Exemplo n.º 1
0
Arquivo: panning.c Projeto: 9heart/DT3
ALvoid aluInitPanning(ALCdevice *Device)
{
    ALfloat SpeakerAngle[MAXCHANNELS];
    enum Channel *Speaker2Chan;
    ALfloat Alpha, Theta;
    ALint pos;
    ALuint s;

    Speaker2Chan = Device->Speaker2Chan;
    switch(Device->FmtChans)
    {
        case DevFmtMono:
            Device->NumChan = 1;
            Speaker2Chan[0] = FRONT_CENTER;
            SpeakerAngle[0] = F_PI/180.0f * 0.0f;
            break;

        case DevFmtStereo:
            Device->NumChan = 2;
            Speaker2Chan[0] = FRONT_LEFT;
            Speaker2Chan[1] = FRONT_RIGHT;
            SpeakerAngle[0] = F_PI/180.0f * -90.0f;
            SpeakerAngle[1] = F_PI/180.0f *  90.0f;
            SetSpeakerArrangement("layout_STEREO", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtQuad:
            Device->NumChan = 4;
            Speaker2Chan[0] = BACK_LEFT;
            Speaker2Chan[1] = FRONT_LEFT;
            Speaker2Chan[2] = FRONT_RIGHT;
            Speaker2Chan[3] = BACK_RIGHT;
            SpeakerAngle[0] = F_PI/180.0f * -135.0f;
            SpeakerAngle[1] = F_PI/180.0f *  -45.0f;
            SpeakerAngle[2] = F_PI/180.0f *   45.0f;
            SpeakerAngle[3] = F_PI/180.0f *  135.0f;
            SetSpeakerArrangement("layout_QUAD", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtX51:
            Device->NumChan = 5;
            Speaker2Chan[0] = BACK_LEFT;
            Speaker2Chan[1] = FRONT_LEFT;
            Speaker2Chan[2] = FRONT_CENTER;
            Speaker2Chan[3] = FRONT_RIGHT;
            Speaker2Chan[4] = BACK_RIGHT;
            SpeakerAngle[0] = F_PI/180.0f * -110.0f;
            SpeakerAngle[1] = F_PI/180.0f *  -30.0f;
            SpeakerAngle[2] = F_PI/180.0f *    0.0f;
            SpeakerAngle[3] = F_PI/180.0f *   30.0f;
            SpeakerAngle[4] = F_PI/180.0f *  110.0f;
            SetSpeakerArrangement("layout_51CHN", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtX51Side:
            Device->NumChan = 5;
            Speaker2Chan[0] = SIDE_LEFT;
            Speaker2Chan[1] = FRONT_LEFT;
            Speaker2Chan[2] = FRONT_CENTER;
            Speaker2Chan[3] = FRONT_RIGHT;
            Speaker2Chan[4] = SIDE_RIGHT;
            SpeakerAngle[0] = F_PI/180.0f * -90.0f;
            SpeakerAngle[1] = F_PI/180.0f * -30.0f;
            SpeakerAngle[2] = F_PI/180.0f *   0.0f;
            SpeakerAngle[3] = F_PI/180.0f *  30.0f;
            SpeakerAngle[4] = F_PI/180.0f *  90.0f;
            SetSpeakerArrangement("layout_51SIDECHN", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtX61:
            Device->NumChan = 6;
            Speaker2Chan[0] = SIDE_LEFT;
            Speaker2Chan[1] = FRONT_LEFT;
            Speaker2Chan[2] = FRONT_CENTER;
            Speaker2Chan[3] = FRONT_RIGHT;
            Speaker2Chan[4] = SIDE_RIGHT;
            Speaker2Chan[5] = BACK_CENTER;
            SpeakerAngle[0] = F_PI/180.0f * -90.0f;
            SpeakerAngle[1] = F_PI/180.0f * -30.0f;
            SpeakerAngle[2] = F_PI/180.0f *   0.0f;
            SpeakerAngle[3] = F_PI/180.0f *  30.0f;
            SpeakerAngle[4] = F_PI/180.0f *  90.0f;
            SpeakerAngle[5] = F_PI/180.0f * 180.0f;
            SetSpeakerArrangement("layout_61CHN", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtX71:
            Device->NumChan = 7;
            Speaker2Chan[0] = BACK_LEFT;
            Speaker2Chan[1] = SIDE_LEFT;
            Speaker2Chan[2] = FRONT_LEFT;
            Speaker2Chan[3] = FRONT_CENTER;
            Speaker2Chan[4] = FRONT_RIGHT;
            Speaker2Chan[5] = SIDE_RIGHT;
            Speaker2Chan[6] = BACK_RIGHT;
            SpeakerAngle[0] = F_PI/180.0f * -150.0f;
            SpeakerAngle[1] = F_PI/180.0f *  -90.0f;
            SpeakerAngle[2] = F_PI/180.0f *  -30.0f;
            SpeakerAngle[3] = F_PI/180.0f *    0.0f;
            SpeakerAngle[4] = F_PI/180.0f *   30.0f;
            SpeakerAngle[5] = F_PI/180.0f *   90.0f;
            SpeakerAngle[6] = F_PI/180.0f *  150.0f;
            SetSpeakerArrangement("layout_71CHN", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;
    }

    for(pos = 0; pos < LUT_NUM; pos++)
    {
        ALfloat *PanningLUT = Device->PanningLUT[pos];

        /* clear all values */
        for(s = 0; s < MAXCHANNELS; s++)
            PanningLUT[s] = 0.0f;

        if(Device->NumChan == 1)
        {
            PanningLUT[Speaker2Chan[0]] = 1.0f;
            continue;
        }

        /* source angle */
        Theta = aluLUTpos2Angle(pos);

        /* set panning values */
        for(s = 0; s < Device->NumChan - 1; s++)
        {
            if(Theta >= SpeakerAngle[s] && Theta < SpeakerAngle[s+1])
            {
                /* source between speaker s and speaker s+1 */
                Alpha = (Theta-SpeakerAngle[s]) /
                        (SpeakerAngle[s+1]-SpeakerAngle[s]);
                PanningLUT[Speaker2Chan[s]]   = aluSqrt(1.0f-Alpha);
                PanningLUT[Speaker2Chan[s+1]] = aluSqrt(     Alpha);
                break;
            }
        }
        if(s == Device->NumChan - 1)
        {
            /* source between last and first speaker */
            if(Theta < SpeakerAngle[0])
                Theta += F_PI*2.0f;
            Alpha = (Theta-SpeakerAngle[s]) /
                    (F_PI*2.0f + SpeakerAngle[0]-SpeakerAngle[s]);
            PanningLUT[Speaker2Chan[s]] = aluSqrt(1.0f-Alpha);
            PanningLUT[Speaker2Chan[0]] = aluSqrt(     Alpha);
        }
    }
}
Exemplo n.º 2
0
ALvoid aluInitPanning(ALCdevice *Device)
{
    ALfloat SpeakerAngle[MAXCHANNELS];
    ALfloat (*Matrix)[MAXCHANNELS];
    Channel *Speaker2Chan;
    ALfloat Alpha, Theta;
    ALfloat *PanningLUT;
    ALint pos, offset;
    ALuint s, s2;

    for(s = 0;s < MAXCHANNELS;s++)
    {
        for(s2 = 0;s2 < MAXCHANNELS;s2++)
            Device->ChannelMatrix[s][s2] = ((s==s2) ? 1.0f : 0.0f);
    }

    Speaker2Chan = Device->Speaker2Chan;
    Matrix = Device->ChannelMatrix;
    switch(Device->FmtChans)
    {
        case DevFmtMono:
            Matrix[FRONT_LEFT][FRONT_CENTER]  = aluSqrt(0.5);
            Matrix[FRONT_RIGHT][FRONT_CENTER] = aluSqrt(0.5);
            Matrix[SIDE_LEFT][FRONT_CENTER]   = aluSqrt(0.5);
            Matrix[SIDE_RIGHT][FRONT_CENTER]  = aluSqrt(0.5);
            Matrix[BACK_LEFT][FRONT_CENTER]   = aluSqrt(0.5);
            Matrix[BACK_RIGHT][FRONT_CENTER]  = aluSqrt(0.5);
            Matrix[BACK_CENTER][FRONT_CENTER] = 1.0f;
            Device->NumChan = 1;
            Speaker2Chan[0] = FRONT_CENTER;
            SpeakerAngle[0] = 0.0f * M_PI/180.0f;
            break;

        case DevFmtStereo:
            Matrix[FRONT_CENTER][FRONT_LEFT]  = aluSqrt(0.5);
            Matrix[FRONT_CENTER][FRONT_RIGHT] = aluSqrt(0.5);
            Matrix[SIDE_LEFT][FRONT_LEFT]     = 1.0f;
            Matrix[SIDE_RIGHT][FRONT_RIGHT]   = 1.0f;
            Matrix[BACK_LEFT][FRONT_LEFT]     = 1.0f;
            Matrix[BACK_RIGHT][FRONT_RIGHT]   = 1.0f;
            Matrix[BACK_CENTER][FRONT_LEFT]   = aluSqrt(0.5);
            Matrix[BACK_CENTER][FRONT_RIGHT]  = aluSqrt(0.5);
            Device->NumChan = 2;
            Speaker2Chan[0] = FRONT_LEFT;
            Speaker2Chan[1] = FRONT_RIGHT;
            SpeakerAngle[0] = -90.0f * M_PI/180.0f;
            SpeakerAngle[1] =  90.0f * M_PI/180.0f;
            SetSpeakerArrangement("layout_STEREO", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtQuad:
            Matrix[FRONT_CENTER][FRONT_LEFT]  = aluSqrt(0.5);
            Matrix[FRONT_CENTER][FRONT_RIGHT] = aluSqrt(0.5);
            Matrix[SIDE_LEFT][FRONT_LEFT]     = aluSqrt(0.5);
            Matrix[SIDE_LEFT][BACK_LEFT]      = aluSqrt(0.5);
            Matrix[SIDE_RIGHT][FRONT_RIGHT]   = aluSqrt(0.5);
            Matrix[SIDE_RIGHT][BACK_RIGHT]    = aluSqrt(0.5);
            Matrix[BACK_CENTER][BACK_LEFT]    = aluSqrt(0.5);
            Matrix[BACK_CENTER][BACK_RIGHT]   = aluSqrt(0.5);
            Device->NumChan = 4;
            Speaker2Chan[0] = BACK_LEFT;
            Speaker2Chan[1] = FRONT_LEFT;
            Speaker2Chan[2] = FRONT_RIGHT;
            Speaker2Chan[3] = BACK_RIGHT;
            SpeakerAngle[0] = -135.0f * M_PI/180.0f;
            SpeakerAngle[1] =  -45.0f * M_PI/180.0f;
            SpeakerAngle[2] =   45.0f * M_PI/180.0f;
            SpeakerAngle[3] =  135.0f * M_PI/180.0f;
            SetSpeakerArrangement("layout_QUAD", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtX51:
            Matrix[SIDE_LEFT][FRONT_LEFT]   = aluSqrt(0.5);
            Matrix[SIDE_LEFT][BACK_LEFT]    = aluSqrt(0.5);
            Matrix[SIDE_RIGHT][FRONT_RIGHT] = aluSqrt(0.5);
            Matrix[SIDE_RIGHT][BACK_RIGHT]  = aluSqrt(0.5);
            Matrix[BACK_CENTER][BACK_LEFT]  = aluSqrt(0.5);
            Matrix[BACK_CENTER][BACK_RIGHT] = aluSqrt(0.5);
            Device->NumChan = 5;
            Speaker2Chan[0] = BACK_LEFT;
            Speaker2Chan[1] = FRONT_LEFT;
            Speaker2Chan[2] = FRONT_CENTER;
            Speaker2Chan[3] = FRONT_RIGHT;
            Speaker2Chan[4] = BACK_RIGHT;
            SpeakerAngle[0] = -110.0f * M_PI/180.0f;
            SpeakerAngle[1] =  -30.0f * M_PI/180.0f;
            SpeakerAngle[2] =    0.0f * M_PI/180.0f;
            SpeakerAngle[3] =   30.0f * M_PI/180.0f;
            SpeakerAngle[4] =  110.0f * M_PI/180.0f;
            SetSpeakerArrangement("layout_51CHN", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtX61:
            Matrix[BACK_LEFT][BACK_CENTER]  = aluSqrt(0.5);
            Matrix[BACK_LEFT][SIDE_LEFT]    = aluSqrt(0.5);
            Matrix[BACK_RIGHT][BACK_CENTER] = aluSqrt(0.5);
            Matrix[BACK_RIGHT][SIDE_RIGHT]  = aluSqrt(0.5);
            Device->NumChan = 6;
            Speaker2Chan[0] = SIDE_LEFT;
            Speaker2Chan[1] = FRONT_LEFT;
            Speaker2Chan[2] = FRONT_CENTER;
            Speaker2Chan[3] = FRONT_RIGHT;
            Speaker2Chan[4] = SIDE_RIGHT;
            Speaker2Chan[5] = BACK_CENTER;
            SpeakerAngle[0] = -90.0f * M_PI/180.0f;
            SpeakerAngle[1] = -30.0f * M_PI/180.0f;
            SpeakerAngle[2] =   0.0f * M_PI/180.0f;
            SpeakerAngle[3] =  30.0f * M_PI/180.0f;
            SpeakerAngle[4] =  90.0f * M_PI/180.0f;
            SpeakerAngle[5] = 180.0f * M_PI/180.0f;
            SetSpeakerArrangement("layout_61CHN", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;

        case DevFmtX71:
            Matrix[BACK_CENTER][BACK_LEFT]  = aluSqrt(0.5);
            Matrix[BACK_CENTER][BACK_RIGHT] = aluSqrt(0.5);
            Device->NumChan = 7;
            Speaker2Chan[0] = BACK_LEFT;
            Speaker2Chan[1] = SIDE_LEFT;
            Speaker2Chan[2] = FRONT_LEFT;
            Speaker2Chan[3] = FRONT_CENTER;
            Speaker2Chan[4] = FRONT_RIGHT;
            Speaker2Chan[5] = SIDE_RIGHT;
            Speaker2Chan[6] = BACK_RIGHT;
            SpeakerAngle[0] = -150.0f * M_PI/180.0f;
            SpeakerAngle[1] =  -90.0f * M_PI/180.0f;
            SpeakerAngle[2] =  -30.0f * M_PI/180.0f;
            SpeakerAngle[3] =    0.0f * M_PI/180.0f;
            SpeakerAngle[4] =   30.0f * M_PI/180.0f;
            SpeakerAngle[5] =   90.0f * M_PI/180.0f;
            SpeakerAngle[6] =  150.0f * M_PI/180.0f;
            SetSpeakerArrangement("layout_71CHN", SpeakerAngle, Speaker2Chan, Device->NumChan);
            break;
    }

    if(GetConfigValueBool(NULL, "scalemix", 0))
    {
        ALfloat maxout = 1.0f;
        for(s = 0;s < MAXCHANNELS;s++)
        {
            ALfloat out = 0.0f;
            for(s2 = 0;s2 < MAXCHANNELS;s2++)
                out += Device->ChannelMatrix[s2][s];
            maxout = __max(maxout, out);
        }

        maxout = 1.0f/maxout;
        for(s = 0;s < MAXCHANNELS;s++)
        {
            for(s2 = 0;s2 < MAXCHANNELS;s2++)
                Device->ChannelMatrix[s2][s] *= maxout;
        }
    }

    PanningLUT = Device->PanningLUT;
    for(pos = 0; pos < LUT_NUM; pos++)
    {
        /* clear all values */
        offset = MAXCHANNELS * pos;
        for(s = 0; s < MAXCHANNELS; s++)
            PanningLUT[offset+s] = 0.0f;

        if(Device->NumChan == 1)
        {
            PanningLUT[offset + Speaker2Chan[0]] = 1.0f;
            continue;
        }

        /* source angle */
        Theta = aluLUTpos2Angle(pos);

        /* set panning values */
        for(s = 0; s < Device->NumChan - 1; s++)
        {
            if(Theta >= SpeakerAngle[s] && Theta < SpeakerAngle[s+1])
            {
                /* source between speaker s and speaker s+1 */
                Alpha = M_PI_2 * (Theta-SpeakerAngle[s]) /
                                 (SpeakerAngle[s+1]-SpeakerAngle[s]);
                PanningLUT[offset + Speaker2Chan[s]]   = cos(Alpha);
                PanningLUT[offset + Speaker2Chan[s+1]] = sin(Alpha);
                break;
            }
        }
        if(s == Device->NumChan - 1)
        {
            /* source between last and first speaker */
            if(Theta < SpeakerAngle[0])
                Theta += 2.0f * M_PI;
            Alpha = M_PI_2 * (Theta-SpeakerAngle[s]) /
                             (2.0f * M_PI + SpeakerAngle[0]-SpeakerAngle[s]);
            PanningLUT[offset + Speaker2Chan[s]] = cos(Alpha);
            PanningLUT[offset + Speaker2Chan[0]] = sin(Alpha);
        }
    }
}