Exemplo n.º 1
0
/* Fetch a single random number between 0.0 and 1.0 */
double CRand::randomperc() {
	jrand++;
	if(jrand>=55) {
		jrand = 1;
		advance_random();
	}
	return((double)oldrand[jrand]);
}
Exemplo n.º 2
0
/* name changed from random() to avoid library conflicts on some machines*/
float randomperc()
{
	jrand++;
	if (jrand >= 55) {
		jrand = 1;
		advance_random();
	}
	return ((float) oldrand[jrand]);
}
Exemplo n.º 3
0
/* Get randomize off and running */
void CRand::warmup_random(double seed) {
	int ii;
	double new_random, prev_random;
	oldrand[54] = seed;
	new_random = 0.000000001;
	prev_random = seed;
	for(int j1 = 1; j1 <= 54; j1++) {
		ii = (21*j1)%54;
		oldrand[ii] = new_random;
		new_random = prev_random-new_random;
		if(new_random < 0.0)
			new_random += 1.0;
	
		prev_random = oldrand[ii];
	}
	advance_random ();
	advance_random ();
	advance_random ();
	jrand = 0;
}
Exemplo n.º 4
0
/* Get random off and running */
void warmup_random(float random_seed)
{
	int j1, ii;
	double new_random, prev_random;

	oldrand[54] = random_seed;
	new_random = 0.000000001;
	prev_random = random_seed;
	for (j1 = 1; j1 <= 54; j1++)
	{
		ii = (21 * j1) % 54;
		oldrand[ii] = new_random;
		new_random = prev_random - new_random;
		if (new_random < 0.0)
			new_random = new_random + 1.0;
		prev_random = oldrand[ii];
	}

	advance_random();
	advance_random();
	advance_random();
	jrand = 0;
}
Exemplo n.º 5
0
void warmup_random(float random_seed)
// Get random off and running */
{
   	int j1, ii;
   	double new_random, prev_random;

   	oldrand[54] = random_seed;
   	new_random = 0.000000001;
   	prev_random = random_seed;
   	for(j1 = 1 ; j1 <= 54; j1++) {
      	ii = (21*j1)%54;
      	oldrand[ii] = new_random;
/*
        printf("rand[%i]: %f\n", ii, oldrand[ii]);
*/
      	new_random = prev_random-new_random;
      	if(new_random<0.0) new_random = new_random + 1.0;
      	prev_random = oldrand[ii];
   	}//End for
   	advance_random();
   	advance_random();
   	advance_random();
   	jrand = 0;
}//End warmup_random
Exemplo n.º 6
0
float randomperc(void)
/* Fetch a single random number between 0.0 and 1.0 - Subtractive Method */
/* See Knuth, D. (1969), v. 2 for details */
/* name changed from random() to avoid library conflicts on some machines*/
{
   	jrand++;
   	if(jrand >= 55) {
      	jrand = 1;
      	advance_random();
   	}//End if
   	return((float) oldrand[jrand]);
/*
    return (float)((rand()%1000)/1000.0);
*/
}//End randomperc