Exemplo n.º 1
0
static INLINE u8 memread(u32 addr)
{
	static int n;

	//handle dpcm cycle stealing
	if(nes->cpu.pcmcycles) {
		n = nes->cpu.pcmcycles - 1;
		nes->cpu.pcmcycles = 0;
		if(addr == 0x4016 || addr == 0x4017) {
			if(n--)
				memread(addr);
			while(n--)
				cpu_tick();
		}
		else {
			while(n--)
				memread(addr);
		}
		apu_dpcm_fetch();
	}

	//increment cycle counter, check irq lines
	cpu_tick();

	//read data from address
	return(cpu_read(addr));
}
Exemplo n.º 2
0
static INLINE void memwrite(u32 addr,u8 data)
{
	//handle dpcm cycle stealing
	if(nes->cpu.pcmcycles)
		nes->cpu.pcmcycles--;

	//increment cycle counter, check irq lines
	cpu_tick();

	//write data to its address
	cpu_write(addr,data);
}
Exemplo n.º 3
0
Arquivo: pool.c Projeto: DevL/ponyc
static void track_free(void* p, size_t size)
{
  track_init();
  assert(!track.internal);

  track.internal = true;

  track.stack = pool_track_push(track.stack, POOL_TRACK_FREE);
  track.stack = pool_track_push(track.stack, p);
  track.stack = pool_track_push(track.stack, (void*)size);
  track.stack = pool_track_push(track.stack, (void*)cpu_tick());

  track.internal = false;
}
Exemplo n.º 4
0
Arquivo: pool.c Projeto: DevL/ponyc
static void track_alloc(void* p, size_t size)
{
  track_init();

  if(track.internal)
    return;

  track.internal = true;

  track.stack = pool_track_push(track.stack, POOL_TRACK_ALLOC);
  track.stack = pool_track_push(track.stack, p);
  track.stack = pool_track_push(track.stack, (void*)size);
  track.stack = pool_track_push(track.stack, (void*)cpu_tick());

  track.internal = false;
}
Exemplo n.º 5
0
/**
 * Executes a single step
 *
 * @param emu Reference to the emulator structure
 */
void
emulator_tick(emulator_t* emu)
{
  cpu_tick(&emu->cpu);

  /* When graphics are emulated, we execute a screen refresh after 34ms has
   * passed (30 frames per second) */
  uint32_t frame_time = 20;
  if (emu->graphics)
  {
    uint64_t now = emulator_get_time();
    if ((now - emu->last_refresh) > frame_time)
    {
      fb_tick(&emu->fb);
      emu->last_refresh = now;
    }
  }
}
Exemplo n.º 6
0
Arquivo: pool.c Projeto: DevL/ponyc
static void track_pull(pool_item_t* p, size_t length, size_t size)
{
  track_init();
  assert(!track.internal);

  track.internal = true;
  uint64_t tsc = cpu_tick();

  track.stack = pool_track_push(track.stack, POOL_TRACK_PULL_LIST);
  track.stack = pool_track_push(track.stack, (void*)length);
  track.stack = pool_track_push(track.stack, (void*)size);
  track.stack = pool_track_push(track.stack, (void*)tsc);

  while(p != NULL)
  {
    track.stack = pool_track_push(track.stack, POOL_TRACK_PULL);
    track.stack = pool_track_push(track.stack, p);
    track.stack = pool_track_push(track.stack, (void*)size);
    track.stack = pool_track_push(track.stack, (void*)tsc);
    p = p->next;
  }

  track.internal = false;
}
Exemplo n.º 7
0
int gb_tick(gb_t *gb)
{
    update_joypad(gb);

    if (!cpu_tick(gb))
        return 0;

    if (!lcd_tick(gb))
        return 0;

    if (++gb->ticks == TICKS_MAX)
    {
        ERR("Game Over");
        return 0;
    }

    // DMA
    if (gb->mem[IO_DMA] != 0xFF)
    {
        // XXX instant DMA?
        memcpy(&gb->mem[0xFE00], &gb->mem[gb->mem[IO_DMA] << 8], 0xA0);
        gb->mem[IO_DMA] = 0xFF;
    }

    if (++gb->ticks_divider == TICKS_DIVIDER)
    {
        gb->mem[IO_DIV]++;
        gb->ticks_divider = 0;
    }

    if (gb->mem[IO_TAC] & (1 << 2))
    {
        // timer ON
        unsigned int total_ticks;
        switch(gb->mem[IO_TAC] & 3)
        {
        case 0:
            total_ticks = 244;
            break;
        case 1:
            total_ticks = 4;
            break;
        case 2:
            total_ticks = 15;
            break;
        case 3:
            total_ticks = 61;
            break;
        }
        if (++gb->ticks_timer >= total_ticks)
        {
            gb->ticks_timer = 0;
            if (gb->mem[IO_TIMA]++ == 0xFF)
            {
                //overflow
                gb->mem[IO_TIMA] = gb->mem[IO_TMA];
                cpu_interrupt(gb, 2);
            }
        }
    }
    return 1;
}