Exemplo n.º 1
0
static void printImage(Evas_Object* image)
{
    char fileName[PATH_MAX];

    const int tempImageFd = getTemporaryFile(fileName, PATH_MAX);
    if (tempImageFd == -1)
        abortWithErrorMessage("could not create temporary file");

    evas_render(evas_object_evas_get(image));

    if (evas_object_image_save(image, fileName, 0, 0)) {
        struct stat fileInfo;
        if (!stat(fileName, &fileInfo)) {
            printf("Content-Length: %ld\n", fileInfo.st_size);
            fflush(stdout);

            unsigned char buffer[2048];
            ssize_t bytesRead;
            while ((bytesRead = read(tempImageFd, buffer, sizeof(buffer))) > 0) {
                ssize_t bytesWritten = 0;
                ssize_t count;
                do {
                    if ((count = write(1, buffer + bytesWritten, bytesRead - bytesWritten)) <= 0)
                        break;
                    bytesWritten += count;
                } while (bytesWritten < bytesRead);
            }
        }
    }
    close(tempImageFd);
    unlink(fileName);
}
Exemplo n.º 2
0
int
main(int argc, char **argv)
{
   int                 rot = 0;

   if ((argc >= 3) && (!strcmp(argv[1], "-rot")))
      rot = atoi(argv[2]);
   evas_init();
   evas = evas_new();
   evas_output_method_set(evas, evas_render_method_lookup("fb"));
   evas_output_size_set(evas, win_w, win_h);
   evas_output_viewport_set(evas, 0, 0, win_w, win_h);
   {
      Evas_Engine_Info_FB *einfo;

      einfo = (Evas_Engine_Info_FB *) evas_engine_info_get(evas);

      /* the following is specific to the engine */
      einfo->info.virtual_terminal = 0;
      einfo->info.device_number = 0;
      einfo->info.refresh = 0;
      einfo->info.rotation = rot;

      evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
   }
   setup();
   orig_start_time = start_time = get_time();
   for (;;)
     {
	loop();
	evas_render(evas);
     }
   evas_shutdown();
   return 0;
}
Exemplo n.º 3
0
bool ui_refresh_seeker(ePlayer *player, double song_pos) {
	edje_object_part_drag_value_set(player->gui.edje, "seeker",
	                                song_pos, song_pos);
	edje_object_thaw(player->gui.edje);					
	evas_render(player->gui.evas);

	return true;
}
Exemplo n.º 4
0
 void Image::mouseUp()
 {
     if( Visibility::VISIBLE == visibility__ )
     {
         evas_object_hide( image_pressed__ );
         evas_object_show( image__ );
         evas_render( evas_object_evas_get( image__ ) );
         getSignal()->emit();
     }
 }
Exemplo n.º 5
0
bool ui_refresh_time(ePlayer *player, int time) {
	char buf[9], *fmt[2];
	
	fmt[TIME_DISPLAY_ELAPSED] = "%i:%02i";
	fmt[TIME_DISPLAY_LEFT] = "-%i:%02i";

	snprintf(buf, sizeof(buf), fmt[player->cfg.time_display],
	         (time / 60), (time % 60));
	
	edje_object_part_text_set(player->gui.edje, "time_text", buf);
	evas_render(player->gui.evas);

	return true;
}
Exemplo n.º 6
0
int main( int argc, char *argv[] )
{
     IDirectFB              *dfb;
     IDirectFBDisplayLayer  *layer;

     IDirectFBSurface       *bgsurface;
     IDirectFBImageProvider *provider;

     IDirectFBWindow        *window1;
     IDirectFBWindow        *window2;
     IDirectFBSurface       *window_surface1;
     IDirectFBSurface       *window_surface2;

     IDirectFBEventBuffer   *buffer;

     DFBDisplayLayerConfig  layer_config;

#if ((DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23))
     DFBCardCapabilities    caps;
#else
     DFBGraphicsDeviceDescription caps;
#endif
     IDirectFBWindow*       upper;
     DFBWindowID            id1;

     IDirectFBFont          *font;
     int fontheight;
     int err;
     int quit = 0;


     DFBCHECK(DirectFBInit( &argc, &argv ));
     DFBCHECK(DirectFBCreate( &dfb ));

#if ((DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23))
     dfb->GetCardCapabilities( dfb, &caps );
#else
     dfb->GetDeviceDescription( dfb, &caps );
#endif

     dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );

     if (!((caps.blitting_flags & DSBLIT_BLEND_ALPHACHANNEL) &&
           (caps.blitting_flags & DSBLIT_BLEND_COLORALPHA  )))
     {
          layer_config.flags = DLCONF_BUFFERMODE;
          layer_config.buffermode = DLBM_BACKSYSTEM;

          layer->SetConfiguration( layer, &layer_config );
     }

     layer->GetConfiguration( layer, &layer_config );
     layer->EnableCursor ( layer, 1 );

     {
          DFBFontDescription desc;

          desc.flags = DFDESC_HEIGHT;
          desc.height = layer_config.width/50;

          DFBCHECK(dfb->CreateFont( dfb, PACKAGE_DATA_DIR"/grunge.ttf", &desc, &font ));
          font->GetHeight( font, &fontheight );
     }

     {
          DFBSurfaceDescription desc;

          DFBCHECK(dfb->CreateImageProvider( dfb,
                                             PACKAGE_DATA_DIR"/bg.png",
                                             &provider ));

          desc.flags = DSDESC_WIDTH | DSDESC_HEIGHT;
          desc.width = layer_config.width;
          desc.height = layer_config.height;

          DFBCHECK(dfb->CreateSurface( dfb, &desc, &bgsurface ) );


          provider->RenderTo( provider, bgsurface, NULL );
          provider->Release( provider );

	  DFBCHECK(bgsurface->SetFont( bgsurface, font ));

          bgsurface->SetColor( bgsurface, 0xCF, 0xCF, 0xFF, 0xFF );
          bgsurface->DrawString( bgsurface,
                                 "Move the mouse over a window to activate it.",
                                 -1, 10, 0, DSTF_LEFT | DSTF_TOP );

          bgsurface->SetColor( bgsurface, 0xFF, 0xCF, 0xFF, 0xFF );
          bgsurface->DrawString( bgsurface,
                    "You can drag them around, too, if you want.",
                                 -1, 10 , 40, DSTF_LEFT | DSTF_TOP );

          bgsurface->SetColor( bgsurface, 0xCF, 0xCF, 0xFF, 0xFF );
	  bgsurface->DrawString( bgsurface,
                    "The one with funky stuff happening and things flying around is an evas.",
                                 -1, 10, 80, DSTF_LEFT | DSTF_TOP );




          layer->SetBackgroundImage( layer, bgsurface );
          layer->SetBackgroundMode( layer, DLBM_IMAGE );
     }
     {
	  DFBWindowDescription desc;
	  desc.flags = ( DWDESC_POSX | DWDESC_POSY |
                         DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS );

	  desc.posx = 20;
          desc.posy = 120;
          desc.width = 200;
          desc.height = 200;
	  desc.caps = DWCAPS_ALPHACHANNEL;

          DFBCHECK( layer->CreateWindow( layer, &desc, &window2 ) );
          window2->GetSurface( window2, &window_surface2 );

          window2->SetOpacity( window2, 0xFF );

          window2->CreateEventBuffer( window2, &buffer );

	  {
	     window_surface2->SetColor( window_surface2,
		   0x00, 0x30, 0x10, 0xc0 );
	     window_surface2->DrawRectangle( window_surface2, 0, 0,
		   desc.width, desc.height );
	     window_surface2->SetColor( window_surface2,
		   0x80, 0xa0, 0x00, 0x90 );
	     window_surface2->FillRectangle( window_surface2, 1, 1,
		   desc.width-2, desc.height-2 );


	     DFBCHECK(window_surface2->SetFont(window_surface2, font ));
	     window_surface2->SetColor( window_surface2, 0xCF, 0xFF, 0xCF, 0xFF );

	     window_surface2->DrawString( window_surface2,
		   "Pants!",
		   -1,10, fontheight + 5, DSTF_LEFT | DSTF_TOP );

	  }

          window_surface2->Flip( window_surface2, NULL, 0 );
     }

     {
          DFBWindowDescription desc;

          desc.flags = ( DWDESC_POSX | DWDESC_POSY |
                         DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS );
          desc.posx = 200;
          desc.posy = 200;
          desc.width = 240;
          desc.height = 320;
          desc.caps = DWCAPS_ALPHACHANNEL;

          DFBCHECK(layer->CreateWindow( layer, &desc, &window1 ) );
          window1->GetSurface( window1, &window_surface1 );

          window_surface1->SetColor( window_surface1, 0xFF, 0x20, 0x20, 0x90 );
          window_surface1->DrawRectangle( window_surface1, 0, 0,
                                          desc.width, desc.height );

          window_surface1->Flip( window_surface1, NULL, 0 );

          window1->SetOpacity( window1, 0xFF );

          window1->GetID( window1, &id1 );

          window1->AttachEventBuffer( window1, buffer );
     }

     window1->RequestFocus( window1 );
     window1->RaiseToTop( window1 );
     upper = window1;
     {
	evas_init();
	evas = evas_new();
	evas_output_method_set(evas, evas_render_method_lookup("directfb"));
	evas_output_size_set(evas, 240, 320);
	evas_output_viewport_set(evas, 0, 0, 240, 320);
	{
	   Evas_Engine_Info_DirectFB *einfo;

	   einfo = (Evas_Engine_Info_DirectFB *) evas_engine_info_get(evas);

	   einfo->info.dfb = dfb;
	   einfo->info.surface = window_surface1;
	   einfo->info.flags = DSDRAW_BLEND;
	   evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
	}
	setup();
	evas_render(evas);
	start_time = get_time();
     }

     while (!quit) {
          static IDirectFBWindow* active = NULL;
          static int grabbed = 0;
          static int startx = 0;
          static int starty = 0;
          static int endx = 0;
          static int endy = 0;
          DFBWindowEvent evt;

          buffer->WaitForEventWithTimeout( buffer, 0, 10 );

          while (buffer->GetEvent( buffer, DFB_EVENT(&evt) ) == DFB_OK) {
               IDirectFBWindow* window;

               if (evt.window_id == id1)
                    window = window1;
               else
                    window = window2;

               if (active) {
                    switch (evt.type) {

                    case DWET_BUTTONDOWN:
                         if (!grabbed && evt.button == DIBI_LEFT) {
                              grabbed = 1;
                              layer->GetCursorPosition( layer,
                                                        &startx, &starty );
                              window->GrabPointer( window );
                         }
                         break;

                    case DWET_BUTTONUP:
                         switch (evt.button) {
                              case DIBI_LEFT:
                                   if (grabbed) {
                                        window->UngrabPointer( window );
                                        grabbed = 0;
                                   }
                                   break;
                              case DIBI_MIDDLE:
                                   upper->LowerToBottom( upper );
                                   upper = (upper == window1) ? window2 : window1;
                                   break;
                              case DIBI_RIGHT:
                                   quit = DIKS_DOWN;
                                   break;
                              default:
                                   break;
                         }
                         break;

                    case DWET_KEYDOWN:
                         if (grabbed)
                              break;
                         switch (evt.key_id) {
                              case DIKI_RIGHT:
                                   active->Move (active, 1, 0);
                                   break;
                              case DIKI_LEFT:
                                   active->Move (active, -1, 0);
                                   break;
                              case DIKI_UP:
                                   active->Move (active, 0, -1);
                                   break;
                              case DIKI_DOWN:
                                   active->Move (active, 0, 1);
                                   break;
                              default:
                                   break;
                         }
                         break;

                    case DWET_LOSTFOCUS:
                         if (!grabbed)
                              active = NULL;
                         break;

                    default:
                         break;

                    }
               }
               else if (evt.type == DWET_GOTFOCUS)
                    active = window;

               switch (evt.type) {

               case DWET_MOTION:
                    endx = evt.cx;
                    endy = evt.cy;
                    break;

               case DWET_KEYDOWN:
                    switch (evt.key_symbol) {
                    case DIKS_ESCAPE:
                    case DIKS_SMALL_Q:
                    case DIKS_CAPITAL_Q:
                    case DIKS_BACK:
                    case DIKS_STOP:
                         quit = 1;
                         break;
                    default:
                         break;
                    }
                    break;

               default:
                    break;
               }
          }

          if (active) {
               if (grabbed) {
                    active->Move( active, endx - startx, endy - starty);
                    startx = endx;
                    starty = endy;
               }
               active->SetOpacity( active,
                                   (sin( myclock()/300.0 ) * 85) + 170 );
          }
	  loop();
	  {
	     Eina_List *updates;

	     updates = evas_render_updates(evas);
	     /* efficient update.. only flip the rectangle regions that changed! */
	     if (updates)
	       {
		  DFBRegion region;
		  Eina_List *l;

		  for (l = updates; l; l = l->next)
		    {
		       Evas_Rectangle *rect;

		       rect = l->data;
		       region.x1 = rect->x;
		       region.y1 = rect->y;
		       region.x2 = rect->x + rect->w - 1;
		       region.y2 = rect->y + rect->h - 1;
		       window_surface1->Flip(window_surface1, &region,
					     DSFLIP_BLIT);
		    }
		  evas_render_updates_free(updates);
	       }
	  }
     }

     buffer->Release( buffer );
     window_surface2->Release( window_surface2 );
     window_surface1->Release( window_surface1 );
     window2->Release( window2 );
     window1->Release( window1 );
     layer->Release( layer );
     bgsurface->Release( bgsurface );
     dfb->Release( dfb );

   evas_shutdown();
   return 0;
}
Exemplo n.º 7
0
void gfx_render(void)
{
 evas_render(e);
 evas_flush_image_cache(e);
 evas_flush_font_cache(e);
}
Exemplo n.º 8
0
void EvasTargetWidget::idleHandler(void)
{
   loop();
   evas_render(evas);
}
Exemplo n.º 9
0
int
main(int argc, char **argv)
{
   WNDCLASS            wc;
   RECT                rect;
   HINSTANCE           hinstance;
   MSG                 msg;
   HWND                window;
   LPDIRECTDRAW        object;
   LPDIRECTDRAWSURFACE surface_primary;
   LPDIRECTDRAWSURFACE surface_back;
   int                 depth;
   int                 running;
   int                 pause_me = 0;

   hinstance = GetModuleHandle(0);

   wc.style = 0;
   wc.lpfnWndProc = MainWndProc;
   wc.cbClsExtra = 0;
   wc.cbWndExtra = 0;
   wc.hInstance = hinstance;
   wc.hIcon = LoadIcon (NULL, IDI_APPLICATION);
   wc.hCursor = LoadCursor (NULL, IDC_ARROW);
   wc.hbrBackground = (HBRUSH)(1 + COLOR_BTNFACE);
   wc.lpszMenuName =  NULL;
   wc.lpszClassName = "Evas_Software_DDraw_Test";

   if(!RegisterClass(&wc)) return EXIT_FAILURE;

   rect.left = 0;
   rect.top = 0;
   rect.right = win_w;
   rect.bottom = win_h;
   AdjustWindowRect (&rect, WS_OVERLAPPEDWINDOW | WS_SIZEBOX, FALSE);

   window = CreateWindowEx(0,
			   "Evas_Software_DDraw_Test",
			   "Evas_Software_DDraw_Test",
			   WS_OVERLAPPEDWINDOW | WS_SIZEBOX,
			   CW_USEDEFAULT, CW_USEDEFAULT,
                           rect.right - rect.left, rect.bottom - rect.top,
			   NULL, NULL, hinstance, NULL);
   if (!window) return EXIT_FAILURE;

   if (!_directdraw_init(window,
			 &object,
			 &surface_primary,
			 &surface_back,
			 &depth, win_w, win_h))
     return EXIT_FAILURE;

   ShowWindow(window, SW_SHOWDEFAULT);
   UpdateWindow(window);

   /* test evas_free....  :) */
   evas_init();
   evas = evas_new();
   evas_output_method_set(evas, evas_render_method_lookup("software_ddraw"));
   evas_output_size_set(evas, win_w, win_h);
   evas_output_viewport_set(evas, 0, 0, win_w, win_h);
   {
      Evas_Engine_Info_Software_DDraw *einfo;

      einfo = (Evas_Engine_Info_Software_DDraw *)evas_engine_info_get(evas);

      /* the following is specific to the engine */
      einfo->info.window = window;
      einfo->info.object = object;
      einfo->info.surface_primary = surface_primary;
      einfo->info.surface_back = surface_back;
      einfo->info.depth = depth;
      einfo->info.rotation = 0;
      evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
   }
   setup();
   printf("################ evas free\n");
   setdown();
   evas_free(evas);
   printf("evas freed. DONE\n");

   evas = evas_new();
   evas_output_method_set(evas, evas_render_method_lookup("software_ddraw"));
   evas_output_size_set(evas, win_w, win_h);
   evas_output_viewport_set(evas, 0, 0, win_w, win_h);
   {
      Evas_Engine_Info_Software_DDraw *einfo;

      einfo = (Evas_Engine_Info_Software_DDraw *) evas_engine_info_get(evas);

      /* the following is specific to the engine */
      einfo->info.window = window;
      einfo->info.object = object;
      einfo->info.surface_primary = surface_primary;
      einfo->info.surface_back = surface_back;
      einfo->info.depth = depth;
      einfo->info.rotation = 0;
      evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
   }
   setup();
   printf("################ evas free\n");
   setdown();
   evas_free(evas);
   printf("evas freed. DONE\n");

   evas = evas_new();
   evas_output_method_set(evas, evas_render_method_lookup("software_ddraw"));
   evas_output_size_set(evas, win_w, win_h);
   evas_output_viewport_set(evas, 0, 0, win_w, win_h);
   {
      Evas_Engine_Info_Software_DDraw *einfo;

      einfo = (Evas_Engine_Info_Software_DDraw *) evas_engine_info_get(evas);

      /* the following is specific to the engine */
      einfo->info.window = window;
      einfo->info.object = object;
      einfo->info.surface_primary = surface_primary;
      einfo->info.surface_back = surface_back;
      einfo->info.depth = depth;
      einfo->info.rotation = 0;
      evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
   }
   setup();
   printf("################ evas free\n");
   setdown();
   evas_free(evas);
   printf("evas freed. DONE\n");

   evas = evas_new();
   evas_output_method_set(evas, evas_render_method_lookup("software_ddraw"));
   evas_output_size_set(evas, win_w, win_h);
   evas_output_viewport_set(evas, 0, 0, win_w, win_h);
   {
      Evas_Engine_Info_Software_DDraw *einfo;

      einfo = (Evas_Engine_Info_Software_DDraw *) evas_engine_info_get(evas);

      /* the following is specific to the engine */
      einfo->info.window = window;
      einfo->info.object = object;
      einfo->info.surface_primary = surface_primary;
      einfo->info.surface_back = surface_back;
      einfo->info.depth = depth;
      einfo->info.rotation = 0;
      evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
   }
   setup();
   printf("################ evas free\n");
   setdown();
   evas_free(evas);
   printf("evas freed. DONE\n");

   evas = evas_new();
   evas_output_method_set(evas, evas_render_method_lookup("software_ddraw"));
   evas_output_size_set(evas, win_w, win_h);
   evas_output_viewport_set(evas, 0, 0, win_w, win_h);
   {
      Evas_Engine_Info_Software_DDraw *einfo;

      einfo = (Evas_Engine_Info_Software_DDraw *) evas_engine_info_get(evas);

      /* the following is specific to the engine */
      einfo->info.window = window;
      einfo->info.object = object;
      einfo->info.surface_primary = surface_primary;
      einfo->info.surface_back = surface_back;
      einfo->info.depth = depth;
      einfo->info.rotation = 0;
      evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
   }
   setup();
   orig_start_time = start_time = get_time();

   running = 1;
   while (running)
     {
        while (PeekMessage (&msg, window, 0, 0, PM_NOREMOVE))
	  {
	     int res;

	     res = GetMessage (&msg, NULL, 0, 0);
	     TranslateMessage (&msg);
	     DispatchMessage (&msg);
	     if (res == 0)
	       running = 0;
	  }
	if (!(pause_me == 1))
	  {
	     loop();
	     evas_render(evas);
	  }
     }

 exit:
   setdown();
   evas_free(evas);
   if (surface_primary)
     IDirectDrawSurface7_Release (surface_primary);
   if (object)
      IDirectDraw7_Release (object);
   evas_shutdown();

   return EXIT_SUCCESS;
}
Exemplo n.º 10
0
static void
e_idle(void *data)
{
    evas_render(evas);
}