void cxTextureFactoryUnloadFile(cxConstChars file) { cxTextureFactory factory = cxTextureFactoryInstance(); cxHashDel(factory->caches, cxHashStrKey(file)); }
void cxEngineRemoveScript(cxConstChars file) { cxEngine this = cxEngineInstance(); CX_RETURN(file == NULL); cxHashDel(this->scripts, cxHashStrKey(file)); }