static void init() { d_init_custom("svgestim", 800, 480, 0, "svgestim", NULL); platform=d_platform_get(); font.univox=d_font_load("univox.ttf", 32, 512, 512); font.vectroid=d_font_load("vectroid.ttf", 32, 512, 512); highscore_init(); menu_init(); game_init(); //pause_init(); map_init(); d_render_blend_enable(); }
int main(int argc, char **argv) { d_init_custom("AutoKorg", WINDOW_WIDTH, WINDOW_HEIGHT, 0, "robot", NULL); //Calling an initiating function. Said function creates a window //with resolution 800x600, that's now full-screen and with the title AutoKorg. DARNIT_FONT *kgfont = d_font_load("KGRayofSunshine.ttf", 60, 256, 256); //We create a font handle. DARNIT_TEXT_SURFACE *papper = d_text_surface_new(kgfont, 100 , 800, 10, 0); //Here we create a handle to a text surface, using the font previously handled. /*pthread_t threads[1]; hello = pthread_create(&threads[0], NULL, musikka, (void *) NULL);*/ d_cursor_show(1); //Call a funciton which shows the cursor in the window. initiate_buttons(); initiate_serial_port(); for(;;) { //Program loop. d_render_begin(); //Call to start rendering. d_render_blend_enable(); //Enable blend, a call to a function apparently needed. if(state < DISCO){ d_render_tint(255,255,255,255); } else { d_render_tint(rand() & 0xF0, rand() & 0xF0, rand() & 0xF0, 255); } //Another call to a needed function. Don't question the libdarnit. //d_text_surface_string_append(papper, svar); do_stuff(papper); //Call to a function which does stuff. draw_interface(); //Draws us some graphics. d_render_end(); //Call to a function which you do at the stop of rendering. d_loop(); //Call to a function that is to be called inbetween frames. d_text_surface_reset(papper); //Lastly we clear the textsurface. } return 0; //End of show. }
static void init() { int i; DARNIT_INPUT_MAP map; d_init("pewpewtris", "pewpewtris", NULL); d_fs_mount_self(); d_fs_mount("music.ldi"); d_fs_mount("sounds.ldi"); config_init(); ppt.ui.offset_x = 288; ppt.ui.offset_y = 0; for (i = 0; i < 180; ppt.tile_lookup[i++] = -1); ppt.block = d_render_tilesheet_load("res/block.png", 24, 24, DARNIT_PFORMAT_RGB5A1); ppt.tile = d_render_tile_new(10 * 18, ppt.block); ppt.bbox = d_bbox_new(180); d_bbox_set_indexkey(ppt.bbox); ppt.tm = d_tilemap_new(0xFFF, ppt.block, 0xFFF, 10, 18); ppt.request_new = 0; ppt.font = d_font_load("res/font.ttf", 28, 256, 256); ui_init(); bullet_init(30); highscore_init(); state_init(); music_init(); ppt.ui.play_background = d_map_load("res/playfield_background.ldmz"); ppt.ui.menu_background = d_map_load("res/mainmenu_background.ldmz"); ppt.ui.highscore_background = d_map_load("res/highscore_background.ldmz"); /* Re-map B to space */ if (!(d_platform_get().platform & DARNIT_PLATFORM_PANDORA)) { map = d_keymapping_get(); map.b = TPW_KEY_SPACE; d_keymapping_set(map); } block_particle_init(); /* FIXME: Remove */ ppt.fps = d_text_surface_new(ppt.font, 6, 1000, 0, 0); }
void view_init() { sidebar_width=platform_lowres?3*SIDEBAR_WIDTH_MAX/4:SIDEBAR_WIDTH_MAX; font_std=d_font_load("res/FreeMonoBold.ttf", platform_lowres?8:12, 512, 512); mouse_tilesheet=d_render_tilesheet_load("res/mouse.png", 16, 16, DARNIT_PFORMAT_RGB5A1); mouse_target_tilesheet=d_render_tilesheet_load("res/target.png", 32, 32, DARNIT_PFORMAT_RGB5A1); //Menu background int scale=config.plasma==0?1:(1<<(5-config.plasma)); view_background_w=platform.screen_w/scale; view_background_h=platform.screen_h/scale; view_background_ts=d_render_tilesheet_new(1, 1, view_background_w, view_background_h, DARNIT_PFORMAT_RGB5A1); view_background_tile=d_render_tile_new(1, view_background_ts); view_background_pixbuf=malloc(view_background_w*view_background_h*sizeof(unsigned int)); d_render_tilesheet_scale_algorithm(view_background_ts, DARNIT_SCALE_LINEAR); d_render_tile_move(view_background_tile, 0, 0, 0); d_render_tile_tilesheet_coord_set(view_background_tile, 0, 0, 0, view_background_w, view_background_h); d_render_tile_size_set(view_background_tile, 0, platform.screen_w, platform.screen_h); view_background_update(0); menu_init(); lobby_init(); game_view_init(); gameover_init(); chat_init(); gamestate_pane[GAME_STATE_MENU]=&panelist_menu_sidebar; gamestate_pane[GAME_STATE_CREDITS]=&panelist_credits; gamestate_pane[GAME_STATE_CONNECTING]=&panelist_multiplayer_connecting; gamestate_pane[GAME_STATE_LOBBY]=&panelist_lobby_players; gamestate_pane[GAME_STATE_GAME]=&panelist_game_sidebar; gamestate_pane[GAME_STATE_GAME_MENU]=&panelist_game_menu; gamestate_pane[GAME_STATE_GAME_OVER]=&panelist_gameover_sidebar; gamestate_pane[GAME_STATE_QUIT]=NULL; map=NULL; }
int main(int argc, char **argv) { int i, j, js0_x, js0_y, js1_x, js1_y; void *font, *surface, *text, *mapsheet, *sprite, *textinput, *mtsprite, *fps_text, *tilebuf, *fancy_text; void *music; char test[256], fps[16]; char *test_text; DARNIT_MOUSE mouse; DARNIT_KEYS keys; DARNIT_MAP *map; DARNIT_SPRITE *mapsprite; if (!d_init("TESTAPP - libDarnit", "testapp", NULL)) return -1; compression_test(); /* Sound/music */ music = d_sound_tracked_load("latyl-greasy_duck_v1.mod", DARNIT_AUDIO_STREAM, DARNIT_AUDIO_STEREO); d_sound_play(music, 0, 127, 127, 0); /* Text rendering */ test_text = malloc(64); font = d_font_load("dejavu_sans.ttf", 28, 512, 512); text = d_text_surface_new(font, 80, 800, 0, 460); fancy_text = d_text_surface_color_new(font, 16, 800, 0, 420); colorTest(fancy_text); fps_text = d_text_surface_new(font, 16, 200, 0, 40); /* Menutk test */ surface = d_menu_vertical_new("Hello\nGoodbye\nOther\nNothing\nLess than nothing", 50, 100, font, 200, 10, 3); sprintf(test_text, "Héllo, world. Modify m€! Test of offsets"); textinput = d_menu_textinput_new(0, 0, font, test_text, 64, 200); /* Sprites */ sprite = d_sprite_load("test.spr", 0, DARNIT_PFORMAT_RGB5A1); mapsprite = d_sprite_load("baurn.spr", 0, DARNIT_PFORMAT_RGB5A1); d_sprite_move(sprite, 50, 50); d_sprite_move(mapsprite, 0, 0); d_sprite_animate_start(sprite); d_sprite_animate_start(mapsprite); mtsprite = d_mtsprite_load("testspr.mts"); d_mtsprite_animate_start(mtsprite); /* Maps */ mapsheet = d_render_tilesheet_load("mapsheet.png", 32, 32, DARNIT_PFORMAT_RGBA8); if ((map = d_map_load("testmap_iso.ldmz")) == NULL) fprintf(stderr, "Map load failed\n"); d_tilemap_sprite_add(map->layer[0].tilemap, mapsprite); /* Tile caches */ tilebuf = d_render_tile_new(1, mapsheet); d_render_tile_move(tilebuf, 0, 64, 64); d_render_tile_tilesheet_coord_set(tilebuf, 0, 16, 16, 32, 32); /* Misc */ fprintf(stderr, "String lenght: %i\n", d_font_string_w(font, "ASDFÅÄÖ,,")); for (i = j = 0;;) { d_sprite_move(mapsprite, 64, j * 4); keys = d_keys_get(); d_text_surface_reset(text); d_text_surface_reset(fps_text); mouse = d_mouse_get(); d_joystick_get(&js0_x, &js0_y, &js1_x, &js1_y); sprintf(test, "X: %i, Y: %i, W: %i;; TX: %i, TY: %i;; nub0 (%i,%i) ;; nub1(%i,%i)", mouse.x, mouse.y, mouse.wheel, i*4, j*4, js0_x, js0_y, js1_x, js1_y); sprintf(fps, "%i", d_last_frame_time()); d_text_surface_string_append(text, test); d_text_surface_string_append(fps_text, "ASDFÅÄÖ,,"); if (keys.lmb) d_render_fade_in(1000, 1.0f, 0.0f, 0.0f); if (keys.rmb) d_render_fade_out(1000); d_render_begin(); if (keys.left == 1) i--; if (keys.right == 1) i++; if (keys.up == 1) j--; if (keys.down == 1) j++; if (keys.select) fprintf(stderr, "Blololol\n"); if (keys.r == 1) d_tilemap_camera_move(map->layer->tilemap, i*4, j*4); d_render_blend_enable(); d_tilemap_draw(map->layer->tilemap); if (keys.l == 1) if (d_menu_loop(surface) != -1) return 0; d_menu_loop(textinput); d_sprite_draw(sprite); d_text_surface_draw(text); d_text_surface_draw(fancy_text); d_text_surface_draw(fps_text); d_render_offset(-200, -200); d_mtsprite_draw(mtsprite); d_render_offset(0, 0); d_render_blend_disable(); d_render_tile_draw(tilebuf, 1); d_render_end(); d_loop(); } return 0; }
int main(int argc, char **argv) { char font_path[512]; char *tmp; bool fullscreen = false; if (argc >= 2 && !strcmp(argv[1], "-fs")) fullscreen = true; d_init_custom("Fascister i grönsakslandet ~ //achtung fulkod", DISPLAY_WIDTH, DISPLAY_HEIGHT, fullscreen, "birdie26", NULL); sprintf(font_path, "%s", d_fs_exec_path()); chdir(tmp = dirname(font_path)); sprintf(font_path, "%s/res/font.ttf", tmp); gfx.font.large = d_font_load(font_path, 36, 256, 256); gfx.font.small = d_font_load(font_path, 16, 256, 256); s = malloc(sizeof(*s)); ui_init(4); menu_init(); gameroom_init(); lobby_init(); character_room_init(); game_over_init(); gamestate_pane[GAME_STATE_MENU] = &menu.pane; gamestate_pane[GAME_STATE_SELECT_NAME] = &select_name.pane; gamestate_pane[GAME_STATE_CHARACTERS] = &character_room.pane; gamestate_pane[GAME_STATE_LOBBY] = &lobby.pane; gamestate_pane[GAME_STATE_ENTER_IP] = &enter_ip.pane; gamestate_pane[GAME_STATE_GAMEROOM] = &gameroom.pane; gamestate_pane[GAME_STATE_GAME_OVER] = &game_over.pane; signal(SIGINT, d_quit); //lol network_init(PORT); d_cursor_show(1); d_render_clearcolor_set(0x7F, 0x7F, 0x7F); if(argc > 1) { snprintf(player_name, NAME_LEN_MAX, "%s", argv[1]); game_state(GAME_STATE_MENU); } else game_state(GAME_STATE_SELECT_NAME); while(gamestate!=GAME_STATE_QUIT) { if(state_network_handler[gamestate]) state_network_handler[gamestate](); d_render_begin(); d_render_blend_enable(); d_render_tint(20, 20, 20, 255); if(gamestate_pane[gamestate]) ui_events(gamestate_pane[gamestate], 1); d_render_tint(255, 255, 255, 255); if(state_render[gamestate]) state_render[gamestate](); if(state_network_handler[gamestate]) state_network_handler[gamestate](); d_render_end(); d_loop(); } d_quit(); return 0; }