Exemplo n.º 1
0
/**
 * Loads group configuration from config file into memory.
 * @private
 */
static void read_config(void)
{
	config_setting_t *groups = NULL;
	const char *config_filename = "conf/groups.conf"; // FIXME hardcoded name
	int group_count = 0;
	
	if (conf_read_file(&pc_group_config, config_filename))
		return;

	groups = config_lookup(&pc_group_config, "groups");

	if (groups != NULL) {
		GroupSettings *group_settings = NULL;
		DBIterator *iter = NULL;
		int i, loop = 0;

		group_count = config_setting_length(groups);
		for (i = 0; i < group_count; ++i) {
			int id = 0, level = 0;
			const char *groupname = NULL;
			int log_commands = 0;
			config_setting_t *group = config_setting_get_elem(groups, i);

			if (!config_setting_lookup_int(group, "id", &id)) {
				ShowConfigWarning(group, "pc_groups:read_config: \"groups\" list member #%d has undefined id, removing...", i);
				config_setting_remove_elem(groups, i);
				--i;
				--group_count;
				continue;
			}

			if (id2group(id) != NULL) {
				ShowConfigWarning(group, "pc_groups:read_config: duplicate group id %d, removing...", i);
				config_setting_remove_elem(groups, i);
				--i;
				--group_count;
				continue;
			}

			config_setting_lookup_int(group, "level", &level);
			config_setting_lookup_bool(group, "log_commands", &log_commands);

			if (!config_setting_lookup_string(group, "name", &groupname)) {
				char temp[20];
				config_setting_t *name = NULL;
				snprintf(temp, sizeof(temp), "Group %d", id);
				if ((name = config_setting_add(group, "name", CONFIG_TYPE_STRING)) == NULL ||
				    !config_setting_set_string(name, temp)) {
					ShowError("pc_groups:read_config: failed to set missing group name, id=%d, skipping... (%s:%d)\n",
					          id, config_setting_source_file(group), config_setting_source_line(group));
					continue;
				}
				config_setting_lookup_string(group, "name", &groupname); // Retrieve the pointer
			}

			if (name2group(groupname) != NULL) {
				ShowConfigWarning(group, "pc_groups:read_config: duplicate group name %s, removing...", groupname);
				config_setting_remove_elem(groups, i);
				--i;
				--group_count;
				continue;
			}

			CREATE(group_settings, GroupSettings, 1);
			group_settings->id = id;
			group_settings->level = level;
			group_settings->name = groupname;
			group_settings->log_commands = (bool)log_commands;
			group_settings->inherit = config_setting_get_member(group, "inherit");
			group_settings->commands = config_setting_get_member(group, "commands");
			group_settings->permissions = config_setting_get_member(group, "permissions");
			group_settings->inheritance_done = false;
			group_settings->root = group;
			group_settings->group_pos = i;

			strdb_put(pc_groupname_db, groupname, group_settings);
			idb_put(pc_group_db, id, group_settings);
			
		}
		group_count = config_setting_length(groups); // Save number of groups
		
		// Check if all commands and permissions exist
		iter = db_iterator(pc_group_db);
		for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
			config_setting_t *commands = group_settings->commands, *permissions = group_settings->permissions;
			int count = 0, j;

			// Make sure there is "commands" group
			if (commands == NULL)
				commands = group_settings->commands = config_setting_add(group_settings->root, "commands", CONFIG_TYPE_GROUP);
			count = config_setting_length(commands);

			for (j = 0; j < count; ++j) {
				config_setting_t *command = config_setting_get_elem(commands, j);
				const char *name = config_setting_name(command);
				if (!atcommand_exists(name)) {
					ShowConfigWarning(command, "pc_groups:read_config: non-existent command name '%s', removing...", name);
					config_setting_remove(commands, name);
					--j;
					--count;
				}
			}

			// Make sure there is "permissions" group
			if (permissions == NULL)
				permissions = group_settings->permissions = config_setting_add(group_settings->root, "permissions", CONFIG_TYPE_GROUP);
			count = config_setting_length(permissions);

			for(j = 0; j < count; ++j) {
				config_setting_t *permission = config_setting_get_elem(permissions, j);
				const char *name = config_setting_name(permission);
				int p;

				ARR_FIND(0, ARRAYLENGTH(pc_g_permission_name), p, strcmp(pc_g_permission_name[p].name, name) == 0);
				if (p == ARRAYLENGTH(pc_g_permission_name)) {
					ShowConfigWarning(permission, "pc_groups:read_config: non-existent permission name '%s', removing...", name);
					config_setting_remove(permissions, name);
					--p;
					--count;
				}
			}
		}
		dbi_destroy(iter);

		// Apply inheritance
		i = 0; // counter for processed groups
		while (i < group_count) {
			iter = db_iterator(pc_group_db);
			for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
				config_setting_t *inherit = NULL,
				                 *commands = group_settings->commands,
					             *permissions = group_settings->permissions;
				int j, inherit_count = 0, done = 0;
				
				if (group_settings->inheritance_done) // group already processed
					continue; 

				if ((inherit = group_settings->inherit) == NULL ||
				    (inherit_count = config_setting_length(inherit)) <= 0) { // this group does not inherit from others
					++i;
					group_settings->inheritance_done = true;
					continue;
				}
				
				for (j = 0; j < inherit_count; ++j) {
					GroupSettings *inherited_group = NULL;
					const char *groupname = config_setting_get_string_elem(inherit, j);

					if (groupname == NULL) {
						ShowConfigWarning(inherit, "pc_groups:read_config: \"inherit\" array member #%d is not a name, removing...", j);
						config_setting_remove_elem(inherit,j);
						continue;
					}
					if ((inherited_group = name2group(groupname)) == NULL) {
						ShowConfigWarning(inherit, "pc_groups:read_config: non-existent group name \"%s\", removing...", groupname);
						config_setting_remove_elem(inherit,j);
						continue;
					}
					if (!inherited_group->inheritance_done)
						continue; // we need to do that group first

					// Copy settings (commands/permissions) that are not defined yet
					if (inherited_group->commands != NULL) {
						int l = 0, commands_count = config_setting_length(inherited_group->commands);
						for (l = 0; l < commands_count; ++l)
							config_setting_copy(commands, config_setting_get_elem(inherited_group->commands, l));
					}

					if (inherited_group->permissions != NULL) {
						int l = 0, permissions_count = config_setting_length(inherited_group->permissions);
						for (l = 0; l < permissions_count; ++l)
							config_setting_copy(permissions, config_setting_get_elem(inherited_group->permissions, l));
					}

					++done; // copied commands and permissions from one of inherited groups
				}
				
				if (done == inherit_count) { // copied commands from all of inherited groups
					++i;
					group_settings->inheritance_done = true; // we're done with this group
				}
			}
			dbi_destroy(iter);

			if (++loop > group_count) {
				ShowWarning("pc_groups:read_config: Could not process inheritance rules, check your config '%s' for cycles...\n",
				            config_filename);
				break;
			}
		} // while(i < group_count)

		// Pack permissions into GroupSettings.e_permissions for faster checking
		iter = db_iterator(pc_group_db);
		for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
			config_setting_t *permissions = group_settings->permissions;
			int c, count = config_setting_length(permissions);

			for (c = 0; c < count; ++c) {
				config_setting_t *perm = config_setting_get_elem(permissions, c);
				const char *name = config_setting_name(perm);
				int val = config_setting_get_bool(perm);
				int j;

				if (val == 0) // does not have this permission
					continue;
				ARR_FIND(0, ARRAYLENGTH(pc_g_permission_name), j, strcmp(pc_g_permission_name[j].name, name) == 0);
				group_settings->e_permissions |= pc_g_permission_name[j].permission;
			}
		}
		dbi_destroy(iter);
	}

	ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' groups in '"CL_WHITE"%s"CL_RESET"'.\n", group_count, config_filename);

	
	if( ( pc_group_max = group_count ) ) {
		DBIterator *iter = db_iterator(pc_group_db);
		GroupSettings *group_settings = NULL;
		int* group_ids = aMalloc( pc_group_max * sizeof(int) );
		int i = 0;
		for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) {
			group_ids[i++] = group_settings->id;
		}
		
		atcommand_db_load_groups(group_ids);
		
		aFree(group_ids);
		
		dbi_destroy(iter);
	}
}
Exemplo n.º 2
0
void bg_config_read(void) {
	config_t bg_conf;
	config_setting_t *data = NULL;
	const char *config_filename = "conf/battlegrounds.conf"; // FIXME hardcoded name
	
	if (conf_read_file(&bg_conf, config_filename))
		return;
	
	data = config_lookup(&bg_conf, "battlegrounds");
	
	if (data != NULL) {
		config_setting_t *settings = config_setting_get_elem(data, 0);
		config_setting_t *arenas;
		const char *delay_var;
		int i, arena_count = 0, offline = 0;
		
		if( !config_setting_lookup_string(settings, "global_delay_var", &delay_var) )
			delay_var = "BG_Delay_Tick";
		
		safestrncpy(bg->gdelay_var, delay_var, BG_DELAY_VAR_LENGTH);
		
		config_setting_lookup_int(settings, "maximum_afk_seconds", &bg->mafksec);
		
		config_setting_lookup_bool(settings, "feature_off", &offline);

		if( offline == 0 )
			bg->queue_on = true;

		if( (arenas = config_setting_get_member(settings, "arenas")) != NULL ) {
			arena_count = config_setting_length(arenas);
			CREATE( bg->arena, struct bg_arena *, arena_count );
			for(i = 0; i < arena_count; i++) {
				config_setting_t *arena = config_setting_get_elem(arenas, i);
				config_setting_t *reward;
				const char *aName, *aEvent, *aDelayVar;
				int minLevel = 0, maxLevel = 0;
				int prizeWin, prizeLoss, prizeDraw;
				int minPlayers, maxPlayers, minTeamPlayers;
				int maxDuration;
				int fillup_duration = 0, pregame_duration = 0;
				
				bg->arena[i] = NULL;
				
				if( !config_setting_lookup_string(arena, "name", &aName) ) {
					ShowError("bg_config_read: failed to find 'name' for arena #%d\n",i);
					continue;
				}
				
				if( !config_setting_lookup_string(arena, "event", &aEvent) ) {
					ShowError("bg_config_read: failed to find 'event' for arena #%d\n",i);
					continue;
				}

				config_setting_lookup_int(arena, "minLevel", &minLevel);
				config_setting_lookup_int(arena, "maxLevel", &maxLevel);
				
				if( minLevel < 0 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' minLevel\n",minLevel,aName);
					minLevel = 0;
				}
				if( maxLevel > MAX_LEVEL ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' maxLevel\n",maxLevel,aName);
					maxLevel = MAX_LEVEL;
				}
				
				if( !(reward = config_setting_get_member(arena, "reward")) ) {
					ShowError("bg_config_read: failed to find 'reward' for arena '%s'/#%d\n",aName,i);
					continue;
				}
				
				config_setting_lookup_int(reward, "win", &prizeWin);
				config_setting_lookup_int(reward, "loss", &prizeLoss);
				config_setting_lookup_int(reward, "draw", &prizeDraw);
				
				if( prizeWin < 0 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' reward:win\n",prizeWin,aName);
					prizeWin = 0;
				}
				if( prizeLoss < 0 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' reward:loss\n",prizeLoss,aName);
					prizeLoss = 0;
				}
				if( prizeDraw < 0 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' reward:draw\n",prizeDraw,aName);
					prizeDraw = 0;
				}
				
				config_setting_lookup_int(arena, "minPlayers", &minPlayers);
				config_setting_lookup_int(arena, "maxPlayers", &maxPlayers);
				config_setting_lookup_int(arena, "minTeamPlayers", &minTeamPlayers);
				
				if( minPlayers < 0 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' minPlayers\n",minPlayers,aName);
					minPlayers = 0;
				}
				if( maxPlayers > MAX_BG_MEMBERS * 2 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' maxPlayers, change #define MAX_BG_MEMBERS\n",maxPlayers,aName);
					maxPlayers = 0;
				}
				if( minTeamPlayers < 0 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' minTeamPlayers\n",minTeamPlayers,aName);
					minTeamPlayers = 0;
				}

				if( !config_setting_lookup_string(arena, "delay_var", &aDelayVar) ) {
					ShowError("bg_config_read: failed to find 'delay_var' for arena '%s'/#%d\n",aName,i);
					continue;
				}
				
				config_setting_lookup_int(arena, "maxDuration", &maxDuration);
				
				if( maxDuration < 0 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' maxDuration\n",maxDuration,aName);
					maxDuration = 30;
				}
				
				config_setting_lookup_int(arena, "fillDuration", &fillup_duration);
				config_setting_lookup_int(arena, "pGameDuration", &pregame_duration);

				if( fillup_duration < 20 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' fillDuration, minimum has to be 20, defaulting to 20.\n",fillup_duration,aName);
					fillup_duration = 20;
				}

				if( pregame_duration < 20 ) {
					ShowWarning("bg_config_read: invalid %d value for arena '%s' pGameDuration, minimum has to be 20, defaulting to 20.\n",pregame_duration,aName);
					pregame_duration = 20;
				}

				
				CREATE( bg->arena[i], struct bg_arena, 1 );
				
				bg->arena[i]->id = i;
				safestrncpy(bg->arena[i]->name, aName, NAME_LENGTH);
				safestrncpy(bg->arena[i]->npc_event, aEvent, EVENT_NAME_LENGTH);
				bg->arena[i]->min_level = minLevel;
				bg->arena[i]->max_level = maxLevel;
				bg->arena[i]->prize_win = prizeWin;
				bg->arena[i]->prize_loss = prizeLoss;
				bg->arena[i]->prize_draw = prizeDraw;
				bg->arena[i]->min_players = minPlayers;
				bg->arena[i]->max_players = maxPlayers;
				bg->arena[i]->min_team_players = minTeamPlayers;
				safestrncpy(bg->arena[i]->delay_var, aDelayVar, NAME_LENGTH);
				bg->arena[i]->maxDuration = maxDuration;
				bg->arena[i]->queue_id = script->queue_create();
				bg->arena[i]->begin_timer = INVALID_TIMER;
				bg->arena[i]->fillup_timer = INVALID_TIMER;
				bg->arena[i]->pregame_duration = pregame_duration;
				bg->arena[i]->fillup_duration = fillup_duration;
				bg->arena[i]->ongoing = false;

			}
			bg->arenas = arena_count;
		}