Exemplo n.º 1
0
void AnimateVisitor::processCollisionPipeline(simulation::Node* node, core::collision::Pipeline* obj)
{
     sofa::helper::AdvancedTimer::stepBegin("Collision",obj);

    sofa::helper::AdvancedTimer::stepBegin("begin collision",obj);
    {
        CollisionBeginEvent evBegin;
        PropagateEventVisitor eventPropagation( params, &evBegin);
        eventPropagation.execute(node->getContext());
    }
    sofa::helper::AdvancedTimer::stepEnd("begin collision",obj);

    CollisionVisitor act(this->params);
    node->execute(&act);

    sofa::helper::AdvancedTimer::stepBegin("end collision",obj);
    {
        CollisionEndEvent evEnd;
        PropagateEventVisitor eventPropagation( params, &evEnd);
        eventPropagation.execute(node->getContext());
    }
    sofa::helper::AdvancedTimer::stepEnd("end collision",obj);

    sofa::helper::AdvancedTimer::stepEnd("Collision",obj);
}
Exemplo n.º 2
0
void CollisionAnimationLoop::integrate(const core::ExecParams* params, SReal dt)
{

    {
        IntegrateBeginEvent evBegin;
        PropagateEventVisitor eventPropagation( params, &evBegin);
        eventPropagation.execute(getContext());
    }

    MechanicalIntegrationVisitor act( params, dt );
    act.setTags(this->getTags());
    act.execute( getContext() );

    {
        IntegrateEndEvent evBegin;
        PropagateEventVisitor eventPropagation( params, &evBegin);
        eventPropagation.execute(getContext());
    }
}
Exemplo n.º 3
0
void CollisionAnimationLoop::computeCollision(const core::ExecParams* params)
{
    dmsg_info() <<"CollisionAnimationLoop::computeCollision()" ;

    {
        CollisionBeginEvent evBegin;
        PropagateEventVisitor eventPropagation( params, &evBegin);
        eventPropagation.execute(getContext());
    }

    CollisionVisitor act(params);
    act.setTags(this->getTags());
    act.execute( getContext() );

    {
        CollisionEndEvent evEnd;
        PropagateEventVisitor eventPropagation( params, &evEnd);
        eventPropagation.execute(getContext());
    }
}
Exemplo n.º 4
0
Visitor::Result AnimateVisitor::processNodeTopDown(simulation::Node* node)
{
    if (!node->isActive()) return Visitor::RESULT_PRUNE;
    if (node->isSleeping()) return Visitor::RESULT_PRUNE;
    if (!firstNodeVisited)
    {
        firstNodeVisited=true;
        
        sofa::core::ConstraintParams cparams(*this->params);
        MechanicalResetConstraintVisitor resetConstraint(&cparams);
        node->execute(&resetConstraint);
    }

    if (dt == 0) setDt(node->getDt());
    else node->setDt(dt);

    if (node->collisionPipeline != NULL)
    {
        processCollisionPipeline(node, node->collisionPipeline);
    }
    if (!node->solver.empty() )
    {
        sofa::helper::AdvancedTimer::StepVar timer("Mechanical",node);
        SReal nextTime = node->getTime() + dt;
        {
            IntegrateBeginEvent evBegin;
            PropagateEventVisitor eventPropagation( this->params, &evBegin);
            eventPropagation.execute(node);
        }

        MechanicalBeginIntegrationVisitor beginVisitor(this->params, dt);
        node->execute(&beginVisitor);

        sofa::core::MechanicalParams m_mparams(*this->params);
        m_mparams.setDt(dt);

        {
            unsigned int constraintId=0;
            core::ConstraintParams cparams;
            simulation::MechanicalAccumulateConstraint(&cparams, core::MatrixDerivId::constraintJacobian(),constraintId).execute(node);
        }

        for( unsigned i=0; i<node->solver.size(); i++ )
        {
            ctime_t t0 = begin(node, node->solver[i]);
            node->solver[i]->solve(params, getDt());
            end(node, node->solver[i], t0);
        }

        MechanicalProjectPositionAndVelocityVisitor(&m_mparams, nextTime,
            sofa::core::VecCoordId::position(), sofa::core::VecDerivId::velocity()
        ).execute( node );
        MechanicalPropagateOnlyPositionAndVelocityVisitor(&m_mparams, nextTime,VecCoordId::position(),VecDerivId::velocity(),
#ifdef SOFA_SUPPORT_MAPPED_MASS
                VecDerivId::dx(),
#endif
                true).execute( node );

        MechanicalEndIntegrationVisitor endVisitor(this->params, dt);
        node->execute(&endVisitor);

        {
            IntegrateEndEvent evBegin;
            PropagateEventVisitor eventPropagation(this->params, &evBegin);
            eventPropagation.execute(node);
        }

        return RESULT_PRUNE;
    }
    {
        // process InteractionForceFields
        for_each(this, node, node->interactionForceField, &AnimateVisitor::fwdInteractionForceField);
        return RESULT_CONTINUE;
    }
}
Exemplo n.º 5
0
Visitor::Result AnimateVisitor::processNodeTopDown(simulation::Node* node)
{

    //cerr<<"AnimateVisitor::process Node  "<<node->getName()<<endl;
    if (!node->isActive()) return Visitor::RESULT_PRUNE;
#ifdef SOFA_HAVE_EIGEN2
    if (!firstNodeVisited)
    {
        firstNodeVisited=true;

//        core::behavior::BaseAnimationLoop* presenceAnimationManager;
//        node->get(presenceAnimationManager, core::objectmodel::BaseContext::SearchDown);
//        if (!presenceAnimationManager)
//        {
//          std::cerr << "AnimateVisitor::processNodeTopDown, ERROR: no BaseAnimationLoop found while searching down from node: " << node->getName() << std::endl;

//        }
        sofa::core::MechanicalParams mparams(*this->params);
        mparams.setDt(dt);
        MechanicalResetConstraintVisitor resetConstraint(&mparams);
        node->execute(&resetConstraint);
    }
#endif

    if (dt == 0) setDt(node->getDt());
    else node->setDt(dt);

    if (node->collisionPipeline != NULL)
    {

        //ctime_t t0 = begin(node, node->collisionPipeline);
#ifndef SOFA_SMP
        {
            CollisionBeginEvent evBegin;
            PropagateEventVisitor eventPropagation(this->params /* PARAMS FIRST */, &evBegin);
            eventPropagation.execute(node);
        }
        processCollisionPipeline(node, node->collisionPipeline);
        {
            CollisionEndEvent evEnd;
            PropagateEventVisitor eventPropagation(this->params /* PARAMS FIRST */, &evEnd);
            eventPropagation.execute(node);
        }
#endif
        //end(node, node->collisionPipeline, t0);
    }
    /*	if (node->solver != NULL)
    	{
    		ctime_t t0 = begin(node, node->solver);
    		processOdeSolver(node, node->solver);
    		end(node, node->solver, t0);
    		return RESULT_PRUNE;
            }*/
    if (!node->solver.empty() )
    {
        sofa::helper::AdvancedTimer::StepVar timer("Mechanical",node);
        double nextTime = node->getTime() + dt;


        {
            IntegrateBeginEvent evBegin;
            PropagateEventVisitor eventPropagation( this->params /* PARAMS FIRST */, &evBegin);
            eventPropagation.execute(node);
        }

        MechanicalBeginIntegrationVisitor beginVisitor(this->params /* PARAMS FIRST */, dt);
        node->execute(&beginVisitor);

        sofa::core::MechanicalParams m_mparams(*this->params);
        m_mparams.setDt(dt);

#ifdef SOFA_HAVE_EIGEN2
        {
            unsigned int constraintId=0;
            core::ConstraintParams cparams;
            //MechanicalAccumulateConstraint(&m_mparams /* PARAMS FIRST */, constraintId, VecCoordId::position()).execute(node);
            simulation::MechanicalAccumulateConstraint(&cparams /* PARAMS FIRST */, core::MatrixDerivId::holonomicC(),constraintId).execute(node);
        }
#endif

        for( unsigned i=0; i<node->solver.size(); i++ )
        {
            ctime_t t0 = begin(node, node->solver[i]);
            //cerr<<"AnimateVisitor::processNodeTpDown  solver  "<<node->solver[i]->getName()<<endl;
            node->solver[i]->solve(params /* PARAMS FIRST */, getDt());
            end(node, node->solver[i], t0);
        }

        MechanicalPropagatePositionAndVelocityVisitor(&m_mparams /* PARAMS FIRST */, nextTime,VecCoordId::position(),VecDerivId::velocity(),
#ifdef SOFA_SUPPORT_MAPPED_MASS
                VecDerivId::dx(),
#endif
                true).execute( node );

        MechanicalEndIntegrationVisitor endVisitor(this->params /* PARAMS FIRST */, dt);
        node->execute(&endVisitor);

        {
            IntegrateEndEvent evBegin;
            PropagateEventVisitor eventPropagation(this->params /* PARAMS FIRST */, &evBegin);
            eventPropagation.execute(node);
        }

        return RESULT_PRUNE;
    }
    /*
    if (node->mechanicalModel != NULL)
    {
    	std::cerr << "Graph Error: MechanicalState without solver." << std::endl;
    	return RESULT_PRUNE;
    }
    */
    {
        // process InteractionForceFields
        for_each(this, node, node->interactionForceField, &AnimateVisitor::fwdInteractionForceField);
        return RESULT_CONTINUE;
    }
}