int main(void) { EXPECTED_RECV_LEN = strlen(EXPECTED_HTTP_REQUEST); RESPONSE_LEN = strlen(RESPONSE); acceptLoop(); startWorkers(); socketCheck(); return 0; }
int main(int argc, char *argv[]) { if (argc != 4) { printf( "usage: %s #workers <port number> <fib-n>\n", argv[0] ); return -1; } PORT_NUM=atoi(argv[2]); FIB_NUM=atoi(argv[3]); int numWorkers = atoi(argv[1]); if (numWorkers >= MAX_NUM_WORKERS) { printf("error: number of workers must be less than %d\n", MAX_NUM_WORKERS); return -1; } num_clients = -1; num_requests = 0; //atexit(server_shutdown); acceptLoop(); return 0; }
int main(int argc, char *argv[]) { EXPECTED_RECV_LEN = strlen(EXPECTED_HTTP_REQUEST); RESPONSE_LEN = strlen(RESPONSE); printf("Length of requst: %d; response: %d\n", EXPECTED_RECV_LEN, RESPONSE_LEN); if (argc != 2) { printf( "usage: %s #workers\n", argv[0] ); return -1; } int numWorkers = atoi(argv[1]); if (numWorkers >= MAX_NUM_WORKERS) { printf("error: number of workers must be less than %d\n", MAX_NUM_WORKERS); return -1; } startWorkers(numWorkers); #if !(defined SHOW_PEAK_PERFORMANCE) startWakeupThread(); startSocketCheckThread(); #endif acceptLoop(numWorkers); return 0; }
int main(int argc, char *argv[]) { // check argument if (argc < 3) { // std::cout << "Usage: mc.exe [sync folder path] [refresh interval in ms] [server IP] [server port] [client listen port]" << std::endl; std::cout << "Usage: mc.exe [sync folder path] [config file path]" << std::endl; exit(EXIT_FAILURE); } // get argument std::string monitorPath(argv[1]); // int refreshInterval = atoi(argv[2]); // char *serverIP = "127.0.0.1"; // int serverPort = 4180; // int listenPort = 4181; // open config file std::string line; std::ifstream configFile(argv[2]); std::getline(configFile, line); std::istringstream iss(line); iss >> line; int refreshInterval = stoi(line); iss >> line; char serverIP[16]; strncpy(serverIP, line.c_str(), 16); iss >> line; int serverPort = stoi(line); iss >> line; int listenPort = stoi(line); configFile.close(); // constants const Protocol protocol = TCP; #ifdef WIN32 WSADATA wsa; initWinsock(&wsa); #endif /*|=======================================================|*/ /*| Connect to server and monitor |*/ /*|=======================================================|*/ struct sockaddr_in serverAddress; int serverSocket = getConnectSocket(serverIP, serverPort, protocol, &serverAddress); // file monitoring thread std::thread monitorThread(monitorFile, serverSocket, std::cref(monitorPath), refreshInterval, listenPort); /*|=======================================================|*/ /*| Listen to GET request from server |*/ /*|=======================================================|*/ struct sockaddr_in listenAddress; int listenSocket = getListenSocket(NULL, listenPort, protocol, &listenAddress); // accept loop acceptLoop(listenSocket, monitorPath, listenPort); #ifdef WIN32 WSACleanup(); #endif threadPrint("Client is KO ed...", ""); return 0; }