Exemplo n.º 1
0
static void	send_char(char *str, int pid)
{
	long unsigned int	i;

	i = 0;
	while (str[i] != '\0')
	{
		code_char(str[i], pid);
		i++;
	}
	code_char(str[i], pid);
}
Exemplo n.º 2
0
void try_keys(int m)
{
    int i, j;
    /* FILE* out = NULL; */
    /* char filename[8] = { 0 }; */
    for (i = 0; i < 26; ++i) {
        key[0] = 'a' + i;
        for (j = 1; j < m; ++j) {
            key[j] = code_char((char_code(key[0]) + key_equation[j]) % 26);
        }
        printf("=== key: %s\n", key);
        (void)vigenere_dec(key, m, buf, plaintext, BUF_LEN);
        /* sprintf(filename, "vig_out%02d", i); */
        /* printf("%s\n", filename); */
        printf("%s\n\n", plaintext);
    }
}
Exemplo n.º 3
0
/*
 * survey type <sarg> ?cond
 *
 */
int
surv(void)
{
    int nsect;
    struct nstr_sect nstr;
    int y;
    struct valstr val;
    struct natstr *np;
    struct sctstr sect;
    struct range range;
    char *ptr;
    struct nscstr cond[NS_NCOND];
    int ncond;
    int i;
    char buf[1024];
    /* Note this is not re-entrant anyway, so we keep the buffers
       around */
    static char *mapbuf = NULL;
    static char **map = NULL;

    nsect = 0;
    ptr = getstarg(player->argp[1], "commodity or variable? ", buf);
    if (!ptr || !*ptr)
	return RET_SYN;
    ptr = nstr_comp_val(ptr, &val, EF_SECTOR);
    if (!ptr)
	return RET_SYN;
    if (val.val_cat != NSC_OFF || nstr_promote(val.val_type) != NSC_LONG) {
	pr("Can't survey this\n");
	return RET_SYN;
    }
    for (; isspace(*ptr); ++ptr) ;
    if (*ptr)
	return RET_SYN;
    if (!snxtsct(&nstr, player->argp[2]))
	return RET_SYN;
    if (!mapbuf)
	mapbuf = malloc(WORLD_Y * MAPWIDTH(1));
    if (!map) {
	map = malloc(WORLD_Y * sizeof(char *));
	if (map && mapbuf) {
	    for (i = 0; i < WORLD_Y; i++)
		map[i] = &mapbuf[MAPWIDTH(1) * i];
	} else if (map) {
	    free(map);
	    map = NULL;
	}
    }
    if (!mapbuf || !map) {
	pr("Memory error, tell the deity.\n");
	logerror("malloc failed in sect\n");
	return RET_FAIL;
    }
    ncond = nstr.ncond;
    memcpy(cond, nstr.cond, sizeof(struct nscstr) * ncond);
    nstr.ncond = 0;
    np = getnatp(player->cnum);
    xyrelrange(np, &nstr.range, &range);
    border(&range, "     ", "");
    blankfill(mapbuf, &nstr.range, 1);
    while (nxtsct(&nstr, &sect)) {
	if (!player->owner)
	    continue;
	ptr = &map[nstr.dy][nstr.dx];
	if (nstr_exec(cond, ncond, &sect)) {
	    ++nsect;
	    *ptr = 0x80 | code_char(val, &sect);
	} else {
	    *ptr = dchr[sect.sct_type].d_mnem;
	}
    }
    for (y = nstr.range.ly, i = 0; i < nstr.range.height; y++, i++) {
	int yval;

	yval = yrel(np, y);
	pr("%4d %s %4d\n", yval, map[i], yval);
	if (y >= WORLD_Y)
	    y -= WORLD_Y;
    }
    border(&range, "     ", "");
    if (nsect > 0)
	pr("\n%d sector%s.\n", nsect, splur(nsect));
    return RET_OK;
}