/** Untote können entstehen */ void spawn_undead(void) { region *r; faction *monsters = get_monsters(); for (r = regions; r; r = r->next) { int unburied = deathcount(r); static const curse_type *ctype = NULL; if (!ctype) ctype = ct_find("holyground"); if (ctype && curse_active(get_curse(r->attribs, ctype))) continue; /* Chance 0.1% * chaosfactor */ if (r->land && unburied > r->land->peasants / 20 && rng_int() % 10000 < (100 + 100 * chaosfactor(r))) { message *msg; unit *u; /* es ist sinnfrei, wenn irgendwo im Wald 3er-Einheiten Untote entstehen. * Lieber sammeln lassen, bis sie mindestens 5% der Bevölkerung sind, und * dann erst auferstehen. */ int undead = unburied / (rng_int() % 2 + 1); const race *rc = NULL; int i; if (r->age < 100) undead = undead * r->age / 100; /* newbie-regionen kriegen weniger ab */ if (!undead || r->age < 20) continue; switch (rng_int() % 3) { case 0: rc = get_race(RC_SKELETON); break; case 1: rc = get_race(RC_ZOMBIE); break; default: rc = get_race(RC_GHOUL); break; } u = create_unit(r, monsters, undead, rc, 0, NULL, NULL); fset(u, UFL_ISNEW | UFL_MOVED); if ((rc == get_race(RC_SKELETON) || rc == get_race(RC_ZOMBIE)) && rng_int() % 10 < 4) { equip_unit(u, get_equipment("rising_undead")); } for (i = 0; i < MAXSKILLS; i++) { if (rc->bonus[i] >= 1) { set_level(u, (skill_t)i, 1); } } u->hp = unit_max_hp(u) * u->number; deathcounts(r, -undead); name_unit(u); log_debug("spawning %d %s in %s.\n", u->number, LOC(default_locale, rc_name_s(u_race(u), (u->number == 1) ? NAME_SINGULAR : NAME_PLURAL)), regionname(r, NULL)); msg = msg_message("undeadrise", "region", r); add_message(&r->msgs, msg); for (u = r->units; u; u = u->next) freset(u->faction, FFL_SELECT); for (u = r->units; u; u = u->next) { if (fval(u->faction, FFL_SELECT)) continue; fset(u->faction, FFL_SELECT); add_message(&u->faction->msgs, msg); } msg_release(msg); } else { int i = deathcount(r); if (i) { /* Gräber verwittern, 3% der Untoten finden die ewige Ruhe */ deathcounts(r, (int)(-i * 0.03)); } } } }
int shipspeed(const ship * sh, const unit * u) { int k = sh->type->range; static const struct curse_type *stormwind_ct, *nodrift_ct; static bool init; attrib *a; struct curse *c; int bonus; assert(sh); if (!u) u = ship_owner(sh); if (!u) return 0; assert(u->ship == sh); assert(u == ship_owner(sh)); assert(sh->type->construction); assert(sh->type->construction->improvement == NULL); /* sonst ist construction::size nicht ship_type::maxsize */ if (!init) { init = true; stormwind_ct = ct_find("stormwind"); nodrift_ct = ct_find("nodrift"); } if (sh->size != sh->type->construction->maxsize) return 0; if (curse_active(get_curse(sh->attribs, stormwind_ct))) k *= 2; if (curse_active(get_curse(sh->attribs, nodrift_ct))) k += 1; if (u->faction->race == u_race(u)) { /* race bonus for this faction? */ if (fval(u_race(u), RCF_SHIPSPEED)) { k += 1; } } bonus = ShipSpeedBonus(u); if (bonus > 0 && sh->type->range_max>sh->type->range) { int crew = crew_skill(sh); int crew_bonus = (crew / sh->type->sumskill / 2) - 1; if (crew_bonus > 0) { bonus = _min(bonus, crew_bonus); bonus = _min(bonus, sh->type->range_max - sh->type->range); } else { bonus = 0; } } k += bonus; a = a_find(sh->attribs, &at_speedup); while (a != NULL && a->type == &at_speedup) { k += a->data.sa[0]; a = a->next; } c = get_curse(sh->attribs, ct_find("shipspeedup")); while (c) { k += curse_geteffect_int(c); c = c->nexthash; } if (sh->damage>0) { int size = sh->size * DAMAGE_SCALE; k *= (size - sh->damage); k = (k + size - 1) / size; } return k; }
static void chkctl(CIRCUIT *ckt_from) { NODE *node, *ln; CIRCUIT *ckt_to; USER *user, *su; char *ncall, *ucall, *f1, *f2, *buf; if (ckt_from->buf[FORMAT_O] != FORMAT) return; // Not a control message. buf = strdup(ckt_from->buf + DATA_O); // FORMAT and TYPE bytes are followed by node and user callsigns. ncall = buf; ucall = strlop(buf, ' '); if (!ucall) { free(buf); return; } // Not a control message. // There may be at least one field after the node and user callsigns. // Node leave (id_unlink) has no F1. f1 = strlop(ucall, ' '); // If the frame came from an unknown node ignore it. // If the frame came from us ignore it (loop breaking). node = node_find(ncall); if (!node || matchi(ncall, Node->calls)) { free(buf); return; } switch(ckt_from->buf[TYPE_O]) { // Data from user ucall at node ncall. case id_data : user = user_find(ucall); if (!user) break; text_tellu(user, f1, NULL, o_topic); for (ckt_to = circuit_hd; ckt_to; ckt_to = ckt_to->next) if ((ckt_to->flags & p_linked) && ckt_to->refcnt && !cn_find(ckt_to, node) && ct_find(ckt_to, user->topic)) nprintf(ckt_to->s, "%s\n", ckt_from->buf); break; // User ucall at node ncall changed their Name/QTH info. case id_user : echo(ckt_from, node); // Relay to other nodes. user = user_find(ucall); if (!user) break; f2 = strlop(f1, ' '); if (!f2) break; strnew(&user->name, f1); strnew(&user->qth, f2); upduser(user); break; // User ucall logged into node ncall. case id_join : echo(ckt_from, node); // Relay to other nodes. f2 = strlop(f1, ' '); if (!f2) break; user = user_join(ckt_from, ucall, ncall, NULL); if (!user) break; ckt_from->refcnt++; text_tellu(user, rtjoin, NULL, o_all); strnew(&user->name, f1); strnew(&user->qth, f2); upduser(user); break; // User ucall logged out of node ncall. case id_leave : echo(ckt_from, node); // Relay to other nodes. user = user_find(ucall); if (!user) break; f2 = strlop(f1, ' '); if (!f2) break; text_tellu(user, rtleave, NULL, o_all); ckt_from->refcnt--; cn_dec(ckt_from, node); strnew(&user->name, f1); strnew(&user->qth, f2); upduser(user); user_leave(user); break; // Node ncall lost its link to node ucall, alias f1. case id_unlink : echo(ckt_from, node); // Relay to other nodes. ln = node_find(ucall); if (ln) cn_dec(ckt_from, ln); break; // Node ncall acquired a link to node ucall, alias f1. // If we are not linked, is no problem, don't link. // If we are linked, is a loop, do what? case id_link : echo(ckt_from, node); // Relay to other nodes. ln = node_find(ucall); if (!ln && !matchi(ncall, Node->calls)) cn_inc(ckt_from, ucall, f1); break; // User ucall at node ncall sent f2 to user f1. case id_send : user = user_find(ucall); if (!user) break; f2 = strlop(f1, ' '); if (!f2) break; su = user_find(f1); if (!su) break; if (su->circuit->flags & p_user) text_tellu(user, f2, f1, o_one); else echo(ckt_from, node); // Relay to other nodes. break; // User ucall at node ncall changed topic. case id_topic : echo(ckt_from, node); // Relay to other nodes. user = user_find(ucall); if (user) topic_chg(user, f1); break; default : break; } free(buf); }
int rtloginu () { CIRCUIT *c, *circuit; USER *user; // Is this user already logged in to RT somewhere else? if (user_find(CurProc->user)) { tputs("*** Already connected at another node.\n"); return cmd_exit; } if (log_rt) tlogp("RT Login"); // Create a circuit for this user. circuit = circuit_new(p_user, CurProc->output); if (!circuit) return cmd_exit; // Create the user entry. user = user_join(circuit, CurProc->user, Node->calls, Node->aliass); circuit->u.user = user; tputs("RoundTable Server.\nType /h for command summary.\nBringing up links to other nodes.\n"); tputs("This may take a minute or two.\nThe /p command shows what nodes are linked.\n"); text_tellu(user, rtjoin, NULL, o_all); user_tell(user, id_join); show_users(); makelinks(); // Run in circles, scream and shout. for (;;) if (getinp(circuit)) { if (circuit->buf[0] is '/') { if (!rt_cmd(circuit)) { tputs("Returned to node.\n"); logout(circuit); return cmd_ok; } } else { text_tellu(user, circuit->buf, NULL, o_topic); // To local users. // To remote users. for (c = circuit_hd; c; c = c->next) if ((c->flags & p_linked) && c->refcnt && ct_find(c, user->topic)) nprintf(c->s, "%c%c%s %s %s\n", FORMAT, id_data, Node->calls, user->call, circuit->buf); } } else { logout(circuit); return cmd_exit; } }
static int cthelper_process_packet(const uint8_t *pkt, uint32_t pktlen, struct ctd_helper *h, int proto, uint16_t port, int type) { struct pkt_buff *pktb; struct cthelper_proto_l2l3_helper *l3h; struct cthelper_proto_l4_helper *l4h; unsigned int l3hdr_len, l4protonum; struct nf_ct_entry *ct; int ret, this_proto; uint32_t dataoff, ctinfo = 0; l3h = cthelper_proto_l2l3_helper_find(pkt, &l4protonum, &l3hdr_len); if (l3h == NULL) { fprintf(stderr, "Unsupported layer 3 protocol, skipping.\n"); return -1; } l4h = cthelper_proto_l4_helper_find(pkt, l4protonum); if (l4h == NULL) { fprintf(stderr, "Unsupported layer 4 protocol, skipping.\n"); return -1; } /* get layer 3 header. */ pkt += l3h->l2hdr_len; pktlen -= l3h->l2hdr_len; /* skip packet with mismatching protocol */ this_proto = l3h->l4pkt_proto(pkt); if (this_proto != proto) { cthelper_test_stats.pkt_mismatch_proto++; return 0; } /* Look for the fake conntrack. */ ct = ct_find(pkt, l3hdr_len, l3h, l4h, &ctinfo); if (ct == NULL) { /* It doesn't exist any, create one. */ ct = ct_alloc(pkt, l3hdr_len, l3h, l4h); if (ct == NULL) { fprintf(stderr, "Not enough memory\n"); return -1; } ct_add(ct); ctinfo += IP_CT_NEW; } else ctinfo += IP_CT_ESTABLISHED; /* skip packets with mismatching ports */ if (!l4h->l4ct_cmp_port(ct->myct->ct, ntohs(port))) { cthelper_test_stats.pkt_mismatch_port++; return -1; } /* * FIXME: reminder, implement this below in the kernel for cthelper. */ /* This packet contains no data, skip it. */ /* if (l4h->l4pkt_no_data && l4h->l4pkt_no_data(pkt + l3hdr_len)) { NFG_DEBUG("skipping packet with no data\n"); continue; } */ /* Create the fake network buffer. */ pktb = pktb_alloc(AF_INET, pkt, pktlen, 128); if (pktb == NULL) { fprintf(stderr, "Not enough memory\n"); return -1; } dataoff = l3h->l3pkt_hdr_len(pkt); if (dataoff > pktb_len(pktb)) { fprintf(stderr, "wrong layer 3 offset: %d > %d\n", dataoff, pktb_len(pktb)); return -1; } /* tweak to run DNAT mangling code using the same PCAP file. */ if (type == TEST_DNAT) { struct nf_conntrack *tmp = ct->myct->ct; /* as long as this is tested, who cares the destination IP? */ in_addr_t addr = inet_addr("1.1.1.1"); /* clone the real conntrack, to add DNAT information */ ct->myct->ct = nfct_clone(ct->myct->ct); /* set fake DNAT information */ nfct_set_attr_u32(ct->myct->ct, ATTR_STATUS, IPS_DST_NAT); nfct_set_attr_u32(ct->myct->ct, ATTR_ORIG_IPV4_DST, addr); /* pass it to helper */ ret = h->cb(pktb, dataoff, ct->myct, ctinfo); /* restore real conntrack */ nfct_destroy(ct->myct->ct); ct->myct->ct = tmp; if (pktb_mangled(pktb)) { int i; uint8_t *data = pktb_network_header(pktb); printf("\e[1;31mmangled content: ", pktb_len(pktb)); for (i=0; i < pktb_len(pktb); i++) printf("%c", data[i]); printf("\e[0m\n"); } } else
int teach_cmd(unit * u, struct order *ord) { static const curse_type *gbdream_ct = NULL; plane *pl; region *r = u->region; int teaching, i, j, count, academy = 0; skill_t sk = NOSKILL; if (gbdream_ct == 0) gbdream_ct = ct_find("gbdream"); if (gbdream_ct) { if (get_curse(u->region->attribs, gbdream_ct)) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "gbdream_noteach", "")); return 0; } } if ((u_race(u)->flags & RCF_NOTEACH) || fval(u, UFL_WERE)) { cmistake(u, ord, 274, MSG_EVENT); return 0; } pl = rplane(r); if (pl && fval(pl, PFL_NOTEACH)) { cmistake(u, ord, 273, MSG_EVENT); return 0; } teaching = u->number * 30 * TEACHNUMBER; if ((i = get_effect(u, oldpotiontype[P_FOOL])) > 0) { /* Trank "Dumpfbackenbrot" */ i = _min(i, u->number * TEACHNUMBER); /* Trank wirkt pro Schueler, nicht pro Lehrer */ teaching -= i * 30; change_effect(u, oldpotiontype[P_FOOL], -i); j = teaching / 30; ADDMSG(&u->faction->msgs, msg_message("teachdumb", "teacher amount", u, j)); } if (teaching == 0) return 0; count = 0; init_order(ord); #if TEACH_ALL if (getparam(u->faction->locale) == P_ANY) { unit *student = r->units; skill_t teachskill[MAXSKILLS]; int i = 0; do { sk = getskill(u->faction->locale); teachskill[i++] = sk; } while (sk != NOSKILL); while (teaching && student) { if (student->faction == u->faction) { if (LongHunger(student)) continue; if (getkeyword(student->thisorder) == K_STUDY) { /* Input ist nun von student->thisorder !! */ init_order(student->thisorder); sk = getskill(student->faction->locale); if (sk != NOSKILL && teachskill[0] != NOSKILL) { for (i = 0; teachskill[i] != NOSKILL; ++i) if (sk == teachskill[i]) break; sk = teachskill[i]; } if (sk != NOSKILL && eff_skill_study(u, sk, r) - TEACHDIFFERENCE > eff_skill_study(student, sk, r)) { teaching -= teach_unit(u, student, teaching, sk, true, &academy); } } } student = student->next; } #ifdef TEACH_FRIENDS while (teaching && student) { if (student->faction != u->faction && alliedunit(u, student->faction, HELP_GUARD)) { if (LongHunger(student)) continue; if (getkeyword(student->thisorder) == K_STUDY) { /* Input ist nun von student->thisorder !! */ init_order(student->thisorder); sk = getskill(student->faction->locale); if (sk != NOSKILL && eff_skill_study(u, sk, r) - TEACHDIFFERENCE >= eff_skill(student, sk, r)) { teaching -= teach_unit(u, student, teaching, sk, true, &academy); } } } student = student->next; } #endif } else #endif { char zOrder[4096]; order *new_order; zOrder[0] = '\0'; init_order(ord); while (!parser_end()) { unit *u2; bool feedback; getunit(r, u->faction, &u2); ++count; /* Falls die Unit nicht gefunden wird, Fehler melden */ if (!u2) { char tbuf[20]; const char *uid; const char *token; /* Finde den string, der den Fehler verursacht hat */ parser_pushstate(); init_order(ord); for (j = 0; j != count - 1; ++j) { /* skip over the first 'count' units */ getunit(r, u->faction, NULL); } token = getstrtoken(); /* Beginne die Fehlermeldung */ if (isparam(token, u->faction->locale, P_TEMP)) { token = getstrtoken(); sprintf(tbuf, "%s %s", LOC(u->faction->locale, parameters[P_TEMP]), token); uid = tbuf; } else { uid = token; } ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "unitnotfound_id", "id", uid)); parser_popstate(); continue; } feedback = u->faction == u2->faction || alliedunit(u2, u->faction, HELP_GUARD); /* Neuen Befehl zusammenbauen. TEMP-Einheiten werden automatisch in * ihre neuen Nummern uebersetzt. */ if (zOrder[0]) strcat(zOrder, " "); strcat(zOrder, unitid(u2)); if (getkeyword(u2->thisorder) != K_STUDY) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "teach_nolearn", "student", u2)); continue; } /* Input ist nun von u2->thisorder !! */ parser_pushstate(); init_order(u2->thisorder); sk = getskill(u2->faction->locale); parser_popstate(); if (sk == NOSKILL) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "teach_nolearn", "student", u2)); continue; } /* u is teacher, u2 is student */ if (eff_skill_study(u2, sk, r) > eff_skill_study(u, sk, r) - TEACHDIFFERENCE) { if (feedback) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "teach_asgood", "student", u2)); } continue; } if (sk == SK_MAGIC) { /* ist der Magier schon spezialisiert, so versteht er nur noch * Lehrer seines Gebietes */ sc_mage *mage1 = get_mage(u); sc_mage *mage2 = get_mage(u2); if (!mage2 || !mage1 || (mage2->magietyp != M_GRAY && mage1->magietyp != mage2->magietyp)) { if (feedback) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_different_magic", "target", u2)); } continue; } } teaching -= teach_unit(u, u2, teaching, sk, false, &academy); } new_order = create_order(K_TEACH, u->faction->locale, "%s", zOrder); replace_order(&u->orders, ord, new_order); free_order(new_order); /* parse_order & set_order have each increased the refcount */ } if (academy && sk != NOSKILL) { academy = academy / 30; /* anzahl gelehrter wochen, max. 10 */ learn_skill(u, sk, academy / 30.0 / TEACHNUMBER); } return 0; }