// src3f are BGR, color3f are 1xBinDim matrix represent color fore each histogram bin int CmColorQua::S_BinInf(CMat& idx1i, Mat &color3f, vecI &colorNum, int method, CMat &src3f) { int totalBinNum = 0; CV_Assert(idx1i.data != NULL && idx1i.type() == CV_32S && method >= 0 && method < S_Q_NUM); // Find colors for each bin color3f = Mat::zeros(1, binNum[method], CV_32FC3); Vec3f* color = (Vec3f*)(color3f.data); vector<Vec3d> colorD(color3f.cols, 0); colorNum.resize(color3f.cols, 0); if (src3f.size() != Size() && src3f.data != NULL) { for (int r = 0; r < idx1i.rows; r++) { const int *idx = idx1i.ptr<int>(r); const Vec3f *src = src3f.ptr<Vec3f>(r); for (int c = 0; c < idx1i.cols; c++) { colorD[idx[c]] += src[c]; colorNum[idx[c]] ++; } } } S_RECOVER_FUNC SR_Function = srFuns[method]; for (int i = 0; i < color3f.cols; i++) { if (colorNum[i] == 0) (*SR_Function)(i, color[i]); else totalBinNum += colorNum[i]; } if (method == 1) cvtColor(color3f, color3f, CV_HSV2BGR); else if (method == 2) cvtColor(color3f, color3f, CV_Lab2BGR); for (int i = 0; i < color3f.cols; i++) if (colorNum[i] > 0) color[i] = Vec3f((float)(colorD[i][0]/colorNum[i]), (float)(colorD[i][1]/colorNum[i]), (float)(colorD[i][2]/colorNum[i])); return totalBinNum; }
/* region<int> getDiffer( trackDocument * doc, int areaIndex, int start, int end, int time ) { boundaryArea & area = doc->areas[areaIndex]; boundaryCurve & curve = area.divisions.first(); boundaryCurveIndex index; index.curve = 0; index.size = curve.points.size; index.start = start; index.end = end; static array2<bool> flag; flag.allocate( doc->width, doc->height ); region<int> result; if ( ! time ) return result; area.update( time - 1 ); area.update( time ); region<int> prevShape, nowShape; { list< point2<int> > segments; bool checkStart = true; for ( boundaryCurveIndex::iterator iti( index ); iti; ++iti ) { curve.segment( segments, iti(), time - 1 ); } memset( flag.data, 0, sizeof( bool ) * flag.size ); for ( list< point2<int> >::iterator itp( segments ); itp; ++itp ) { flag( clamp( 0, itp->x, doc->width - 1 ), clamp( 0, itp->y, doc->height - 1 ) ) = true; } prevShape.set( flag, 0, 0 ); } { list< point2<int> > segments; bool checkStart = true; for ( boundaryCurveIndex::iterator iti( index ); iti; ++iti ) { curve.segment( segments, iti(), time ); } memset( flag.data, 0, sizeof( bool ) * flag.size ); for ( list< point2<int> >::iterator itp( segments ); itp; ++itp ) { flag( clamp( 0, itp->x, doc->width - 1 ), clamp( 0, itp->y, doc->height - 1 ) ) = true; } nowShape.set( flag, 0, 0 ); } region<int> round; round = nowShape | prevShape; { region<int> line; point2<int> p1 = curve.points[start]( time - 1 ); point2<int> p2 = curve.points[start]( time ); line.line( p1.x, p1.y, p2.x, p2.y ); round |= line; } { region<int> line; point2<int> p1 = curve.points[end]( time - 1 ); point2<int> p2 = curve.points[end]( time ); line.line( p1.x, p1.y, p2.x, p2.y ); round |= line; } round.fill( result ); return result; } */ void stateDocument::paint() { trackDocument * doc = trackDocument::get(); trackView * view = trackView::get(); if ( ! doc ) return; if ( ! view ) return; static image viewImage;//画面表示用画像 viewImage.topdown = false; double maxValue = doc->maxValues[doc->currentViewImageIndex]; double windowLevel = windowLevelBar->get(); double windowSize = windowSizeBar->get(); decimal rate = 255.0 / windowSize; decimal offset = windowLevel - windowSize / 2; imageInterface< pixelLuminance<int16> > * img = & doc->originalImages[doc->currentViewImageIndex]; switch ( view->mode & trackView::baseImageMask ) { case trackView::original: break; case trackView::vertEdge: img = & doc->verticalEdgeImages[doc->currentViewImageIndex]; break; case trackView::horzEdge: img = & doc->horizontalEdgeImages[doc->currentViewImageIndex]; break; default: offset = 0; rate = 0; break; } viewImage.create( img->width, img->height ); pixel p( 0, 0, 0, 255 ); if ( rate ) { for ( int y = 0; y < img->height; ++y ) { for ( int x = 0; x < img->width; ++x ) { p.r = p.g = p.b = static_cast<int8>( clamp<decimal>( 0, ( img->getInternal( x, y ).y - offset ) * rate, 255.0 ) ); viewImage.setInternal( x, y, p ); } } } else { for ( int y = 0; y < img->height; ++y ) { for ( int x = 0; x < img->width; ++x ) { viewImage.setInternal( x, y, p ); } } } //波の表示用の色 pixel colorV( 0, 0, 255, 255 ); pixel colorH( 0, 255, 0, 255 ); pixel colorA( 255, 255, 0, 255 ); pixel colorD( 255, 0, 255, 255 ); //論文投稿用の表示 if ( false && ( ( view->mode & trackView::baseImageMask ) == trackView::none ) ) { p.r = p.g = p.b = 0; for ( int y = 0; y < img->height; ++y ) { for ( int x = 0; x < img->width; ++x ) { viewImage.setInternal( x, y, p ); } } for ( int t = 0; t < doc->sizeTime(); ++t ) { pixel c; if ( view->mode & trackView::vertical ) { for ( array< list<link> >::iterator ita( doc->verticalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { c.r = c.g = c.b = clamp<int>( 0, it->reliability * 255, 255 ); int x = it->cx * doc->wave[t] + it->bx; int y = it->cy * doc->wave[t] + it->by; viewImage.set( x, y, blendMax( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::horizontal ) { for ( array< list<link> >::iterator ita( doc->horizontalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { c.r = c.g = c.b = clamp<int>( 0, it->reliability * 255, 255 ); int x = it->cx * doc->wave[t] + it->bx; int y = it->cy * doc->wave[t] + it->by; viewImage.set( x, y, blendMax( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::ascent ) { for ( array< list<link> >::iterator ita( doc->ascentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { c.r = c.g = c.b = clamp<int>( 0, it->reliability * 255, 255 ); int x = it->cx * doc->wave[t] + it->bx; int y = it->cy * doc->wave[t] + it->by; viewImage.set( x, y, blendMax( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::descent ) { for ( array< list<link> >::iterator ita( doc->descentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { c.r = c.g = c.b = clamp<int>( 0, it->reliability * 255, 255 ); int x = it->cx * doc->wave[t] + it->bx; int y = it->cy * doc->wave[t] + it->by; viewImage.set( x, y, blendMax( viewImage.get( x, y ), c ) ); } } } } } else if ( view->mode != trackView::original ) { /* if ( view->mode & trackView::vertical ) { checkMaximum<double> mx; for ( array< list<link> >::iterator ita( doc->verticalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { mx( it->intensity ); } } for ( array< list<link> >::iterator ita( doc->verticalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorV; c.a = clamp<int>( 0, c.a * it->intensity / mx(), 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::horizontal ) { checkMaximum<double> mx; for ( array< list<link> >::iterator ita( doc->horizontalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { mx( it->intensity ); } } for ( array< list<link> >::iterator ita( doc->horizontalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorH; c.a = clamp<int>( 0, c.a * it->intensity / mx(), 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::ascent ) { checkMaximum<double> mx; for ( array< list<link> >::iterator ita( doc->ascentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { mx( it->intensity ); } } for ( array< list<link> >::iterator ita( doc->ascentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorA; c.a = clamp<int>( 0, c.a * it->intensity / mx(), 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::descent ) { checkMaximum<double> mx; for ( array< list<link> >::iterator ita( doc->descentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { mx( it->intensity ); } } for ( array< list<link> >::iterator ita( doc->descentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorD; c.a = clamp<int>( 0, c.a * it->intensity / mx(), 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } */ if ( view->mode & trackView::vertical ) { for ( array< list<link> >::iterator ita( doc->verticalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorV; c.a = clamp<int>( 0, c.a * it->reliability, 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::horizontal ) { for ( array< list<link> >::iterator ita( doc->horizontalLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorH; c.a = clamp<int>( 0, c.a * it->reliability, 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::ascent ) { for ( array< list<link> >::iterator ita( doc->ascentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorA; c.a = clamp<int>( 0, c.a * it->reliability, 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } if ( view->mode & trackView::descent ) { for ( array< list<link> >::iterator ita( doc->descentLinks ); ita; ++ita ) { for ( list<link>::iterator it( ita() ); it; ++it ) { pixel c = colorD; c.a = clamp<int>( 0, c.a * it->reliability, 255 ); int x = it->cx * doc->wave[doc->currentViewImageIndex] + it->bx; int y = it->cy * doc->wave[doc->currentViewImageIndex] + it->by; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } } /* for ( int i = 0; i < 4; ++i ) { for ( array2<flicker>::iterator it( doc->flickers[i] ); it; ++it ) { if ( it->value < 0.25 ) continue; pixel c( 0, 255, 0, 255 ); c.a = clamp<int>( 0, c.a * it->value, 128 ); const point2<int> & pos = it->lnk.position( doc->currentViewImageIndex, doc->wave ); int x = pos.x, y = pos.y; viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } */ for ( list< boundaryArea >::iterator it( doc->areas ); it; ++it ) { it->update( doc->currentViewImageIndex ); } list< point2<int> > points; pixel linecolor( 255, 255, 0, 128 ); pixel pointcolor( 0, 255, 0, 255 ); pixel itnitialpointcolor( 0, 0, 255, 255 ); pixel editedpointcolor( 255, 0, 0, 255 ); /* for ( list< boundaryArea >::iterator it( doc->areas ); it; ++it ) { boundaryArea & area = it(); if ( ! area.enable ) continue; pixel areacolor( 0, 0, 0, 64 ); for ( list< boundaryPart >::iterator ita( area.parts ); ita; ++ita ) { areacolor.r = rand() % 256; areacolor.g = rand() % 256; areacolor.b = rand() % 256; areacolor.a = 128; boundaryPart & part = ita(); for ( region<int>::iterator itp( part.shapes[doc->currentViewImageIndex] ); itp; ++itp ) { int x = itp->x; int y = itp->y; viewImage.set( x, y, blend( viewImage.get( x, y ), areacolor ) ); } } } */ for ( list< boundaryArea >::iterator it( doc->areas ); it; ++it ) { //曲線の表示 if ( doc->show_curve ) { for ( list< point2<int> >::iterator itp( it->boundaryCurves[doc->currentViewImageIndex] ); itp; ++itp ) { const point2<int> & p = itp(); int x = p.x; int y = p.y; viewImage.set( x, y, blend( viewImage.get( x, y ), linecolor ) ); } } //制御点の表示 for ( list<boundaryPoint*>::iterator itc( it->controlPoints ); itc; ++itc ) { boundaryPoint & bp = *itc(); const point2<int> & p = bp( doc->currentViewImageIndex ); pixel c; switch ( bp.type( doc->currentViewImageIndex ) ) { case boundaryPointFrame::typeInitial: c = itnitialpointcolor; break; case boundaryPointFrame::typeEdited: c = editedpointcolor; break; case boundaryPointFrame::typeInterpolated: c = pointcolor; break; default: c = pointcolor; break; } for ( int y = p.y - 1; y <= p.y + 1; ++y ) { for ( int x = p.x - 1; x <= p.x + 1; ++x ) { viewImage.set( x, y, blend( viewImage.get( x, y ), c ) ); } } } } paint( viewImage ); }