Exemplo n.º 1
0
void item_button::draw_proc(draw_info in, bool draw_inside, bool draw_border, bool draw_connector, bool decrease_alpha, bool decrease_border_alpha, bool draw_container_opened_mark) {
	if (is_inventory_root())
		return;
	
	auto parent_slot = item->get<components::item>().current_slot;

	rgba inside_col = cyan;
	rgba border_col = cyan;

	if (parent_slot->for_categorized_items_only) {
		border_col = pink;
		inside_col = violet;
	}

	inside_col.a = 20;
	border_col.a = 190;

	if (detector.is_hovered) {
		inside_col.a = 30;
		border_col.a = 220;
	}

	if (detector.current_appearance == decltype(detector)::appearance::pushed) {
		inside_col.a = 60;
		border_col.a = 255;
	}

	if (decrease_alpha) {
		inside_col.a = 15;
	}

	if (decrease_border_alpha) {
		border_col = slightly_visible_white;
	}

	if (draw_inside) {
		draw_stretched_texture(in, augs::gui::material(assets::texture_id::BLANK, inside_col));

		iterate_children_attachments(true, &in.v, border_col);

		auto& item_data = item->get<components::item>();

		float bottom_number_val = -1.f;
		auto* container = item->find<components::container>();
		bool append_x = false;

		auto label_color = border_col;

		if (item_data.charges > 1) {
			bottom_number_val = item_data.charges;
			append_x = true;
		}
		else if (DRAW_FREE_SPACE_INSIDE_CONTAINER_ICONS && item[slot_function::ITEM_DEPOSIT].alive()) {
			bottom_number_val = item[slot_function::ITEM_DEPOSIT].calculate_free_space_with_parent_containers();

			if (item[slot_function::ITEM_DEPOSIT]->for_categorized_items_only)
				label_color.rgb() = pink.rgb();
			else
				label_color.rgb() = cyan.rgb();
		}

		if (bottom_number_val > -1.f) {
			std::wstring label_wstr;
			
			if (append_x) {
				label_wstr = L'x';
				label_wstr += augs::to_wstring(bottom_number_val);
			}
			else
				label_wstr = augs::to_wstring(bottom_number_val, 2);

			// else label_wstr = L'{' + label_wstr + L'}';

			auto bottom_number = augs::gui::text::format(label_wstr, augs::gui::text::style(assets::font_id::GUI_FONT, label_color));

			charges_caption.set_text(bottom_number);
			charges_caption.bottom_right(get_rect_absolute());
			charges_caption.draw(in);
		}
	}

	if (draw_border) {
		augs::gui::solid_stroke stroke;
		stroke.set_material(augs::gui::material(assets::texture_id::BLANK, border_col));
		stroke.draw(in.v, *this);
	}

	if (draw_connector && get_meta(parent_slot).gui_element_entity != parent_slot.container_entity) {
		draw_pixel_line_connector(get_rect_absolute(), get_meta(parent_slot.container_entity).get_rect_absolute(), in, border_col);
	}

	if (draw_container_opened_mark) {
		if (item->find<components::container>()) {
			components::sprite container_status_sprite;
			if(is_container_open)
				container_status_sprite.set(assets::CONTAINER_OPEN_ICON, border_col);
			else
				container_status_sprite.set(assets::CONTAINER_CLOSED_ICON, border_col);

			shared::state_for_drawing_renderable state;
			state.screen_space_mode = true;
			state.overridden_target_buffer = &in.v;
			state.renderable_transform.pos.set(get_rect_absolute().r - container_status_sprite.size.x + 2, get_rect_absolute().t + 1
				//- container_status_sprite.size.y + 2
				);
			container_status_sprite.draw(state);
		}
	}
}
Exemplo n.º 2
0
void slot_button::draw(const viewing_gui_context& context, const const_this_in_container& this_id, augs::gui::draw_info info) {
	if (!this_id->get_flag(augs::gui::flag::ENABLE_DRAWING)) {
		return;
	}

	const auto& step = context.get_step();
	const auto& cosmos = step.get_cosmos();

	const auto slot_id = cosmos[this_id.get_location().slot_id];
	const bool is_hand_slot = slot_id.is_hand_slot();
	const auto& detector = this_id->detector;

	rgba inside_col, border_col;
	
	if (slot_id->for_categorized_items_only) {
		inside_col = violet;
	}
	else {
		inside_col = cyan;
	}

	border_col = inside_col;
	inside_col.a = 4 * 5;
	border_col.a = 220;

	if (detector.is_hovered || detector.current_appearance == augs::gui::appearance_detector::appearance::pushed) {
		inside_col.a = 12 * 5;
		border_col.a = 255;
	}

	const auto inside_tex = assets::texture_id::ATTACHMENT_CIRCLE_FILLED;
	const auto border_tex = assets::texture_id::ATTACHMENT_CIRCLE_BORDER;

	const augs::gui::material inside_mat(inside_tex, inside_col);
	const augs::gui::material border_mat(border_tex, border_col);

	if (slot_id->always_allow_exactly_one_item) {
		draw_centered_texture(context, this_id, info, inside_mat);
		draw_centered_texture(context, this_id, info, border_mat);

		const auto slot_type = slot_id.get_id().type;

		if (slot_type == slot_function::PRIMARY_HAND) {
			draw_centered_texture(context, this_id, info, augs::gui::material(assets::texture_id::PRIMARY_HAND_ICON, border_col), vec2i(1, 0));
		}

		if (slot_type == slot_function::SECONDARY_HAND) {
			draw_centered_texture(context, this_id, info, augs::gui::material(assets::texture_id::SECONDARY_HAND_ICON, border_col));
		}

		if (slot_type == slot_function::SHOULDER_SLOT) {
			draw_centered_texture(context, this_id, info, augs::gui::material(assets::texture_id::SHOULDER_SLOT_ICON, border_col));
		}

		if (slot_type == slot_function::TORSO_ARMOR_SLOT) {
			draw_centered_texture(context, this_id, info, augs::gui::material(assets::texture_id::ARMOR_SLOT_ICON, border_col));
		}

		if (slot_type == slot_function::GUN_CHAMBER) {
			draw_centered_texture(context, this_id, info, augs::gui::material(assets::texture_id::CHAMBER_SLOT_ICON, border_col));
		}

		if (slot_type == slot_function::GUN_MUZZLE) {
			draw_centered_texture(context, this_id, info, augs::gui::material(assets::texture_id::GUN_MUZZLE_SLOT_ICON, border_col));
		}

		if (slot_type == slot_function::GUN_DETACHABLE_MAGAZINE) {
			draw_centered_texture(context, this_id, info, augs::gui::material(assets::texture_id::DETACHABLE_MAGAZINE_ICON, border_col));
		}
	}
	else {
		draw_centered_texture(context, this_id, info, inside_mat);
		draw_centered_texture(context, this_id, info, border_mat);

		const auto space_available_text = augs::gui::text::format(to_wstring(slot_id.calculate_free_space_with_parent_containers() / long double(SPACE_ATOMS_PER_UNIT), 2, true)
			, augs::gui::text::style(assets::font_id::GUI_FONT, border_col));

		augs::gui::text_drawer space_caption;
		space_caption.set_text(space_available_text);
		space_caption.center(context.get_tree_entry(this_id).get_absolute_rect());
		space_caption.draw(info);

		draw_children(context, this_id, info);
	}

	if (slot_id.get_container().get_owning_transfer_capability() != slot_id.get_container()) {
		const_dereferenced_location<item_button_in_item> child_item_button 
			= context.dereference_location(item_button_in_item{ slot_id.get_container().get_id() });

		draw_pixel_line_connector(context.get_tree_entry(this_id).get_absolute_rect(), context.get_tree_entry(child_item_button).get_absolute_rect(), info, border_col);
	}
}