byte cheat_write(word adr, byte dat) { cheat_dat *tmp=&cheats[cheat_map_n[adr]]; switch(tmp->code){ case 0x01: tmp->dat_old = dat; return tmp->dat; case 0x90: case 0x91: case 0x92: case 0x93: case 0x94: case 0x95: case 0x96: case 0x97: if ((adr>=0xD000)&&(adr<0xE000)){ if(((cpu_get_ram_bank()-cpu_get_ram())/0x1000)==(tmp->code-0x90)){ tmp->dat_old = dat; return tmp->dat; } } else{ tmp->dat_old = dat; return tmp->dat; } } return dat; }
void gb_restore_state(FILE * fd, const byte *buf) { const int tbl_ram[]={1,1,1,4,16,8}; // 0と1は保険 const int has_bat[]={0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,1,1,0,0,1,0,0,0,0,0,0,0,1,0,1,1,0}; // 0x20以下 int gb_type,dmy; read_state(fd, &gb_type, sizeof(int)); rom_get_info()->gb_type=gb_type; if (gb_type<=2){ read_state(fd, cpu_get_ram(),0x2000); // ram read_state(fd, cpu_get_vram(),0x2000); // vram read_state(fd, get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000); // sram read_state(fd, cpu_get_oam(),0xA0); read_state(fd, cpu_get_stack(),0x80); int page,ram_page; read_state(fd, &page, sizeof(int)); // rom_page read_state(fd, &ram_page, sizeof(int)); // ram_page mbc_set_page(page,ram_page); read_state(fd, cpu_get_c_regs(),sizeof(struct cpu_regs)); // cpu_reg cpu_set_c_regs(); read_state(fd, (void *)&g_regs,sizeof(struct gb_regs)); // sys_reg int halt; read_state(fd, &halt,sizeof(int)); *cpu_get_halt()=((halt)?true:false); read_state(fd, &dmy,sizeof(int)); int mbc_dat; read_state(fd, &mbc_dat,sizeof(int)); // MBC mbc_set_state(mbc_dat); int ext_is; read_state(fd, &ext_is,sizeof(int)); mbc_set_ext_is(ext_is?true:false); // ver 1.1 追加 byte tmp[256],tester[100]; // read_state(fd, tmp, 100); // とりあえず調べてみる // _memset(tester,0,100); // if (_memcmp(tmp,tester,100)!=0){ // apu 部分 // sceIoLseek(fd, -100, 1); read_state(fd, apu_get_stat_cpu(),sizeof(struct apu_stat)); read_state(fd, apu_get_mem(),0x30); read_state(fd, apu_get_stat_gen(),sizeof(struct apu_stat)); // } byte resurved[256]; read_state(fd, resurved, 256);//将来のために確保 // RIN拡張 if(gb_type==2 && sgb_mode){ int dmy; read_state(fd, &dmy, sizeof(int)); read_state(fd, &bit_received, sizeof(int)); read_state(fd, &bits_received, sizeof(int)); read_state(fd, &packets_received, sizeof(int)); read_state(fd, &sgb_state, sizeof(int)); read_state(fd, &sgb_index, sizeof(int)); read_state(fd, &sgb_multiplayer, sizeof(int)); read_state(fd, &sgb_fourplayers, sizeof(int)); read_state(fd, &sgb_nextcontrol, sizeof(int)); read_state(fd, &sgb_readingcontrol, sizeof(int)); read_state(fd, &sgb_mask, sizeof(int)); read_state(fd, sgb_palette, sizeof(unsigned short)*8*16); read_state(fd, sgb_palette_memory, sizeof(unsigned short)*512*4); read_state(fd, sgb_buffer, 7*16); read_state(fd, sgb_ATF, 18*20); read_state(fd, sgb_ATF_list, 45*20*18); /* read_state(fd, sgb_border, 2048); read_state(fd, sgb_borderchar, 32*256); read_state(fd, border_tmp, sizeof(border_tmp)); int i, j, n=0; for (i=0; i<224; i++){ for (j=0; j<256; j++){ if (i>=40 && i<=183 && j==48) j=208; sgb_border_buffer[i*256+j] = border_tmp[n++]; } } */ } } else if (gb_type>=3){ // GB Colour / GBA read_state(fd, cpu_get_ram(),0x2000*4); // ram read_state(fd, cpu_get_vram(),0x2000*2); // vram read_state(fd, get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000); // sram read_state(fd, cpu_get_oam(),0xA0); read_state(fd, cpu_get_stack(),0x80); int cpu_dat[16]; int page,ram_page; read_state(fd, &page, sizeof(int)); // rom_page read_state(fd, &ram_page, sizeof(int)); // ram_page mbc_set_page(page,ram_page); page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; read_state(fd, cpu_dat+0,sizeof(int));//int_page read_state(fd, cpu_dat+1,sizeof(int));//vram_page int dmy; read_state(fd, cpu_get_c_regs(),sizeof(struct cpu_regs)); // cpu_reg cpu_set_c_regs(); read_state(fd, &g_regs,sizeof(struct gb_regs));//sys_reg read_state(fd, &cg_regs,sizeof(struct gbc_regs));//col_reg read_state(fd, lcd_get_pal_addr(),sizeof(word)*(8*4*2));//palette int halt; read_state(fd, &halt,sizeof(int)); *cpu_get_halt()=(halt?true:false); read_state(fd, &dmy,sizeof(int)); // 元の版ではシリアル通信通信満了までのクロック数 int mbc_dat; read_state(fd, &mbc_dat,sizeof(int)); // MBC mbc_set_state(mbc_dat); int ext_is; read_state(fd, &ext_is,sizeof(int)); mbc_set_ext_is(ext_is?true:false); //その他諸々 read_state(fd, cpu_dat+2,sizeof(int)); read_state(fd, cpu_dat+3,sizeof(int)); read_state(fd, cpu_dat+4,sizeof(int)); read_state(fd, cpu_dat+5,sizeof(int)); read_state(fd, cpu_dat+6,sizeof(int)); read_state(fd, cpu_dat+7,sizeof(int)); cpu_restore_state(cpu_dat); // ver 1.1 追加 byte tmp[256],tester[100]; read_state(fd, apu_get_stat_cpu(),sizeof(struct apu_stat)); read_state(fd, apu_get_mem(),0x30); read_state(fd, apu_get_stat_gen(),sizeof(struct apu_stat)); read_state(fd, tmp,1); // } byte resurved[256]; read_state(fd, resurved,256);//将来のために確保 } cheat_create_cheat_map(); }
size_t gb_save_state(byte *out) { const int tbl_ram[]={1,1,1,4,16,8}; // 0と1は保険 const int has_bat[]={0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,1,1,0,0,1,0,0,0,0,0,0,0,1,0,1,1,0}; // 0x20以下 byte *outbak = out; if (outbak) cheat_decreate_cheat_map(); write_state(&rom_get_info()->gb_type,sizeof(int),out,outbak); if (rom_get_info()->gb_type<=2){ // normal gb & sgb write_state(cpu_get_ram(),0x2000,out,outbak); // ram write_state(cpu_get_vram(),0x2000,out,outbak); // vram write_state(get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000,out,outbak); // sram write_state(cpu_get_oam(),0xA0,out,outbak); write_state(cpu_get_stack(),0x80,out,outbak); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(&page,sizeof(int),out,outbak); // rom_page write_state(&ram_page,sizeof(int),out,outbak); // ram_page int dmy=0; write_state(cpu_get_c_regs(),sizeof(struct cpu_regs),out,outbak); // cpu_reg write_state(&g_regs,sizeof(struct gb_regs),out,outbak);//sys_reg int halt=((*cpu_get_halt())?1:0); write_state(&halt,sizeof(int),out,outbak); write_state(&dmy,sizeof(int),out,outbak); // 元の版ではシリアル通信通信満了までのクロック数 // (通信の仕様が大幅に変わったためダミーで埋めている) int mbc_dat=mbc_get_state(); write_state(&mbc_dat,sizeof(int),out,outbak);//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(&ext_is,sizeof(int),out,outbak); // ver 1.1 追加 write_state(apu_get_stat_cpu(),sizeof(struct apu_stat),out,outbak); write_state(apu_get_mem(),0x30,out,outbak); write_state(apu_get_stat_gen(),sizeof(struct apu_stat),out,outbak); byte resurved[256]; memset(resurved,0,256); write_state(resurved,256,out,outbak);//将来のために確保 // RIN拡張 if(now_gb_mode==2){ write_state(&sgb_mode, sizeof(int),out,outbak); write_state(&bit_received, sizeof(int),out,outbak); write_state(&bits_received, sizeof(int),out,outbak); write_state(&packets_received, sizeof(int),out,outbak); write_state(&sgb_state, sizeof(int),out,outbak); write_state(&sgb_index, sizeof(int),out,outbak); write_state(&sgb_multiplayer, sizeof(int),out,outbak); write_state(&sgb_fourplayers, sizeof(int),out,outbak); write_state(&sgb_nextcontrol, sizeof(int),out,outbak); write_state(&sgb_readingcontrol, sizeof(int),out,outbak); write_state(&sgb_mask, sizeof(int),out,outbak); write_state(sgb_palette, sizeof(unsigned short)*8*16,out,outbak); write_state(sgb_palette_memory, sizeof(unsigned short)*512*4,out,outbak); write_state(sgb_buffer, 7*16,out,outbak); write_state(sgb_ATF, 18*20,out,outbak); write_state(sgb_ATF_list, 45*20*18,out,outbak); } } else if (rom_get_info()->gb_type>=3){ // GB Colour / GBA write_state(cpu_get_ram(),0x2000*4,out,outbak); // ram write_state(cpu_get_vram(),0x2000*2,out,outbak); // vram write_state(get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000,out,outbak); // sram write_state(cpu_get_oam(),0xA0,out,outbak); write_state(cpu_get_stack(),0x80,out,outbak); int cpu_dat[16]; cpu_save_state(cpu_dat); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(&page,sizeof(int),out,outbak); // rom_page write_state(&ram_page,sizeof(int),out,outbak); // ram_page write_state(cpu_dat+0,sizeof(int),out,outbak);//int_page //color write_state(cpu_dat+1,sizeof(int),out,outbak);//vram_page //color int dmy=0; write_state(cpu_get_c_regs(),sizeof(struct cpu_regs),out,outbak); // cpu_reg write_state(&g_regs,sizeof(struct gb_regs),out,outbak);//sys_reg write_state(&cg_regs,sizeof(struct gbc_regs),out,outbak);//col_reg //color //save the gbc palette write_state(lcd_get_pal_addr(),sizeof(word)*(8*4*2),out,outbak);//palette //color int halt=((*cpu_get_halt())?1:0); write_state(&halt,sizeof(int),out,outbak); write_state(&dmy,sizeof(int),out,outbak); // 元の版ではシリアル通信通信満了までのクロック数 int mbc_dat=mbc_get_state(); write_state(&mbc_dat,sizeof(int),out,outbak);//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(&ext_is,sizeof(int),out,outbak); //その他諸々 write_state(cpu_dat+2,sizeof(int),out,outbak); //color write_state(cpu_dat+3,sizeof(int),out,outbak); //color write_state(cpu_dat+4,sizeof(int),out,outbak); //color write_state(cpu_dat+5,sizeof(int),out,outbak); //color write_state(cpu_dat+6,sizeof(int),out,outbak); //color write_state(cpu_dat+7,sizeof(int),out,outbak); //color // ver 1.1 追加 write_state(apu_get_stat_cpu(),sizeof(struct apu_stat),out,outbak); write_state(apu_get_mem(),0x30,out,outbak); write_state(apu_get_stat_gen(),sizeof(struct apu_stat),out,outbak); byte resurved[256],reload=1; memset(resurved,0,256); // resurved[0]=1; write_state(&reload,1,out,outbak); write_state(resurved,256,out,outbak);//将来のために確保 } if(outbak) cheat_create_cheat_map(); return out-outbak; }
void gb_save_state(VIRTUAL_FILE *fd, byte *buf) { const int tbl_ram[]={1,1,1,4,16,8}; // 0と1は保険 #ifdef CHEAT_SUPPORT if (buf || fd) cheat_decreate_cheat_map(); #endif write_state(fd, &rom_get_info()->gb_type,sizeof(int)); if (rom_get_info()->gb_type<=2){ // normal gb & sgb write_state(fd, cpu_get_ram(),0x2000); // ram write_state(fd, cpu_get_vram(),0x2000); // vram write_state(fd, get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000); // sram write_state(fd, cpu_get_oam(),0xA0); write_state(fd, cpu_get_stack(),0x80); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(fd, &page,sizeof(int)); // rom_page write_state(fd, &ram_page,sizeof(int)); // ram_page int dmy=0; write_state(fd, cpu_get_c_regs(),sizeof(struct cpu_regs)); // cpu_reg write_state(fd, &g_regs,sizeof(struct gb_regs));//sys_reg int halt=((*cpu_get_halt())?1:0); write_state(fd, &halt,sizeof(int)); write_state(fd, &dmy,sizeof(int)); // 元の版ではシリアル通信通信満了までのクロック数 // (通信の仕様が大幅に変わったためダミーで埋めている) int mbc_dat=mbc_get_state(); write_state(fd, &mbc_dat,sizeof(int));//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(fd, &ext_is,sizeof(int)); // ver 1.1 追加 write_state(fd, apu_get_stat_cpu(),sizeof(struct apu_stat)); write_state(fd, apu_get_mem(),0x30); write_state(fd, apu_get_stat_gen(),sizeof(struct apu_stat)); byte resurved[256]; memset(resurved,0,256); write_state(fd, resurved,256);//将来のために確保 // RIN拡張 if(now_gb_mode==2){ write_state(fd, &sgb_mode, sizeof(int)); write_state(fd, &bit_received, sizeof(int)); write_state(fd, &bits_received, sizeof(int)); write_state(fd, &packets_received, sizeof(int)); write_state(fd, &sgb_state, sizeof(int)); write_state(fd, &sgb_index, sizeof(int)); write_state(fd, &sgb_multiplayer, sizeof(int)); write_state(fd, &sgb_fourplayers, sizeof(int)); write_state(fd, &sgb_nextcontrol, sizeof(int)); write_state(fd, &sgb_readingcontrol, sizeof(int)); write_state(fd, &sgb_mask, sizeof(int)); write_state(fd, sgb_palette, sizeof(unsigned short)*8*16); write_state(fd, sgb_palette_memory, sizeof(unsigned short)*512*4); write_state(fd, sgb_buffer, 7*16); write_state(fd, sgb_ATF, 18*20); write_state(fd, sgb_ATF_list, 45*20*18); /* sceIoWrite(fd, sgb_border, 2048); sceIoWrite(fd, sgb_borderchar, 32*256); int i, j, n=0; for (i=0; i<224; i++){ for (j=0; j<256; j++){ if (i>=40 && i<=183 && j==48) j=208; border_tmp[n++] = sgb_border_buffer[i*256+j]; } } sceIoWrite(fd, border_tmp, sizeof(border_tmp)); */ } } else if (rom_get_info()->gb_type>=3){ // GB Colour / GBA write_state(fd, cpu_get_ram(),0x2000*4); // ram write_state(fd, cpu_get_vram(),0x2000*2); // vram write_state(fd, get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000); // sram write_state(fd, cpu_get_oam(),0xA0); write_state(fd, cpu_get_stack(),0x80); int cpu_dat[16]; cpu_save_state(cpu_dat); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(fd, &page,sizeof(int)); // rom_page write_state(fd, &ram_page,sizeof(int)); // ram_page write_state(fd, cpu_dat+0,sizeof(int));//int_page //color write_state(fd, cpu_dat+1,sizeof(int));//vram_page //color int dmy=0; write_state(fd, cpu_get_c_regs(),sizeof(struct cpu_regs)); // cpu_reg write_state(fd, &g_regs,sizeof(struct gb_regs));//sys_reg write_state(fd, &cg_regs,sizeof(struct gbc_regs));//col_reg //color write_state(fd, lcd_get_pal(0),sizeof(word)*(8*4*2));//palette //color int halt=((*cpu_get_halt())?1:0); write_state(fd, &halt,sizeof(int)); write_state(fd, &dmy,sizeof(int)); // 元の版ではシリアル通信通信満了までのクロック数 int mbc_dat=mbc_get_state(); write_state(fd, &mbc_dat,sizeof(int));//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(fd, &ext_is,sizeof(int)); //その他諸々 write_state(fd, cpu_dat+2,sizeof(int)); //color write_state(fd, cpu_dat+3,sizeof(int)); //color write_state(fd, cpu_dat+4,sizeof(int)); //color write_state(fd, cpu_dat+5,sizeof(int)); //color write_state(fd, cpu_dat+6,sizeof(int)); //color write_state(fd, cpu_dat+7,sizeof(int)); //color // ver 1.1 追加 write_state(fd, apu_get_stat_cpu(),sizeof(struct apu_stat)); write_state(fd, apu_get_mem(),0x30); write_state(fd, apu_get_stat_gen(),sizeof(struct apu_stat)); byte resurved[256],reload=1; memset(resurved,0,256); // resurved[0]=1; write_state(fd, &reload,1); write_state(fd, resurved,256);//将来のために確保 } #ifdef CHEAT_SUPPORT if (buf || fd) cheat_create_cheat_map(); #endif return; }