void SVGUseElement::svgAttributeChanged(const QualifiedName& attrName) { SVGStyledTransformableElement::svgAttributeChanged(attrName); bool isXYAttribute = attrName == SVGNames::xAttr || attrName == SVGNames::yAttr; bool isWidthHeightAttribute = attrName == SVGNames::widthAttr || attrName == SVGNames::heightAttr; if (isXYAttribute || isWidthHeightAttribute) updateRelativeLengthsInformation(); if (SVGTests::handleAttributeChange(this, attrName)) return; RenderObject* object = renderer(); if (!object) return; if (SVGURIReference::isKnownAttribute(attrName)) { if (hasPendingResources()) { OwnPtr<SVGDocumentExtensions::SVGPendingElements> clients(document()->accessSVGExtensions()->removePendingResource(m_resourceId)); ASSERT(!clients->isEmpty()); const SVGDocumentExtensions::SVGPendingElements::const_iterator end = clients->end(); for (SVGDocumentExtensions::SVGPendingElements::const_iterator it = clients->begin(); it != end; ++it) { ASSERT((*it)->hasPendingResources()); (*it)->clearHasPendingResourcesIfPossible(); } m_resourceId = String(); clearHasPendingResourcesIfPossible(); } invalidateShadowTree(); return; } if (isXYAttribute) { updateContainerOffsets(); return; } if (isWidthHeightAttribute) { updateContainerSizes(); return; } // Be very careful here, if svgAttributeChanged() has been called because a SVG CSS property changed, we do NOT want to reclone the tree! if (SVGStyledElement::isKnownAttribute(attrName)) { setNeedsStyleRecalc(); return; } if (SVGLangSpace::isKnownAttribute(attrName) || SVGExternalResourcesRequired::isKnownAttribute(attrName)) invalidateShadowTree(); }
void SVGDocumentExtensions::removeElementFromPendingResources(Element* element) { ASSERT(element); // Remove the element from pending resources. if (!m_pendingResources.isEmpty() && element->hasPendingResources()) { Vector<AtomicString> toBeRemoved; HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator end = m_pendingResources.end(); for (HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator it = m_pendingResources.begin(); it != end; ++it) { SVGPendingElements* elements = it->value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(it->key); } clearHasPendingResourcesIfPossible(element); // We use the removePendingResource function here because it deals with set lifetime correctly. Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end(); for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it) removePendingResource(*it); } // Remove the element from pending resources that were scheduled for removal. if (!m_pendingResourcesForRemoval.isEmpty()) { Vector<AtomicString> toBeRemoved; HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator end = m_pendingResourcesForRemoval.end(); for (HashMap<AtomicString, OwnPtr<SVGPendingElements> >::iterator it = m_pendingResourcesForRemoval.begin(); it != end; ++it) { SVGPendingElements* elements = it->value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(it->key); } // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly. Vector<AtomicString>::iterator vectorEnd = toBeRemoved.end(); for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != vectorEnd; ++it) removePendingResourceForRemoval(*it); } }
void SVGDocumentExtensions::removeElementFromPendingResources(Element* element) { ASSERT(element); // Remove the element from pending resources. if (!m_pendingResources.isEmpty() && element->hasPendingResources()) { Vector<AtomicString> toBeRemoved; for (const auto& entry : m_pendingResources) { SVGPendingElements* elements = entry.value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(entry.key); } clearHasPendingResourcesIfPossible(element); // We use the removePendingResource function here because it deals with set lifetime correctly. for (const AtomicString& id : toBeRemoved) removePendingResource(id); } // Remove the element from pending resources that were scheduled for removal. if (!m_pendingResourcesForRemoval.isEmpty()) { Vector<AtomicString> toBeRemoved; for (const auto& entry : m_pendingResourcesForRemoval) { SVGPendingElements* elements = entry.value.get(); ASSERT(elements); ASSERT(!elements->isEmpty()); elements->remove(element); if (elements->isEmpty()) toBeRemoved.append(entry.key); } // We use the removePendingResourceForRemoval function here because it deals with set lifetime correctly. for (const AtomicString& id : toBeRemoved) removePendingResourceForRemoval(id); } }