bool SCoreStartupParameter::AutoSetup(EBootBS2 _BootBS2) { std::string Region(EUR_DIR); switch (_BootBS2) { case BOOT_DEFAULT: { bool bootDrive = cdio_is_cdrom(m_strFilename); // Check if the file exist, we may have gotten it from a --elf command line // that gave an incorrect file name if (!bootDrive && !File::Exists(m_strFilename)) { PanicAlertT("The specified file \"%s\" does not exist", m_strFilename.c_str()); return false; } std::string Extension; SplitPath(m_strFilename, nullptr, nullptr, &Extension); if (!strcasecmp(Extension.c_str(), ".gcm") || !strcasecmp(Extension.c_str(), ".iso") || !strcasecmp(Extension.c_str(), ".wbfs") || !strcasecmp(Extension.c_str(), ".ciso") || !strcasecmp(Extension.c_str(), ".gcz") || bootDrive) { m_BootType = BOOT_ISO; std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(m_strFilename)); if (pVolume == nullptr) { if (bootDrive) PanicAlertT("Could not read \"%s\". " "There is no disc in the drive, or it is not a GC/Wii backup. " "Please note that original GameCube and Wii discs cannot be read " "by most PC DVD drives.", m_strFilename.c_str()); else PanicAlertT("\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO.", m_strFilename.c_str()); return false; } m_strName = pVolume->GetName(); m_strUniqueID = pVolume->GetUniqueID(); m_strRevisionSpecificUniqueID = pVolume->GetRevisionSpecificUniqueID(); // Check if we have a Wii disc bWii = DiscIO::IsVolumeWiiDisc(pVolume.get()); switch (pVolume->GetCountry()) { case DiscIO::IVolume::COUNTRY_USA: bNTSC = true; Region = USA_DIR; break; case DiscIO::IVolume::COUNTRY_TAIWAN: case DiscIO::IVolume::COUNTRY_KOREA: // TODO: Should these have their own Region Dir? case DiscIO::IVolume::COUNTRY_JAPAN: bNTSC = true; Region = JAP_DIR; break; case DiscIO::IVolume::COUNTRY_EUROPE: case DiscIO::IVolume::COUNTRY_FRANCE: case DiscIO::IVolume::COUNTRY_ITALY: case DiscIO::IVolume::COUNTRY_RUSSIA: bNTSC = false; Region = EUR_DIR; break; default: if (PanicYesNoT("Your GCM/ISO file seems to be invalid (invalid country)." "\nContinue with PAL region?")) { bNTSC = false; Region = EUR_DIR; break; } else { return false; } } } else if (!strcasecmp(Extension.c_str(), ".elf")) { bWii = CBoot::IsElfWii(m_strFilename); Region = USA_DIR; m_BootType = BOOT_ELF; bNTSC = true; } else if (!strcasecmp(Extension.c_str(), ".dol")) { CDolLoader dolfile(m_strFilename); bWii = dolfile.IsWii(); Region = USA_DIR; m_BootType = BOOT_DOL; bNTSC = true; } else if (!strcasecmp(Extension.c_str(), ".dff")) { bWii = true; Region = USA_DIR; bNTSC = true; m_BootType = BOOT_DFF; std::unique_ptr<FifoDataFile> ddfFile(FifoDataFile::Load(m_strFilename, true)); if (ddfFile) { bWii = ddfFile->GetIsWii(); } } else if (DiscIO::CNANDContentManager::Access().GetNANDLoader(m_strFilename).IsValid()) { std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(m_strFilename)); const DiscIO::INANDContentLoader& ContentLoader = DiscIO::CNANDContentManager::Access().GetNANDLoader(m_strFilename); if (ContentLoader.GetContentByIndex(ContentLoader.GetBootIndex()) == nullptr) { //WAD is valid yet cannot be booted. Install instead. u64 installed = DiscIO::CNANDContentManager::Access().Install_WiiWAD(m_strFilename); if (installed) SuccessAlertT("The WAD has been installed successfully"); return false; //do not boot } switch (ContentLoader.GetCountry()) { case DiscIO::IVolume::COUNTRY_USA: bNTSC = true; Region = USA_DIR; break; case DiscIO::IVolume::COUNTRY_TAIWAN: case DiscIO::IVolume::COUNTRY_KOREA: // TODO: Should these have their own Region Dir? case DiscIO::IVolume::COUNTRY_JAPAN: bNTSC = true; Region = JAP_DIR; break; case DiscIO::IVolume::COUNTRY_EUROPE: case DiscIO::IVolume::COUNTRY_FRANCE: case DiscIO::IVolume::COUNTRY_ITALY: case DiscIO::IVolume::COUNTRY_RUSSIA: bNTSC = false; Region = EUR_DIR; break; default: bNTSC = false; Region = EUR_DIR; break; } bWii = true; m_BootType = BOOT_WII_NAND; if (pVolume) { m_strName = pVolume->GetName(); m_strUniqueID = pVolume->GetUniqueID(); } else { // null pVolume means that we are loading from nand folder (Most Likely Wii Menu) // if this is the second boot we would be using the Name and id of the last title m_strName.clear(); m_strUniqueID.clear(); } // Use the TitleIDhex for name and/or unique ID if launching from nand folder // or if it is not ascii characters (specifically sysmenu could potentially apply to other things) std::string titleidstr = StringFromFormat("%016" PRIx64, ContentLoader.GetTitleID()); if (m_strName.empty()) { m_strName = titleidstr; } if (m_strUniqueID.empty()) { m_strUniqueID = titleidstr; } } else { PanicAlertT("Could not recognize ISO file %s", m_strFilename.c_str()); return false; } } break; case BOOT_BS2_USA: Region = USA_DIR; m_strFilename.clear(); bNTSC = true; break; case BOOT_BS2_JAP: Region = JAP_DIR; m_strFilename.clear(); bNTSC = true; break; case BOOT_BS2_EUR: Region = EUR_DIR; m_strFilename.clear(); bNTSC = false; break; } // Setup paths CheckMemcardPath(SConfig::GetInstance().m_strMemoryCardA, Region, true); CheckMemcardPath(SConfig::GetInstance().m_strMemoryCardB, Region, false); m_strSRAM = File::GetUserPath(F_GCSRAM_IDX); if (!bWii) { if (!bHLE_BS2) { m_strBootROM = File::GetUserPath(D_GCUSER_IDX) + DIR_SEP + Region + DIR_SEP GC_IPL; if (!File::Exists(m_strBootROM)) m_strBootROM = File::GetSysDirectory() + GC_SYS_DIR + DIR_SEP + Region + DIR_SEP GC_IPL; if (!File::Exists(m_strBootROM)) { WARN_LOG(BOOT, "Bootrom file %s not found - using HLE.", m_strBootROM.c_str()); bHLE_BS2 = true; } } } else if (bWii && !bHLE_BS2) { WARN_LOG(BOOT, "GC bootrom file will not be loaded for Wii mode."); bHLE_BS2 = true; } return true; }
bool SConfig::AutoSetup(EBootBS2 _BootBS2) { std::string set_region_dir(EUR_DIR); switch (_BootBS2) { case BOOT_DEFAULT: { bool bootDrive = cdio_is_cdrom(m_strFilename); // Check if the file exist, we may have gotten it from a --elf command line // that gave an incorrect file name if (!bootDrive && !File::Exists(m_strFilename)) { PanicAlertT("The specified file \"%s\" does not exist", m_strFilename.c_str()); return false; } std::string Extension; SplitPath(m_strFilename, nullptr, nullptr, &Extension); if (!strcasecmp(Extension.c_str(), ".gcm") || !strcasecmp(Extension.c_str(), ".iso") || !strcasecmp(Extension.c_str(), ".wbfs") || !strcasecmp(Extension.c_str(), ".ciso") || !strcasecmp(Extension.c_str(), ".gcz") || bootDrive) { m_BootType = BOOT_ISO; std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(m_strFilename)); if (pVolume == nullptr) { if (bootDrive) PanicAlertT("Could not read \"%s\". " "There is no disc in the drive, or it is not a GC/Wii backup. " "Please note that original GameCube and Wii discs cannot be read " "by most PC DVD drives.", m_strFilename.c_str()); else PanicAlertT("\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO.", m_strFilename.c_str()); return false; } m_strName = pVolume->GetInternalName(); m_strUniqueID = pVolume->GetUniqueID(); m_revision = pVolume->GetRevision(); // Check if we have a Wii disc bWii = pVolume->GetVolumeType() == DiscIO::IVolume::WII_DISC; const char* retrieved_region_dir = GetRegionOfCountry(pVolume->GetCountry()); if (!retrieved_region_dir) { if (!PanicYesNoT("Your GCM/ISO file seems to be invalid (invalid country)." "\nContinue with PAL region?")) return false; retrieved_region_dir = EUR_DIR; } set_region_dir = retrieved_region_dir; bNTSC = set_region_dir == USA_DIR || set_region_dir == JAP_DIR; } else if (!strcasecmp(Extension.c_str(), ".elf")) { bWii = CBoot::IsElfWii(m_strFilename); // TODO: Right now GC homebrew boots in NTSC and Wii homebrew in PAL. // This is intentional so that Wii homebrew can boot in both 50Hz and 60Hz, without forcing all GC homebrew to 50Hz. // In the future, it probably makes sense to add a Region setting for homebrew somewhere in the emulator config. bNTSC = bWii ? false : true; set_region_dir = bNTSC ? USA_DIR : EUR_DIR; m_BootType = BOOT_ELF; } else if (!strcasecmp(Extension.c_str(), ".dol")) { CDolLoader dolfile(m_strFilename); bWii = dolfile.IsWii(); // TODO: See the ELF code above. bNTSC = bWii ? false : true; set_region_dir = bNTSC ? USA_DIR : EUR_DIR; m_BootType = BOOT_DOL; } else if (!strcasecmp(Extension.c_str(), ".dff")) { bWii = true; set_region_dir = USA_DIR; bNTSC = true; m_BootType = BOOT_DFF; std::unique_ptr<FifoDataFile> ddfFile(FifoDataFile::Load(m_strFilename, true)); if (ddfFile) { bWii = ddfFile->GetIsWii(); } } else if (DiscIO::CNANDContentManager::Access().GetNANDLoader(m_strFilename).IsValid()) { std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(m_strFilename)); const DiscIO::CNANDContentLoader& ContentLoader = DiscIO::CNANDContentManager::Access().GetNANDLoader(m_strFilename); if (ContentLoader.GetContentByIndex(ContentLoader.GetBootIndex()) == nullptr) { //WAD is valid yet cannot be booted. Install instead. u64 installed = DiscIO::CNANDContentManager::Access().Install_WiiWAD(m_strFilename); if (installed) SuccessAlertT("The WAD has been installed successfully"); return false; //do not boot } const char* retrieved_region_dir = GetRegionOfCountry(ContentLoader.GetCountry()); set_region_dir = retrieved_region_dir ? retrieved_region_dir : EUR_DIR; bNTSC = set_region_dir == USA_DIR || set_region_dir == JAP_DIR; bWii = true; m_BootType = BOOT_WII_NAND; if (pVolume) { m_strName = pVolume->GetInternalName(); m_strUniqueID = pVolume->GetUniqueID(); } else { // null pVolume means that we are loading from nand folder (Most Likely Wii Menu) // if this is the second boot we would be using the Name and id of the last title m_strName.clear(); m_strUniqueID.clear(); } // Use the TitleIDhex for name and/or unique ID if launching from nand folder // or if it is not ascii characters (specifically sysmenu could potentially apply to other things) std::string titleidstr = StringFromFormat("%016" PRIx64, ContentLoader.GetTitleID()); if (m_strName.empty()) { m_strName = titleidstr; } if (m_strUniqueID.empty()) { m_strUniqueID = titleidstr; } } else { PanicAlertT("Could not recognize ISO file %s", m_strFilename.c_str()); return false; } } break; case BOOT_BS2_USA: set_region_dir = USA_DIR; m_strFilename.clear(); bNTSC = true; break; case BOOT_BS2_JAP: set_region_dir = JAP_DIR; m_strFilename.clear(); bNTSC = true; break; case BOOT_BS2_EUR: set_region_dir = EUR_DIR; m_strFilename.clear(); bNTSC = false; break; } // Setup paths CheckMemcardPath(SConfig::GetInstance().m_strMemoryCardA, set_region_dir, true); CheckMemcardPath(SConfig::GetInstance().m_strMemoryCardB, set_region_dir, false); m_strSRAM = File::GetUserPath(F_GCSRAM_IDX); if (!bWii) { if (!bHLE_BS2) { m_strBootROM = File::GetUserPath(D_GCUSER_IDX) + DIR_SEP + set_region_dir + DIR_SEP GC_IPL; if (!File::Exists(m_strBootROM)) m_strBootROM = File::GetSysDirectory() + GC_SYS_DIR + DIR_SEP + set_region_dir + DIR_SEP GC_IPL; if (!File::Exists(m_strBootROM)) { WARN_LOG(BOOT, "Bootrom file %s not found - using HLE.", m_strBootROM.c_str()); bHLE_BS2 = true; } } } else if (bWii && !bHLE_BS2) { WARN_LOG(BOOT, "GC bootrom file will not be loaded for Wii mode."); bHLE_BS2 = true; } return true; }