Exemplo n.º 1
0
bool bcg_pointInPie (const CBCGPRect& rect, double dblAngleStart, double dblAngleFinish, const CBCGPPoint& ptTestIn, double dblDoughnutPercent)
{
    if (!rect.PtInRect(ptTestIn))
    {
        return false;
    }

	CBCGPPoint ptTest = ptTestIn;
	CBCGPPoint ptCenter = rect.CenterPoint();
	double dblRadiusX = 0.5 * rect.Width();
	double dblRadiusY = 0.5 * rect.Height();

	if (dblRadiusX > dblRadiusY && dblRadiusX != 0.)
	{
		ptTest.Scale(CBCGPPoint(dblRadiusY / dblRadiusX, 1.0), ptCenter);
	}
	else if (dblRadiusY > dblRadiusX && dblRadiusY != 0.)
	{
		ptTest.Scale(CBCGPPoint(1.0, dblRadiusX / dblRadiusY, 1.0), ptCenter);
	}
	
	double dblAngle = bcg_normalize_rad(bcg_angle(ptCenter, ptTest));

	dblAngleStart = bcg_normalize_rad(dblAngleStart);
	dblAngleFinish = bcg_normalize_rad(dblAngleFinish);

	BOOL bIn = FALSE;
	const BOOL bIsFullEllipse = bcg_IsFullEllipse(bcg_rad2deg(dblAngleStart), bcg_rad2deg(dblAngleFinish), TRUE, 0.1f);

	if (bIsFullEllipse)
	{
		bIn = TRUE;
	}
	else
	{
		if (dblAngleStart > dblAngleFinish)
		{
			bIn = (dblAngle <= dblAngleFinish) || (dblAngleStart <= dblAngle);
		}
		else
		{
			bIn = (dblAngle >= dblAngleStart) && (dblAngle <= dblAngleFinish);
		}
	}

	if (bIn)
	{
		double angleCos = cos(dblAngle);
		double angleSin = sin(dblAngle);

		CBCGPPoint ptEdge(ptCenter.x + angleCos * .5 * rect.Width(), ptCenter.y + angleSin * .5 * rect.Height());
		double r = bcg_distance(ptEdge, ptCenter);
		double distToCenter = bcg_distance(ptTestIn, ptCenter);

		return (distToCenter <= r && distToCenter > r * dblDoughnutPercent);
	}

	return false;
}
//***************************************************************************************
int CBCGPRadialMenuObject::HitTestShape(const CBCGPPoint& pt)
{
	CBCGPRect rect = m_rect;
	if (rect.Width() < rect.Height())
	{
		rect.top += (rect.Height() - rect.Width()) / 2;
		rect.bottom = rect.top + rect.Width();
	}
	else if (rect.Height() < rect.Width())
	{
		rect.left += (rect.Width() - rect.Height()) / 2;
		rect.right = rect.left + rect.Height();
	}

	rect.DeflateRect(2., 2.);

	rect.right -= m_nShadowDepth;
	rect.bottom -= m_nShadowDepth;

	const double radius = rect.Width() / 2;
	const double radiusSmall = INTERNAL_PART * rect.Width() + 1.0;
	const CBCGPPoint center = rect.CenterPoint();

	double dblDistanceToCenter = bcg_distance(pt, center);

	if (dblDistanceToCenter > radius)
	{
		return -1;
	}
	
	const int nItems = (int)m_arItems.GetSize();
	if (dblDistanceToCenter <= radiusSmall)
	{
		return m_bHasCenterButton ? nItems - 1 : -1;
	}

	const int nCircleItems = m_bHasCenterButton ? nItems - 1 : nItems;
	if (nCircleItems == 0)
	{
		return -1;
	}

	double dblDeltaAngle = 360. / nCircleItems;
	double dblStartAngle = 90. - dblDeltaAngle / 2;
	double dblAngle = bcg_normalize_deg(bcg_rad2deg(acos((pt.x - center.x) / dblDistanceToCenter)));
	if (pt.y > center.y)
	{
		dblAngle = 360 - dblAngle;
	}

	int nHit = (int)((dblAngle - dblStartAngle) / dblDeltaAngle);
	if (dblAngle < dblStartAngle)
	{
		nHit = nCircleItems - 1 - (int)((dblStartAngle - dblAngle) / dblDeltaAngle);
	}

	return nHit;
}