static void make_bm(SkBitmap* bm) { bm->allocN32Pixels(100, 100); bm->eraseColor(SK_ColorTRANSPARENT); SkCanvas c(*bm); draw_sweep(&c, bm->width(), bm->height(), 0); }
static void make_bm(SkBitmap* bm) { bm->setConfig(SkBitmap::kARGB_8888_Config, 100, 100); bm->allocPixels(); #if 0 bm->eraseColor(SK_ColorBLUE); return; #else bm->eraseColor(0); #endif SkCanvas c(*bm); draw_sweep(&c, bm->width(), bm->height(), 0); }