPos(window->win32.handle, HWND_TOP,
                         rect.left, rect.top,
                         rect.right - rect.left, rect.bottom - rect.top,
                         SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER);
        }

        return;
    }

    if (window->monitor)
        releaseMonitor(window);

    _glfwInputWindowMonitorChange(window, monitor);

    if (monitor)
    {
        GLFWvidmode mode;
        DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
        UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;

        if (window->decorated)
        {
            style &= ~WS_OVERLAPPEDWINDOW;
            style |= getWindowStyle(window);
            SetWindowLongW(window->win32.handle, GWL_STYLE, style);

            flags |= SWP_FRAMECHANGED;
        }

        _glfwPlatformGetVideoMode(monitor, &mode);
        _glfwPlatformGetMonitorPos(monitor, &xpos, &ypos);

        SetWindowPos(window->win32.handle, HWND_TOPMOST,
                     xpos, ypos, mode.width, mode.height,
                     flags);

        acquireMonitor(window);
    }
    else
    {
        HWND after;
        RECT rect = { xpos, ypos, xpos + width, ypos + height };
        DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
        UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS;

        if (window->decorated)
        {
            style &= ~WS_POPUP;
            style |= getWindowStyle(window);
            SetWindowLongW(window->win32.handle, GWL_STYLE, style);

            flags |= SWP_FRAMECHANGED;
        }

        if (window->floating)
            after = HWND_TOPMOST;
        else
            after = HWND_NOTOPMOST;

        AdjustWindowRectEx(&rect, getWindowStyle(window),
                           FALSE, getWindowExStyle(window));
        SetWindowPos(window->win32.handle, after,
                     rect.left, rect.top,
                     rect.right - rect.left, rect.bottom - rect.top,
                     flags);
    }
}