Exemplo n.º 1
0
/*==========================================
 * leave a chatroom
 *------------------------------------------*/
int chat_leavechat(struct map_session_data* sd, bool kicked)
{
	struct chat_data* cd;
	int i;
	int leavechar;

	nullpo_retr(1, sd);

	cd = (struct chat_data*)map_id2bl(sd->chatID);
	if( cd == NULL )
	{
		pc_setchatid(sd, 0);
		return 1;
	}

	ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd );
	if ( i == cd->users )
	{	// Not found in the chatroom?
		pc_setchatid(sd, 0);
		return -1;
	}

	clif_leavechat(cd, sd, kicked);
	pc_setchatid(sd, 0);
	cd->users--;

	leavechar = i;

	for( i = leavechar; i < cd->users; i++ )
		cd->usersd[i] = cd->usersd[i+1];


	if( cd->users == 0 && cd->owner->type == BL_PC )
	{	// Delete empty chatroom
		clif_clearchat(cd, 0);
		map_deliddb(&cd->bl);
		map_delblock(&cd->bl);
		map_freeblock(&cd->bl);
		return 1;
	}

	if( leavechar == 0 && cd->owner->type == BL_PC )
	{	// Set and announce new owner
		cd->owner = (struct block_list*) cd->usersd[0];
		clif_changechatowner(cd, cd->usersd[0]);
		clif_clearchat(cd, 0);

		//Adjust Chat location after owner has been changed.
		map_delblock( &cd->bl );
		cd->bl.x=cd->usersd[0]->bl.x;
		cd->bl.y=cd->usersd[0]->bl.y;
		map_addblock( &cd->bl );

		clif_dispchat(cd,0);
	}
	else
		clif_dispchat(cd,0); // refresh chatroom

	return 0;
}
Exemplo n.º 2
0
/*==========================================
 * チャットルームから抜ける
 *------------------------------------------
 */
int chat_leavechat(struct map_session_data *sd, unsigned char flag)
{
	struct chat_data *cd;
	int i,leavechar;

	nullpo_retr(1, sd);

	if((cd = map_id2cd(sd->chatID)) == NULL)
		return 1;

	leavechar = -1;
	for(i = 0; i < cd->users; i++) {
		if(cd->usersd[i] == sd) {
			leavechar = i;
			break;
		}
	}
	if(leavechar < 0)	// そのchatに所属していないらしい (バグ時のみ)
		return -1;

	if(leavechar == 0 && cd->users > 1 && (*cd->owner)->type == BL_PC) {
		// 所有者だった&他に人が居る&PCのチャット
		clif_changechatowner(cd,cd->usersd[1]);
		clif_clearchat(cd,-1);
	}

	// 抜けるPCにも送るのでusersを減らす前に実行
	clif_leavechat(cd,sd,flag);

	cd->users--;
	sd->chatID         = 0;
	sd->state.joinchat = 0;

	if(cd->users == 0 && (*cd->owner)->type == BL_PC) {
		// 全員居なくなった&PCのチャットなので消す
		clif_clearchat(cd,-1);
		linkdb_final(&cd->ban_list);
		map_delobject(cd->bl.id);	// freeまでしてくれる
	} else {
		for(i = leavechar; i < cd->users; i++) {
			cd->usersd[i] = cd->usersd[i+1];
		}
		if(leavechar == 0 && (*cd->owner)->type == BL_PC) {
			// PCのチャットで所有者が抜けたので位置変更
			cd->bl.x = cd->usersd[0]->bl.x;
			cd->bl.y = cd->usersd[0]->bl.y;
		}
		clif_dispchat(cd,-1);
	}

	return 0;
}
Exemplo n.º 3
0
/*==========================================
 * チャットルームから抜ける
 *------------------------------------------
 */
int chat_leavechat(struct map_session_data *sd)
{
	struct chat_data *cd;
	int i,leavechar;

	nullpo_retr(1, sd);

	cd=(struct chat_data*)map_id2bl(sd->chatID);
	if(cd==NULL)
		return 1;

	for(i = 0,leavechar=-1;i < cd->users;i++){
		if(cd->usersd[i] == sd){
			leavechar=i;
			break;
		}
	}
	if(leavechar<0)	// そのchatに所属していないらしい (バグ時のみ)
		return -1;

	if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
		// 所有者だった&他に人が居る&PCのチャット
		clif_changechatowner(cd,cd->usersd[1]);
		clif_clearchat(cd,0);
	}

	// 抜けるPCにも送るのでusersを減らす前に実行
	clif_leavechat(cd,sd);

	cd->users--;
	pc_setchatid(sd,0);

	if(cd->users == 0 && (*cd->owner)->type==BL_PC){
			// 全員居なくなった&PCのチャットなので消す
		clif_clearchat(cd,0);
		map_delobject(cd->bl.id);	// freeまでしてくれる
	} else {
		for(i=leavechar;i < cd->users;i++)
			cd->usersd[i] = cd->usersd[i+1];
		if(leavechar==0 && (*cd->owner)->type==BL_PC){
			// PCのチャットなので所有者が抜けたので位置変更
			cd->bl.x=cd->usersd[0]->bl.x;
			cd->bl.y=cd->usersd[0]->bl.y;
		}
		clif_dispchat(cd,0);
	}

	return 0;
}
Exemplo n.º 4
0
/*==========================================
 * npcチャットルーム削除
 *------------------------------------------
 */
int chat_deletenpcchat(struct npc_data *nd)
{
	struct chat_data *cd;

	nullpo_retr(0, nd);
	nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
	
	chat_npckickall(cd);
	clif_clearchat(cd,0);
	map_delobject(cd->bl.id);	// freeまでしてくれる
	nd->chat_id=0;
	
	return 0;
}
Exemplo n.º 5
0
/*==========================================
 * npcチャットルーム削除
 *------------------------------------------
 */
int chat_deletenpcchat(struct npc_data *nd)
{
	struct chat_data *cd;

	nullpo_retr(0, nd);

	cd = map_id2cd(nd->chat_id);
	if(cd) {
		chat_npckickall(cd);
		clif_clearchat(cd,-1);
		map_delobject(cd->bl.id);	// freeまでしてくれる
		nd->chat_id = 0;
	}
	return 0;
}
Exemplo n.º 6
0
/// Removes the chatroom from the npc.
int chat_deletenpcchat(struct npc_data* nd)
{
	struct chat_data *cd;
	nullpo_ret(nd);

	cd = (struct chat_data*)map_id2bl(nd->chat_id);
	if( cd == NULL )
		return 0;
	
	chat_npckickall(cd);
	clif_clearchat(cd, 0);
	map_deliddb(&cd->bl);
	map_delblock(&cd->bl);
	map_freeblock(&cd->bl);
	nd->chat_id = 0;
	
	return 0;
}
Exemplo n.º 7
0
/**
 * Change a chat room's owner.
 * @param sd : player requesting
 * @param nextownername : string of new owner (name should be in chatroom)
 * @return 0:success, 1:failure
 */
int chat_changechatowner(struct map_session_data* sd, const char* nextownername)
{
	struct chat_data* cd;
	struct map_session_data* tmpsd;
	int i;

	nullpo_retr(1, sd);

	cd = (struct chat_data*)map_id2bl(sd->chatID);

	if( cd == NULL || (struct block_list*) sd != cd->owner )
		return 1;

	ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 );
	if( i == cd->users )
		return -1;  // name not found

	// erase temporarily
	clif_clearchat(cd,0);

	// set new owner
	cd->owner = (struct block_list*) cd->usersd[i];
	clif_changechatowner(cd,cd->usersd[i]);

	// swap the old and new owners' positions
	tmpsd = cd->usersd[i];
	cd->usersd[i] = cd->usersd[0];
	cd->usersd[0] = tmpsd;

	// set the new chatroom position
	map_delblock( &cd->bl );
	cd->bl.x = cd->owner->x;
	cd->bl.y = cd->owner->y;

	if(map_addblock( &cd->bl ))
		return 1;

	// and display again
	clif_dispchat(cd,0);

	return 0;
}
Exemplo n.º 8
0
/*==========================================
 * チャットルームの持ち主を譲る
 *------------------------------------------
 */
void chat_changechatowner(struct map_session_data *sd, const char *nextownername)
{
	struct chat_data *cd;
	struct map_session_data *tmp_sd;
	int i,nextowner;

	nullpo_retv(sd);

	cd = map_id2cd(sd->chatID);
	if(cd == NULL || &sd->bl != (*cd->owner))
		return;

	nextowner = -1;
	for(i = 1; i < cd->users; i++) {
		if(strncmp(cd->usersd[i]->status.name, nextownername, 24) == 0) {
			nextowner = i;
			break;
		}
	}
	if(nextowner < 0)	// そんな人は居ない
		return;

	clif_changechatowner(cd,cd->usersd[nextowner]);
	// 一旦消す
	clif_clearchat(cd,-1);

	// userlistの順番変更 (0が所有者なので)
	if( (tmp_sd = cd->usersd[0]) == NULL )
		return; //ありえるのかな?

	cd->usersd[0] = cd->usersd[nextowner];
	cd->usersd[nextowner] = tmp_sd;

	// 新しい所有者の位置へ変更
	cd->bl.x = cd->usersd[0]->bl.x;
	cd->bl.y = cd->usersd[0]->bl.y;

	// 再度表示
	clif_dispchat(cd,-1);

	return;
}
Exemplo n.º 9
0
/*==========================================
 * チャットルームの持ち主を譲る
 *------------------------------------------
 */
int chat_changechatowner(struct map_session_data *sd,char *nextownername)
{
	struct chat_data *cd;
	struct map_session_data *tmp_sd;
	int i, nextowner;

	nullpo_retr(1, sd);

	cd = (struct chat_data*)map_id2bl(sd->chatID);
	if (cd == NULL || (struct block_list *)sd != (*cd->owner))
		return 1;

	for(i = 1,nextowner=-1;i < cd->users;i++){
		if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
			nextowner=i;
			break;
		}
	}
	if(nextowner<0) // そんな人は居ない
		return -1;

	clif_changechatowner(cd,cd->usersd[nextowner]);
	// 一旦消す
	clif_clearchat(cd,0);

	// userlistの順番変更 (0が所有者なので)
	if( (tmp_sd = cd->usersd[0]) == NULL )
		return 1; //ありえるのかな?
	cd->usersd[0] = cd->usersd[nextowner];
	cd->usersd[nextowner] = tmp_sd;

	// 新しい所有者の位置へ変更
	cd->bl.x=cd->usersd[0]->bl.x;
	cd->bl.y=cd->usersd[0]->bl.y;

	// 再度表示
	clif_dispchat(cd,0);

	return 0;
}
Exemplo n.º 10
0
/*==========================================
 * leave a chatroom
 *------------------------------------------*/
int chat_leavechat(struct map_session_data *sd, bool kicked)
{
	struct chat_data *cd;
	int i;
	int leavechar;

	nullpo_retr(1, sd);

	cd = (struct chat_data *)map_id2bl(sd->chatID);
	if(cd == NULL) {
		pc_setchatid(sd, 0);
		return 1;
	}

	ARR_FIND(0, cd->users, i, cd->usersd[i] == sd);
	if(i == cd->users) {
		// Not found in the chatroom?
		pc_setchatid(sd, 0);
		return -1;
	}

	clif_leavechat(cd, sd, kicked);
	pc_setchatid(sd, 0);
	cd->users--;

	leavechar = i;

	for(i = leavechar; i < cd->users; i++)
		cd->usersd[i] = cd->usersd[i+1];


	if(cd->users == 0 && cd->owner->type == BL_PC) {   // Delete empty chatroom
		struct skill_unit *unit;
		struct skill_unit_group *group;

		clif_clearchat(cd, 0);
		db_destroy(cd->kick_list);
		map_deliddb(&cd->bl);
		map_delblock(&cd->bl);
		map_freeblock(&cd->bl);

		unit = map_find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0);
		group = (unit != NULL) ? unit->group : NULL;
		if(group != NULL)
			ext_skill_unit_onplace(unit, &sd->bl, group->tick);

		return 1;
	}

	if(leavechar == 0 && cd->owner->type == BL_PC) {
		// Set and announce new owner
		cd->owner = (struct block_list *) cd->usersd[0];
		clif_changechatowner(cd, cd->usersd[0]);
		clif_clearchat(cd, 0);

		//Adjust Chat location after owner has been changed.
		map_delblock(&cd->bl);
		cd->bl.x=cd->usersd[0]->bl.x;
		cd->bl.y=cd->usersd[0]->bl.y;
		map_addblock(&cd->bl);

		clif_dispchat(cd,0);
	} else
		clif_dispchat(cd,0); // refresh chatroom

	return 0;
}