Exemplo n.º 1
0
bool t3f_scan_files(const char * path, bool (*process_file)(const char * fn, bool isfolder, void * data), bool subdir, void * data)
{
	ALLEGRO_FS_ENTRY * dir;
	ALLEGRO_FS_ENTRY * fp;
	char cname[1024] = {0};

	/* ignore ./ and ../ path entries */
	strcpy(cname, path);
    if(strlen(cname) > 0)
    {
        if(cname[strlen(cname) - 1] == '/')
        {
            if(subdir)
            {
                if(cname[strlen(cname) - 2] == '.')
                {
                    return false;
                }
            }
            cname[strlen(cname) - 1] = 0;
        }
    }

//	printf("!Looking in %s\n", cname);
	dir = al_create_fs_entry(cname);
	if(!dir)
	{
		return false;
	}
	if(!al_open_directory(dir))
	{
		return false;
	}
//	printf("Looking in %s\n", cname);
	while(1)
	{
		fp = al_read_directory(dir);
		if(!fp)
		{
			break;
		}
//		name = al_path_to_string(al_get_entry_name(fp), '/');
		if(al_get_fs_entry_mode(fp) & ALLEGRO_FILEMODE_ISDIR)
		{
			if(process_file(al_get_fs_entry_name(fp), true, data))
			{
			}
			t3f_scan_files(al_get_fs_entry_name(fp), process_file, true, data);
		}
		else
		{
            if(process_file(al_get_fs_entry_name(fp), false, data))
			{
			}
		}
		al_destroy_fs_entry(fp);
	}
	al_destroy_fs_entry(dir);
    return true;
}
Exemplo n.º 2
0
bool ScreenPlay::scan_save_files()
{
    //reduntant finction?
    if(gms == nullptr)
        gms = new GameSave();

    savefiles.clear();

    std::string dum;
    int a = 0;
    ALLEGRO_FS_ENTRY* dir = al_create_fs_entry("saves/");

    if(al_open_directory(dir) == false)
    {
        al_make_directory("saves/");
    }

    if(al_open_directory(dir))
    {
        ALLEGRO_FS_ENTRY* file;
        while(file = al_read_directory(dir))
        {
            dum = al_get_fs_entry_name(file);
            if( al_get_fs_entry_mode(file) == ALLEGRO_FILEMODE_ISDIR || dum.substr(dum.size()-4,4) != ".sav")
            {
                continue;
            }
            gms->Load(dum);
            savefiles.push_back(dum);

            scba->AddText(5, a * 100 +10, gms->Get_player_name(), al_map_rgb(255,215,0), &n_font);
            scba->AddButton("resources/fonts/Calibri.ttf", 400, a * 100 + 60, 75, 30, "Load", al_map_rgb(0,0,139));
            scba->AddRectangle(1,a * 100 , 500, 100, 2, al_map_rgb(10,10,10));
            scba->AddText(10, a * 100 + 60, "Mission: " + std::to_string(gms->Get_mission_number()), al_map_rgb(255,255,250), &m_font);
            a++;
            gms->Save();
        }
        al_destroy_fs_entry(file);
    }
    al_destroy_fs_entry(dir);

    return true;
}
Exemplo n.º 3
0
static void print_entry(ALLEGRO_FS_ENTRY *entry)
{
   print_file(entry);

   if (al_get_fs_entry_mode(entry) & ALLEGRO_FILEMODE_ISDIR) {
      ALLEGRO_FS_ENTRY *next;

      al_open_directory(entry);
      while (1) {
         next = al_read_directory(entry);
         if (!next)
            break;

         print_entry(next);
         al_destroy_fs_entry(next);
      }
      al_close_directory(entry);
   }
}
Exemplo n.º 4
0
static void print_file(ALLEGRO_FS_ENTRY *entry)
{
   int mode = al_get_fs_entry_mode(entry);
   time_t now = time(NULL);
   time_t atime = al_get_fs_entry_atime(entry);
   time_t ctime = al_get_fs_entry_ctime(entry);
   time_t mtime = al_get_fs_entry_mtime(entry);
   off_t size = al_get_fs_entry_size(entry);
   const char *name = al_get_fs_entry_name(entry);

   log_printf("%-36s %s%s%s%s%s%s %8u %8u %8u %8u\n",
      name,
      mode & ALLEGRO_FILEMODE_READ ? "r" : ".",
      mode & ALLEGRO_FILEMODE_WRITE ? "w" : ".",
      mode & ALLEGRO_FILEMODE_EXECUTE ? "x" : ".",
      mode & ALLEGRO_FILEMODE_HIDDEN ? "h" : ".",
      mode & ALLEGRO_FILEMODE_ISFILE ? "f" : ".",
      mode & ALLEGRO_FILEMODE_ISDIR ? "d" : ".",
      (unsigned)(now - ctime),
      (unsigned)(now - mtime),
      (unsigned)(now - atime),
      (unsigned)size);
}
Exemplo n.º 5
0
ScreenPlay::ScreenPlay(Button *ext_b) : but(ext_b)
{
    n_font = al_load_font("resources/fonts/Asimov.otf",40,0);
    m_font = al_load_font("resources/fonts/Calibri.ttf",30,0);

    std::string bnames[SCREENPLAY_NMB] = {"Back", "New game", "OK"};

    int bpoz[SCREENPLAY_NMB][4] = {  {1300, global::dHeight -70, 120, 50},
                                     {(global::dWidth-120)/2, global::dHeight -70, 120, 50},
                                     {(global::dWidth-120)/2, (global::dHeight-50)/2 +45, 120, 50}  };

    for(int a = 0;a < SCREENPLAY_NMB;a++)
    {
        buttons.push_back(new Button("resources/fonts/Calibri.ttf", bpoz[a][0], bpoz[a][1], bpoz[a][0] + bpoz[a][2],bpoz[a][1] + bpoz[a][3], bnames[a], al_map_rgb(0,0,128)));
    }
    buttons[OK]->Active(false);
    buttons[OK]->Print_active(false);

    scba = new ScrollableArea(((float)global::dWidth - 500.0f)/2.0f ,100, 500 ,global::dHeight-200);
    scba->background_col = al_map_rgba(50,50,50,120);

    //graphic background trash
    zemak_bitmpa = al_load_bitmap("resources/graphics/zemiacik.png");
    if(zemak_bitmpa == nullptr)
    {
        error_message("Could not load image : resources/graphics/zemiacik.png");
    }

    std::mt19937 generator(std::chrono::system_clock::now().time_since_epoch().count());
    std::uniform_int_distribution<int> distribution(1,5);
    std::uniform_real_distribution<float> change(-10, 10);

    std::uniform_int_distribution<int> width(0,global::dWidth - ZEMIAK_SIZE);
    std::uniform_int_distribution<int> height(0,global::dHeight-ZEMIAK_SIZE);

    number_of_zemaky = distribution(generator);
    zemaky = new float[number_of_zemaky*4];

    for(int a = 0;a < number_of_zemaky*4;a+=4)
    {
        zemaky[a] = width(generator);
        zemaky[a+1] = height(generator);
        zemaky[a+2] = round(change(generator));
        zemaky[a+3] = round(change(generator));
    }
    //------------------------------------------


    //Saves loading
    gms = new GameSave();
    std::string dum;
    int a = 0;
    ALLEGRO_FS_ENTRY* dir = al_create_fs_entry("saves/");

    if(al_open_directory(dir) == false)
    {
        al_make_directory("saves/");
    }

    if(al_open_directory(dir))
    {
        ALLEGRO_FS_ENTRY* file;
        while(file = al_read_directory(dir))
        {
            dum = al_get_fs_entry_name(file);
            if( al_get_fs_entry_mode(file) == ALLEGRO_FILEMODE_ISDIR || dum.substr(dum.size()-4,4) != ".sav")
            {
                continue;
            }
            gms->Load(dum);
            savefiles.push_back(dum);

            scba->AddText(5, a * 100 +10, gms->Get_player_name(), al_map_rgb(255,215,0), &n_font);
            scba->AddButton("resources/fonts/Calibri.ttf", 400, a * 100 + 60, 75, 30, "Load", al_map_rgb(0,0,139));
            scba->AddRectangle(1,a * 100 , 500, 100, 2, al_map_rgb(10,10,10));
            scba->AddText(10, a * 100 + 60, "Mission: " + std::to_string(gms->Get_mission_number()), al_map_rgb(255,255,250), &m_font);
            a++;
            gms->Save();
        }
        al_destroy_fs_entry(file);
    }
    al_destroy_fs_entry(dir);
}
ALLEGRO_PATH *_al_unix_get_path(int id)
{
   switch (id) {
      case ALLEGRO_TEMP_PATH: {
         /* Check: TMP, TMPDIR, TEMP or TEMPDIR */
         char *envs[] = { "TMP", "TMPDIR", "TEMP", "TEMPDIR", NULL};
         uint32_t i = 0;
         for (; envs[i] != NULL; ++i) {
            char *tmp = getenv(envs[i]);
            if (tmp) {
               return al_create_path_for_directory(tmp);
            }
         }

         /* next try: /tmp /var/tmp /usr/tmp */
         char *paths[] = { "/tmp/", "/var/tmp/", "/usr/tmp/", NULL };
         for (i=0; paths[i] != NULL; ++i) {
            ALLEGRO_FS_ENTRY *fse = al_create_fs_entry(paths[i]);
            bool found = (al_get_fs_entry_mode(fse) & ALLEGRO_FILEMODE_ISDIR) != 0;
            al_destroy_fs_entry(fse);
            if (found) {
               return al_create_path_for_directory(paths[i]);
            }
         }

         /* Give up? */
         return NULL;
      } break;

      case ALLEGRO_RESOURCES_PATH: {
         ALLEGRO_PATH *exe = get_executable_name();
         exe = follow_symlinks(exe);
         al_set_path_filename(exe, NULL);
         return exe;

      } break;

      case ALLEGRO_USER_DATA_PATH:
      case ALLEGRO_USER_SETTINGS_PATH: {
         ALLEGRO_PATH *local_path = NULL;
         const char *org_name = al_get_org_name();
         const char *app_name = al_get_app_name();
         
         /* to avoid writing directly into the user's directory, require at least an app name */
         if (!app_name)
            return NULL;
         
         /* find the appropriate path from the xdg environment variables, if possible */
         if (id == ALLEGRO_USER_DATA_PATH) {
            const char *xdg_data_home = getenv("XDG_DATA_HOME");
            local_path = al_create_path_for_directory(xdg_data_home ? xdg_data_home : ".local/share");
         }
         else {
            const char *xdg_config_home = getenv("XDG_CONFIG_HOME");
            local_path = al_create_path_for_directory(xdg_config_home ? xdg_config_home : ".config");
         }
         
         if (!local_path) 
            return NULL;
         
         /* if the path is relative, prepend the user's home directory */
         if (al_path_cstr(local_path, '/')[0] != '/') {
            ALLEGRO_PATH *home_path = _unix_find_home();
            if (!home_path)
               return NULL;
            
            al_rebase_path(home_path, local_path);
            al_destroy_path(home_path);
         }

         /* only add org name if not blank */
         if (org_name && org_name[0]) {              
            al_append_path_component(local_path, al_get_org_name());
         }
         
         al_append_path_component(local_path, al_get_app_name());

        return local_path;
      } break;

      case ALLEGRO_USER_HOME_PATH:
         return _unix_find_home();
         
      case ALLEGRO_USER_DOCUMENTS_PATH: {
         ALLEGRO_PATH *local_path = _get_xdg_path("DOCUMENTS");
         return local_path ? local_path : _unix_find_home();
      } break;

      case ALLEGRO_EXENAME_PATH:
         return get_executable_name();
         break;

      default:
         return NULL;
   }

   return NULL;
}