Exemplo n.º 1
0
void ProtocolLogin::onRecvFirstMessage(NetworkMessage& msg)
{
	if(
#if defined(WINDOWS) && !defined(_CONSOLE)
		!GUI::getInstance()->m_connections ||
#endif
		g_game.getGameState() == GAMESTATE_SHUTDOWN)
	{
		getConnection()->close();
		return;
	}

	uint32_t clientIp = getConnection()->getIP();
	msg.get<uint16_t>();
	uint16_t version = msg.get<uint16_t>();

	msg.skip(12);
	#ifdef _MULTIPLATFORM77
	if(!RSA_decrypt(msg))
	{
		getConnection()->close();
		return;
	}

	uint32_t key[4] = {msg.get<uint32_t>(), msg.get<uint32_t>(), msg.get<uint32_t>(), msg.get<uint32_t>()};
	enableXTEAEncryption();
	setXTEAKey(key);
	#endif
	uint32_t name = msg.get<uint32_t>();
	std::string password = msg.getString();

	if(!name)
	{
		if(!g_config.getBool(ConfigManager::ACCOUNT_MANAGER))
		{
			disconnectClient(0x0A, "Invalid account name.");
			return;
		}

		name = 1;
		password = "******";
	}

	if(!g_config.getBool(ConfigManager::MANUAL_ADVANCED_CONFIG))
	{
		if(version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX)
		{
			disconnectClient(0x0A, CLIENT_VERSION_STRING);
			return;
		}
	else
		if(version < g_config.getNumber(ConfigManager::VERSION_MIN) || version > g_config.getNumber(ConfigManager::VERSION_MAX))
		{
			disconnectClient(0x0A, g_config.getString(ConfigManager::VERSION_MSG).c_str());
			return;
		}
	}
#ifdef CLIENT_VERSION_DATA

	if(sprSignature != CLIENT_VERSION_SPR)
	{
		disconnectClient(0x0A, CLIENT_VERSION_DATA);
		return;
	}

	if(datSignature != CLIENT_VERSION_DAT)
	{
		disconnectClient(0x0A, CLIENT_VERSION_DATA);
		return;
	}

	if(picSignature != CLIENT_VERSION_PIC)
	{
		disconnectClient(0x0A, CLIENT_VERSION_DATA);
		return;
	}
#endif

	if(g_game.getGameState() < GAMESTATE_NORMAL)
	{
		disconnectClient(0x0A, "Server is just starting up, please wait.");
		return;
	}

	if(g_game.getGameState() == GAMESTATE_MAINTAIN)
	{
		disconnectClient(0x0A, "Server is under maintenance, please re-connect in a while.");
		return;
	}

	if(ConnectionManager::getInstance()->isDisabled(clientIp, protocolId))
	{
		disconnectClient(0x0A, "Too many connections attempts from your IP address, please try again later.");
		return;
	}

	if(IOBan::getInstance()->isIpBanished(clientIp))
	{
		disconnectClient(0x0A, "Your IP is banished!");
		return;
	}

	uint32_t id = 1;
	if(!IOLoginData::getInstance()->getAccountId(name, id))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid account id.");
		return;
	}

	Account account = IOLoginData::getInstance()->loadAccount(id);
	if(!encryptTest(account.salt + password, account.password))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid password.");
		return;
	}

	Ban ban;
	ban.value = account.number;

	ban.type = BAN_ACCOUNT;
	if(IOBan::getInstance()->getData(ban) && !IOLoginData::getInstance()->hasFlag(account.number, PlayerFlag_CannotBeBanned))
	{
		bool deletion = ban.expires < 0;
		std::string name_ = "Automatic ";
		if(!ban.adminId)
			name_ += (deletion ? "deletion" : "banishment");
		else
			IOLoginData::getInstance()->getNameByGuid(ban.adminId, name_, true);

		std::stringstream ss;
		ss << "Your account has been " << (deletion ? "deleted" : "banished") << " at:\n" << formatDateEx(ban.added, "%d %b %Y").c_str()
			<< " by: " << name_.c_str() << "\nReason:\n" << getReason(ban.reason).c_str() << ".\nComment:\n" << ban.comment.c_str() << ".\nYour " << (deletion ?
			"account won't be undeleted" : "banishment will be lifted at:\n") << (deletion ? "" : formatDateEx(ban.expires).c_str());

		disconnectClient(0x0A, ss.str().c_str());
		return;
	}

	// remove premium days
	#ifndef __LOGIN_SERVER__
	IOLoginData::getInstance()->removePremium(account);
	if(!g_config.getBool(ConfigManager::ACCOUNT_MANAGER) && !account.charList.size())
	{
		disconnectClient(0x0A, std::string("This account does not contain any character yet.\nCreate a new character on the "
			+ g_config.getString(ConfigManager::SERVER_NAME) + " website at " + g_config.getString(ConfigManager::URL) + ".").c_str());
		return;
	}
	#else
	Characters charList;
	for(Characters::iterator it = account.charList.begin(); it != account.charList.end(); ++it)
	{
		if(version >= it->second.server->getVersionMin() && version <= it->second.server->getVersionMax())
			charList[it->first] = it->second;
	}

	IOLoginData::getInstance()->removePremium(account);
	if(!g_config.getBool(ConfigManager::ACCOUNT_MANAGER) && !charList.size())
	{
		disconnectClient(0x0A, std::string("This account does not contain any character on this client yet.\nCreate a new character on the "
			+ g_config.getString(ConfigManager::SERVER_NAME) + " website at " + g_config.getString(ConfigManager::URL) + ".").c_str());
		return;
	}
	#endif

	ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, true);
	if(OutputMessage_ptr output = OutputMessagePool::getInstance()->getOutputMessage(this, false))
	{
		TRACK_MESSAGE(output);
		output->put<char>(0x14);
		uint32_t serverIp = serverIps.front().first;
		for(std::list<std::pair<uint32_t, uint32_t> >::iterator it = serverIps.begin(); it != serverIps.end(); ++it)
		{
			if((it->first & it->second) != (clientIp & it->second))
				continue;

			serverIp = it->first;
			break;
		}

		char motd[1300];
		sprintf(motd, "%d\n%s", g_game.getMotdId(), g_config.getString(ConfigManager::MOTD).c_str());
		output->putString(motd);

		//Add char list
		output->put<char>(0x64);
		if(g_config.getBool(ConfigManager::ACCOUNT_MANAGER) && account.number != 1)
		{
			output->put<char>(account.charList.size() + 1);
			output->putString("Account Manager");

			output->putString(g_config.getString(ConfigManager::SERVER_NAME));
			output->put<uint32_t>(serverIp);

			output->put<uint16_t>(g_config.getNumber(ConfigManager::GAME_PORT));
		}
		else
			output->put<char>((uint8_t)account.charList.size());

		#ifndef __LOGIN_SERVER__
		for(Characters::iterator it = account.charList.begin(); it != account.charList.end(); ++it)
		{
			output->putString((*it));
			if(g_config.getBool(ConfigManager::ON_OR_OFF_CHARLIST)
				&& !g_config.getBool(ConfigManager::CHARLIST_INFO))
			{
				if(g_game.getPlayerByName((*it)))
					output->putString("Online");
				else
					output->putString("Offline");
			}
			else if(g_config.getBool(ConfigManager::CHARLIST_INFO))
			{
				std::stringstream str;
				Player *player = g_game.getPlayerByName((*it));
				bool v = false;
				if(g_config.getBool(ConfigManager::ON_OR_OFF_CHARLIST))
				{
					if(player)
						str << "On";
					else
						str << "Off";

					str << "/";
				}

				if(!player)
				{
					v = true;
					player = g_game.getPlayerByNameEx((*it));
				}

				str << player->getLevel();
				str << "/";
				str << player->getVocation()->getName();
				output->putString(str.str());
				if(v)
					delete player;
			}
			else
				output->putString(g_config.getString(ConfigManager::SERVER_NAME));

			output->put<uint32_t>(serverIp);
			output->put<uint16_t>(g_config.getNumber(ConfigManager::GAME_PORT));
		}
		#else
		for(Characters::iterator it = charList.begin(); it != charList.end(); ++it)
		{
			output->putString(it->second.name);
			if(!g_config.getBool(ConfigManager::ON_OR_OFF_CHARLIST) || it->second.status < 0)
				output->putString(it->second.server->getName());
			else if(it->second.status)
				output->putString("Online");
			else
				output->putString("Offline");

			output->put<uint32_t>(it->second.server->getAddress());
			IntegerVec games = it->second.server->getPorts();
			output->put<uint16_t>(games[random_range(0, games.size() - 1)]);
		}
		#endif

		//Add premium days
		if(g_config.getBool(ConfigManager::FREE_PREMIUM))
			output->put<uint16_t>(GRATIS_PREMIUM);
		else
			output->put<uint16_t>(account.premiumDays);

		OutputMessagePool::getInstance()->send(output);
	}

	getConnection()->close();
}
Exemplo n.º 2
0
void Spectators::handle(ProtocolGame* client, const std::string& text, uint16_t channelId)
{
	if(!owner)
		return;

	SpectatorList::iterator sit = spectators.find(client);
	if(sit == spectators.end())
		return;

	PrivateChatChannel* channel = g_chat.getPrivateChannel(owner->getPlayer());
	if(text[0] == '/')
	{
		StringVec t = explodeString(text.substr(1, text.length()), " ", true, 1);
		toLowerCaseString(t[0]);
		if(t[0] == "show")
		{
			std::stringstream s;
			s << spectators.size() << " spectators. ";
			for(SpectatorList::const_iterator it = spectators.begin(); it != spectators.end(); ++it)
			{
				if(it != spectators.begin())
					s << " ,";

				s << it->second.first;
			}

			s << ".";
			client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, s.str(), NULL, 0);
		}
		else if(t[0] == "name")
		{
			if(t.size() > 1)
			{
				if(t[1].length() > 2)
				{
					if(t[1].length() < 26)
					{
						t[1] += " [G]";
						bool found = false;
						for(SpectatorList::iterator iit = spectators.begin(); iit != spectators.end(); ++iit)
						{
							if(asLowerCaseString(iit->second.first) != asLowerCaseString(t[1]))
								continue;

							found = true;
							break;
						}

						if(!found)
						{
							client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Your name has been set to " + t[1] + ".", NULL, 0);
							if(!auth && channel)
								sendChannelMessage("", sit->second.first + " is now known as " + t[1] + ".", MSG_GAMEMASTER_CHANNEL, channel->getId());

							StringVec::iterator mit = std::find(mutes.begin(), mutes.end(), asLowerCaseString(sit->second.first));
							if(mit != mutes.end())
								(*mit) = asLowerCaseString(t[1]);

							sit->second.first = t[1];
							sit->second.second = false;
						}
						else
							client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Specified name is already taken.", NULL, 0);
					}
					else
						client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Specified name is too long.", NULL, 0);
				}
				else
					client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Specified name is too short.", NULL, 0);
			}
			else
				client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Not enough param(s) given.", NULL, 0);
		}
		else if(t[0] == "auth")
		{
			if(t.size() > 1)
			{
				StringVec _t = explodeString(t[1], " ", true, 1);
				if(_t.size() > 1)
				{
					Database* db = Database::getInstance();
					DBQuery query;

					query << "SELECT `id`, `salt`, `password` FROM `accounts` WHERE `name` " << db->getStringComparer() << db->escapeString(_t[0]) << " LIMIT 1";
					if(DBResult* result = db->storeQuery(query.str()))
					{
						std::string password = result->getDataString("salt") + _t[1],
							hash = result->getDataString("password");
						uint32_t id = result->getDataInt("id");

						result->free();
						if(encryptTest(password, hash))
						{
							query.str("");
							query << "SELECT `name` FROM `players` WHERE `account_id` = " << id << " ORDER BY `level` DESC LIMIT 1";
							if((result = db->storeQuery(query.str())))
							{
								std::string nickname = result->getDataString("name");
								result->free();

								client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "You have authenticated as " + nickname + ".", NULL, 0);
								if(channel)
									sendChannelMessage("", sit->second.first + " authenticated as " + nickname + ".", MSG_GAMEMASTER_CHANNEL, channel->getId());

								StringVec::iterator mit = std::find(mutes.begin(), mutes.end(), asLowerCaseString(sit->second.first));
								if(mit != mutes.end())
									(*mit) = asLowerCaseString(nickname);

								sit->second.first = nickname;
								sit->second.second = true;
							}
							else
								client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Your account has no characters yet.", NULL, 0);
						}
						else
							client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Invalid password.", NULL, 0);
					}
					else
						client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Invalid account name.", NULL, 0);
				}
				else
					client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Not enough param(s) given.", NULL, 0);
			}
			else
				client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Not enough param(s) given.", NULL, 0);
		}
		else
			client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "Command not found.", NULL, 0);

		return;
	}

	if(!auth || sit->second.second)
	{
		StringVec::const_iterator mit = std::find(mutes.begin(), mutes.end(), asLowerCaseString(sit->second.first));
		if(mit == mutes.end())
		{
			if(channel && channel->getId() == channelId)
				channel->talk(sit->second.first, MSG_CHANNEL_HIGHLIGHT, text);
		}
		else
			client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "You are muted.", NULL, 0);
	}
	else
		client->sendCreatureSay(owner->getPlayer(), MSG_PRIVATE, "This chat is protected, you have to authenticate first.", NULL, 0);
}
static int doTest(
	CSSM_CSP_HANDLE		cspHand,
	CSSM_ALGORITHMS		keyAlg,				// RSA/DSA
	CSSM_ALGORITHMS		sigAlg,
	unsigned			sigLoops,			// may be zero
	unsigned			encrLoops,			// ditto; it will be zero for DSA
	CSSM_BOOL			rsaBlinding,
	CSSM_DATA_PTR		ptext,
	unsigned			maxPtextSize,
	uint32				keySizeInBits,		// 0 --> random per alg
	CSSM_BOOL			pubRefKeys,
	CSSM_BOOL			privRefKeys,
	CSSM_BOOL			bareCsp,			// for other workarounds
	CSSM_BOOL			quiet,
	CSSM_BOOL			verbose)
{
	CSSM_KEY			cdsaGenPubKey;
	CSSM_KEY			cdsaGenPrivKey;		// only used to create bsafeDerivePrivKey
	CSSM_KEY			cdsaTempKey;		// raw key if privRefKeys true
	CSSM_KEY			cdsaDerivePrivKey;	// same as bsafeGenPrivKey
	BU_KEY				bsafeGenPubKey;
	BU_KEY				bsafeGenPrivKey;	// only used to create cdsaDerivePrivKey
	BU_KEY				bsafeDerivePrivKey;	// same as cdsaGenPrivKey
	unsigned			actKeySizeBits;
	CSSM_RETURN			crtn;
	int					rtn;
	
	if(!keySizeInBits) {
		/* random key size */
		actKeySizeBits = randKeySizeBits(keyAlg, OT_Encrypt);
	}
	else {
		/* caller/user specified */
		actKeySizeBits = keySizeInBits;
	}
	if(verbose) {
		printf("   ...generating %s key pair, keySize %d bits...\n",
			algToStr(keyAlg), actKeySizeBits);
	}
	
	/* 
     * Generate two keypairs 
	 */
	if(keyAlg == CSSM_ALGID_DSA) {
		CSSM_BOOL doGenParams;
		
		if(bareCsp || CSPDL_DSA_GEN_PARAMS) {
			doGenParams = CSSM_TRUE;
		}
		else {
			/* CSPDL - no gen params */
			doGenParams = CSSM_FALSE;
		}
		crtn = cspGenDSAKeyPair(cspHand,
			"foo",
			3,
			actKeySizeBits,
			&cdsaGenPubKey,
			pubRefKeys,
			CSSM_KEYUSE_ANY,
			CSSM_KEYBLOB_RAW_FORMAT_NONE,
			&cdsaGenPrivKey,
			privRefKeys,
			CSSM_KEYUSE_SIGN,
			CSSM_KEYBLOB_RAW_FORMAT_NONE,
			doGenParams,		// genParams
			NULL);				// params
	}
	else {
		crtn = cspGenKeyPair(cspHand,
			keyAlg,
			"foo",
			3,
			actKeySizeBits,
			&cdsaGenPubKey,
			pubRefKeys,
			CSSM_KEYUSE_ANY,
			CSSM_KEYBLOB_RAW_FORMAT_NONE,
			&cdsaGenPrivKey,
			privRefKeys,
			CSSM_KEYUSE_ANY,
			CSSM_KEYBLOB_RAW_FORMAT_NONE,
			CSSM_FALSE);					// genSeed not used 
	}
	if(crtn) {
		return testError(quiet);
	}
	crtn = buGenKeyPair(actKeySizeBits,
		keyAlg,
		&bsafeGenPubKey,
		&bsafeGenPrivKey);
	if(crtn) {
		return testError(quiet);
	}
	
	/* 
	 * Convert private keys to other library. 
	 * NOTE: the reason we're only converting private keys is solely due to the 
	 * fact that BSAFE does not handle PKCS1 formatted public key blobs. Very odd. 
	 * But it's too much of a pain to re-implement that wheel here, and SSL and 
	 * cert handling in general verify the CSP's PKCS1-style public key handling. 
	 */
	if(privRefKeys) {
		/* first generate a temporary raw CDSA key */
		crtn = buBsafePrivKeyToCdsa(keyAlg, 
			actKeySizeBits,
			bsafeGenPrivKey, 
			&cdsaTempKey);
		if(crtn) {
			return testError(quiet);
		}
		
		/* convert it to the ref key we'll actually use */
		crtn = cspRawKeyToRef(cspHand, &cdsaTempKey, &cdsaDerivePrivKey);
		cspFreeKey(cspHand, &cdsaTempKey);
	}
	else {
		crtn = buBsafePrivKeyToCdsa(keyAlg, 
			actKeySizeBits,
			bsafeGenPrivKey, 
			&cdsaDerivePrivKey);
	}
	if(crtn) {
		return testError(quiet);
	}
	if(privRefKeys) {
		/* we have a CDSA priv ref key; convert it to raw format */
		crtn = cspRefKeyToRaw(cspHand, &cdsaGenPrivKey, &cdsaTempKey);
		if(crtn) {
			return testError(quiet);
		}
		/* now convert it to BSAFE */
		crtn = buCdsaPrivKeyToBsafe(&cdsaTempKey, &bsafeDerivePrivKey);
		cspFreeKey(cspHand, &cdsaTempKey);
	}
	else {
		crtn = buCdsaPrivKeyToBsafe(&cdsaGenPrivKey, &bsafeDerivePrivKey);
	}
	if(crtn) {
		return testError(quiet);
	}
	
	if(sigLoops) {
		rtn = sigTest(cspHand,
			sigLoops,
			bsafeDerivePrivKey,
			&cdsaGenPubKey,
			&cdsaDerivePrivKey,
			bsafeGenPubKey,
			ptext,
			maxPtextSize,
			sigAlg,
			rsaBlinding,
			quiet,
			verbose);
		if(rtn) {
			return rtn;
		}
	}
	
	if(encrLoops) {
		rtn = encryptTest(cspHand,
			encrLoops,
			bsafeDerivePrivKey,
			&cdsaGenPubKey,
			&cdsaDerivePrivKey,
			bsafeGenPubKey,
			ptext,
			maxPtextSize,
			rsaBlinding,
			quiet,
			verbose);
		if(rtn) {
			return rtn;
		}
	}

	/* free all six keys */
	buFreeKey(bsafeGenPubKey);
	buFreeKey(bsafeGenPrivKey);
	buFreeKey(bsafeDerivePrivKey);
	cspFreeKey(cspHand, &cdsaGenPubKey);
	cspFreeKey(cspHand, &cdsaGenPrivKey);
	cspFreeKey(cspHand, &cdsaDerivePrivKey);
	return 0;
}
Exemplo n.º 4
0
bool ProtocolLogin::parseFirstPacket(NetworkMessage& msg)
{
	if(server.game().getGameState() == GAME_STATE_SHUTDOWN)
	{
		getConnection()->close();
		return false;
	}

	uint32_t clientIp = getConnection()->getIP();
	/*uint16_t operatingSystem = msg.GetU16();*/msg.SkipBytes(2);
	uint16_t version = msg.GetU16();

	msg.SkipBytes(12);
	if(!RSA_decrypt(msg))
	{
		getConnection()->close();
		return false;
	}

	uint32_t key[4] = {msg.GetU32(), msg.GetU32(), msg.GetU32(), msg.GetU32()};
	enableXTEAEncryption();
	setXTEAKey(key);

	std::string name = msg.GetString(), password = msg.GetString();
	if(name.empty())
	{
		if(!server.configManager().getBool(ConfigManager::ACCOUNT_MANAGER))
		{
			disconnectClient(0x0A, "Invalid account name.");
			return false;
		}

		name = "1";
		password = "******";
	}

	if(version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX)
	{
		disconnectClient(0x0A, CLIENT_VERSION_STRING);
		return false;
	}

	if(server.game().getGameState() < GAME_STATE_NORMAL)
	{
		disconnectClient(0x0A, "Server is just starting up, please wait.");
		return false;
	}

	if(server.game().getGameState() == GAME_STATE_MAINTAIN)
	{
		disconnectClient(0x0A, "Server is under maintenance, please re-connect in a while.");
		return false;
	}

	if(ConnectionManager::getInstance()->isDisabled(clientIp, protocolId))
	{
		disconnectClient(0x0A, "Too many connections attempts from your IP address, please try again later.");
		return false;
	}

	if(IOBan::getInstance()->isIpBanished(clientIp))
	{
		disconnectClient(0x0A, "Your IP is banished!");
		return false;
	}

	uint32_t id = 1;
	if(!IOLoginData::getInstance()->getAccountId(name, id))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid account name.");
		return false;
	}

	AccountP account = IOLoginData::getInstance()->loadAccount(id);
	if (account == nullptr) {
		disconnectClient(0x0A, "Invalid account name.");
		return false;
	}

	if(!encryptTest(password, account->getPassword()))
	{
		ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, false);
		disconnectClient(0x0A, "Invalid password.");
		return false;
	}

	Ban ban;
	ban.value = account->getId();

	ban.type = BAN_ACCOUNT;
	if(IOBan::getInstance()->getData(ban) && !IOLoginData::getInstance()->hasFlag(account->getId(), PlayerFlag_CannotBeBanned))
	{
		bool deletion = ban.expires < 0;
		std::string name_ = "Automatic ";
		if(!ban.adminId)
			name_ += (deletion ? "deletion" : "banishment");
		else
			IOLoginData::getInstance()->getNameByGuid(ban.adminId, name_, true);

		char buffer[500 + ban.comment.length()];
		sprintf(buffer, "Your account has been %s at:\n%s by: %s,\nfor the following reason:\n%s.\nThe action taken was:\n%s.\nThe comment given was:\n%s.\nYour %s%s.",
			(deletion ? "deleted" : "banished"), formatDateShort(ban.added).c_str(), name_.c_str(),
			getReason(ban.reason).c_str(), getAction(ban.action, false).c_str(), ban.comment.c_str(),
			(deletion ? "account won't be undeleted" : "banishment will be lifted at:\n"),
			(deletion ? "." : formatDateShort(ban.expires, true).c_str()));

		disconnectClient(0x0A, buffer);
		return false;
	}

	const Account::Characters& characters = account->getCharacters();
	if(!server.configManager().getBool(ConfigManager::ACCOUNT_MANAGER) && characters.empty())
	{
		disconnectClient(0x0A, std::string("This account does not contain any character yet.\nCreate a new character on the "
			+ server.configManager().getString(ConfigManager::SERVER_NAME) + " website at " + server.configManager().getString(ConfigManager::URL) + ".").c_str());
		return false;
	}

	ConnectionManager::getInstance()->addAttempt(clientIp, protocolId, true);
	if(OutputMessage_ptr output = OutputMessagePool::getInstance()->getOutputMessage(this, false))
	{
		TRACK_MESSAGE(output);
		output->AddByte(0x14);

		char motd[1300];
		sprintf(motd, "%d\n%s", server.game().getMotdId(), server.configManager().getString(ConfigManager::MOTD).c_str());
		output->AddString(motd);

		uint32_t serverIp = serverIps[0].first;
		for(IpList::iterator it = serverIps.begin(); it != serverIps.end(); ++it)
		{
			if((it->first & it->second) != (clientIp & it->second))
				continue;

			serverIp = it->first;
			break;
		}

		//Add char list
		output->AddByte(0x64);
		if(server.configManager().getBool(ConfigManager::ACCOUNT_MANAGER) && id != 1)
		{
			output->AddByte(characters.size() + 1);
			output->AddString("Account Manager");
			output->AddString(server.configManager().getString(ConfigManager::SERVER_NAME));
			output->AddU32(serverIp);
			output->AddU16(server.configManager().getNumber(ConfigManager::GAME_PORT));
		}
		else
			output->AddByte((uint8_t)characters.size());

		for (auto it = characters.cbegin(); it != characters.cend(); ++it) {
			auto& character = *it;

#ifndef __LOGIN_SERVER__
			output->AddString(character->getName());
			output->AddString(character->getType());
			output->AddU32(serverIp);
			output->AddU16(server.configManager().getNumber(ConfigManager::GAME_PORT));
#else
			if(version < it->second->getVersionMin() || version > it->second->getVersionMax())
				continue;

			output->AddString(it->first);
			output->AddString(it->second->getName());
			output->AddU32(it->second->getAddress());
			output->AddU16(it->second->getPort());
#endif
		}

		Days premiumDays = account->getPremiumDays();
		if (premiumDays.count() >= std::numeric_limits<uint16_t>::max()) {
			output->AddU16(std::numeric_limits<uint16_t>::max());
		}
		else {
			output->AddU16(static_cast<uint16_t>(premiumDays.count()));
		}

		OutputMessagePool::getInstance()->send(output);
	}

	getConnection()->close();
	return true;
}