void Encoding::init(STATE) { onig_init(); // in regexp.cpp too, but idempotent. Class* enc = ontology::new_class_under(state, "EncodingClass", G(rubinius)); GO(encoding).set(ontology::new_class_under(state, "Encoding", enc)); G(encoding)->set_object_type(state, EncodingType); enc->set_const(state, "EncodingMap", LookupTable::create(state)); enc->set_const(state, "EncodingList", Array::create(state, 3)); G(encoding)->set_ivar(state, state->symbol("@default_external"), G(undefined)); G(encoding)->set_ivar(state, state->symbol("@default_internal"), G(undefined)); Encoding* ascii = create_bootstrap(state, "US-ASCII", eAscii, ONIG_ENCODING_US_ASCII); Encoding* binary = create_bootstrap(state, "ASCII-8BIT", eBinary, ONIG_ENCODING_ASCII); Encoding* utf8 = create_bootstrap(state, "UTF-8", eUtf8, ONIG_ENCODING_UTF_8); ascii->name(state, String::create(state, "US-ASCII")); binary->name(state, String::create(state, "ASCII-8BIT")); utf8->name(state, String::create(state, "UTF-8")); #include "vm/gen/encoding_database.cpp" int index = -1; char* locale_charmap; #ifdef HAVE_NL_LANGINFO setlocale(LC_CTYPE, ""); locale_charmap = nl_langinfo(CODESET); #else locale_charmap = "US-ASCII"; #endif enc->set_const(state, "LocaleCharmap", String::create(state, locale_charmap)); index = find_index(state, locale_charmap); if(index < 0) index = find_index(state, "US-ASCII"); create_internal(state, "locale", index); create_internal(state, "external", index); create_internal(state, "filesystem", index); create_internal(state, "internal", -1); Transcoding::init(state); Converter::init(state); }
void Encoding::init(STATE) { onig_init(); // in regexp.cpp too, but idempotent. Class* enc = ontology::new_class_under(state, "Encoding", G(rubinius)); enc->name(state, state->symbol("Rubinius::Encoding")); GO(encoding).set(ontology::new_class_under(state, "Encoding", enc)); G(encoding)->set_object_type(state, EncodingType); G(encoding)->name(state, state->symbol("Encoding")); enc->set_const(state, "SymbolMap", LookupTable::create(state)); enc->set_const(state, "IndexMap", LookupTable::create(state)); Encoding* ascii = create_bootstrap(state, "US-ASCII", eAscii, ONIG_ENCODING_ASCII); Encoding* utf8 = create_bootstrap(state, "UTF-8", eUtf8, ONIG_ENCODING_UTF_8); ascii->name(state, String::create(state, "US-ASCII")); utf8->name(state, String::create(state, "UTF-8")); #include "vm/gen/encoding_database.cpp" }