Exemplo n.º 1
0
int
doremarm(void)
{
	struct obj     *otmp;
	if (!uarm && !uarmh && !uarms && !uarmg) {
		pline("Not wearing any armor.");
		return (0);
	}
	otmp = (!uarmh && !uarms && !uarmg) ? uarm :
		(!uarms && !uarm && !uarmg) ? uarmh :
		(!uarmh && !uarm && !uarmg) ? uarms :
		(!uarmh && !uarm && !uarms) ? uarmg :
		getobj("[", "take off");
	if (!otmp)
		return (0);
	if (!(otmp->owornmask & (W_ARMOR - W_ARM2))) {
		pline("You can't take that off.");
		return (0);
	}
	if (otmp == uarmg && uwep && uwep->cursed) {	/* myers@uwmacc */
		pline("You seem not able to take off the gloves while holding your weapon.");
		return (0);
	}
	(void) armoroff(otmp);
	return (1);
}
Exemplo n.º 2
0
int
doremarm(void)
{
	struct obj *otmp;
	if(!uarm && !uarmh && !uarms && !uarmg) {
		pline("Not wearing any armor.");
		return(0);
	}
	otmp = (!uarmh && !uarms && !uarmg) ? uarm :
		(!uarms && !uarm && !uarmg) ? uarmh :
		(!uarmh && !uarm && !uarmg) ? uarms :
		(!uarmh && !uarm && !uarms) ? uarmg :
		getobj("[", "take off");
	if(!otmp) return(0);
	if(!(otmp->owornmask & (W_ARMOR - W_ARM2))) {
		pline("You can't take that off.");
		return(0);
	}
	armoroff(otmp);
	return(1);
}
Exemplo n.º 3
0
// returns 1 when something was stolen
// (or at least, when N should flee now)
// avoid stealing the object stealoid
int steal(struct monst *mtmp)
{
    struct obj *otmp;
    int tmp;
    int named = 0;

    if (!invent) {
	if (Blind)
	    pline("Somebody tries to rob you, but finds nothing to steal.");
	else
	    pline("%s tries to rob you, but she finds nothing to steal!", Monnam(mtmp));
	return 1;	       // let her flee
    }
    tmp = 0;
    for (otmp = invent; otmp; otmp = otmp->nobj)
	if (otmp != uarm2)
	    tmp += ((otmp->owornmask & (W_ARMOR | W_RING)) ? 5 : 1);
    tmp = rn2(tmp);
    for (otmp = invent; otmp; otmp = otmp->nobj)
	if (otmp != uarm2)
	    if ((tmp -= ((otmp->owornmask & (W_ARMOR | W_RING)) ? 5 : 1))
		< 0)
		break;
    if (!otmp) {
	impossible("Steal fails!");
	return 0;
    }
    if (otmp->o_id == stealoid)
	return 0;
    if ((otmp->owornmask & (W_ARMOR | W_RING))) {
	switch (otmp->olet) {
	    case RING_SYM:
		ringoff(otmp);
		break;
	    case ARMOR_SYM:
		if (multi < 0 || otmp == uarms) {
		    setworn((struct obj *) 0, otmp->owornmask & W_ARMOR);
		    break;
		}
		{
		    int curssv = otmp->cursed;
		    otmp->cursed = 0;
		    stop_occupation();
		    pline("%s seduces you and %s off your %s.", Amonnam(mtmp, Blind ? "gentle" : "beautiful"), otmp->cursed ? "helps you to take" : "you start taking", (otmp == uarmg) ? "gloves" : (otmp == uarmh) ? "helmet" : "armor");
		    named++;
		    (void) armoroff(otmp);
		    otmp->cursed = curssv;
		    if (multi < 0) {
			// multi = 0;
			// nomovemsg = 0;
			// afternmv = 0;
			stealoid = otmp->o_id;
			stealmid = mtmp->m_id;
			afternmv = stealarm;
			return 0;
		    }
		    break;
		}
	    default:
		impossible("Tried to steal a strange worn thing.");
	}
    } else if (otmp == uwep)
	setuwep((struct obj *) 0);
    if (otmp->olet == CHAIN_SYM) {
	impossible("How come you are carrying that chain?");
    }
    if (Punished && otmp == uball) {
	Punished = 0;
	freeobj(uchain);
	free((char *) uchain);
	uchain = (struct obj *) 0;
	uball->spe = 0;
	uball = (struct obj *) 0;	// superfluous
    }
    freeinv(otmp);
    pline("%s stole %s.", named ? "She" : Monnam(mtmp), doname(otmp));
    mpickobj(mtmp, otmp);
    return multi < 0 ? 0 : 1;
}