static HRESULT STDMETHODCALLTYPE d3d11_query_GetPrivateData(ID3D11Query *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d_query *query = impl_from_ID3D11Query(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d_get_private_data(&query->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d11_texture3d_GetPrivateData(ID3D11Texture3D *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d_get_private_data(&texture->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d11_input_layout_GetPrivateData(ID3D11InputLayout *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d_input_layout *layout = impl_from_ID3D11InputLayout(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d_get_private_data(&layout->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d11_pixel_shader_GetPrivateData(ID3D11PixelShader *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d_pixel_shader *shader = impl_from_ID3D11PixelShader(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d_get_private_data(&shader->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d11_sampler_state_GetPrivateData(ID3D11SamplerState *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d_sampler_state *state = impl_from_ID3D11SamplerState(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return d3d_get_private_data(&state->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d11_texture2d_GetPrivateData(ID3D11Texture2D *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d_texture2d *texture = impl_from_ID3D11Texture2D(iface); IDXGISurface *dxgi_surface; HRESULT hr; TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); if (texture->dxgi_surface && SUCCEEDED(IUnknown_QueryInterface(texture->dxgi_surface, &IID_IDXGISurface, (void **)&dxgi_surface))) { hr = IDXGISurface_GetPrivateData(dxgi_surface, guid, data_size, data); IDXGISurface_Release(dxgi_surface); return hr; } return d3d_get_private_data(&texture->private_store, guid, data_size, data); }