Exemplo n.º 1
0
static bool
parseMessage(ZeroCopyInputStream& stream, MessageType& message)
{
  // We need to create a new `CodedInputStream` for each message so that the
  // 64MB limit is applied per-message rather than to the whole stream.
  CodedInputStream codedStream(&stream);

  // Because protobuf messages aren't self-delimiting, we serialize each message
  // preceeded by its size in bytes. When deserializing, we read this size and
  // then limit reading from the stream to the given byte size. If we didn't,
  // then the first message would consume the entire stream.

  uint32_t size = 0;
  if (NS_WARN_IF(!codedStream.ReadVarint32(&size)))
    return false;

  auto limit = codedStream.PushLimit(size);
  if (NS_WARN_IF(!message.ParseFromCodedStream(&codedStream)) ||
      NS_WARN_IF(!codedStream.ConsumedEntireMessage()))
  {
    return false;
  }

  codedStream.PopLimit(limit);
  return true;
}
Exemplo n.º 2
0
static bool
parseMessage(ZeroCopyInputStream& stream, MessageType& message)
{
  // We need to create a new `CodedInputStream` for each message so that the
  // 64MB limit is applied per-message rather than to the whole stream.
  CodedInputStream codedStream(&stream);

  // The protobuf message nesting that core dumps exhibit is dominated by
  // allocation stacks' frames. In the most deeply nested case, each frame has
  // two messages: a StackFrame message and a StackFrame::Data message. These
  // frames are on top of a small constant of other messages. There are a
  // MAX_STACK_DEPTH number of frames, so we multiply this by 3 to make room for
  // the two messages per frame plus some head room for the constant number of
  // non-dominating messages.
  codedStream.SetRecursionLimit(HeapSnapshot::MAX_STACK_DEPTH * 3);

  // Because protobuf messages aren't self-delimiting, we serialize each message
  // preceeded by its size in bytes. When deserializing, we read this size and
  // then limit reading from the stream to the given byte size. If we didn't,
  // then the first message would consume the entire stream.

  uint32_t size = 0;
  if (NS_WARN_IF(!codedStream.ReadVarint32(&size)))
    return false;

  auto limit = codedStream.PushLimit(size);
  if (NS_WARN_IF(!message.ParseFromCodedStream(&codedStream)) ||
      NS_WARN_IF(!codedStream.ConsumedEntireMessage()) ||
      NS_WARN_IF(codedStream.BytesUntilLimit() != 0))
  {
    return false;
  }

  codedStream.PopLimit(limit);
  return true;
}