void MeshLibraryEditor::_import_scene_cbk(const String& p_str) {


	print_line("Impot Callback!");

	Ref<PackedScene> ps = ResourceLoader::load(p_str,"PackedScene");
	ERR_FAIL_COND(ps.is_null());
	Node *scene = ps->instance();

	_import_scene(scene,theme,option==MENU_OPTION_UPDATE_FROM_SCENE);

	memdelete(scene);
	theme->set_meta("_editor_source_scene",p_str);
	menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),false);

}
Exemplo n.º 2
0
void TileSetEditor::_menu_confirm() {

	switch (option) {

		case MENU_OPTION_MERGE_FROM_SCENE:
		case MENU_OPTION_CREATE_FROM_SCENE: {

			EditorNode *en = editor;
			Node *scene = en->get_edited_scene();
			if (!scene)
				break;

			_import_scene(scene, tileset, option == MENU_OPTION_MERGE_FROM_SCENE);

		} break;
	}
}
Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml,bool p_merge) {

	_import_scene(p_base_scene,ml,p_merge);
	return OK;
}
Exemplo n.º 4
0
Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) {

	_import_scene(p_base_scene, ml, p_merge);
	return OK;
}