Exemplo n.º 1
0
/* We need to implement Push/PopClientAttrib here so that _our_ state
 * tracker gets used.  Also, pass the call onto the next SPU (in case
 * it's the GL_CLIENT_PIXEL_STORE_BIT, etc).
 */
static void ARRAYSPU_APIENTRY
arrayspu_PushClientAttrib( GLbitfield mask )
{
	 crStatePushClientAttrib(mask);
	 array_spu.child.PushClientAttrib(mask);
}
Exemplo n.º 2
0
void PACKSPU_APIENTRY packspu_PushClientAttrib( GLbitfield mask )
{
    crStatePushClientAttrib(mask);
    crPackPushClientAttrib(mask);
}