Exemplo n.º 1
0
Player::~Player()
{
	// m_player_settings becomes invalid, remove callbacks
	for (const std::string &name : m_player_settings.setting_names)
		g_settings->deregisterChangedCallback(name,
			&Player::settingsChangedCallback, &m_player_settings);
	clearHud();
}
Exemplo n.º 2
0
Player::~Player()
{
	clearHud();
}