int main() { Tr tr; // 3D-Delaunay triangulation C2t3 c2t3 (tr); // 2D-complex in 3D-Delaunay triangulation // defining the surface Surface_3 surface(moebius_function, // pointer to function Sphere_3(Point_3(0.0001, -0.0003, 0.), 2.)); // bounding sphere // defining meshing criteria CGAL::Surface_mesh_default_criteria_3<Tr> criteria(30., // angular bound 0.05, // radius bound 0.05); // distance bound // meshing surface CGAL::make_surface_mesh(c2t3, surface, criteria, CGAL::Non_manifold_tag()); std::ofstream out("out.off"); #ifndef NDEBUG const bool result = #endif CGAL::output_surface_facets_to_off(out, c2t3, CGAL::Surface_mesher::IO_VERBOSE | CGAL::Surface_mesher::IO_ORIENT_SURFACE); assert(result == false); std::cout << "Final number of points: " << tr.number_of_vertices() << "\n"; }
void ImplicitMesher::ImpSurfToMeshJDBois(ImpPolyhedron& ImpPoly) { //transfer data from inside of class to global RadialBasisFunc::CopyRadialBasisFunction(this->Weights,this->PolyNom,this->InterpoPoints); SMDT3 tr; // 3D-Delaunay triangulation C2T3 c2t3 (tr); // 2D-complex in 3D-Delaunay triangulation // defining the surface ImpSurface_3 surface(&RadialBasisFunc::RadialBasisFunction,// pointer to function SMDT3GTSphere_3(CGAL::ORIGIN, 2.)); // bounding sphere // Note that "2." above is the *squared* radius of the bounding sphere! // defining meshing criteria CGAL::Surface_mesh_default_criteria_3<SMDT3> criteria(30., // angular bound 0.1, // radius bound 0.1); // distance bound // meshing surface CGAL::make_surface_mesh(c2t3, surface, criteria, CGAL::Non_manifold_tag()); //std::cout << "Final number of points: " << tr.number_of_vertices() << "\n"; CGAL::output_surface_facets_to_polyhedron(c2t3,ImpPoly); std::ofstream out("out.off"); CGAL::output_surface_facets_to_off (out, c2t3); }
void ShereMesh() { Tr tr; // 3D-Delaunay triangulation C2t3 c2t3 (tr); // 2D-complex in 3D-Delaunay triangulation // defining the surface Surface_3 surface(sphere_function, // pointer to function Sphere_3(CGAL::ORIGIN, 2.)); // bounding sphere // Note that "2." above is the *squared* radius of the bounding sphere! // defining meshing criteria CGAL::Surface_mesh_default_criteria_3<Tr> criteria(30., // angular bound 0.1, // radius bound 0.1); // distance bound // meshing surface CGAL::make_surface_mesh(c2t3, surface, criteria, CGAL::Non_manifold_tag()); std::cout << "Final number of points: " << tr.number_of_vertices() << "\n"; //Output mesh //Polyhedron polymesh; //bool result = CGAL::output_surface_facets_to_polyhedron(c2t3, polymesh); //std::cout << "output_surface_facets_to_polyhedron: " << result << "\n"; //Scommentare per salvare mesh su file std::ofstream out("mesh_sphere_test_low.off"); CGAL::output_surface_facets_to_off (out, c2t3); std::cout << "SAVED MESH\n"; //std::list<TriangleGT> triangleMesh; //std::back_insert_iterator<std::list<TriangleGT> > bii(triangleMesh); //output_surface_facets_to_triangle_soup(c2t3, bii); }
int main(int , char** argv) { Tr tr; C2T3 c2t3(tr); std::ifstream ifs(argv[1]); if( !ifs ) { std::cerr << "Usage:\n" << " " << argv[0] << " FILE\n" << "\n" << " FILE must be " << format_cgal_description << "\n"; return EXIT_FAILURE; } std::cout << " Reading " << argv[1] << std::endl; if( CGAL::Mesh_3::input_mesh(ifs, c2t3, true, &std::cerr) ) // if( CGAL::input_pslg_from_medit(ifs, // c2t3, // true, // debug // &std::cout) ) // debug to cout { display_faces_counts(tr, " ", &std::cout); std::cout << "\n Statistics:\n"; std::cout << "(vertices)\n"; display_vertices_by_surface_indices_statistics(tr, " ", &std::cout); std::cout << "(facets)\n"; display_facets_by_surface_indices_statistics(c2t3, " ", &std::cout); Compute_min_angle<Tr> min_angle(tr); double min = 180; for(Tr::Finite_cells_iterator cit = tr.finite_cells_begin(); cit != tr.finite_cells_end(); ++cit) if(cit->is_in_domain()) { const double angle = min_angle(cit); if( angle < min ) min = angle; } std::cout << "\nmin angle: " << min << "\n"; return EXIT_SUCCESS; } else return EXIT_FAILURE; }
int main() { Tr tr; // 3D-Delaunay triangulation C2t3 c2t3 (tr); // 2D-complex in 3D-Delaunay triangulation // defining the surface Surface_3 surface(sphere_function, // pointer to function Sphere_3(CGAL::ORIGIN, 2.)); // bounding sphere // Note that "2." above is the *squared* radius of the bounding sphere! // defining meshing criteria CGAL::Surface_mesh_default_criteria_3<Tr> criteria(30., // angular bound 0.1, // radius bound 0.1); // distance bound // meshing surface CGAL::make_surface_mesh(c2t3, surface, criteria, CGAL::Non_manifold_tag()); std::cout << "Final number of points: " << tr.number_of_vertices() << "\n"; }
int main(int , char** argv) { Tr tr; C2T3 c2t3(tr); std::ifstream ifs(argv[1]); std::ofstream ofs(argv[2]); if( !ifs || !ofs ) { std::cerr << "Usage:\n" << " " << argv[0] << " INPUT OUPUT\n" << "\n" " INPUT must be " << format_cgal_description << "\n" " OUTPUT will be a medit file.\n" "\n"; return EXIT_FAILURE; } std::cout << " Reading " << argv[1] << std::endl; if( CGAL::Mesh_3::input_mesh(ifs, c2t3, true, &std::cerr) ) // if( CGAL::input_pslg_from_medit(ifs, // c2t3, // true, // debug // &std::cout) ) // debug to cout { std::cout << " Writing " << argv[2] << std::endl; CGAL::output_to_medit(ofs, c2t3); return EXIT_SUCCESS; } else return EXIT_FAILURE; }
int main() { Tr tr; // 3D-Delaunay triangulation C2t3 c2t3 (tr); // 2D-complex in 3D-Delaunay triangulation // defining the surface std::ifstream file_input("data/triceratops.off"); Polyhedral_surface surface(file_input); // defining meshing criteria CGAL::Surface_mesh_default_criteria_3<Tr> facets_criteria(30., // angular bound 0.5, // radius bound 0.5); // distance bound CGAL::Surface_mesh_default_edges_criteria_3<Tr> edges_criteria(0.5, // radius bound 0.5); // distance bound // meshing surface CGAL::make_piecewise_smooth_surface_mesh(c2t3, surface, facets_criteria, edges_criteria, CGAL::Manifold_tag()); std::cout << "Final number of points: " << tr.number_of_vertices() << "\n"; }
// adapted from http://www.cgal.org/Manual/beta/examples/Surface_reconstruction_points_3/poisson_reconstruction_example.cpp Mesh poissonSurface(const Mat ipoints, const Mat normals) { // Poisson options FT sm_angle = 20.0; // Min triangle angle in degrees. FT sm_radius = 300; // Max triangle size w.r.t. point set average spacing. FT sm_distance = 0.375; // Surface Approximation error w.r.t. point set average spacing. PointList points; points.reserve(ipoints.rows); float min = 0, max = 0; for (int i=0; i<ipoints.rows; i++) { float const *p = ipoints.ptr<float const>(i), *n = normals.ptr<float const>(i); points.push_back(Point_with_normal(Point(p[0]/p[3], p[1]/p[3], p[2]/p[3]), Vector(n[0], n[1], n[2]))); if (p[0]/p[3] > max) max = p[0]/p[3]; if (p[0]/p[3] < min) min = p[0]/p[3]; } // Creates implicit function from the read points using the default solver. // Note: this method requires an iterator over points // + property maps to access each point's position and normal. // The position property map can be omitted here as we use iterators over Point_3 elements. Poisson_reconstruction_function function(points.begin(), points.end(), CGAL::make_normal_of_point_with_normal_pmap(points.begin()) ); // Computes the Poisson indicator function f() at each vertex of the triangulation. bool success = function.compute_implicit_function(); assert(success); #ifdef TEST_BUILD printf("implicit function ready. Meshing...\n"); #endif // Computes average spacing FT average_spacing = CGAL::compute_average_spacing(points.begin(), points.end(), 6 /* knn = 1 ring */); // Gets one point inside the implicit surface // and computes implicit function bounding sphere radius. Point inner_point = function.get_inner_point(); Sphere bsphere = function.bounding_sphere(); FT radius = std::sqrt(bsphere.squared_radius()); // Defines the implicit surface: requires defining a // conservative bounding sphere centered at inner point. FT sm_sphere_radius = 5.0 * radius; FT sm_dichotomy_error = sm_distance*average_spacing/1000.0; // Dichotomy error must be << sm_distance Surface_3 surface(function, Sphere(inner_point,sm_sphere_radius*sm_sphere_radius), sm_dichotomy_error/sm_sphere_radius); // Defines surface mesh generation criteria // parameters: min triangle angle (degrees), max triangle size, approximation error CGAL::Surface_mesh_default_criteria_3<STr> criteria(sm_angle, sm_radius*average_spacing, sm_distance*average_spacing); // Generates surface mesh with manifold option STr tr; // 3D Delaunay triangulation for surface mesh generation C2t3 c2t3(tr); // 2D complex in 3D Delaunay triangulation // parameters: reconstructed mesh, implicit surface, meshing criteria, 'do not require manifold mesh' CGAL::make_surface_mesh(c2t3, surface, criteria, CGAL::Non_manifold_tag()); assert(tr.number_of_vertices() > 0); // Search structure: index of the vertex at an exactly given position std::map<Point, int> vertexIndices; // Extract all vertices of the resulting mesh Mat vertices(tr.number_of_vertices(), 4, CV_32FC1), faces(c2t3.number_of_facets(), 3, CV_32SC1); #ifdef TEST_BUILD printf("%i vertices, %i facets. Converting...\n", vertices.rows, faces.rows); #endif { int i=0; for (C2t3::Vertex_iterator it=c2t3.vertices_begin(); it!=c2t3.vertices_end(); it++, i++) { float *vertex = vertices.ptr<float>(i); Point p = it->point(); vertex[0] = p.x(); vertex[1] = p.y(); vertex[2] = p.z(); vertex[3] = 1; vertexIndices[p] = i; } vertices.resize(i); } // Extract all faces of the resulting mesh and calculate the index of each of their vertices { int i=0; for (C2t3::Facet_iterator it=c2t3.facets_begin(); it!=c2t3.facets_end(); it++, i++) { Cell cell = *it->first; int vertex_excluded = it->second; int32_t* outfacet = faces.ptr<int32_t>(i); // a little magic so that face normals are oriented outside char sign = (function(cell.vertex(vertex_excluded)->point()) > 0) ? 1 : 2; // 2 = -1 (mod 3) for (char j = vertex_excluded + 1; j < vertex_excluded + 4; j++) { outfacet[(sign*j)%3] = vertexIndices[cell.vertex(j%4)->point()]; } } } return Mesh(vertices, faces); }
int Reconstruccion3D::Delaunay() { // Poisson options FT sm_angle = 20; // Min triangle angle in degrees. 10 FT sm_radius = 1; // Max triangle size w.r.t. point set average spacing. 2 FT sm_distance = 0.1; // Surface Approximation error w.r.t. point set average spacing.0.375 // Reads the point set file in points[]. // Note: read_xyz_points_and_normals() requires an iterator over points // + property maps to access each point's position and normal. // The position property map can be omitted here as we use iterators over Point_3 elements. PointList points; std::ifstream stream("puntosNormalizados.off"); if (!stream || !CGAL::read_xyz_points_and_normals( stream, std::back_inserter(points), CGAL::make_normal_of_point_with_normal_pmap(std::back_inserter(points)))) { std::cerr << "Error: cannot read file data/kitten.xyz" << std::endl; return EXIT_FAILURE; } // Creates implicit function from the read points. // Note: this method requires an iterator over points // + property maps to access each point's position and normal. // The position property map can be omitted here as we use iterators over Point_3 elements. Poisson_reconstruction_function function( points.begin(), points.end(), CGAL::make_normal_of_point_with_normal_pmap(points.begin())); // Computes the Poisson indicator function f() // at each vertex of the triangulation. if ( ! function.compute_implicit_function() ) return EXIT_FAILURE; // Computes average spacing FT average_spacing = CGAL::compute_average_spacing(points.begin(), points.end(), 6 /* knn = 1 ring */); // Gets one point inside the implicit surface // and computes implicit function bounding sphere radius. Point inner_point = function.get_inner_point(); Sphere bsphere = function.bounding_sphere(); FT radius = std::sqrt(bsphere.squared_radius()); // Defines the implicit surface: requires defining a // conservative bounding sphere centered at inner point. FT sm_sphere_radius = 0.5 * radius; //0.5 FT sm_dichotomy_error = sm_distance*average_spacing/1000.0; // Dichotomy error must be << sm_distance Surface_3 surface(function, Sphere(inner_point,sm_sphere_radius*sm_sphere_radius), sm_dichotomy_error/sm_sphere_radius); // Defines surface mesh generation criteria CGAL::Surface_mesh_default_criteria_3<STr> criteria(sm_angle, // Min triangle angle (degrees) sm_radius*average_spacing, // Max triangle size sm_distance*average_spacing); // Approximation error // Generates surface mesh with manifold option STr tr; // 3D Delaunay triangulation for surface mesh generation C2t3 c2t3(tr); // 2D complex in 3D Delaunay triangulation CGAL::make_surface_mesh(c2t3, // reconstructed mesh surface, // implicit surface criteria, // meshing criteria CGAL::Manifold_with_boundary_tag()); // require manifold mesh if(tr.number_of_vertices() == 0) return EXIT_FAILURE; // saves reconstructed surface mesh std::ofstream out("kitten_poisson-20-30-0.375.off"); Polyhedron output_mesh; CGAL::output_surface_facets_to_polyhedron(c2t3, output_mesh); out << output_mesh; return EXIT_SUCCESS; }
int main(int argc, char** argv) { QApplication app(argc, argv); Tr tr; // 3D-Delaunay triangulation C2t3 c2t3 (tr); // 2D-complex in 3D-Delaunay triangulation // the 'function' is a 3D gray level image Gray_level_image image("../../../examples/Surface_mesher/data/skull_2.9.inr", 2.9); // Carefully choosen bounding sphere: the center must be inside the // surface defined by 'image' and the radius must be high enough so that // the sphere actually bounds the whole image. GT::Point_3 bounding_sphere_center(122., 102., 117.); GT::FT bounding_sphere_squared_radius = 200.*200.*2.; GT::Sphere_3 bounding_sphere(bounding_sphere_center, bounding_sphere_squared_radius); // definition of the surface, with 10^-2 as relative precision Surface_3 surface(image, bounding_sphere, 1e-5); // defining meshing criteria CGAL::Surface_mesh_default_criteria_3<Tr> criteria(30., 5., 1.); // meshing surface, with the "manifold without boundary" algorithm CGAL::make_surface_mesh(c2t3, surface, criteria, CGAL::Manifold_tag()); QVTKWidget widget; widget.resize(256,256); // vtkImageData* vtk_image = CGAL::vtk_image_sharing_same_data_pointer(image); vtkRenderer *aRenderer = vtkRenderer::New(); vtkRenderWindow *renWin = vtkRenderWindow::New(); renWin->AddRenderer(aRenderer); widget.SetRenderWindow(renWin); // vtkContourFilter *skinExtractor = vtkContourFilter::New(); // skinExtractor->SetInput(vtk_image); // skinExtractor->SetValue(0, isovalue); // skinExtractor->SetComputeNormals(0); vtkPolyDataNormals *skinNormals = vtkPolyDataNormals::New(); // skinNormals->SetInputConnection(skinExtractor->GetOutputPort()); vtkPolyData* polydata = CGAL::output_c2t3_to_vtk_polydata(c2t3); skinNormals->SetInput(polydata); skinNormals->SetFeatureAngle(60.0); vtkPolyDataMapper *skinMapper = vtkPolyDataMapper::New(); // skinMapper->SetInputConnection(skinExtractor->GetOutputPort()); skinMapper->SetInput(polydata); skinMapper->ScalarVisibilityOff(); vtkActor *skin = vtkActor::New(); skin->SetMapper(skinMapper); // An outline provides context around the data. // // vtkOutlineFilter *outlineData = vtkOutlineFilter::New(); // outlineData->SetInput(vtk_image); // vtkPolyDataMapper *mapOutline = vtkPolyDataMapper::New(); // mapOutline->SetInputConnection(outlineData->GetOutputPort()); // vtkActor *outline = vtkActor::New(); // outline->SetMapper(mapOutline); // outline->GetProperty()->SetColor(0,0,0); // It is convenient to create an initial view of the data. The FocalPoint // and Position form a vector direction. Later on (ResetCamera() method) // this vector is used to position the camera to look at the data in // this direction. vtkCamera *aCamera = vtkCamera::New(); aCamera->SetViewUp (0, 0, -1); aCamera->SetPosition (0, 1, 0); aCamera->SetFocalPoint (0, 0, 0); aCamera->ComputeViewPlaneNormal(); // Actors are added to the renderer. An initial camera view is created. // The Dolly() method moves the camera towards the FocalPoint, // thereby enlarging the image. // aRenderer->AddActor(outline); aRenderer->AddActor(skin); aRenderer->SetActiveCamera(aCamera); aRenderer->ResetCamera (); aCamera->Dolly(1.5); // Set a background color for the renderer and set the size of the // render window (expressed in pixels). aRenderer->SetBackground(1,1,1); renWin->SetSize(640, 480); // Note that when camera movement occurs (as it does in the Dolly() // method), the clipping planes often need adjusting. Clipping planes // consist of two planes: near and far along the view direction. The // near plane clips out objects in front of the plane; the far plane // clips out objects behind the plane. This way only what is drawn // between the planes is actually rendered. aRenderer->ResetCameraClippingRange (); // Initialize the event loop and then start it. // iren->Initialize(); // iren->Start(); // It is important to delete all objects created previously to prevent // memory leaks. In this case, since the program is on its way to // exiting, it is not so important. But in applications it is // essential. // vtk_image->Delete(); // skinExtractor->Delete(); skinNormals->Delete(); skinMapper->Delete(); skin->Delete(); // outlineData->Delete(); // mapOutline->Delete(); // outline->Delete(); aCamera->Delete(); // iren->Delete(); renWin->Delete(); aRenderer->Delete(); polydata->Delete(); widget.show(); app.exec(); return 0; }
int main(int argc, char* argv[]) { // Process command line arguments CLI cli(argc, argv); // Load image std::cout << "Load image." << std::endl; const TIFF_image_reader_2 reader(cli.input); if (reader.bpp() != 16) { std::cerr << "Non 16 bit images are not supported.\n"; return EXIT_FAILURE; } const Image* const image = reader.get_image<short, K::FT>(); const LandscapeImage landscape(*image, cli.bottom, cli.z_scale); // // Surface // std::cout << "Create mesh surface." << std::endl; // Find bounding sphere. const K::FT image_center_value = *image->interpolate(image->x_size() / 2., image->y_size() / 2.)/cli.z_scale; std::cout << "value " << image_center_value << std::endl; K::Point_3 bounding_sphere_center( // Center of the image image->x_size() / 2., image->y_size() / 2., (cli.bottom + image_center_value)/2.); K::FT bounding_sphere_squared_radius = // (diagonal/2)^2 = diagonal^2 / 4; (POW2(image->x_size()) + POW2(image->y_size()))/4. + POW2(std::numeric_limits<short>::max()/cli.z_scale); K::Sphere_3 bounding_sphere(bounding_sphere_center, bounding_sphere_squared_radius); std::cout << "center " << bounding_sphere_center << " r " << CGAL::sqrt(bounding_sphere_squared_radius) << std::endl; std::cout << "landscape value in center " << landscape(bounding_sphere_center) << std::endl; Surface surface(landscape, bounding_sphere, 1e-3/CGAL::sqrt(bounding_sphere_squared_radius)); CGAL::Surface_mesh_default_criteria_3<Tr> mesh_criteria( cli.angular_bound, cli.facet_size, cli.approximation); // // Mesh generation // std::cout << "Start mesh generation." << std::endl; Tr tr; C2t3 c2t3(tr); CGAL::make_surface_mesh(c2t3, surface, mesh_criteria, CGAL::Manifold_with_boundary_tag()); delete image; std::ofstream out(cli.output); out << std::setprecision(17); CGAL::output_surface_facets_to_off(out, c2t3); return 0; }
void PoissonSurfaceReconstruction::reconstruct(std::vector<Eigen::Vector3d> &points, std::vector<Eigen::Vector3d> &normals, TriangleMesh &mesh){ assert(points.size() == normals.size()); std::cout << "creating points with normal..." << std::endl; std::vector<Point_with_normal> points_with_normal; points_with_normal.resize((int)points.size()); for(int i=0; i<(int)points.size(); i++){ Vector vec(normals[i][0], normals[i][1], normals[i][2]); //Point_with_normal pwn(points[i][0], points[i][1], points[i][2], vec); //points_with_normal[i] = pwn; points_with_normal[i] = Point_with_normal(points[i][0], points[i][1], points[i][2], vec); } std::cout << "constructing poisson reconstruction function..." << std::endl; Poisson_reconstruction_function function(points_with_normal.begin(), points_with_normal.end(), CGAL::make_normal_of_point_with_normal_pmap(PointList::value_type())); std::cout << "computing implicit function..." << std::endl; if( ! function.compute_implicit_function() ) { std::cout << "compute implicit function is failure" << std::endl; return; } //return EXIT_FAILURE; // Computes average spacing std::cout << "compute average spacing..." << std::endl; FT average_spacing = CGAL::compute_average_spacing(points_with_normal.begin(), points_with_normal.end(), 6 /* knn = 1 ring */); // Gets one point inside the implicit surface // and computes implicit function bounding sphere radius. Point inner_point = function.get_inner_point(); Sphere bsphere = function.bounding_sphere(); FT radius = std::sqrt(bsphere.squared_radius()); // Defines the implicit surface: requires defining a // conservative bounding sphere centered at inner point. FT sm_sphere_radius = 5.0 * radius; FT sm_dichotomy_error = distance_criteria*average_spacing/1000.0; // Dichotomy error must be << sm_distance //FT sm_dichotomy_error = distance_criteria*average_spacing/10.0; // Dichotomy error must be << sm_distance std::cout << "reconstructed surface" << std::endl; Surface_3 reconstructed_surface(function, Sphere(inner_point,sm_sphere_radius*sm_sphere_radius), sm_dichotomy_error/sm_sphere_radius); // Defines surface mesh generation criteria CGAL::Surface_mesh_default_criteria_3<STr> criteria(angle_criteria, // Min triangle angle (degrees) radius_criteria*average_spacing, // Max triangle size distance_criteria*average_spacing); // Approximation error std::cout << "generating surface mesh..." << std::endl; // Generates surface mesh with manifold option STr tr; // 3D Delaunay triangulation for surface mesh generation C2t3 c2t3(tr); // 2D complex in 3D Delaunay triangulation CGAL::make_surface_mesh(c2t3, // reconstructed mesh reconstructed_surface, // implicit surface criteria, // meshing criteria CGAL::Manifold_tag()); // require manifold mesh if(tr.number_of_vertices() == 0){ std::cout << "surface mesh generation is failed" << std::endl; return; } Polyhedron surface; CGAL::output_surface_facets_to_polyhedron(c2t3, surface); // convert CGAL::surface to TriangleMesh // std::cout << "converting CGA::surface to TriangleMesh..." << std::endl; std::vector<Eigen::Vector3d> pts; std::vector<std::vector<int> > faces; pts.resize(surface.size_of_vertices()); faces.resize(surface.size_of_facets()); Polyhedron::Point_iterator pit; int index = 0; for(pit=surface.points_begin(); pit!=surface.points_end(); ++pit){ pts[index][0] = pit->x(); pts[index][1] = pit->y(); pts[index][2] = pit->z(); index ++; } index = 0; Polyhedron::Face_iterator fit; for(fit=surface.facets_begin(); fit!=surface.facets_end(); ++fit){ std::vector<int > face(3); Halfedge_facet_circulator j = fit->facet_begin(); int f_index = 0; do { face[f_index] = std::distance(surface.vertices_begin(), j->vertex()); f_index++; } while ( ++j != fit->facet_begin()); faces[index] = face; index++; } mesh.createFromFaceVertex(pts, faces); }
// Poisson reconstruction method: // Reconstructs a surface mesh from a point set and returns it as a polyhedron. Polyhedron* poisson_reconstruct(const Point_set& points, Kernel::FT sm_angle, // Min triangle angle (degrees). Kernel::FT sm_radius, // Max triangle size w.r.t. point set average spacing. Kernel::FT sm_distance, // Approximation error w.r.t. point set average spacing. const QString& solver_name, bool use_two_passes) // solver name { CGAL::Timer task_timer; task_timer.start(); //*************************************** // Checks requirements //*************************************** if (points.size() == 0) { std::cerr << "Error: empty point set" << std::endl; return NULL; } bool points_have_normals = (points.begin()->normal() != CGAL::NULL_VECTOR); if ( ! points_have_normals ) { std::cerr << "Input point set not supported: this reconstruction method requires oriented normals" << std::endl; return NULL; } CGAL::Timer reconstruction_timer; reconstruction_timer.start(); //*************************************** // Computes implicit function //*************************************** std::cerr << "Computes Poisson implicit function " << "using " << solver_name.toLatin1().data() << " solver...\n"; // Creates implicit function from the point set. // Note: this method requires an iterator over points // + property maps to access each point's position and normal. // The position property map can be omitted here as we use iterators over Point_3 elements. Poisson_reconstruction_function function( points.begin(), points.end(), CGAL::make_normal_of_point_with_normal_pmap(Point_set::value_type())); bool ok = false; #ifdef CGAL_EIGEN3_ENABLED if(solver_name=="Eigen - built-in simplicial LDLt") { CGAL::Eigen_solver_traits<Eigen::SimplicialCholesky<CGAL::Eigen_sparse_matrix<double>::EigenType> > solver; ok = function.compute_implicit_function(solver, use_two_passes); } if(solver_name=="Eigen - built-in CG") { CGAL::Eigen_solver_traits<Eigen::ConjugateGradient<CGAL::Eigen_sparse_matrix<double>::EigenType> > solver; solver.solver().setTolerance(1e-6); solver.solver().setMaxIterations(1000); ok = function.compute_implicit_function(solver, use_two_passes); } #endif // Computes the Poisson indicator function f() // at each vertex of the triangulation. if ( ! ok ) { std::cerr << "Error: cannot compute implicit function" << std::endl; return NULL; } // Prints status std::cerr << "Total implicit function (triangulation+refinement+solver): " << task_timer.time() << " seconds\n"; task_timer.reset(); //*************************************** // Surface mesh generation //*************************************** std::cerr << "Surface meshing...\n"; // Computes average spacing Kernel::FT average_spacing = CGAL::compute_average_spacing(points.begin(), points.end(), 6 /* knn = 1 ring */); // Gets one point inside the implicit surface Kernel::Point_3 inner_point = function.get_inner_point(); Kernel::FT inner_point_value = function(inner_point); if(inner_point_value >= 0.0) { std::cerr << "Error: unable to seed (" << inner_point_value << " at inner_point)" << std::endl; return NULL; } // Gets implicit function's radius Kernel::Sphere_3 bsphere = function.bounding_sphere(); Kernel::FT radius = std::sqrt(bsphere.squared_radius()); // Defines the implicit surface: requires defining a // conservative bounding sphere centered at inner point. Kernel::FT sm_sphere_radius = 5.0 * radius; Kernel::FT sm_dichotomy_error = sm_distance*average_spacing/1000.0; // Dichotomy error must be << sm_distance Surface_3 surface(function, Kernel::Sphere_3(inner_point,sm_sphere_radius*sm_sphere_radius), sm_dichotomy_error/sm_sphere_radius); // Defines surface mesh generation criteria CGAL::Surface_mesh_default_criteria_3<STr> criteria(sm_angle, // Min triangle angle (degrees) sm_radius*average_spacing, // Max triangle size sm_distance*average_spacing); // Approximation error CGAL_TRACE_STREAM << " make_surface_mesh(sphere center=("<<inner_point << "),\n" << " sphere radius="<<sm_sphere_radius<<",\n" << " angle="<<sm_angle << " degrees,\n" << " triangle size="<<sm_radius<<" * average spacing="<<sm_radius*average_spacing<<",\n" << " distance="<<sm_distance<<" * average spacing="<<sm_distance*average_spacing<<",\n" << " dichotomy error=distance/"<<sm_distance*average_spacing/sm_dichotomy_error<<",\n" << " Manifold_with_boundary_tag)\n"; // Generates surface mesh with manifold option STr tr; // 3D Delaunay triangulation for surface mesh generation C2t3 c2t3(tr); // 2D complex in 3D Delaunay triangulation CGAL::make_surface_mesh(c2t3, // reconstructed mesh surface, // implicit surface criteria, // meshing criteria CGAL::Manifold_with_boundary_tag()); // require manifold mesh // Prints status std::cerr << "Surface meshing: " << task_timer.time() << " seconds, " << tr.number_of_vertices() << " output vertices" << std::endl; task_timer.reset(); if(tr.number_of_vertices() == 0) return NULL; // Converts to polyhedron Polyhedron* output_mesh = new Polyhedron; CGAL::output_surface_facets_to_polyhedron(c2t3, *output_mesh); // Prints total reconstruction duration std::cerr << "Total reconstruction (implicit function + meshing): " << reconstruction_timer.time() << " seconds\n"; //*************************************** // Computes reconstruction error //*************************************** // Constructs AABB tree and computes internal KD-tree // data structure to accelerate distance queries AABB_tree tree(faces(*output_mesh).first, faces(*output_mesh).second, *output_mesh); tree.accelerate_distance_queries(); // Computes distance from each input point to reconstructed mesh double max_distance = DBL_MIN; double avg_distance = 0; for (Point_set::const_iterator p=points.begin(); p!=points.end(); p++) { double distance = std::sqrt(tree.squared_distance(*p)); max_distance = (std::max)(max_distance, distance); avg_distance += distance; } avg_distance /= double(points.size()); std::cerr << "Reconstruction error:\n" << " max = " << max_distance << " = " << max_distance/average_spacing << " * average spacing\n" << " avg = " << avg_distance << " = " << avg_distance/average_spacing << " * average spacing\n"; return output_mesh; }
bool poisson_reconstruct(FaceGraph* graph, Point_set& points, typename Traits::FT sm_angle, // Min triangle angle (degrees). typename Traits::FT sm_radius, // Max triangle size w.r.t. point set average spacing. typename Traits::FT sm_distance, // Approximation error w.r.t. point set average spacing. const QString& solver_name, // solver name bool use_two_passes, bool do_not_fill_holes) { // Poisson implicit function typedef CGAL::Poisson_reconstruction_function<Traits> Poisson_reconstruction_function; // Surface mesher typedef CGAL::Surface_mesh_default_triangulation_3 STr; typedef CGAL::Surface_mesh_complex_2_in_triangulation_3<STr> C2t3; typedef CGAL::Implicit_surface_3<Traits, Poisson_reconstruction_function> Surface_3; // AABB tree typedef CGAL::AABB_face_graph_triangle_primitive<FaceGraph> Primitive; typedef CGAL::AABB_traits<Traits, Primitive> AABB_traits; typedef CGAL::AABB_tree<AABB_traits> AABB_tree; CGAL::Timer task_timer; task_timer.start(); //*************************************** // Checks requirements //*************************************** if (points.size() == 0) { std::cerr << "Error: empty point set" << std::endl; return false; } bool points_have_normals = points.has_normal_map(); if ( ! points_have_normals ) { std::cerr << "Input point set not supported: this reconstruction method requires oriented normals" << std::endl; return false; } CGAL::Timer reconstruction_timer; reconstruction_timer.start(); //*************************************** // Computes implicit function //*************************************** std::cerr << "Computes Poisson implicit function " << "using " << solver_name.toLatin1().data() << " solver...\n"; // Creates implicit function from the point set. // Note: this method requires an iterator over points // + property maps to access each point's position and normal. Poisson_reconstruction_function function(points.begin_or_selection_begin(), points.end(), points.point_map(), points.normal_map()); bool ok = false; #ifdef CGAL_EIGEN3_ENABLED if(solver_name=="Eigen - built-in simplicial LDLt") { CGAL::Eigen_solver_traits<Eigen::SimplicialCholesky<CGAL::Eigen_sparse_matrix<double>::EigenType> > solver; ok = function.compute_implicit_function(solver, use_two_passes); } if(solver_name=="Eigen - built-in CG") { CGAL::Eigen_solver_traits<Eigen::ConjugateGradient<CGAL::Eigen_sparse_matrix<double>::EigenType> > solver; solver.solver().setTolerance(1e-6); solver.solver().setMaxIterations(1000); ok = function.compute_implicit_function(solver, use_two_passes); } #endif // Computes the Poisson indicator function f() // at each vertex of the triangulation. if ( ! ok ) { std::cerr << "Error: cannot compute implicit function" << std::endl; return false; } // Prints status std::cerr << "Total implicit function (triangulation+refinement+solver): " << task_timer.time() << " seconds\n"; task_timer.reset(); //*************************************** // Surface mesh generation //*************************************** std::cerr << "Surface meshing...\n"; // Computes average spacing Kernel::FT average_spacing = CGAL::compute_average_spacing<Concurrency_tag>(points.all_or_selection_if_not_empty(), 6 /* knn = 1 ring */, points.parameters()); // Gets one point inside the implicit surface Kernel::Point_3 inner_point = function.get_inner_point(); Kernel::FT inner_point_value = function(inner_point); if(inner_point_value >= 0.0) { std::cerr << "Error: unable to seed (" << inner_point_value << " at inner_point)" << std::endl; return false; } // Gets implicit function's radius Kernel::Sphere_3 bsphere = function.bounding_sphere(); Kernel::FT radius = std::sqrt(bsphere.squared_radius()); // Defines the implicit surface: requires defining a // conservative bounding sphere centered at inner point. Kernel::FT sm_sphere_radius = 5.0 * radius; Kernel::FT sm_dichotomy_error = sm_distance*average_spacing/1000.0; // Dichotomy error must be << sm_distance Surface_3 surface(function, Kernel::Sphere_3(inner_point,sm_sphere_radius*sm_sphere_radius), sm_dichotomy_error/sm_sphere_radius); // Defines surface mesh generation criteria CGAL::Surface_mesh_default_criteria_3<STr> criteria(sm_angle, // Min triangle angle (degrees) sm_radius*average_spacing, // Max triangle size sm_distance*average_spacing); // Approximation error CGAL_TRACE_STREAM << " make_surface_mesh(sphere center=("<<inner_point << "),\n" << " sphere radius="<<sm_sphere_radius<<",\n" << " angle="<<sm_angle << " degrees,\n" << " triangle size="<<sm_radius<<" * average spacing="<<sm_radius*average_spacing<<",\n" << " distance="<<sm_distance<<" * average spacing="<<sm_distance*average_spacing<<",\n" << " dichotomy error=distance/"<<sm_distance*average_spacing/sm_dichotomy_error<<",\n" << " Manifold_with_boundary_tag)\n"; // Generates surface mesh with manifold option STr tr; // 3D Delaunay triangulation for surface mesh generation C2t3 c2t3(tr); // 2D complex in 3D Delaunay triangulation CGAL::make_surface_mesh(c2t3, // reconstructed mesh surface, // implicit surface criteria, // meshing criteria CGAL::Manifold_with_boundary_tag()); // require manifold mesh // Prints status std::cerr << "Surface meshing: " << task_timer.time() << " seconds, " << tr.number_of_vertices() << " output vertices" << std::endl; task_timer.reset(); if(tr.number_of_vertices() == 0) return false; // Converts to polyhedron CGAL::facets_in_complex_2_to_triangle_mesh(c2t3, *graph); // Prints total reconstruction duration std::cerr << "Total reconstruction (implicit function + meshing): " << reconstruction_timer.time() << " seconds\n"; //*************************************** // Computes reconstruction error //*************************************** // Constructs AABB tree and computes internal KD-tree // data structure to accelerate distance queries AABB_tree tree(faces(*graph).first, faces(*graph).second, *graph); tree.accelerate_distance_queries(); // Computes distance from each input point to reconstructed mesh double max_distance = DBL_MIN; double avg_distance = 0; std::set<typename boost::graph_traits<FaceGraph>::face_descriptor> faces_to_keep; for (Point_set::const_iterator p=points.begin_or_selection_begin(); p!=points.end(); p++) { typename AABB_traits::Point_and_primitive_id pap = tree.closest_point_and_primitive (points.point (*p)); double distance = std::sqrt(CGAL::squared_distance (pap.first, points.point(*p))); max_distance = (std::max)(max_distance, distance); avg_distance += distance; typename boost::graph_traits<FaceGraph>::face_descriptor f = pap.second; faces_to_keep.insert (f); } avg_distance /= double(points.size()); std::cerr << "Reconstruction error:\n" << " max = " << max_distance << " = " << max_distance/average_spacing << " * average spacing\n" << " avg = " << avg_distance << " = " << avg_distance/average_spacing << " * average spacing\n"; if (do_not_fill_holes) { typename boost::graph_traits<FaceGraph>::face_iterator it = faces(*graph).begin (); while (it != faces(*graph).end ()) { typename boost::graph_traits<FaceGraph>::face_iterator current = it ++; if (faces_to_keep.find (*current) == faces_to_keep.end ()) { CGAL::Euler::remove_face(halfedge (*current, *graph), *graph); } } } return true; }