void io_stream_t::init() { netaddr_t const &netaddr = bind_addr(); fd = socket(netaddr.sa->sa_family, SOCK_STREAM, 0); if(fd < 0) throw exception_sys_t(log::error, errno, "socket: %m"); try { bq_fd_setup(fd); fd_setup(fd); if(reuse_addr) { int i = 1; if(setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i)) < 0) throw exception_sys_t(log::error, errno, "setsockopt, SO_REUSEADDR, 1: %m"); } if(::bind(fd, netaddr.sa, netaddr.sa_len) < 0) throw exception_sys_t(log::error, errno, "bind: %m"); if(::listen(fd, listen_backlog) < 0) throw exception_sys_t(log::error, errno, "listen: %m"); } catch(...) { ::close(fd); fd = -1; throw; } stat.init(); proto.init(name); }
int udp_connect_input(struct io *io) { struct sockaddr_storage addr; int addrlen = sizeof(addr); int sock = -1; memset(&addr, 0, sizeof(addr)); ts_LOGf("Connecting input to %s port %s\n", io->hostname, io->service); if (bind_addr(io->hostname, io->service, SOCK_DGRAM, &addr, &addrlen, &sock) < 0) return -1; /* Set receive buffer size to ~2.0MB */ int bufsize = (2000000 / 1316) * 1316; setsockopt(sock, SOL_SOCKET, SO_RCVBUF, (void *)&bufsize, sizeof(bufsize)); if (is_multicast(&addr)) { if (join_multicast_group(sock, io->ttl, &addr) < 0) { close(sock); return -1; } } io->fd = sock; ts_LOGf("Input connected to fd:%d\n", io->fd); return 1; }
int main (int argc, const char *argv[]) { int fd; unsigned short port; port = TS_PORT; char *addr = TS_SERVER_ADDRESS; pid_t child_pid; //step 1: fd = get_sock_fd (); struct sockaddr_in my_addr; memset (&my_addr, 0, sizeof (my_addr)); //step 2: bind_addr (fd, addr, port, &my_addr); //step 3: server_listen (fd, BACKLOG); //step 4: int new_fd; struct sockaddr_in new_addr; memset (&new_addr, 0, sizeof (new_addr)); socklen_t new_addr_len = 1; signal(SIGCHLD, sig_chld); signal(SIGINT, sig_int); while (1) { if ((new_fd = accept (fd, (struct sockaddr *) &new_addr, &new_addr_len)) == -1) { if (errno == EINTR) { continue; }else { perror ("accept error"); close (fd); } } else { if ((child_pid = fork()) == 0) { close(fd); server_client (new_fd); exit(0); } close(new_fd); } } return 0; }
FakeServer::Ptr FakeServer::CreateFakeServer(ios_deque& io_services, boost::asio::io_service& accpet_service, const std::string addr, uint16 port){ // LOG(INFO) << addr << ":" << port; boost::asio::ip::tcp::endpoint bind_addr( boost::asio::ip::address().from_string(addr), port); return FakeServer::Ptr(new FakeServer(io_services, accpet_service, bind_addr)); }
int udp_connect_output(struct io *io) { struct sockaddr_storage addr; int addrlen = sizeof(addr); int sock = -1; memset(&addr, 0, sizeof(addr)); ts_LOGf("Connecting output to %s port %s ttl: %d\n", io->hostname, io->service, io->ttl); if (bind_addr(io->hostname, io->service, SOCK_DGRAM, &addr, &addrlen, &sock) < 0) return -1; /* Set send buffer size to ~2.0MB */ int bufsize = (2000000 / 1316) * 1316; setsockopt(sock, SOL_SOCKET, SO_SNDBUF, (void *)&bufsize, sizeof(bufsize)); if (is_multicast(&addr)) { if (join_multicast_group(sock, io->ttl, &addr) < 0) { close(sock); return -1; } else { if (addr.ss_family == AF_INET) { if (setsockopt(sock, IPPROTO_IP, IP_MULTICAST_IF, &io->intf, sizeof(io->intf)) < 0) { ts_LOGf("ERROR: setsockopt(IP_MUTICAST_IF %s): %s\n", inet_ntoa(io->intf), strerror(errno)); close(sock); return -1; } } if (addr.ss_family == AF_INET6 && io->v6_if_index > -1) { if (setsockopt(sock, IPPROTO_IPV6, IPV6_MULTICAST_IF, (void *)&io->v6_if_index, sizeof(io->v6_if_index)) < 0) { ts_LOGf("ERROR: setsockopt(IPV6_MUTICAST_IF %d): %s\n", io->v6_if_index, strerror(errno)); close(sock); return -1; } } } } if (addr.ss_family == AF_INET && io->tos > -1) { if (setsockopt(sock, IPPROTO_IP, IP_TOS, &io->tos, sizeof(io->tos)) < 0) { ts_LOGf("ERROR: setsockopt(IP_TOS 0x%02x): %s\n", io->tos, strerror(errno)); } } if (connect(sock, (struct sockaddr *)&addr, addrlen) < 0) { ts_LOGf("ERROR: udp_connect(): %s\n", strerror(errno)); close(sock); return -1; } io->fd = sock; ts_LOGf("Output connected to fd:%d\n", io->fd); return 1; }
/***************************************************************************** * Dedicated server *****************************************************************************/ static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args) { DSTACK("Dedicated server branch"); verbosestream << _("Using world path") << " [" << game_params.world_path << "]" << std::endl; verbosestream << _("Using gameid") << " [" << game_params.game_spec.id << "]" << std::endl; // Bind address std::string bind_str = g_settings->get("bind_address"); Address bind_addr(0, 0, 0, 0, game_params.socket_port); if (g_settings->getBool("ipv6_server")) { bind_addr.setAddress((IPv6AddressBytes*) NULL); } try { bind_addr.Resolve(bind_str.c_str()); } catch (ResolveError &e) { infostream << "Resolving bind address \"" << bind_str << "\" failed: " << e.what() << " -- Listening on all addresses." << std::endl; } if (bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) { errorstream << "Unable to listen on " << bind_addr.serializeString() << L" because IPv6 is disabled" << std::endl; return false; } // Database migration if (cmd_args.exists("migrate")) return migrate_database(game_params, cmd_args); try { // Create server Server server(game_params.world_path, game_params.game_spec, false, bind_addr.isIPv6()); server.start(bind_addr); // Run server bool &kill = *porting::signal_handler_killstatus(); dedicated_server_loop(server, kill); } catch (const ModError &e) { errorstream << "ModError: " << e.what() << std::endl; return false; } catch (const ServerError &e) { errorstream << "ServerError: " << e.what() << std::endl; return false; } return true; }
void TestSocket::testIPv4Socket() { Address address(0, 0, 0, 0, port); Address bind_addr(0, 0, 0, 0, port); /* * Try to use the bind_address for servers with no localhost address * For example: FreeBSD jails */ std::string bind_str = g_settings->get("bind_address"); try { bind_addr.Resolve(bind_str.c_str()); if (!bind_addr.isIPv6()) { address = bind_addr; } } catch (ResolveError &e) { } UDPSocket socket(false); socket.Bind(address); const char sendbuffer[] = "hello world!"; /* * If there is a bind address, use it. * It's useful in container environments */ if (address != Address(0, 0, 0, 0, port)) socket.Send(address, sendbuffer, sizeof(sendbuffer)); else socket.Send(Address(127, 0, 0, 1, port), sendbuffer, sizeof(sendbuffer)); sleep_ms(50); char rcvbuffer[256] = { 0 }; Address sender; for (;;) { if (socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer)) < 0) break; } //FIXME: This fails on some systems UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0); if (address != Address(0, 0, 0, 0, port)) { UASSERT(sender.getAddress().sin_addr.s_addr == address.getAddress().sin_addr.s_addr); } else { UASSERT(sender.getAddress().sin_addr.s_addr == Address(127, 0, 0, 1, 0).getAddress().sin_addr.s_addr); } }
void dotunneling(int clientsock) { int serversock; struct hostent *he; struct sockaddr_in remote_addr; int maxfd = 0; size_t sin_size; int new_fd; fd_set read_fds; if ((serversock = bind_addr(NULL, get_port_foo(), BACKLOG)) == -1) { perror("bind_addr"); return; } sin_size = sizeof(struct sockaddr_in); if ((new_fd = accept(serversock, (struct sockaddr *)&remote_addr, &sin_size)) == -1) { perror("accept"); return; } printf("commserver: got connection from %s\n", inet_ntoa(remote_addr.sin_addr)); FD_ZERO(&read_fds); FD_SET(serversock, &read_fds); FD_SET(clientsock, &read_fds); maxfd = serversock > clientsock ? serversock : clientsock; for (;;) { fd_set tmpread_fds = read_fds; /* Ugh */ if (select(maxfd+1, &tmpread_fds, NULL, NULL, NULL) == -1) { perror("select"); exit(1); } if (FD_ISSET(serversock, &tmpread_fds)) { // push data to client gotdata(serversock, clientsock); } if (FD_ISSET(clientsock, &tmpread_fds)) { // push data to server gotdata(clientsock, serversock); } } }
int main( int argc, char **argv ) { jdk_log_setup( JDK_LOG_DEST_FILE, "log.txt", 8 ); jdk_str<256> bind_addr("127.0.0.1:8000"); if( argc>1 ) { bind_addr.cpy(argv[1]); } int num_forks=10; if( argc>2 ) { num_forks=strtol( argv[2], 0, 10 ); } int max_child_requests=4; if( argc>3 ) { max_child_requests=strtol( argv[3], 0, 10 ); } int max_child_time=60; if( argc>4 ) { max_child_time=strtol( argv[4], 0, 10 ); } my_test_fork server_worker("Response!\r\n"); jdk_fork_server_simple_main( bind_addr, server_worker, num_forks, max_child_requests, max_child_time, true, //real_daemon "libjdk_testfork", ".", "." ); return 0; }
/***************************************************************************** * Dedicated server *****************************************************************************/ static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args) { DSTACK("Dedicated server branch"); verbosestream << _("Using world path") << " [" << game_params.world_path << "]" << std::endl; verbosestream << _("Using gameid") << " [" << game_params.game_spec.id << "]" << std::endl; // Bind address std::string bind_str = g_settings->get("bind_address"); Address bind_addr(0, 0, 0, 0, game_params.socket_port); if (g_settings->getBool("ipv6_server")) { bind_addr.setAddress(in6addr_any); } try { if (!bind_str.empty()) bind_addr.Resolve(bind_str.c_str()); } catch (ResolveError &e) { infostream << "Resolving bind address \"" << bind_str << "\" failed: " << e.what() << " -- Listening on all addresses." << std::endl; } if (bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) { errorstream << "Unable to listen on " << bind_addr.serializeString() << L" because IPv6 is disabled" << std::endl; return false; } // Database migration if (cmd_args.exists("migrate")) return migrate_database(game_params, cmd_args); if (cmd_args.exists("terminal")) { #if USE_CURSES bool name_ok = true; std::string admin_nick = g_settings->get("name"); name_ok = name_ok && !admin_nick.empty(); name_ok = name_ok && string_allowed(admin_nick, PLAYERNAME_ALLOWED_CHARS); if (!name_ok) { if (admin_nick.empty()) { errorstream << "No name given for admin. " << "Please check your minetest.conf that it " << "contains a 'name = ' to your main admin account." << std::endl; } else { errorstream << "Name for admin '" << admin_nick << "' is not valid. " << "Please check that it only contains allowed characters. " << "Valid characters are: " << PLAYERNAME_ALLOWED_CHARS_USER_EXPL << std::endl; } return false; } ChatInterface iface; bool &kill = *porting::signal_handler_killstatus(); try { // Create server Server server(game_params.world_path, game_params.game_spec, false, bind_addr.isIPv6(), &iface); g_term_console.setup(&iface, &kill, admin_nick); g_term_console.start(); server.start(bind_addr); // Run server dedicated_server_loop(server, kill); } catch (const ModError &e) { g_term_console.stopAndWaitforThread(); errorstream << "ModError: " << e.what() << std::endl; return false; } catch (const ServerError &e) { g_term_console.stopAndWaitforThread(); errorstream << "ServerError: " << e.what() << std::endl; return false; } // Tell the console to stop, and wait for it to finish, // only then leave context and free iface g_term_console.stop(); g_term_console.wait(); g_term_console.clearKillStatus(); } else { #else errorstream << "Cmd arg --terminal passed, but " << "compiled without ncurses. Ignoring." << std::endl; } { #endif try { // Create server Server server(game_params.world_path, game_params.game_spec, false, bind_addr.isIPv6()); server.start(bind_addr); int autoexit_ = 0; cmd_args.getS32NoEx("autoexit", autoexit_); server.m_autoexit = autoexit_; // Run server bool &kill = *porting::signal_handler_killstatus(); dedicated_server_loop(server, kill); } catch (const ModError &e) { errorstream << "ModError: " << e.what() << std::endl; return false; } catch (const ServerError &e) { errorstream << "ServerError: " << e.what() << std::endl; return false; } } return true; }
/// Launch the auth server extern int main(int argc, char** argv) { // Command line parsing to get the configuration file name char const* configFile = _TRINITY_REALM_CONFIG; int count = 1; while (count < argc) { if (strcmp(argv[count], "-c") == 0) { if (++count >= argc) { printf("Runtime-Error: -c option requires an input argument\n"); usage(argv[0]); return 1; } else configFile = argv[count]; } ++count; } if (!sConfigMgr->LoadInitial(configFile)) { printf("Invalid or missing configuration file : %s\n", configFile); printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n"); return 1; } sLog->outString("%s (authserver)", _FULLVERSION); sLog->outString("<Ctrl-C> to stop.\n"); sLog->outString(" ░ ░"); sLog->outString(" ▄▓▄ ░ ░░░▄▄▄▄▄▄▄▄▄▄░░░░ ░"); sLog->outString(" ▀ ░ ░ ▄▄▄██▓▓▓▓▓▓▓███▓▓▓▓▓▓▓▓▄▄▄ ░ ░"); sLog->outString(" ▄▄▄██████▓▓▓▓▓▓▓▓▓▓▓█▓▓▓▓▓▓▓▓▓▓██████▄▄▄"); sLog->outString(" ▄███▀▀ ▄██▓▓▓▓█████▓▓▓▓▓▓█████▓▓▓▓▓█▄ ▀▀███▄░"); sLog->outString(" ▓█▓ ░ ▀████████████▓▓████████████▀ ░ ░▓█▓░"); sLog->outString(" ▓██▌ ░░ ▒ ▀▀▀██████▓▓▓███████▀▀▀ ▒ ░ ▐██▓░"); sLog->outString(" ▐██▄░░░ ▓▓ ▀▀███▓████▀▀ ▓▓ ░░▄██▌"); sLog->outString(" ░▀██▌ ░░ ▀██▄ ░░ ▄▒█▄ ▄██▀ ░░░▐██▀░"); sLog->outString(" ▄▒▒▒▄▀█▄▄ ░░░░ ░░▄▄▄▓▓▓█▓▓▓▄▄▄▄░░ ░░░ ▄▄▓▀▄▒▒▄▄"); sLog->outString(" ▐▓▓▓▓▓███████▄▄▄▄█▒▓▓▓▓▓███████▓▓▓▓▒▒▒▒▄▄▄▄███████▓▓▓▓▓▌"); sLog->outString(" ░▓█▓▓█████████████████████▀▀ ▀▀▀█████▓▓▓▓▓████████████▓▓▓ ░"); sLog->outString(" ▐█▓▓▓█████▓▓▓█████▓███▀░ ▄▓▄ ░▀████▓██████████████▓▓▌"); sLog->outString(" ▀▀█▒▒▓▓▓▓▀▀░ ▀▀▀██▓█▌░ ░▓█▓██▄ ░▐██▓▓█▀▀▀ ▀▀██▓▓▓▒▒▀▀"); sLog->outString(" ▀ ░░ ▄ ▒█▓▓▓█▄ ▐██▓██▌░▄███▓▓█▒ ▄ ▄ ▀ ░"); sLog->outString(" ▄ ▄ ▄ ▄▄▄▄▄▄▀█▄ ░▓█▓▓▓████▄█▓▓▓█▄██████▓▓█▓░ ▄█▀█▄▄▄▄▄ ▄ ▄ ▄"); sLog->outString(" ▄ ▄ ▄ ▄▄▄▄▄▄▀▄▄ ▀█▓▓▓████████▓██████████▓▓█▀ ▄▄▀▄▄▄▄▄▄ ▄ ▄ ▄"); sLog->outString(" █▀█ ▒▄ ▄▀▀▀▀▀████▓▓████▀▀▀▀▀▄ ▄▒ █▀█"); sLog->outString(" ▓ ▓ ░▓█▓▐██▀▄▄▄ ▄▄ ▄▄▄ ▄▄▄▀▓█▌▓█▓░ ▓ ▓"); sLog->outString(" ▒ ▒ ▐█▒ ▐▓░ ▐▓░ ▐▓░▐█▌ ░▓▌ ▒▌ ▒█▌ ▒ ▒"); sLog->outString(" ░ ░ ▀ ▀ ▄ ▀ ▄ ▀▄ ▀ ▄ ▀ ▄ ▀ ▀ ░ ░"); sLog->outString(" ░ ░ ▀ ░▀ ▀▀ ▀▀▀ ▀░ ▀ ░ ░"); sLog->outString(" ░ ░ ▀▓▓▓▓██████▓▓▀ ░ ░"); sLog->outString(" ReinsCoreWotlk 2016(c) Open-sourced Game Emulation "); sLog->outString(" <https://github.com/ReinsCoreWotlk/Core> ReinsCoreWotlk 3.3.5 "); sLog->outString("Using configuration file %s.", configFile); sLog->outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLog->outBasic("Max allowed open files is %d", ACE::max_handles()); // authserver PID file creation std::string pidFile = sConfigMgr->GetStringDefault("PidFile", ""); if (!pidFile.empty()) { if (uint32 pid = CreatePIDFile(pidFile)) sLog->outError("Daemon PID: %u\n", pid); else { sLog->outError("Cannot create PID file %s.\n", pidFile.c_str()); return 1; } } // Initialize the database connection if (!StartDB()) return 1; // Initialize the log database sLog->SetLogDB(false); sLog->SetRealmID(0); // ensure we've set realm to 0 (authserver realmid) // Get the list of realms for the server sRealmList->Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList->size() == 0) { sLog->outError("No valid realms specified."); return 1; } // Launch the listening network socket RealmAcceptor acceptor; int32 rmport = sConfigMgr->GetIntDefault("RealmServerPort", 3724); if (rmport < 0 || rmport > 0xFFFF) { sLog->outError("Specified port out of allowed range (1-65535)"); return 1; } std::string bind_ip = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog->outError("Auth server can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Initialize the signal handlers AuthServerSignalHandler SignalINT, SignalTERM; // Register authservers's signal handlers ACE_Sig_Handler Handler; Handler.register_handler(SIGINT, &SignalINT); Handler.register_handler(SIGTERM, &SignalTERM); #if defined(_WIN32) || defined(__linux__) ///- Handle affinity for multiple processors and process priority uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0); bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false); #ifdef _WIN32 // Windows HANDLE hProcess = GetCurrentProcess(); if (affinity > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { // remove non accessible processors ULONG_PTR currentAffinity = affinity & appAff; if (!currentAffinity) sLog->outError("server.authserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the authserver. Accessible processors bitmask (hex): %x", affinity, appAff); else if (SetProcessAffinityMask(hProcess, currentAffinity)) sLog->outString("server.authserver", "Using processors (bitmask, hex): %x", currentAffinity); else sLog->outError("server.authserver", "Can't set used processors (hex): %x", currentAffinity); } } if (highPriority) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) sLog->outString("server.authserver", "authserver process priority class set to HIGH"); else sLog->outError("server.authserver", "Can't set authserver process priority class."); } #else // Linux if (affinity > 0) { cpu_set_t mask; CPU_ZERO(&mask); for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i) if (affinity & (1 << i)) CPU_SET(i, &mask); if (sched_setaffinity(0, sizeof(mask), &mask)) sLog->outError("server.authserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno)); else { CPU_ZERO(&mask); sched_getaffinity(0, sizeof(mask), &mask); sLog->outString("server.authserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask)); } } if (highPriority) { if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY)) sLog->outError("server.authserver", "Can't set authserver process priority class, error: %s", strerror(errno)); else sLog->outString("server.authserver", "authserver process priority class set to %i", getpriority(PRIO_PROCESS, 0)); } #endif #endif // maximum counter for next ping uint32 numLoops = (sConfigMgr->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; // possibly enable db logging; avoid massive startup spam by doing it here. if (sConfigMgr->GetBoolDefault("EnableLogDB", false)) { sLog->outString("Enabling database logging..."); sLog->SetLogDB(true); } // Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; if ((++loopCounter) == numLoops) { loopCounter = 0; sLog->outDetail("Ping MySQL to keep connection alive"); LoginDatabase.KeepAlive(); } } // Close the Database Pool and library StopDB(); sLog->outString("Halting process..."); return 0; }
/// Launch the realm server extern int main(int argc, char** argv) { ///- Command line parsing char const* cfg_file = _REALMD_CONFIG; char const* options = ":c:s:"; ACE_Get_Opt cmd_opts(argc, argv, options); cmd_opts.long_option("version", 'v'); char serviceDaemonMode = '\0'; int option; while ((option = cmd_opts()) != EOF) { switch (option) { case 'c': cfg_file = cmd_opts.opt_arg(); break; case 'v': printf("%s\n", _FULLVERSION(REVISION_DATE, REVISION_TIME, REVISION_NR, REVISION_ID)); return 0; case 's': { const char* mode = cmd_opts.opt_arg(); if (!strcmp(mode, "run")) { serviceDaemonMode = 'r'; } #ifdef WIN32 else if (!strcmp(mode, "install")) { serviceDaemonMode = 'i'; } else if (!strcmp(mode, "uninstall")) { serviceDaemonMode = 'u'; } #else else if (!strcmp(mode, "stop")) { serviceDaemonMode = 's'; } #endif else { sLog.outError("Runtime-Error: -%c unsupported argument %s", cmd_opts.opt_opt(), mode); usage(argv[0]); Log::WaitBeforeContinueIfNeed(); return 1; } break; } case ':': sLog.outError("Runtime-Error: -%c option requires an input argument", cmd_opts.opt_opt()); usage(argv[0]); Log::WaitBeforeContinueIfNeed(); return 1; default: sLog.outError("Runtime-Error: bad format of commandline arguments"); usage(argv[0]); Log::WaitBeforeContinueIfNeed(); return 1; } } #ifdef WIN32 // windows service command need execute before config read switch (serviceDaemonMode) { case 'i': if (WinServiceInstall()) { sLog.outString("Installing service"); } return 1; case 'u': if (WinServiceUninstall()) { sLog.outString("Uninstalling service"); } return 1; case 'r': WinServiceRun(); break; } #endif if (!sConfig.SetSource(cfg_file)) { sLog.outError("Could not find configuration file %s.", cfg_file); Log::WaitBeforeContinueIfNeed(); return 1; } #ifndef WIN32 // posix daemon commands need apply after config read switch (serviceDaemonMode) { case 'r': startDaemon(); break; case 's': stopDaemon(); break; } #endif sLog.Initialize(); sLog.outString("%s [realm-daemon]", _FULLVERSION(REVISION_DATE, REVISION_TIME, REVISION_NR, REVISION_ID)); sLog.outString("<Ctrl-C> to stop.\n"); sLog.outString("Using configuration file %s.", cfg_file); ///- Check the version of the configuration file uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0); if (confVersion < _REALMDCONFVERSION) { sLog.outError("*****************************************************************************"); sLog.outError(" WARNING: Your realmd.conf version indicates your conf file is out of date!"); sLog.outError(" Please check for updates, as your current default values may cause"); sLog.outError(" strange behavior."); sLog.outError("*****************************************************************************"); Log::WaitBeforeContinueIfNeed(); } DETAIL_LOG("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); if (SSLeay() < 0x009080bfL) { DETAIL_LOG("WARNING: Outdated version of OpenSSL lib. Logins to server may not work!"); DETAIL_LOG("WARNING: Minimal required version [OpenSSL 0.9.8k]"); } DETAIL_LOG("Using ACE: %s", ACE_VERSION); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLog.outBasic("Max allowed open files is %d", ACE::max_handles()); /// realmd PID file creation std::string pidfile = sConfig.GetStringDefault("PidFile", ""); if (!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if (!pid) { sLog.outError("Can not create PID file %s.\n", pidfile.c_str()); Log::WaitBeforeContinueIfNeed(); return 1; } sLog.outString("Daemon PID: %u\n", pid); } ///- Initialize the database connection if (!StartDB()) { Log::WaitBeforeContinueIfNeed(); return 1; } ///- Get the list of realms for the server sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList.size() == 0) { sLog.outError("No valid realms specified."); Log::WaitBeforeContinueIfNeed(); return 1; } // cleanup query // set expired bans to inactive LoginDatabase.BeginTransaction(); LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); LoginDatabase.CommitTransaction(); ///- Launch the listening network socket ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor; uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT); std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(rmport, bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport); Log::WaitBeforeContinueIfNeed(); return 1; } ///- Catch termination signals HookSignals(); ///- Handle affinity for multiple processors and process priority on Windows #ifdef WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0); if (Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if (!curAff) { sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff); } else { if (SetProcessAffinityMask(hProcess, curAff)) { sLog.outString("Using processors (bitmask, hex): %x", curAff); } else { sLog.outError("Can't set used processors (hex): %x", curAff); } } } sLog.outString(); } bool Prio = sConfig.GetBoolDefault("ProcessPriority", false); if (Prio) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) { sLog.outString("realmd process priority class set to HIGH"); } else { sLog.outError("Can't set realmd process priority class."); } sLog.outString(); } } #endif // server has started up successfully => enable async DB requests LoginDatabase.AllowAsyncTransactions(); // maximum counter for next ping uint32 numLoops = (sConfig.GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; #ifndef WIN32 detachDaemon(); #endif ///- Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) { break; } if ((++loopCounter) == numLoops) { loopCounter = 0; DETAIL_LOG("Ping MySQL to keep connection alive"); LoginDatabase.Ping(); } #ifdef WIN32 if (m_ServiceStatus == 0) { stopEvent = true; } while (m_ServiceStatus == 2) { Sleep(1000); } #endif } ///- Wait for the delay thread to exit LoginDatabase.HaltDelayThread(); ///- Remove signal handling before leaving UnhookSignals(); sLog.outString("Halting process..."); return 0; }
// Launch the auth server extern int main(int argc, char **argv) { sLog->SetLogDB(false); // Command line parsing to get the configuration file name char const *cfg_file = _TRINITY_REALM_CONFIG; int c = 1; while(c < argc) { if (strcmp(argv[c], "-c") == 0) { if (++c >= argc) { sLog->outError("Runtime-Error: -c option requires an input argument"); usage(argv[0]); return 1; } else cfg_file = argv[c]; } ++c; } if (!sConfig->SetSource(cfg_file)) { sLog->outError("Invalid or missing configuration file : %s", cfg_file); sLog->outError("Verify that the file exists and has \'[authserver]\' written in the top of the file!"); return 1; } sLog->Initialize(); sLog->outString("ALiveCore2 LoginServer for World of Warcraft 3.3.5.12340"); sLog->outString(" _ _ _ "); sLog->outString(" / \\ | | (_)_ _____ "); sLog->outString(" / _ \\ | | | \\ \\ / / _ \\"); sLog->outString(" / ___ \\| |___| |\\ V / __/"); sLog->outString("/_/ \\_\\_____|_| \\_/ \\___|"); sLog->outString("C O R E"); sLog->outString(" "); sLog->outString(" ALiveCore 2011(c) World of Warcraft Server Emulation"); sLog->outString(" "); sLog->outString("http://wow-alive.de/"); sLog->outString(" "); sLog->outString("Using configuration file %s.", cfg_file); sLog->outString(" "); sLog->outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); sLog->outString(" "); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLog->outBasic("Max allowed open files is %d", ACE::max_handles()); // authserver PID file creation std::string pidfile = sConfig->GetStringDefault("PidFile", ""); if (!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if (!pid) { sLog->outError("Cannot create PID file %s.\n", pidfile.c_str()); return 1; } sLog->outString("LoginServer Progress ID: %u\n", pid); } // Initialize the database connection if (!StartDB()) return 1; // Initialize the log database sLog->SetLogDBLater(sConfig->GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished. sLog->SetLogDB(false); sLog->SetRealmID(0); // ensure we've set realm to 0 (authserver realmid) // Get the list of realms for the server sRealmList->Initialize(sConfig->GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList->size() == 0) { sLog->outError("No valid realms specified."); return 1; } // Launch the listening network socket RealmAcceptor acceptor; uint16 rmport = sConfig->GetIntDefault("RealmServerPort", 3724); std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(rmport, bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog->outError("ALiveCore2 LoginServer can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Initialise the signal handlers AuthServerSignalHandler SignalINT, SignalTERM; // Register authservers's signal handlers ACE_Sig_Handler Handler; Handler.register_handler(SIGINT, &SignalINT); Handler.register_handler(SIGTERM, &SignalTERM); ///- Handle affinity for multiple processors and process priority on Windows #ifdef _WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0); if (Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if (!curAff) sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff); else if (SetProcessAffinityMask(hProcess, curAff)) sLog->outString("Using processors (bitmask, hex): %x", curAff); else sLog->outError("Can't set used processors (hex): %x", curAff); } sLog->outString(); } bool Prio = sConfig->GetBoolDefault("ProcessPriority", false); if (Prio) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) sLog->outString("ALiveCore2 LoginServer process priority class has been set to HIGH"); else sLog->outError("Can't set ALiveCore2 LoginServer process priority class."); sLog->outString(); } } #endif // maximum counter for next ping uint32 numLoops = (sConfig->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; // possibly enable db logging; avoid massive startup spam by doing it here. if (sLog->GetLogDBLater()) { sLog->outString("Enabling database logging..."); sLog->SetLogDBLater(false); // login db needs thread for logging sLog->SetLogDB(true); } else sLog->SetLogDB(false); // Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; if ((++loopCounter) == numLoops) { loopCounter = 0; sLog->outDetail("Ping MySQL to keep connection alive"); LoginDatabase.KeepAlive(); } } // Close the Database Pool and library StopDB(); sLog->outString("Halting process..."); return 0; }
/// Launch the auth server extern int main(int argc, char** argv) { // Command line parsing to get the configuration file name char const* configFile = _TRINITY_REALM_CONFIG; int count = 1; while (count < argc) { if (strcmp(argv[count], "-c") == 0) { if (++count >= argc) { printf("Runtime-Error: -c option requires an input argument\n"); usage(argv[0]); return 1; } else configFile = argv[count]; } ++count; } if (!sConfigMgr->LoadInitial(configFile)) { printf("Invalid or missing configuration file : %s\n", configFile); printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n"); return 1; } TC_LOG_INFO("server.authserver", "%s (authserver)", _FULLVERSION); TC_LOG_INFO("server.authserver", " "); TC_LOG_INFO("server.authserver", " A World of Warcraft Cataclsym 4.3.4 Emulator "); TC_LOG_INFO("server.authserver", " _/_/ _/ _/_/_/ _/_/ _/_/_/ _/_/_/_/ "); TC_LOG_INFO("server.authserver", " _/ _/ _/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/ "); TC_LOG_INFO("server.authserver", " _/_/_/_/ _/_/ _/_/ _/ _/ _/ _/_/_/ _/_/_/ "); TC_LOG_INFO("server.authserver", " _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ "); TC_LOG_INFO("server.authserver", " _/ _/ _/ _/ _/ _/_/_/ _/_/ _/ _/ _/_/_/_/ "); TC_LOG_INFO("server.authserver", " Arkania Community (c) 2014!"); TC_LOG_INFO("server.authserver", " <http://arkania.net/>"); TC_LOG_INFO("server.authserver", " "); TC_LOG_INFO("server.authserver", "<Ctrl-C> to stop.\n"); TC_LOG_INFO("server.authserver", "Using configuration file %s.", configFile); TC_LOG_INFO("server.authserver", "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif TC_LOG_DEBUG("server.authserver", "Max allowed open files is %d", ACE::max_handles()); // authserver PID file creation std::string pidFile = sConfigMgr->GetStringDefault("PidFile", ""); if (!pidFile.empty()) { if (uint32 pid = CreatePIDFile(pidFile)) TC_LOG_INFO("server.authserver", "Daemon PID: %u\n", pid); else { TC_LOG_ERROR("server.authserver", "Cannot create PID file %s.\n", pidFile.c_str()); return 1; } } // Initialize the database connection if (!StartDB()) return 1; // Get the list of realms for the server sRealmList->Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList->size() == 0) { TC_LOG_ERROR("server.authserver", "No valid realms specified."); return 1; } // Launch the listening network socket RealmAcceptor acceptor; int32 rmport = sConfigMgr->GetIntDefault("RealmServerPort", 3724); if (rmport < 0 || rmport > 0xFFFF) { TC_LOG_ERROR("server.authserver", "Specified port out of allowed range (1-65535)"); return 1; } std::string bind_ip = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { TC_LOG_ERROR("server.authserver", "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Initialize the signal handlers AuthServerSignalHandler SignalINT, SignalTERM; // Register authservers's signal handlers ACE_Sig_Handler Handler; Handler.register_handler(SIGINT, &SignalINT); Handler.register_handler(SIGTERM, &SignalTERM); #if defined(_WIN32) || defined(__linux__) ///- Handle affinity for multiple processors and process priority uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0); bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false); #ifdef _WIN32 // Windows HANDLE hProcess = GetCurrentProcess(); if (affinity > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { // remove non accessible processors ULONG_PTR currentAffinity = affinity & appAff; if (!currentAffinity) TC_LOG_ERROR("server.authserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the authserver. Accessible processors bitmask (hex): %x", affinity, appAff); else if (SetProcessAffinityMask(hProcess, currentAffinity)) TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %x", currentAffinity); else TC_LOG_ERROR("server.authserver", "Can't set used processors (hex): %x", currentAffinity); } } if (highPriority) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) TC_LOG_INFO("server.authserver", "authserver process priority class set to HIGH"); else TC_LOG_ERROR("server.authserver", "Can't set authserver process priority class."); } #else // Linux if (affinity > 0) { cpu_set_t mask; CPU_ZERO(&mask); for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i) if (affinity & (1 << i)) CPU_SET(i, &mask); if (sched_setaffinity(0, sizeof(mask), &mask)) TC_LOG_ERROR("server.authserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno)); else { CPU_ZERO(&mask); sched_getaffinity(0, sizeof(mask), &mask); TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask)); } } if (highPriority) { if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY)) TC_LOG_ERROR("server.authserver", "Can't set authserver process priority class, error: %s", strerror(errno)); else TC_LOG_INFO("server.authserver", "authserver process priority class set to %i", getpriority(PRIO_PROCESS, 0)); } #endif #endif // maximum counter for next ping uint32 numLoops = (sConfigMgr->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; // Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; if ((++loopCounter) == numLoops) { loopCounter = 0; TC_LOG_INFO("server.authserver", "Ping MySQL to keep connection alive"); LoginDatabase.KeepAlive(); } } // Close the Database Pool and library StopDB(); TC_LOG_INFO("server.authserver", "Halting process..."); return 0; }
// Launch the auth server extern int main(int argc, char **argv) { // Command line parsing char const* cfg_file = _DARMIX_REALM_CONFIG; #ifdef _WIN32 char const *options = ":c:s:"; #else char const *options = ":c:"; #endif ACE_Get_Opt cmd_opts(argc, argv, options); cmd_opts.long_option("version", 'v'); int option; while ((option = cmd_opts()) != EOF) { switch (option) { case 'c': cfg_file = cmd_opts.opt_arg(); break; case 'v': printf("%s\n", _FULLVERSION); return 0; #ifdef _WIN32 case 's': { const char *mode = cmd_opts.opt_arg(); if (!strcmp(mode, "install")) { if (WinServiceInstall()) sLog.outString("Installing service"); return 1; } else if (!strcmp(mode, "uninstall")) { if (WinServiceUninstall()) sLog.outString("Uninstalling service"); return 1; } else if (!strcmp(mode, "run")) WinServiceRun(); else { sLog.outError("Runtime-Error: -%c unsupported argument %s", cmd_opts.opt_opt(), mode); usage(argv[0]); return 1; } break; } #endif case ':': sLog.outError("Runtime-Error: -%c option requires an input argument", cmd_opts.opt_opt()); usage(argv[0]); return 1; default: sLog.outError("Runtime-Error: bad format of commandline arguments"); usage(argv[0]); return 1; } } if (!sConfig.SetSource(cfg_file)) { sLog.outError("Invalid or missing configuration file : %s", cfg_file); sLog.outError("Verify that the file exists and has \'[realm-server]\' written in the top of the file!"); return 1; } sLog.Initialize(); sLog.outString("*************************************************************************"); sLog.outString(" %s(realm) Rev: %s Hash: %s ", _PACKAGENAME, _REVISION, _HASH); sLog.outString("*************************************************************************"); sLog.outString("<Ctrl-C> to stop."); sLog.outString(" "); // Check the version of the configuration file uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0); if (confVersion != _DARMIX_REALM_CONFVER) { sLog.outError(" WARNING:"); sLog.outError(" Your %s file is out of date.", cfg_file); sLog.outError(" Please, check for updates."); sleep(5); } sLog.outDetail("Using ACE: %s", ACE_VERSION); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLog.outBasic("Max allowed open files is %d", ACE::max_handles()); // RealmServer PID file creation std::string pidfile = sConfig.GetStringDefault("PidFile", ""); if (!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if (!pid) { sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() ); return 1; } sLog.outString( "Daemon PID: %u\n", pid ); } // Initialize the database connection if (!StartDB()) return 1; // Get the list of realms for the server sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList->size() == 0) { sLog.outError("No valid realms specified."); sleep(5); return 1; } // cleanup query // delete expired bans LoginDatabase.Execute("DELETE FROM account_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); // Launch the listening network socket ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor; uint16 rmport = sConfig.GetIntDefault("AuthServerPort", DEFAULT_AUTHSERVER_PORT); std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(rmport, bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog.outError("Realm-Server can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Catch termination signals HookSignals(); sLog.outString("Realm-Server started"); // Handle affinity for multiple processors and process priority on Windows #ifdef _WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0); if (Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess,&appAff,&sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if (!curAff ) { sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x",Aff,appAff); } else { if (SetProcessAffinityMask(hProcess,curAff)) sLog.outString("Using processors (bitmask, hex): %x", curAff); else sLog.outError("Can't set used processors (hex): %x", curAff); } } sLog.outString(); } bool Prio = sConfig.GetBoolDefault("ProcessPriority", false); if (Prio) { if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS)) sLog.outString("Realm-Server process priority class set to HIGH"); else sLog.outError("ERROR: Can't set AuthServer process priority class."); sLog.outString(); } } #endif // maximum counter for next ping uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; // Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; if ( (++loopCounter) == numLoops ) { loopCounter = 0; sLog.outDetail("Ping MySQL to keep connection alive"); LoginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1"); } #ifdef _WIN32 if (m_ServiceStatus == 0) stopEvent = true; while (m_ServiceStatus == 2) Sleep(1000); #endif } // Wait for the delay thread to exit LoginDatabase.HaltDelayThread(); // Remove signal handling before leaving UnhookSignals(); sLog.outString( "Halting process..." ); return 0; }
// Launch the auth server extern int main(int argc, char **argv) { sLogMgr->ResetLogDb(); // Command line parsing to get the configuration file name char const* cfg_file = _AUTHSERVER_CONFIG; int c = 1; while (c < argc) { if (strcmp(argv[c], "-c") == 0) { if (++c >= argc) { sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Runtime-Error: -c option requires an input argument"); usage(argv[0]); return 1; } else cfg_file = argv[c]; } ++c; } if (!ConfigMgr::Load(cfg_file)) { sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Invalid or missing configuration file : %s", cfg_file); sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Verify that the file exists and has \'[authserver]\' written in the top of the file!"); return 1; } sLogMgr->Initialize(); sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "%s (authserver)", _FULLVERSION); sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "<Ctrl-C> to stop.\n"); sLog->outString("####### ####### # # # # "); sLog->outString(" # ##### # # # # # # # # # ## ## # # "); sLog->outString(" # # # # # # # # # ## ## # # # # # # # "); sLog->outString(" # # # # # # # # # # ## # ##### # # # # # "); sLog->outString(" # ##### # # # # # # # # # # # # # "); sLog->outString(" # # # # # # # # # # # # # # # # "); sLog->outString(" # # # # ###### ###### # #### # # ####### # # ##### "); sLog->outString(" "); sLog->outString("World of Warcraft: Cataclysm Emulator Framework"); sLog->outString("Arkania Community 2011 (c) "); sLog->outString("Website: http://arkania.net "); sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Using configuration file %s.", cfg_file); sLogMgr->WriteLn(SERVER_LOG, LOGL_INFO, "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLogMgr->WriteLn(SERVER_LOG, LOGL_WARNING, "Max allowed open files is %d", ACE::max_handles()); // authserver PID file creation std::string pidfile = ConfigMgr::GetStringDefault("PidFile", ""); if (!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if (!pid) { sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Cannot create PID file %s.\n", pidfile.c_str()); return 1; } sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Daemon PID: %u\n", pid); } // Initialize the database connection if (!StartDB()) return 1; // Initialize the log database sLogMgr->ResetLogDb(); sLogMgr->SetRealmId(0); // Get the list of realms for the server sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList->size() == 0) { sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "No valid realms specified."); return 1; } // Launch the listening network socket RealmAcceptor acceptor; uint16 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724); std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(rmport, bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Initialise the signal handlers AuthServerSignalHandler SignalINT, SignalTERM; // Register authservers's signal handlers ACE_Sig_Handler Handler; Handler.register_handler(SIGINT, &SignalINT); Handler.register_handler(SIGTERM, &SignalTERM); ///- Handle affinity for multiple processors and process priority on Windows #ifdef _WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0); if (Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if (!curAff) sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff); else if (SetProcessAffinityMask(hProcess, curAff)) sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Using processors (bitmask, hex): %x", curAff); else sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Can't set used processors (hex): %x", curAff); } sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, std::string()); } bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false); if (Prio) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "The auth server process priority class has been set to HIGH"); else sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Can't set auth server process priority class."); sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, std::string()); } } #endif sLog->outString("%s (authserver-daemon) ready...", _FULLVERSION); // maximum counter for next ping uint32 numLoops = (ConfigMgr::GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; // possibly enable db logging; avoid massive startup spam by doing it here. sLogMgr->SetLogDb(); // Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; if ((++loopCounter) == numLoops) { loopCounter = 0; sLogMgr->WriteLn(SERVER_LOG, LOGL_INFO, "Ping MySQL to keep connection alive"); LoginDatabase.KeepAlive(); } } // Close the Database Pool and library StopDB(); sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Halting process..."); return 0; }
int CStorageServer::initilize() { //todo: storage initilize typedef CThread* CThreadPtr; CDirectory dir; int nthread_curr, ret; addr_list proxy_addr_list; CThreadBeatHeart *pbeat_heart_func; CThreadSyncData *psync_thread_func; g_ntimeout = m_storage_server_conf.ntimeout; g_nstorage_bind_port = m_storage_server_conf.nbind_port; g_nstorage_zone_id = m_storage_server_conf.nzone_id; g_nstorage_weight = m_storage_server_conf.nweight; memcpy(g_device_root, m_storage_server_conf.device_path, KL_COMMON_PATH_LEN); CInetAddr bind_addr(m_storage_server_conf.bind_host, \ m_storage_server_conf.nbind_port); if(bind_addr.getipaddress(g_storage_bind_ip, KL_COMMON_IP_ADDR_LEN) != 0) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "get storage node bind ip failed, err: %s", \ __LINE__, strerror(errno)); return errno; } try { g_pcontainer_rwlock = new CRWLock(); } catch(std::bad_alloc) { g_pcontainer_rwlock = NULL; } catch(int errcode) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "call CRWLock constructor failed, err: %s", \ __LINE__, strerror(errcode)); return errcode; } if(g_pcontainer_rwlock == NULL) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create vnode container rwlock", \ __LINE__); return ENOMEM; } try { g_pstorage_vnode_container = new CStorageVnodeContainer(); } catch(std::bad_alloc) { g_pstorage_vnode_container = NULL; } catch(int errcode) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "call CStorageVnodeContainer constructor failed, err: %s", \ __LINE__, strerror(errcode)); return errcode; } if(g_pstorage_vnode_container == NULL) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create storage vnode container", \ __LINE__); return ENOMEM; } //create sync message queue try { m_psync_msg_queue = new CMsgQueue(); } catch(std::bad_alloc) { m_psync_msg_queue = NULL; KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create sync msg queue", \ __LINE__); return ENOMEM; } catch(int errcode) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "call CMsgQueue constructor failed, err: %s", \ __LINE__, strerror(errcode)); return errcode; } //create sync push thread proxy_addr_list = m_storage_server_conf.proxy_addr_list; if(proxy_addr_list.empty()) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no proxy server address to join and report", \ __LINE__); return -1; } try { psync_thread_func = new CThreadSyncData(m_psync_msg_queue, proxy_addr_list[0]); } catch(std::bad_alloc) { psync_thread_func = NULL; KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create sync thread function", \ __LINE__); return ENOMEM; } try { m_psync_thread = new CThread(psync_thread_func, \ m_storage_server_conf.nthread_stack_size); } catch(std::bad_alloc) { m_psync_thread = NULL; KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create storage sync thread", \ __LINE__); return ENOMEM; } catch(int errcode) { m_psync_thread = NULL; KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "call CThread constructor failed, err: %s", \ __LINE__, strerror(errcode)); return errcode; } //create beat-hearting thread to report try { m_ppreport_threads = new CThreadPtr[proxy_addr_list.size()]; } catch(std::bad_alloc) { m_ppreport_threads = NULL; } if(m_ppreport_threads == NULL) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create report thread array", \ __LINE__); return ENOMEM; } //create a report thread to each proxynode for(nthread_curr = 0; nthread_curr < proxy_addr_list.size(); nthread_curr++) { try { pbeat_heart_func = new CThreadBeatHeart(proxy_addr_list[nthread_curr], \ m_psync_msg_queue, nthread_curr); } catch(std::bad_alloc) { pbeat_heart_func = NULL; } catch(int errcode) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "call CThreadBeatHeart constructor failed, err: %s", \ __LINE__, strerror(errcode)); return errcode; } if(pbeat_heart_func == NULL) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create beat-hearting function", \ __LINE__); return ENOMEM; } try { m_ppreport_threads[nthread_curr] = new CThread(pbeat_heart_func, \ m_storage_server_conf.nthread_stack_size); } catch(std::bad_alloc) { m_ppreport_threads[nthread_curr] = NULL; } catch(int errcode) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "call CThread constructor failed, err: %s", \ __LINE__, strerror(errcode)); return errcode; } if(m_ppreport_threads[nthread_curr] == NULL) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "no more memory to create beat-hearting thread", \ __LINE__); return ENOMEM; } } //make device root dir if(dir.dir_exist(g_device_root)) { dir.remove_dir(g_device_root); } if((ret = dir.make_dir(g_device_root)) != 0) { KL_SYS_ERRORLOG("file: "__FILE__", line: %d, " \ "make device root dir failed, dir_path: %s, err: %s", \ __LINE__, g_device_root, strerror(ret)); return ret; } //do base server initilize return CBaseServer::initilize(); }
void io_stream_t::conn_proc(int fd, netaddr_t *netaddr) const { fd_guard_t fd_guard(fd); class netaddr_guard_t { netaddr_t *netaddr; public: inline netaddr_guard_t(netaddr_t *_netaddr) throw() : netaddr(_netaddr) { } inline ~netaddr_guard_t() throw() { delete netaddr; } } netaddr_guard(netaddr); bq_fd_setup(fd); bq_conn_t *conn = transport.new_connect(fd, ctl(), remote_errors); class conn_guard_t { bq_conn_t *conn; io_stream::mmconns_t &mmconns; public: inline conn_guard_t(bq_conn_t *_conn, stat_t &stat) throw() : conn(_conn), mmconns(stat.mmconns()) { ++mmconns; } inline ~conn_guard_t() throw() { --mmconns; delete conn; } } conn_guard(conn, stat); conn->setup_accept(); netaddr_t const &local_addr = bind_addr(); bq_in_t in(*conn, ibuf_size, &stat.icount()); for(bool work = true; work;) { { char obuf[obuf_size]; bq_out_t out(*conn, obuf, sizeof(obuf), &stat.ocount()); in_t::ptr_t ptr(in); do { in.timeout_set(timeout); out.timeout_set(timeout); work = proto.request_proc(ptr, out, local_addr, *netaddr); ++stat.reqs(); if(!work) break; } while(in.truncate(ptr)); } if(work) { short int events = POLLIN; interval_t _keepalive = keepalive; if(bq_poll(fd, events, &_keepalive) < 0) break; } } conn->shutdown(); }
void TestConnection::testConnectSendReceive() { DSTACK("TestConnection::Run"); /* Test some real connections NOTE: This mostly tests the legacy interface. */ u32 proto_id = 0xad26846a; Handler hand_server("server"); Handler hand_client("client"); Address address(0, 0, 0, 0, 30001); Address bind_addr(0, 0, 0, 0, 30001); /* * Try to use the bind_address for servers with no localhost address * For example: FreeBSD jails */ std::string bind_str = g_settings->get("bind_address"); try { bind_addr.Resolve(bind_str.c_str()); if (!bind_addr.isIPv6()) { address = bind_addr; } } catch (ResolveError &e) { } infostream << "** Creating server Connection" << std::endl; con::Connection server(proto_id, 512, 5.0, false, &hand_server); server.Serve(address); infostream << "** Creating client Connection" << std::endl; con::Connection client(proto_id, 512, 5.0, false, &hand_client); UASSERT(hand_server.count == 0); UASSERT(hand_client.count == 0); sleep_ms(50); Address server_address(127, 0, 0, 1, 30001); if (address != Address(0, 0, 0, 0, 30001)) { server_address = bind_addr; } infostream << "** running client.Connect()" << std::endl; client.Connect(server_address); sleep_ms(50); // Client should not have added client yet UASSERT(hand_client.count == 0); try { NetworkPacket pkt; infostream << "** running client.Receive()" << std::endl; client.Receive(&pkt); infostream << "** Client received: peer_id=" << pkt.getPeerId() << ", size=" << pkt.getSize() << std::endl; } catch (con::NoIncomingDataException &e) { } // Client should have added server now UASSERT(hand_client.count == 1); UASSERT(hand_client.last_id == 1); // Server should not have added client yet UASSERT(hand_server.count == 0); sleep_ms(100); try { NetworkPacket pkt; infostream << "** running server.Receive()" << std::endl; server.Receive(&pkt); infostream << "** Server received: peer_id=" << pkt.getPeerId() << ", size=" << pkt.getSize() << std::endl; } catch (con::NoIncomingDataException &e) { // No actual data received, but the client has // probably been connected } // Client should be the same UASSERT(hand_client.count == 1); UASSERT(hand_client.last_id == 1); // Server should have the client UASSERT(hand_server.count == 1); UASSERT(hand_server.last_id == 2); //sleep_ms(50); while (client.Connected() == false) { try { NetworkPacket pkt; infostream << "** running client.Receive()" << std::endl; client.Receive(&pkt); infostream << "** Client received: peer_id=" << pkt.getPeerId() << ", size=" << pkt.getSize() << std::endl; } catch (con::NoIncomingDataException &e) { } sleep_ms(50); } sleep_ms(50); try { NetworkPacket pkt; infostream << "** running server.Receive()" << std::endl; server.Receive(&pkt); infostream << "** Server received: peer_id=" << pkt.getPeerId() << ", size=" << pkt.getSize() << std::endl; } catch (con::NoIncomingDataException &e) { } /* Simple send-receive test */ { NetworkPacket pkt; pkt.putRawPacket((u8*) "Hello World !", 14, 0); Buffer<u8> sentdata = pkt.oldForgePacket(); infostream<<"** running client.Send()"<<std::endl; client.Send(PEER_ID_SERVER, 0, &pkt, true); sleep_ms(50); NetworkPacket recvpacket; infostream << "** running server.Receive()" << std::endl; server.Receive(&recvpacket); infostream << "** Server received: peer_id=" << pkt.getPeerId() << ", size=" << pkt.getSize() << ", data=" << (const char*)pkt.getU8Ptr(0) << std::endl; Buffer<u8> recvdata = pkt.oldForgePacket(); UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0); } u16 peer_id_client = 2; /* Send a large packet */ { const int datasize = 30000; NetworkPacket pkt(0, datasize); for (u16 i=0; i<datasize; i++) { pkt << (u8) i/4; } infostream << "Sending data (size=" << datasize << "):"; for (int i = 0; i < datasize && i < 20; i++) { if (i % 2 == 0) infostream << " "; char buf[10]; snprintf(buf, 10, "%.2X", ((int)((const char *)pkt.getU8Ptr(0))[i]) & 0xff); infostream<<buf; } if (datasize > 20) infostream << "..."; infostream << std::endl; Buffer<u8> sentdata = pkt.oldForgePacket(); server.Send(peer_id_client, 0, &pkt, true); //sleep_ms(3000); Buffer<u8> recvdata; infostream << "** running client.Receive()" << std::endl; u16 peer_id = 132; u16 size = 0; bool received = false; u32 timems0 = porting::getTimeMs(); for (;;) { if (porting::getTimeMs() - timems0 > 5000 || received) break; try { NetworkPacket pkt; client.Receive(&pkt); size = pkt.getSize(); peer_id = pkt.getPeerId(); recvdata = pkt.oldForgePacket(); received = true; } catch (con::NoIncomingDataException &e) { } sleep_ms(10); } UASSERT(received); infostream << "** Client received: peer_id=" << peer_id << ", size=" << size << std::endl; infostream << "Received data (size=" << size << "): "; for (int i = 0; i < size && i < 20; i++) { if (i % 2 == 0) infostream << " "; char buf[10]; snprintf(buf, 10, "%.2X", ((int)(recvdata[i])) & 0xff); infostream << buf; } if (size > 20) infostream << "..."; infostream << std::endl; UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0); UASSERT(peer_id == PEER_ID_SERVER); } // Check peer handlers UASSERT(hand_client.count == 1); UASSERT(hand_client.last_id == 1); UASSERT(hand_server.count == 1); UASSERT(hand_server.last_id == 2); }
/// Launch the realm server extern int main(int argc, char **argv) { sLog.SetLogDB(false); ///- Command line parsing to get the configuration file name char const* cfg_file = _TRINITY_REALM_CONFIG; int c = 1; while(c < argc) { if (strcmp(argv[c],"-c") == 0) { if (++c >= argc) { sLog.outError("Runtime-Error: -c option requires an input argument"); usage(argv[0]); return 1; } else cfg_file = argv[c]; } #ifdef _WIN32 //////////// //Services// //////////// if (strcmp(argv[c],"-s") == 0) { if (++c >= argc) { sLog.outError("Runtime-Error: -s option requires an input argument"); usage(argv[0]); return 1; } if (strcmp(argv[c],"install") == 0) { if (WinServiceInstall()) sLog.outString("Installing service"); return 1; } else if (strcmp(argv[c],"uninstall") == 0) { if (WinServiceUninstall()) sLog.outString("Uninstalling service"); return 1; } else { sLog.outError("Runtime-Error: unsupported option %s",argv[c]); usage(argv[0]); return 1; } } if (strcmp(argv[c],"--service") == 0) WinServiceRun(); #endif ++c; } if (!sConfig.SetSource(cfg_file)) { sLog.outError("Invalid or missing configuration file : %s", cfg_file); sLog.outError("Verify that the file exists and has \'[authserver]\' written in the top of the file!"); return 1; } sLog.Initialize(); sLog.outString("%s (realm-daemon)", _FULLVERSION); sLog.outString("<Ctrl-C> to stop.\n"); sLog.outString("Using configuration file %s.", cfg_file); sLog.outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLog.outBasic("Max allowed open files is %d", ACE::max_handles()); /// realmd PID file creation std::string pidfile = sConfig.GetStringDefault("PidFile", ""); if (!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if (!pid) { sLog.outError("Cannot create PID file %s.\n", pidfile.c_str()); return 1; } sLog.outString("Daemon PID: %u\n", pid); } ///- Initialize the database connection if (!StartDB()) return 1; ///- Initialize the log database sLog.SetLogDBLater(sConfig.GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished. sLog.SetLogDB(false); sLog.SetRealmID(0); // ensure we've set realm to 0 (realmd realmid) ///- Get the list of realms for the server sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList->size() == 0) { sLog.outError("No valid realms specified."); return 1; } ///- Launch the listening network socket RealmAcceptor acceptor; uint16 rmport = sConfig.GetIntDefault("RealmServerPort", 3724); std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(rmport, bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog.outError("Trinity realm can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Initialise the signal handlers RealmdSignalHandler SignalINT, SignalTERM; #ifdef _WIN32 RealmdSignalHandler SignalBREAK; #endif /* _WIN32 */ // Register realmd's signal handlers ACE_Sig_Handler Handler; Handler.register_handler(SIGINT, &SignalINT); Handler.register_handler(SIGTERM, &SignalTERM); #ifdef _WIN32 Handler.register_handler(SIGBREAK, &SignalBREAK); #endif /* _WIN32 */ ///- Handle affinity for multiple processors and process priority on Windows #ifdef _WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0); if (Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if (!curAff) sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff); else if (SetProcessAffinityMask(hProcess, curAff)) sLog.outString("Using processors (bitmask, hex): %x", curAff); else sLog.outError("Can't set used processors (hex): %x", curAff); } sLog.outString(); } bool Prio = sConfig.GetBoolDefault("ProcessPriority", false); if (Prio) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) sLog.outString("TrinityRealm process priority class set to HIGH"); else sLog.outError("Can't set realmd process priority class."); sLog.outString(); } } #endif // maximum counter for next ping uint32 numLoops = (sConfig.GetIntDefault("MaxPingTime", 30) * (MINUTE * 10)); uint32 loopCounter = 0; // possibly enable db logging; avoid massive startup spam by doing it here. if (sLog.GetLogDBLater()) { sLog.outString("Enabling database logging..."); sLog.SetLogDBLater(false); // login db needs thread for logging sLog.SetLogDB(true); } else sLog.SetLogDB(false); ///- Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; if ((++loopCounter) == numLoops) { loopCounter = 0; sLog.outDetail("Ping MySQL to keep connection alive"); LoginDatabase.Query("SELECT 1 FROM realmlist"); } #ifdef _WIN32 if (m_ServiceStatus == 0) stopEvent = true; else { while (m_ServiceStatus == 2) Sleep(1000); } #endif } ///- Close the Database Pool LoginDatabase.Close(); sLog.outString("Halting process..."); return 0; }
int main(int argc, char *argv[]) { int retval = 0; /* Initialization */ log_add_output_maxlev(&main_stderr_log_out, LMT_ACTION); log_add_output_all_levs(&main_dstream_no_stderr_log_out); log_register_thread("main"); /* Parse command line */ // List all allowed options std::map<std::string, ValueSpec> allowed_options; allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG, _("Show allowed options")))); allowed_options.insert(std::make_pair("version", ValueSpec(VALUETYPE_FLAG, _("Show version information")))); allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING, _("Load configuration from specified file")))); allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING, _("Set network port (UDP)")))); allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG, _("Disable unit tests")))); allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG, _("Enable unit tests")))); allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING, _("Same as --world (deprecated)")))); allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING, _("Set world path (implies local game) ('list' lists all)")))); allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING, _("Set world by name (implies local game)")))); allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG, _("Print more information to console")))); allowed_options.insert(std::make_pair("verbose", ValueSpec(VALUETYPE_FLAG, _("Print even more information to console")))); allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG, _("Print enormous amounts of information to log and console")))); allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING, _("Set logfile path ('' = no logging)")))); allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING, _("Set gameid (\"--gameid list\" prints available ones)")))); allowed_options.insert(std::make_pair("migrate", ValueSpec(VALUETYPE_STRING, _("Migrate from current map backend to another (Only works when using minetestserver or with --server)")))); #ifndef SERVER allowed_options.insert(std::make_pair("videomodes", ValueSpec(VALUETYPE_FLAG, _("Show available video modes")))); allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG, _("Run speed tests")))); allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING, _("Address to connect to. ('' = local game)")))); allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG, _("Enable random user input, for testing")))); allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG, _("Run dedicated server")))); allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING, _("Set player name")))); allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING, _("Set password")))); allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG, _("Disable main menu")))); #endif Settings cmd_args; bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options); if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) { dstream<<_("Allowed options:")<<std::endl; for(std::map<std::string, ValueSpec>::iterator i = allowed_options.begin(); i != allowed_options.end(); ++i) { std::ostringstream os1(std::ios::binary); os1<<" --"<<i->first; if(i->second.type == VALUETYPE_FLAG) {} else os1<<_(" <value>"); dstream<<padStringRight(os1.str(), 24); if(i->second.help != NULL) dstream<<i->second.help; dstream<<std::endl; } return cmd_args.getFlag("help") ? 0 : 1; } if(cmd_args.getFlag("version")) { #ifdef SERVER dstream<<"minetestserver "<<minetest_version_hash<<std::endl; #else dstream<<"Minetest "<<minetest_version_hash<<std::endl; dstream<<"Using Irrlicht "<<IRRLICHT_SDK_VERSION<<std::endl; #endif dstream<<"Build info: "<<minetest_build_info<<std::endl; return 0; } /* Low-level initialization */ // If trace is enabled, enable logging of certain things if(cmd_args.getFlag("trace")){ dstream<<_("Enabling trace level debug output")<<std::endl; log_trace_level_enabled = true; dout_con_ptr = &verbosestream; // this is somewhat old crap socket_enable_debug_output = true; // socket doesn't use log.h } // In certain cases, output info level on stderr if(cmd_args.getFlag("info") || cmd_args.getFlag("verbose") || cmd_args.getFlag("trace") || cmd_args.getFlag("speedtests")) log_add_output(&main_stderr_log_out, LMT_INFO); // In certain cases, output verbose level on stderr if(cmd_args.getFlag("verbose") || cmd_args.getFlag("trace")) log_add_output(&main_stderr_log_out, LMT_VERBOSE); porting::signal_handler_init(); bool &kill = *porting::signal_handler_killstatus(); porting::initializePaths(); // Create user data directory fs::CreateDir(porting::path_user); infostream<<"path_share = "<<porting::path_share<<std::endl; infostream<<"path_user = "******"gameid") && cmd_args.get("gameid") == "list") { std::set<std::string> gameids = getAvailableGameIds(); for(std::set<std::string>::const_iterator i = gameids.begin(); i != gameids.end(); i++) dstream<<(*i)<<std::endl; return 0; } // List worlds if requested if(cmd_args.exists("world") && cmd_args.get("world") == "list"){ dstream<<_("Available worlds:")<<std::endl; std::vector<WorldSpec> worldspecs = getAvailableWorlds(); print_worldspecs(worldspecs, dstream); return 0; } // Print startup message infostream<<PROJECT_NAME<< " "<<_("with")<<" SER_FMT_VER_HIGHEST_READ="<<(int)SER_FMT_VER_HIGHEST_READ <<", "<<minetest_build_info <<std::endl; /* Basic initialization */ // Initialize default settings set_default_settings(g_settings); // Initialize sockets sockets_init(); atexit(sockets_cleanup); /* Read config file */ // Path of configuration file in use g_settings_path = ""; if(cmd_args.exists("config")) { bool r = g_settings->readConfigFile(cmd_args.get("config").c_str()); if(r == false) { errorstream<<"Could not read configuration from \"" <<cmd_args.get("config")<<"\""<<std::endl; return 1; } g_settings_path = cmd_args.get("config"); } else { std::vector<std::string> filenames; filenames.push_back(porting::path_user + DIR_DELIM + "minetest.conf"); // Legacy configuration file location filenames.push_back(porting::path_user + DIR_DELIM + ".." + DIR_DELIM + "minetest.conf"); #if RUN_IN_PLACE // Try also from a lower level (to aid having the same configuration // for many RUN_IN_PLACE installs) filenames.push_back(porting::path_user + DIR_DELIM + ".." + DIR_DELIM + ".." + DIR_DELIM + "minetest.conf"); #endif for(u32 i=0; i<filenames.size(); i++) { bool r = g_settings->readConfigFile(filenames[i].c_str()); if(r) { g_settings_path = filenames[i]; break; } } // If no path found, use the first one (menu creates the file) if(g_settings_path == "") g_settings_path = filenames[0]; } // Initialize debug streams #define DEBUGFILE "debug.txt" #if RUN_IN_PLACE std::string logfile = DEBUGFILE; #else std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE; #endif if(cmd_args.exists("logfile")) logfile = cmd_args.get("logfile"); log_remove_output(&main_dstream_no_stderr_log_out); int loglevel = g_settings->getS32("debug_log_level"); if (loglevel == 0) //no logging logfile = ""; else if (loglevel > 0 && loglevel <= LMT_NUM_VALUES) log_add_output_maxlev(&main_dstream_no_stderr_log_out, (LogMessageLevel)(loglevel - 1)); if(logfile != "") debugstreams_init(false, logfile.c_str()); else debugstreams_init(false, NULL); infostream<<"logfile = "<<logfile<<std::endl; // Initialize random seed srand(time(0)); mysrand(time(0)); // Initialize HTTP fetcher httpfetch_init(g_settings->getS32("curl_parallel_limit")); /* Run unit tests */ if((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false) || cmd_args.getFlag("enable-unittests") == true) { run_tests(); } #ifdef _MSC_VER init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language"),argc,argv); #else init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language")); #endif /* Game parameters */ // Port u16 port = 30000; if(cmd_args.exists("port")) port = cmd_args.getU16("port"); else if(g_settings->exists("port")) port = g_settings->getU16("port"); if(port == 0) port = 30000; // World directory std::string commanded_world = ""; if(cmd_args.exists("world")) commanded_world = cmd_args.get("world"); else if(cmd_args.exists("map-dir")) commanded_world = cmd_args.get("map-dir"); else if(cmd_args.exists("nonopt0")) // First nameless argument commanded_world = cmd_args.get("nonopt0"); else if(g_settings->exists("map-dir")) commanded_world = g_settings->get("map-dir"); // World name std::string commanded_worldname = ""; if(cmd_args.exists("worldname")) commanded_worldname = cmd_args.get("worldname"); // Strip world.mt from commanded_world { std::string worldmt = "world.mt"; if(commanded_world.size() > worldmt.size() && commanded_world.substr(commanded_world.size()-worldmt.size()) == worldmt){ dstream<<_("Supplied world.mt file - stripping it off.")<<std::endl; commanded_world = commanded_world.substr( 0, commanded_world.size()-worldmt.size()); } } // If a world name was specified, convert it to a path if(commanded_worldname != ""){ // Get information about available worlds std::vector<WorldSpec> worldspecs = getAvailableWorlds(); bool found = false; for(u32 i=0; i<worldspecs.size(); i++){ std::string name = worldspecs[i].name; if(name == commanded_worldname){ if(commanded_world != ""){ dstream<<_("--worldname takes precedence over previously " "selected world.")<<std::endl; } commanded_world = worldspecs[i].path; found = true; break; } } if(!found){ dstream<<_("World")<<" '"<<commanded_worldname<<_("' not " "available. Available worlds:")<<std::endl; print_worldspecs(worldspecs, dstream); return 1; } } // Gamespec SubgameSpec commanded_gamespec; if(cmd_args.exists("gameid")){ std::string gameid = cmd_args.get("gameid"); commanded_gamespec = findSubgame(gameid); if(!commanded_gamespec.isValid()){ errorstream<<"Game \""<<gameid<<"\" not found"<<std::endl; return 1; } } /* Run dedicated server if asked to or no other option */ #ifdef SERVER bool run_dedicated_server = true; #else bool run_dedicated_server = cmd_args.getFlag("server"); #endif g_settings->set("server_dedicated", run_dedicated_server ? "true" : "false"); if(run_dedicated_server) { DSTACK("Dedicated server branch"); // Create time getter if built with Irrlicht #ifndef SERVER g_timegetter = new SimpleTimeGetter(); #endif // World directory std::string world_path; verbosestream<<_("Determining world path")<<std::endl; bool is_legacy_world = false; // If a world was commanded, use it if(commanded_world != ""){ world_path = commanded_world; infostream<<"Using commanded world path ["<<world_path<<"]" <<std::endl; } // No world was specified; try to select it automatically else { // Get information about available worlds std::vector<WorldSpec> worldspecs = getAvailableWorlds(); // If a world name was specified, select it if(commanded_worldname != ""){ world_path = ""; for(u32 i=0; i<worldspecs.size(); i++){ std::string name = worldspecs[i].name; if(name == commanded_worldname){ world_path = worldspecs[i].path; break; } } if(world_path == ""){ dstream<<_("World")<<" '"<<commanded_worldname<<"' "<<_("not " "available. Available worlds:")<<std::endl; print_worldspecs(worldspecs, dstream); return 1; } } // If there is only a single world, use it if(worldspecs.size() == 1){ world_path = worldspecs[0].path; dstream<<_("Automatically selecting world at")<<" [" <<world_path<<"]"<<std::endl; // If there are multiple worlds, list them } else if(worldspecs.size() > 1){ dstream<<_("Multiple worlds are available.")<<std::endl; dstream<<_("Please select one using --worldname <name>" " or --world <path>")<<std::endl; print_worldspecs(worldspecs, dstream); return 1; // If there are no worlds, automatically create a new one } else { // This is the ultimate default world path world_path = porting::path_user + DIR_DELIM + "worlds" + DIR_DELIM + "world"; infostream<<"Creating default world at [" <<world_path<<"]"<<std::endl; } } if(world_path == ""){ errorstream<<"No world path specified or found."<<std::endl; return 1; } verbosestream<<_("Using world path")<<" ["<<world_path<<"]"<<std::endl; // We need a gamespec. SubgameSpec gamespec; verbosestream<<_("Determining gameid/gamespec")<<std::endl; // If world doesn't exist if(!getWorldExists(world_path)) { // Try to take gamespec from command line if(commanded_gamespec.isValid()){ gamespec = commanded_gamespec; infostream<<"Using commanded gameid ["<<gamespec.id<<"]"<<std::endl; } // Otherwise we will be using "minetest" else{ gamespec = findSubgame(g_settings->get("default_game")); infostream<<"Using default gameid ["<<gamespec.id<<"]"<<std::endl; } } // World exists else { std::string world_gameid = getWorldGameId(world_path, is_legacy_world); // If commanded to use a gameid, do so if(commanded_gamespec.isValid()){ gamespec = commanded_gamespec; if(commanded_gamespec.id != world_gameid){ errorstream<<"WARNING: Using commanded gameid [" <<gamespec.id<<"]"<<" instead of world gameid [" <<world_gameid<<"]"<<std::endl; } } else{ // If world contains an embedded game, use it; // Otherwise find world from local system. gamespec = findWorldSubgame(world_path); infostream<<"Using world gameid ["<<gamespec.id<<"]"<<std::endl; } } if(!gamespec.isValid()){ errorstream<<"Subgame ["<<gamespec.id<<"] could not be found." <<std::endl; return 1; } verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl; // Bind address std::string bind_str = g_settings->get("bind_address"); Address bind_addr(0,0,0,0, port); if (g_settings->getBool("ipv6_server")) { bind_addr.setAddress((IPv6AddressBytes*) NULL); } try { bind_addr.Resolve(bind_str.c_str()); } catch (ResolveError &e) { infostream << "Resolving bind address \"" << bind_str << "\" failed: " << e.what() << " -- Listening on all addresses." << std::endl; } if(bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) { errorstream << "Unable to listen on " << bind_addr.serializeString() << L" because IPv6 is disabled" << std::endl; return 1; } // Create server Server server(world_path, gamespec, false, bind_addr.isIPv6()); // Database migration if (cmd_args.exists("migrate")) { std::string migrate_to = cmd_args.get("migrate"); Settings world_mt; bool success = world_mt.readConfigFile((world_path + DIR_DELIM + "world.mt").c_str()); if (!success) { errorstream << "Cannot read world.mt" << std::endl; return 1; } if (!world_mt.exists("backend")) { errorstream << "Please specify your current backend in world.mt file:" << std::endl << " backend = {sqlite3|leveldb|redis|dummy}" << std::endl; return 1; } std::string backend = world_mt.get("backend"); Database *new_db; if (backend == migrate_to) { errorstream << "Cannot migrate: new backend is same as the old one" << std::endl; return 1; } if (migrate_to == "sqlite3") new_db = new Database_SQLite3(&(ServerMap&)server.getMap(), world_path); #if USE_LEVELDB else if (migrate_to == "leveldb") new_db = new Database_LevelDB(&(ServerMap&)server.getMap(), world_path); #endif #if USE_REDIS else if (migrate_to == "redis") new_db = new Database_Redis(&(ServerMap&)server.getMap(), world_path); #endif else { errorstream << "Migration to " << migrate_to << " is not supported" << std::endl; return 1; } std::list<v3s16> blocks; ServerMap &old_map = ((ServerMap&)server.getMap()); old_map.listAllLoadableBlocks(blocks); int count = 0; new_db->beginSave(); for (std::list<v3s16>::iterator i = blocks.begin(); i != blocks.end(); ++i) { MapBlock *block = old_map.loadBlock(*i); new_db->saveBlock(block); MapSector *sector = old_map.getSectorNoGenerate(v2s16(i->X, i->Z)); sector->deleteBlock(block); ++count; if (count % 500 == 0) actionstream << "Migrated " << count << " blocks " << (100.0 * count / blocks.size()) << "% completed" << std::endl; } new_db->endSave(); delete new_db; actionstream << "Successfully migrated " << count << " blocks" << std::endl; world_mt.set("backend", migrate_to); if(!world_mt.updateConfigFile((world_path + DIR_DELIM + "world.mt").c_str())) errorstream<<"Failed to update world.mt!"<<std::endl; else actionstream<<"world.mt updated"<<std::endl; return 0; } server.start(bind_addr); // Run server dedicated_server_loop(server, kill); return 0; } #ifndef SERVER // Exclude from dedicated server build /* More parameters */ std::string address = g_settings->get("address"); if(commanded_world != "") address = ""; else if(cmd_args.exists("address")) address = cmd_args.get("address"); std::string playername = g_settings->get("name"); if(cmd_args.exists("name")) playername = cmd_args.get("name"); bool skip_main_menu = cmd_args.getFlag("go"); /* Device initialization */ // Resolution selection bool fullscreen = g_settings->getBool("fullscreen"); u16 screenW = g_settings->getU16("screenW"); u16 screenH = g_settings->getU16("screenH"); // bpp, fsaa, vsync bool vsync = g_settings->getBool("vsync"); u16 bits = g_settings->getU16("fullscreen_bpp"); u16 fsaa = g_settings->getU16("fsaa"); // Determine driver video::E_DRIVER_TYPE driverType; std::string driverstring = g_settings->get("video_driver"); if(driverstring == "null") driverType = video::EDT_NULL; else if(driverstring == "software") driverType = video::EDT_SOFTWARE; else if(driverstring == "burningsvideo") driverType = video::EDT_BURNINGSVIDEO; else if(driverstring == "direct3d8") driverType = video::EDT_DIRECT3D8; else if(driverstring == "direct3d9") driverType = video::EDT_DIRECT3D9; else if(driverstring == "opengl") driverType = video::EDT_OPENGL; #ifdef _IRR_COMPILE_WITH_OGLES1_ else if(driverstring == "ogles1") driverType = video::EDT_OGLES1; #endif #ifdef _IRR_COMPILE_WITH_OGLES2_ else if(driverstring == "ogles2") driverType = video::EDT_OGLES2; #endif else { errorstream<<"WARNING: Invalid video_driver specified; defaulting " "to opengl"<<std::endl; driverType = video::EDT_OPENGL; } /* List video modes if requested */ MyEventReceiver receiver; if(cmd_args.getFlag("videomodes")){ IrrlichtDevice *nulldevice; SIrrlichtCreationParameters params = SIrrlichtCreationParameters(); params.DriverType = video::EDT_NULL; params.WindowSize = core::dimension2d<u32>(640, 480); params.Bits = 24; params.AntiAlias = fsaa; params.Fullscreen = false; params.Stencilbuffer = false; params.Vsync = vsync; params.EventReceiver = &receiver; params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu"); nulldevice = createDeviceEx(params); if(nulldevice == 0) return 1; dstream<<_("Available video modes (WxHxD):")<<std::endl; video::IVideoModeList *videomode_list = nulldevice->getVideoModeList(); if(videomode_list == 0){ nulldevice->drop(); return 1; } s32 videomode_count = videomode_list->getVideoModeCount(); core::dimension2d<u32> videomode_res; s32 videomode_depth; for (s32 i = 0; i < videomode_count; ++i){ videomode_res = videomode_list->getVideoModeResolution(i); videomode_depth = videomode_list->getVideoModeDepth(i); dstream<<videomode_res.Width<<"x"<<videomode_res.Height <<"x"<<videomode_depth<<std::endl; } dstream<<_("Active video mode (WxHxD):")<<std::endl; videomode_res = videomode_list->getDesktopResolution(); videomode_depth = videomode_list->getDesktopDepth(); dstream<<videomode_res.Width<<"x"<<videomode_res.Height <<"x"<<videomode_depth<<std::endl; nulldevice->drop(); return 0; } /* Create device and exit if creation failed */ IrrlichtDevice *device; SIrrlichtCreationParameters params = SIrrlichtCreationParameters(); params.DriverType = driverType; params.WindowSize = core::dimension2d<u32>(screenW, screenH); params.Bits = bits; params.AntiAlias = fsaa; params.Fullscreen = fullscreen; params.Stencilbuffer = false; params.Vsync = vsync; params.EventReceiver = &receiver; params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu"); device = createDeviceEx(params); if (device == 0) return 1; // could not create selected driver. /* Continue initialization */ video::IVideoDriver* driver = device->getVideoDriver(); /* This changes the minimum allowed number of vertices in a VBO. Default is 500. */ //driver->setMinHardwareBufferVertexCount(50); // Create time getter g_timegetter = new IrrlichtTimeGetter(device); // Create game callback for menus g_gamecallback = new MainGameCallback(device); /* Speed tests (done after irrlicht is loaded to get timer) */ if(cmd_args.getFlag("speedtests")) { dstream<<"Running speed tests"<<std::endl; SpeedTests(); device->drop(); return 0; } device->setResizable(true); bool random_input = g_settings->getBool("random_input") || cmd_args.getFlag("random-input"); InputHandler *input = NULL; if(random_input) { input = new RandomInputHandler(); } else { input = new RealInputHandler(device, &receiver); } scene::ISceneManager* smgr = device->getSceneManager(); guienv = device->getGUIEnvironment(); gui::IGUISkin* skin = guienv->getSkin(); std::string font_path = g_settings->get("font_path"); gui::IGUIFont *font; #if USE_FREETYPE bool use_freetype = g_settings->getBool("freetype"); if (use_freetype) { std::string fallback; if (is_yes(gettext("needs_fallback_font"))) fallback = "fallback_"; u16 font_size = g_settings->getU16(fallback + "font_size"); font_path = g_settings->get(fallback + "font_path"); u32 font_shadow = g_settings->getU16(fallback + "font_shadow"); u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha"); font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, true, true, font_shadow, font_shadow_alpha); } else { font = guienv->getFont(font_path.c_str()); } #else font = guienv->getFont(font_path.c_str()); #endif if(font) skin->setFont(font); else errorstream<<"WARNING: Font file was not found." " Using default font."<<std::endl; // If font was not found, this will get us one font = skin->getFont(); assert(font); u32 text_height = font->getDimension(L"Hello, world!").Height; infostream<<"text_height="<<text_height<<std::endl; //skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,0,0,0)); skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,255,255,255)); //skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(0,0,0,0)); //skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(0,0,0,0)); skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255,0,0,0)); skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0)); skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255,70,100,50)); skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255,255,255,255)); #if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2 // Irrlicht 1.8 input colours skin->setColor(gui::EGDC_EDITABLE, video::SColor(255,128,128,128)); skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255,96,134,49)); #endif // Create the menu clouds if (!g_menucloudsmgr) g_menucloudsmgr = smgr->createNewSceneManager(); if (!g_menuclouds) g_menuclouds = new Clouds(g_menucloudsmgr->getRootSceneNode(), g_menucloudsmgr, -1, rand(), 100); g_menuclouds->update(v2f(0, 0), video::SColor(255,200,200,255)); scene::ICameraSceneNode* camera; camera = g_menucloudsmgr->addCameraSceneNode(0, v3f(0,0,0), v3f(0, 60, 100)); camera->setFarValue(10000); /* GUI stuff */ ChatBackend chat_backend; /* If an error occurs, this is set to something and the menu-game loop is restarted. It is then displayed before the menu. */ std::wstring error_message = L""; // The password entered during the menu screen, std::string password; bool first_loop = true; /* Menu-game loop */ while(device->run() && kill == false) { // Set the window caption wchar_t* text = wgettext("Main Menu"); device->setWindowCaption((std::wstring(L"Minetest [")+text+L"]").c_str()); delete[] text; // This is used for catching disconnects try { /* Clear everything from the GUIEnvironment */ guienv->clear(); /* We need some kind of a root node to be able to add custom gui elements directly on the screen. Otherwise they won't be automatically drawn. */ guiroot = guienv->addStaticText(L"", core::rect<s32>(0, 0, 10000, 10000)); SubgameSpec gamespec; WorldSpec worldspec; bool simple_singleplayer_mode = false; // These are set up based on the menu and other things std::string current_playername = "inv£lid"; std::string current_password = ""; std::string current_address = "does-not-exist"; int current_port = 0; /* Out-of-game menu loop. Loop quits when menu returns proper parameters. */ while(kill == false) { // If skip_main_menu, only go through here once if(skip_main_menu && !first_loop){ kill = true; break; } first_loop = false; // Cursor can be non-visible when coming from the game device->getCursorControl()->setVisible(true); // Some stuff are left to scene manager when coming from the game // (map at least?) smgr->clear(); // Initialize menu data MainMenuData menudata; menudata.address = address; menudata.name = playername; menudata.port = itos(port); menudata.errormessage = wide_to_narrow(error_message); error_message = L""; if(cmd_args.exists("password")) menudata.password = cmd_args.get("password"); driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, g_settings->getBool("mip_map")); menudata.enable_public = g_settings->getBool("server_announce"); std::vector<WorldSpec> worldspecs = getAvailableWorlds(); // If a world was commanded, append and select it if(commanded_world != ""){ std::string gameid = getWorldGameId(commanded_world, true); std::string name = _("[--world parameter]"); if(gameid == ""){ gameid = g_settings->get("default_game"); name += " [new]"; } //TODO find within worldspecs and set config } if(skip_main_menu == false) { video::IVideoDriver* driver = device->getVideoDriver(); infostream<<"Waiting for other menus"<<std::endl; while(device->run() && kill == false) { if(noMenuActive()) break; driver->beginScene(true, true, video::SColor(255,128,128,128)); guienv->drawAll(); driver->endScene(); // On some computers framerate doesn't seem to be // automatically limited sleep_ms(25); } infostream<<"Waited for other menus"<<std::endl; GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata,kill); delete temp; //once finished you'll never end up here smgr->clear(); } if(menudata.errormessage != ""){ error_message = narrow_to_wide(menudata.errormessage); continue; } //update worldspecs (necessary as new world may have been created) worldspecs = getAvailableWorlds(); if (menudata.name == "") menudata.name = std::string("Guest") + itos(myrand_range(1000,9999)); else playername = menudata.name; password = translatePassword(playername, narrow_to_wide(menudata.password)); //infostream<<"Main: password hash: '"<<password<<"'"<<std::endl; address = menudata.address; int newport = stoi(menudata.port); if(newport != 0) port = newport; simple_singleplayer_mode = menudata.simple_singleplayer_mode; // Save settings g_settings->set("name", playername); if((menudata.selected_world >= 0) && (menudata.selected_world < (int)worldspecs.size())) g_settings->set("selected_world_path", worldspecs[menudata.selected_world].path); // Break out of menu-game loop to shut down cleanly if(device->run() == false || kill == true) break; current_playername = playername; current_password = password; current_address = address; current_port = port; // If using simple singleplayer mode, override if(simple_singleplayer_mode){ current_playername = "singleplayer"; current_password = ""; current_address = ""; current_port = myrand_range(49152, 65535); } else if (address != "") { ServerListSpec server; server["name"] = menudata.servername; server["address"] = menudata.address; server["port"] = menudata.port; server["description"] = menudata.serverdescription; ServerList::insert(server); } // Set world path to selected one if ((menudata.selected_world >= 0) && (menudata.selected_world < (int)worldspecs.size())) { worldspec = worldspecs[menudata.selected_world]; infostream<<"Selected world: "<<worldspec.name <<" ["<<worldspec.path<<"]"<<std::endl; } // If local game if(current_address == "") { if(menudata.selected_world == -1){ error_message = wgettext("No world selected and no address " "provided. Nothing to do."); errorstream<<wide_to_narrow(error_message)<<std::endl; continue; } // Load gamespec for required game gamespec = findWorldSubgame(worldspec.path); if(!gamespec.isValid() && !commanded_gamespec.isValid()){ error_message = wgettext("Could not find or load game \"") + narrow_to_wide(worldspec.gameid) + L"\""; errorstream<<wide_to_narrow(error_message)<<std::endl; continue; } if(commanded_gamespec.isValid() && commanded_gamespec.id != worldspec.gameid){ errorstream<<"WARNING: Overriding gamespec from \"" <<worldspec.gameid<<"\" to \"" <<commanded_gamespec.id<<"\""<<std::endl; gamespec = commanded_gamespec; } if(!gamespec.isValid()){ error_message = wgettext("Invalid gamespec."); error_message += L" (world_gameid=" +narrow_to_wide(worldspec.gameid)+L")"; errorstream<<wide_to_narrow(error_message)<<std::endl; continue; } } // Continue to game break; } // Break out of menu-game loop to shut down cleanly if(device->run() == false || kill == true) { if(g_settings_path != "") { g_settings->updateConfigFile( g_settings_path.c_str()); } break; } /* Run game */ the_game( kill, random_input, input, device, font, worldspec.path, current_playername, current_password, current_address, current_port, error_message, chat_backend, gamespec, simple_singleplayer_mode ); smgr->clear(); } //try catch(con::PeerNotFoundException &e) { error_message = wgettext("Connection error (timed out?)"); errorstream<<wide_to_narrow(error_message)<<std::endl; } #ifdef NDEBUG catch(std::exception &e) { std::string narrow_message = "Some exception: \""; narrow_message += e.what(); narrow_message += "\""; errorstream<<narrow_message<<std::endl; error_message = narrow_to_wide(narrow_message); } #endif // If no main menu, show error and exit if(skip_main_menu) { if(error_message != L""){ verbosestream<<"error_message = " <<wide_to_narrow(error_message)<<std::endl; retval = 1; } break; } } // Menu-game loop g_menuclouds->drop(); g_menucloudsmgr->drop(); delete input; /* In the end, delete the Irrlicht device. */ device->drop(); #if USE_FREETYPE if (use_freetype) font->drop(); #endif #endif // !SERVER // Update configuration file if(g_settings_path != "") g_settings->updateConfigFile(g_settings_path.c_str()); // Print modified quicktune values { bool header_printed = false; std::vector<std::string> names = getQuicktuneNames(); for(u32 i=0; i<names.size(); i++){ QuicktuneValue val = getQuicktuneValue(names[i]); if(!val.modified) continue; if(!header_printed){ dstream<<"Modified quicktune values:"<<std::endl; header_printed = true; } dstream<<names[i]<<" = "<<val.getString()<<std::endl; } } // Stop httpfetch thread (if started) httpfetch_cleanup(); END_DEBUG_EXCEPTION_HANDLER(errorstream) debugstreams_deinit(); return retval; }
/// Launch the realm server extern int main(int argc, char **argv) { ///- Command line parsing char const* cfg_file = _REALMD_CONFIG; #ifdef WIN32 char const *options = ":c:s:"; #else char const *options = ":c:"; #endif ACE_Get_Opt cmd_opts(argc, argv, options); cmd_opts.long_option("version", 'v'); int option; while ((option = cmd_opts()) != EOF) { switch (option) { case 'c': cfg_file = cmd_opts.opt_arg(); break; case 'v': printf("%s\n", _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_NR,REVISION_ID)); return 0; #ifdef WIN32 case 's': { const char *mode = cmd_opts.opt_arg(); if (!strcmp(mode, "install")) { if (WinServiceInstall()) sLog.outString("Installing service"); return 1; } else if (!strcmp(mode, "uninstall")) { if (WinServiceUninstall()) sLog.outString("Uninstalling service"); return 1; } else if (!strcmp(mode, "run")) WinServiceRun(); else { sLog.outError("Runtime-Error: -%c unsupported argument %s", cmd_opts.opt_opt(), mode); usage(argv[0]); Log::WaitBeforeContinueIfNeed(); return 1; } break; } #endif case ':': sLog.outError("Runtime-Error: -%c option requires an input argument", cmd_opts.opt_opt()); usage(argv[0]); Log::WaitBeforeContinueIfNeed(); return 1; default: sLog.outError("Runtime-Error: bad format of commandline arguments"); usage(argv[0]); Log::WaitBeforeContinueIfNeed(); return 1; } } if (!sConfig.SetSource(cfg_file)) { sLog.outError("Could not find configuration file %s.", cfg_file); Log::WaitBeforeContinueIfNeed(); return 1; } sLog.Initialize(); sLog.outString( "%s [realm-daemon]", _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_NR,REVISION_ID) ); sLog.outString( "<Ctrl-C> to stop.\n" ); sLog.outString("Using configuration file %s.", cfg_file); ///- Check the version of the configuration file uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0); if (confVersion < _REALMDCONFVERSION) { sLog.outError("*****************************************************************************"); sLog.outError(" WARNING: Your realmd.conf version indicates your conf file is out of date!"); sLog.outError(" Please check for updates, as your current default values may cause"); sLog.outError(" strange behavior."); sLog.outError("*****************************************************************************"); Log::WaitBeforeContinueIfNeed(); } DETAIL_LOG("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); if (SSLeay() < 0x009080bfL ) { DETAIL_LOG("WARNING: Outdated version of OpenSSL lib. Logins to server may not work!"); DETAIL_LOG("WARNING: Minimal required version [OpenSSL 0.9.8k]"); } DETAIL_LOG("Using ACE: %s", ACE_VERSION); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLog.outBasic("Max allowed open files is %d", ACE::max_handles()); /// realmd PID file creation std::string pidfile = sConfig.GetStringDefault("PidFile", ""); if(!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if( !pid ) { sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() ); Log::WaitBeforeContinueIfNeed(); return 1; } sLog.outString( "Daemon PID: %u\n", pid ); } ///- Initialize the database connection if(!StartDB()) { Log::WaitBeforeContinueIfNeed(); return 1; } ///- Get the list of realms for the server sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList.size() == 0) { sLog.outError("No valid realms specified."); Log::WaitBeforeContinueIfNeed(); return 1; } // cleanup query // set expired bans to inactive LoginDatabase.BeginTransaction(); LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); LoginDatabase.CommitTransaction(); ///- Launch the listening network socket ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor; uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT); std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(rmport, bind_ip.c_str()); if(acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport); Log::WaitBeforeContinueIfNeed(); return 1; } // FG: "bad points" system related uint32 badPointsDropInterval = sConfig.GetIntDefault("BadPoints.DropInterval", HOUR); uint32 badPointsDropAmount = sConfig.GetIntDefault("BadPoints.DropAmount", 1); uint32 badPointsDropWaitTime = sConfig.GetIntDefault("BadPoints.WaitTime", WEEK); IntervalTimer badPointsTimer; badPointsTimer.SetInterval(badPointsDropInterval * IN_MILLISECONDS); ///- Catch termination signals HookSignals(); ///- Handle affinity for multiple processors and process priority on Windows #ifdef WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0); if(Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if(GetProcessAffinityMask(hProcess,&appAff,&sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if(!curAff ) { sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff); } else { if(SetProcessAffinityMask(hProcess,curAff)) sLog.outString("Using processors (bitmask, hex): %x", curAff); else sLog.outError("Can't set used processors (hex): %x", curAff); } } sLog.outString(); } bool Prio = sConfig.GetBoolDefault("ProcessPriority", false); if(Prio) { if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS)) sLog.outString("realmd process priority class set to HIGH"); else sLog.outError("Can't set realmd process priority class."); sLog.outString(); } } #endif //server has started up successfully => enable async DB requests LoginDatabase.AllowAsyncTransactions(); // maximum counter for next ping uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; uint32 last_ping_time = 0; uint32 now = WorldTimer::getMSTime(); uint32 diff; uint32 lasttime = now; uint32 last_ipprops_cleanup = 0; ///- Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; now = WorldTimer::getMSTime(); diff = WorldTimer::getMSTimeDiff(lasttime, now); lasttime = now; badPointsTimer.Update(diff); if( (++loopCounter) == numLoops ) { // FG: protect against network system overloading // if that happens, force realmd close (autorestarter ftw!) if(WorldTimer::getMSTimeDiff(last_ping_time, now) < 10000) { sLog.outError("NETWORK SYSTEM OVERLOAD"); raise(SIGSEGV); // force close abort(); } last_ping_time = now; loopCounter = 0; DETAIL_LOG("Ping MySQL to keep connection alive"); LoginDatabase.Ping(); } // FG: clear flood protect buffer periodically if(WorldTimer::getMSTimeDiff(last_ipprops_cleanup, now) > 30000) // flush stored IPs every 30 secs { last_ipprops_cleanup = now; uint32 flushed = 0, blocked = 0, stored = 0; CleanupIPPropmap(flushed, blocked, stored); sLog.outDetail("IPProp: Flushed %u total, %u of them blocked, now %u stored", flushed, blocked, stored); } // FG: handle "bad points" drop if(badPointsTimer.Passed()) { badPointsTimer.Reset(); if(badPointsDropAmount) { uint64 goodtime = uint64(time(NULL)) - badPointsDropWaitTime; LoginDatabase.Execute("UPDATE account_badpoints SET maxpts = curpts WHERE maxpts < curpts"); LoginDatabase.PExecute("UPDATE account_badpoints SET curpts = 0 WHERE curpts <= %u AND lasttime < "UI64FMTD, badPointsDropAmount, goodtime); LoginDatabase.PExecute("UPDATE account_badpoints SET curpts = curpts - %u WHERE curpts > %u AND lasttime < "UI64FMTD, badPointsDropAmount, badPointsDropAmount, goodtime); } } #ifdef WIN32 if (m_ServiceStatus == 0) stopEvent = true; while (m_ServiceStatus == 2) Sleep(1000); #endif } ///- Wait for the delay thread to exit LoginDatabase.HaltDelayThread(); ///- Remove signal handling before leaving UnhookSignals(); sLog.outString( "Halting process..." ); return 0; }
/// Launch the auth server extern int main(int argc, char **argv) { // Command line parsing to get the configuration file name char const* cfg_file = _TRINITY_REALM_CONFIG; int c = 1; while (c < argc) { if (strcmp(argv[c], "-c") == 0) { if (++c >= argc) { printf("Runtime-Error: -c option requires an input argument\n"); usage(argv[0]); return 1; } else cfg_file = argv[c]; } ++c; } if (!ConfigMgr::Load(cfg_file)) { printf("Invalid or missing configuration file : %s\n", cfg_file); printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n"); return 1; } sLog->outInfo(LOG_FILTER_AUTHSERVER, "%s (authserver)", _FULLVERSION); sLog->outInfo(LOG_FILTER_AUTHSERVER, " "); sLog->outInfo(LOG_FILTER_AUTHSERVER, " "); sLog->outInfo(LOG_FILTER_AUTHSERVER, "<Ctrl-C> to stop.\n"); sLog->outInfo(LOG_FILTER_AUTHSERVER, "██████╗ ███████╗ █████╗ ████████╗██╗ ██╗"); sLog->outInfo(LOG_FILTER_AUTHSERVER, "██╔══██╗██╔════╝██╔══██╗╚══██╔══╝██║ ██║"); sLog->outInfo(LOG_FILTER_AUTHSERVER, "██║ ██║█████╗ ███████║ ██║ ███████║"); sLog->outInfo(LOG_FILTER_AUTHSERVER, "██║ ██║██╔══╝ ██╔══██║ ██║ ██╔══██║"); sLog->outInfo(LOG_FILTER_AUTHSERVER, "██████╔╝███████╗██║ ██║ ██║ ██║ ██║"); sLog->outInfo(LOG_FILTER_AUTHSERVER, "╚═════╝ ╚══════╝╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝"); sLog->outInfo(LOG_FILTER_AUTHSERVER, " ██████╗ ██████╗ ██████╗ ███████╗"); sLog->outInfo(LOG_FILTER_AUTHSERVER, " ██╔════╝██╔═══██╗██╔══██╗██╔════╝"); sLog->outInfo(LOG_FILTER_AUTHSERVER, " ██║ ██║ ██║██████╔╝█████╗"); sLog->outInfo(LOG_FILTER_AUTHSERVER, " ██║ ██║ ██║██╔══██╗██╔══╝"); sLog->outInfo(LOG_FILTER_AUTHSERVER, " ╚██████╗╚██████╔╝██║ ██║███████╗"); sLog->outInfo(LOG_FILTER_AUTHSERVER, " ╚═════╝ ╚═════╝ ╚═╝ ╚═╝╚══════╝"); sLog->outInfo(LOG_FILTER_AUTHSERVER, " Noffearr Death ProjecT 2015(c) Open-Sourced Game Emulation "); sLog->outInfo(LOG_FILTER_AUTHSERVER, " http://www.noffearrdeathproject.net \n"); sLog->outWarn(LOG_FILTER_AUTHSERVER, "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION)); #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true); #else ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); #endif sLog->outDebug(LOG_FILTER_AUTHSERVER, "Max allowed open files is %d", ACE::max_handles()); // authserver PID file creation std::string pidfile = ConfigMgr::GetStringDefault("PidFile", ""); if (!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if (!pid) { sLog->outError(LOG_FILTER_AUTHSERVER, "Cannot create PID file %s.\n", pidfile.c_str()); return 1; } sLog->outInfo(LOG_FILTER_AUTHSERVER, "Daemon PID: %u\n", pid); } // Initialize the database connection if (!StartDB()) return 1; // Get the list of realms for the server sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20)); if (sRealmList->size() == 0) { sLog->outError(LOG_FILTER_AUTHSERVER, "No valid realms specified."); return 1; } // Launch the listening network socket RealmAcceptor acceptor; int32 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724); if (rmport < 0 || rmport > 0xFFFF) { sLog->outError(LOG_FILTER_AUTHSERVER, "Specified port out of allowed range (1-65535)"); return 1; } std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog->outError(LOG_FILTER_AUTHSERVER, "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Initialise the signal handlers AuthServerSignalHandler SignalINT, SignalTERM; // Register authservers's signal handlers ACE_Sig_Handler Handler; Handler.register_handler(SIGINT, &SignalINT); Handler.register_handler(SIGTERM, &SignalTERM); ///- Handle affinity for multiple processors and process priority on Windows #ifdef _WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0); if (Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if (!curAff) sLog->outError(LOG_FILTER_AUTHSERVER, "Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff); else if (SetProcessAffinityMask(hProcess, curAff)) sLog->outInfo(LOG_FILTER_AUTHSERVER, "Using processors (bitmask, hex): %x", curAff); else sLog->outError(LOG_FILTER_AUTHSERVER, "Can't set used processors (hex): %x", curAff); } } bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false); if (Prio) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) sLog->outInfo(LOG_FILTER_AUTHSERVER, "The auth server process priority class has been set to HIGH"); else sLog->outError(LOG_FILTER_AUTHSERVER, "Can't set auth server process priority class."); } } #endif // maximum counter for next ping uint32 numLoops = (ConfigMgr::GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000)); uint32 loopCounter = 0; // Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; if ((++loopCounter) == numLoops) { loopCounter = 0; sLog->outInfo(LOG_FILTER_AUTHSERVER, "Ping MySQL to keep connection alive"); LoginDatabase.KeepAlive(); } } // Close the Database Pool and library StopDB(); sLog->outInfo(LOG_FILTER_AUTHSERVER, "Halting process..."); return 0; }
// Launch the warden server extern int main(int argc, char **argv) { // Command line parsing to get the configuration file name char const* cfg_file = _wardenserver_CONFIG; int c = 1; while(c < argc) { if (strcmp(argv[c], "-c") == 0) { if (++c >= argc) { sLog->outError("Runtime-Error: -c option requires an input argument"); usage(argv[0]); return 1; } else cfg_file = argv[c]; } ++c; } if (!sConfig->SetSource(cfg_file)) { sLog->outError("Invalid or missing configuration file : %s", cfg_file); sLog->outError("Verify that the file exists and has \'[wardenserver]\' written in the top of the file!"); return 1; } sLog->Initialize(); sLog->outString("%s (warden-daemon)", _FULLVERSION); sLog->outString("<Ctrl-C> to stop.\n"); sLog->outString("Using configuration file %s.", cfg_file); sLog->outDetail("Using ACE: %s", ACE_VERSION); ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true); sLog->outBasic("Max allowed open files is %d", ACE::max_handles()); // wardenserver PID file creation std::string pidfile = sConfig->GetStringDefault("PidFile", ""); if (!pidfile.empty()) { uint32 pid = CreatePIDFile(pidfile); if (!pid) { sLog->outError("Cannot create PID file %s.\n", pidfile.c_str()); return 1; } sLog->outString("Daemon PID: %u\n", pid); } // Launch the listening network socket ACE_Acceptor<WardenSocket, ACE_SOCK_Acceptor> acceptor; uint16 rmport = sConfig->GetIntDefault("WardenServerPort", 4321); std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0"); ACE_INET_Addr bind_addr(rmport, bind_ip.c_str()); if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1) { sLog->outError("wardenserver can not bind to %s:%d", bind_ip.c_str(), rmport); return 1; } // Handle affinity for multiple processors and process priority on Windows #ifdef _WIN32 { HANDLE hProcess = GetCurrentProcess(); uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0); if (Aff > 0) { ULONG_PTR appAff; ULONG_PTR sysAff; if (GetProcessAffinityMask(hProcess, &appAff, &sysAff)) { ULONG_PTR curAff = Aff & appAff; // remove non accessible processors if (!curAff) sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Warden. Accessible processors bitmask (hex): %x", Aff, appAff); else if (SetProcessAffinityMask(hProcess, curAff)) sLog->outString("Using processors (bitmask, hex): %x", curAff); else sLog->outError("Can't set used processors (hex): %x", curAff); } sLog->outString(); } bool Prio = sConfig->GetBoolDefault("ProcessPriority", false); if (Prio) { if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS)) sLog->outString("warden process priority class is set to HIGH"); else sLog->outError("Can't set warden process priority class."); sLog->outString(); } } #endif sWarden->Initialize(); // Wait for termination signal while (!stopEvent) { // dont move this outside the loop, the reactor will modify it ACE_Time_Value interval(0, 100000); if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1) break; } sLog->outString("Halting process..."); return 0; }