Exemplo n.º 1
0
void SVGUseElement::svgAttributeChanged(const QualifiedName& attrName)
{
    SVGStyledTransformableElement::svgAttributeChanged(attrName);

    bool isXYAttribute = attrName == SVGNames::xAttr || attrName == SVGNames::yAttr;
    bool isWidthHeightAttribute = attrName == SVGNames::widthAttr || attrName == SVGNames::heightAttr;

    if (isXYAttribute || isWidthHeightAttribute)
        updateRelativeLengthsInformation();

    if (SVGTests::handleAttributeChange(this, attrName))
        return;

    RenderObject* object = renderer();
    if (!object)
        return;

    if (SVGURIReference::isKnownAttribute(attrName)) {
        if (hasPendingResources()) {
            OwnPtr<SVGDocumentExtensions::SVGPendingElements> clients(document()->accessSVGExtensions()->removePendingResource(m_resourceId));
            ASSERT(!clients->isEmpty());

            const SVGDocumentExtensions::SVGPendingElements::const_iterator end = clients->end();
            for (SVGDocumentExtensions::SVGPendingElements::const_iterator it = clients->begin(); it != end; ++it) {
                ASSERT((*it)->hasPendingResources());
                (*it)->clearHasPendingResourcesIfPossible();
            }

            m_resourceId = String();
            clearHasPendingResourcesIfPossible();
        }

        invalidateShadowTree();
        return;
    }

    if (isXYAttribute) {
        updateContainerOffsets();
        return;
    }

    if (isWidthHeightAttribute) {
        updateContainerSizes();
        return;
    }

    // Be very careful here, if svgAttributeChanged() has been called because a SVG CSS property changed, we do NOT want to reclone the tree!
    if (SVGStyledElement::isKnownAttribute(attrName)) {
        setNeedsStyleRecalc();
        return;
    }

    if (SVGLangSpace::isKnownAttribute(attrName)
        || SVGExternalResourcesRequired::isKnownAttribute(attrName))
        invalidateShadowTree();
}
void SVGDocumentExtensions::removeElementFromPendingResources(Element* element)
{
    ASSERT(element);

    // Remove the element from pending resources.
    if (!m_pendingResources.isEmpty() && element->hasPendingResources()) {
        Vector<AtomicString> toBeRemoved;
        HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator end = m_pendingResources.end();
        for (HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator it = m_pendingResources.begin(); it != end; ++it) {
            SVGPendingElements* elements = it->value.get();
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(it->key);
        }

        clearHasPendingResourcesIfPossible(element);

        // We use the removePendingResource function here because it deals with set lifetime correctly.
        Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end();
        for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it)
            removePendingResource(*it);
    }

    // Remove the element from pending resources that were scheduled for removal.
    if (!m_pendingResourcesForRemoval.isEmpty()) {
        Vector<AtomicString> toBeRemoved;
        HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator end = m_pendingResourcesForRemoval.end();
        for (HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator it = m_pendingResourcesForRemoval.begin(); it != end; ++it) {
            SVGPendingElements* elements = it->value.get();
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(it->key);
        }

        // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly.
        Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end();
        for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it)
            removePendingResourceForRemoval(*it);
    }
}
void SVGDocumentExtensions::removeElementFromPendingResources(Element* element)
{
    ASSERT(element);

    // Remove the element from pending resources.
    if (!m_pendingResources.isEmpty() && element->hasPendingResources()) {
        Vector<AtomicString> toBeRemoved;
        for (const auto& entry : m_pendingResources) {
            SVGPendingElements* elements = entry.value.get();
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(entry.key);
        }

        clearHasPendingResourcesIfPossible(element);

        // We use the removePendingResource function here because it deals with set lifetime correctly.
        for (const AtomicString& id : toBeRemoved)
            removePendingResource(id);
    }

    // Remove the element from pending resources that were scheduled for removal.
    if (!m_pendingResourcesForRemoval.isEmpty()) {
        Vector<AtomicString> toBeRemoved;
        for (const auto& entry : m_pendingResourcesForRemoval) {
            SVGPendingElements* elements = entry.value.get();
            ASSERT(elements);
            ASSERT(!elements->isEmpty());

            elements->remove(element);
            if (elements->isEmpty())
                toBeRemoved.append(entry.key);
        }

        // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly.
        for (const AtomicString& id : toBeRemoved)
            removePendingResourceForRemoval(id);
    }
}