Exemplo n.º 1
0
static apr_status_t socket_bucket_read(apr_bucket *a, const char **str,
                                       apr_size_t *len, apr_read_type_e block)
{
    apr_socket_t *p = a->data;
    char *buf;
    apr_status_t rv;
    apr_interval_time_t timeout;

    if (block == APR_NONBLOCK_READ) {
        apr_socket_timeout_get(p, &timeout);
        apr_socket_timeout_set(p, 0);
    }

    *str = NULL;
    *len = APR_BUCKET_BUFF_SIZE;
    buf = apr_bucket_alloc(*len, a->list); /* XXX: check for failure? */

    rv = apr_socket_recv(p, buf, len);

    if (block == APR_NONBLOCK_READ) {
        apr_socket_timeout_set(p, timeout);
    }

    if (rv != APR_SUCCESS && rv != APR_EOF) {
        apr_bucket_free(buf);
        return rv;
    }
    /*
     * If there's more to read we have to keep the rest of the socket
     * for later. XXX: Note that more complicated bucket types that
     * refer to data not in memory and must therefore have a read()
     * function similar to this one should be wary of copying this
     * code because if they have a destroy function they probably
     * want to migrate the bucket's subordinate structure from the
     * old bucket to a raw new one and adjust it as appropriate,
     * rather than destroying the old one and creating a completely
     * new bucket.
     *
     * Even if there is nothing more to read, don't close the socket here
     * as we have to use it to send any response :)  We could shut it 
     * down for reading, but there is no benefit to doing so.
     */
    if (*len > 0) {
        apr_bucket_heap *h;
        /* Change the current bucket to refer to what we read */
        a = apr_bucket_heap_make(a, buf, *len, apr_bucket_free);
        h = a->data;
        h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */
        *str = buf;
        APR_BUCKET_INSERT_AFTER(a, apr_bucket_socket_create(p, a->list));
    }
    else {
        apr_bucket_free(buf);
        a = apr_bucket_immortal_make(a, "", 0);
        *str = a->data;
    }
    return APR_SUCCESS;
}
Exemplo n.º 2
0
apr_status_t winnt_insert_network_bucket(conn_rec *c,
                                         apr_bucket_brigade *bb,
                                         apr_socket_t *socket)
{
    apr_bucket *e;
    winnt_conn_ctx_t *context = ap_get_module_config(c->conn_config,
                                                     &mpm_winnt_module);
    if (context == NULL || (e = context->overlapped.Pointer) == NULL)
        return AP_DECLINED;

    /* seed the brigade with AcceptEx read heap bucket */
    APR_BRIGADE_INSERT_HEAD(bb, e);
    /* also seed the brigade with the client socket. */
    e = apr_bucket_socket_create(socket, c->bucket_alloc);
    APR_BRIGADE_INSERT_TAIL(bb, e);
    return APR_SUCCESS;
}
Exemplo n.º 3
0
/* Read the OCSP response from the socket 'sd', using temporary memory
 * BIO 'bio', and return the decoded OCSP response object, or NULL on
 * error. */
static OCSP_RESPONSE *read_response(apr_socket_t *sd, BIO *bio, conn_rec *c,
                                    apr_pool_t *p)
{
    apr_bucket_brigade *bb, *tmpbb;
    OCSP_RESPONSE *response;
    char *line;
    apr_size_t count;
    apr_int64_t code;

    /* Using brigades for response parsing is much simpler than using
     * apr_socket_* directly. */
    bb = apr_brigade_create(p, c->bucket_alloc);
    tmpbb = apr_brigade_create(p, c->bucket_alloc);
    APR_BRIGADE_INSERT_TAIL(bb, apr_bucket_socket_create(sd, c->bucket_alloc));

    line = get_line(tmpbb, bb, c, p);
    if (!line || strncmp(line, "HTTP/", 5)
        || (line = ap_strchr(line, ' ')) == NULL
        || (code = apr_atoi64(++line)) < 200 || code > 299) {
        ap_log_cerror(APLOG_MARK, APLOG_ERR, 0, c, APLOGNO(01980)
                      "bad response from OCSP server: %s",
                      line ? line : "(none)");
        return NULL;
    }

    /* Read till end of headers; don't have to even bother parsing the
     * Content-Length since the server is obliged to close the
     * connection after the response anyway for HTTP/1.0. */
    count = 0;
    while ((line = get_line(tmpbb, bb, c, p)) != NULL && line[0]
           && ++count < MAX_HEADERS) {
        ap_log_cerror(APLOG_MARK, APLOG_DEBUG, 0, c, APLOGNO(01981)
                      "OCSP response header: %s", line);
    }

    if (count == MAX_HEADERS) {
        ap_log_cerror(APLOG_MARK, APLOG_ERR, 0, c, APLOGNO(01982)
                      "could not read response headers from OCSP server, "
                      "exceeded maximum count (%u)", MAX_HEADERS);
        return NULL;
    }
    else if (!line) {
        ap_log_cerror(APLOG_MARK, APLOG_ERR, 0, c, APLOGNO(01983)
                      "could not read response header from OCSP server");
        return NULL;
    }

    /* Read the response body into the memory BIO. */
    count = 0;
    while (!APR_BRIGADE_EMPTY(bb)) {
        const char *data;
        apr_size_t len;
        apr_status_t rv;
        apr_bucket *e = APR_BRIGADE_FIRST(bb);

        rv = apr_bucket_read(e, &data, &len, APR_BLOCK_READ);
        if (rv == APR_EOF) {
            ap_log_cerror(APLOG_MARK, APLOG_DEBUG, 0, c, APLOGNO(01984)
                          "OCSP response: got EOF");
            break;
        }
        if (rv != APR_SUCCESS) {
            ap_log_cerror(APLOG_MARK, APLOG_ERR, rv, c, APLOGNO(01985)
                          "error reading response from OCSP server");
            return NULL;
        }
        if (len == 0) {
            /* Ignore zero-length buckets (possible side-effect of
             * line splitting). */
            apr_bucket_delete(e);
            continue;
        }
        count += len;
        if (count > MAX_CONTENT) {
            ap_log_cerror(APLOG_MARK, APLOG_ERR, rv, c, APLOGNO(01986)
                          "OCSP response size exceeds %u byte limit",
                          MAX_CONTENT);
            return NULL;
        }
        ap_log_cerror(APLOG_MARK, APLOG_DEBUG, 0, c, APLOGNO(01987)
                      "OCSP response: got %" APR_SIZE_T_FMT
                      " bytes, %" APR_SIZE_T_FMT " total", len, count);

        BIO_write(bio, data, (int)len);
        apr_bucket_delete(e);
    }

    apr_brigade_destroy(bb);
    apr_brigade_destroy(tmpbb);

    /* Finally decode the OCSP response from what's stored in the
     * bio. */
    response = d2i_OCSP_RESPONSE_bio(bio, NULL);
    if (response == NULL) {
        ap_log_cerror(APLOG_MARK, APLOG_ERR, 0, c, APLOGNO(01988)
                      "failed to decode OCSP response data");
        ssl_log_ssl_error(SSLLOG_MARK, APLOG_ERR, mySrvFromConn(c));
    }

    return response;
}
Exemplo n.º 4
0
int ap_core_input_filter(ap_filter_t *f, apr_bucket_brigade *b,
                         ap_input_mode_t mode, apr_read_type_e block,
                         apr_off_t readbytes)
{
    apr_bucket *e;
    apr_status_t rv;
    core_net_rec *net = f->ctx;
    core_ctx_t *ctx = net->in_ctx;
    const char *str;
    apr_size_t len;

    if (mode == AP_MODE_INIT) {
        /*
         * this mode is for filters that might need to 'initialize'
         * a connection before reading request data from a client.
         * NNTP over SSL for example needs to handshake before the
         * server sends the welcome message.
         * such filters would have changed the mode before this point
         * is reached.  however, protocol modules such as NNTP should
         * not need to know anything about SSL.  given the example, if
         * SSL is not in the filter chain, AP_MODE_INIT is a noop.
         */
        return APR_SUCCESS;
    }

    if (!ctx)
    {
        ctx = apr_pcalloc(f->c->pool, sizeof(*ctx));
        ctx->b = apr_brigade_create(f->c->pool, f->c->bucket_alloc);
        ctx->tmpbb = apr_brigade_create(ctx->b->p, ctx->b->bucket_alloc);
        /* seed the brigade with the client socket. */
        e = apr_bucket_socket_create(net->client_socket, f->c->bucket_alloc);
        APR_BRIGADE_INSERT_TAIL(ctx->b, e);
        net->in_ctx = ctx;
    }
    else if (APR_BRIGADE_EMPTY(ctx->b)) {
        return APR_EOF;
    }

    /* ### This is bad. */
    BRIGADE_NORMALIZE(ctx->b);

    /* check for empty brigade again *AFTER* BRIGADE_NORMALIZE()
     * If we have lost our socket bucket (see above), we are EOF.
     *
     * Ideally, this should be returning SUCCESS with EOS bucket, but
     * some higher-up APIs (spec. read_request_line via ap_rgetline)
     * want an error code. */
    if (APR_BRIGADE_EMPTY(ctx->b)) {
        return APR_EOF;
    }

    if (mode == AP_MODE_GETLINE) {
        /* we are reading a single LF line, e.g. the HTTP headers */
        rv = apr_brigade_split_line(b, ctx->b, block, HUGE_STRING_LEN);
        /* We should treat EAGAIN here the same as we do for EOF (brigade is
         * empty).  We do this by returning whatever we have read.  This may
         * or may not be bogus, but is consistent (for now) with EOF logic.
         */
        if (APR_STATUS_IS_EAGAIN(rv)) {
            rv = APR_SUCCESS;
        }
        return rv;
    }

    /* ### AP_MODE_PEEK is a horrific name for this mode because we also
     * eat any CRLFs that we see.  That's not the obvious intention of
     * this mode.  Determine whether anyone actually uses this or not. */
    if (mode == AP_MODE_EATCRLF) {
        apr_bucket *e;
        const char *c;

        /* The purpose of this loop is to ignore any CRLF (or LF) at the end
         * of a request.  Many browsers send extra lines at the end of POST
         * requests.  We use the PEEK method to determine if there is more
         * data on the socket, so that we know if we should delay sending the
         * end of one request until we have served the second request in a
         * pipelined situation.  We don't want to actually delay sending a
         * response if the server finds a CRLF (or LF), becuause that doesn't
         * mean that there is another request, just a blank line.
         */
        while (1) {
            if (APR_BRIGADE_EMPTY(ctx->b))
                return APR_EOF;

            e = APR_BRIGADE_FIRST(ctx->b);

            rv = apr_bucket_read(e, &str, &len, APR_NONBLOCK_READ);

            if (rv != APR_SUCCESS)
                return rv;

            c = str;
            while (c < str + len) {
                if (*c == APR_ASCII_LF)
                    c++;
                else if (*c == APR_ASCII_CR && *(c + 1) == APR_ASCII_LF)
                    c += 2;
                else
                    return APR_SUCCESS;
            }

            /* If we reach here, we were a bucket just full of CRLFs, so
             * just toss the bucket. */
            /* FIXME: Is this the right thing to do in the core? */
            apr_bucket_delete(e);
        }
        return APR_SUCCESS;
    }

    /* If mode is EXHAUSTIVE, we want to just read everything until the end
     * of the brigade, which in this case means the end of the socket.
     * To do this, we attach the brigade that has currently been setaside to
     * the brigade that was passed down, and send that brigade back.
     *
     * NOTE:  This is VERY dangerous to use, and should only be done with
     * extreme caution.  However, the Perchild MPM needs this feature
     * if it is ever going to work correctly again.  With this, the Perchild
     * MPM can easily request the socket and all data that has been read,
     * which means that it can pass it to the correct child process.
     */
    if (mode == AP_MODE_EXHAUSTIVE) {
        apr_bucket *e;

        /* Tack on any buckets that were set aside. */
        APR_BRIGADE_CONCAT(b, ctx->b);

        /* Since we've just added all potential buckets (which will most
         * likely simply be the socket bucket) we know this is the end,
         * so tack on an EOS too. */
        /* We have read until the brigade was empty, so we know that we
         * must be EOS. */
        e = apr_bucket_eos_create(f->c->bucket_alloc);
        APR_BRIGADE_INSERT_TAIL(b, e);
        return APR_SUCCESS;
    }

    /* read up to the amount they specified. */
    if (mode == AP_MODE_READBYTES || mode == AP_MODE_SPECULATIVE) {
        apr_bucket *e;

        AP_DEBUG_ASSERT(readbytes > 0);

        e = APR_BRIGADE_FIRST(ctx->b);
        rv = apr_bucket_read(e, &str, &len, block);

        if (APR_STATUS_IS_EAGAIN(rv)) {
            return APR_SUCCESS;
        }
        else if (rv != APR_SUCCESS) {
            return rv;
        }
        else if (block == APR_BLOCK_READ && len == 0) {
            /* We wanted to read some bytes in blocking mode.  We read
             * 0 bytes.  Hence, we now assume we are EOS.
             *
             * When we are in normal mode, return an EOS bucket to the
             * caller.
             * When we are in speculative mode, leave ctx->b empty, so
             * that the next call returns an EOS bucket.
             */
            apr_bucket_delete(e);

            if (mode == AP_MODE_READBYTES) {
                e = apr_bucket_eos_create(f->c->bucket_alloc);
                APR_BRIGADE_INSERT_TAIL(b, e);
            }
            return APR_SUCCESS;
        }

        /* We can only return at most what we read. */
        if (len < readbytes) {
            readbytes = len;
        }

        rv = apr_brigade_partition(ctx->b, readbytes, &e);
        if (rv != APR_SUCCESS) {
            return rv;
        }

        /* Must do move before CONCAT */
        brigade_move(ctx->b, ctx->tmpbb, e);

        if (mode == AP_MODE_READBYTES) {
            APR_BRIGADE_CONCAT(b, ctx->b);
        }
        else if (mode == AP_MODE_SPECULATIVE) {
            apr_bucket *copy_bucket;

            for (e = APR_BRIGADE_FIRST(ctx->b);
                    e != APR_BRIGADE_SENTINEL(ctx->b);
                    e = APR_BUCKET_NEXT(e))
            {
                rv = apr_bucket_copy(e, &copy_bucket);
                if (rv != APR_SUCCESS) {
                    return rv;
                }
                APR_BRIGADE_INSERT_TAIL(b, copy_bucket);
            }
        }

        /* Take what was originally there and place it back on ctx->b */
        APR_BRIGADE_CONCAT(ctx->b, ctx->tmpbb);
    }
    return APR_SUCCESS;
}