Exemplo n.º 1
0
int		gravite(t_player *player, t_map *map)
{
  int			tempsActuel;
  static int		tempsPrecedent = 0;
  static int		fall_len = 0;
  static int		save = 0;

  if (map->map[player->position.y + 1][player->position.x] != WALL_CHAR &&
      map->map[player->position.y][player->position.x] != LADDER_CHAR &&
      map->map[player->position.y + 1][player->position.x] != LADDER_CHAR)
    {
      tempsActuel = SDL_GetTicks();
      if (tempsActuel - tempsPrecedent > 50)
	{
	  save += falling(player, map, fall_len);
	  tempsPrecedent = tempsActuel;
	  fall_len++;
	}
      else
	SDL_Delay(50 - (tempsActuel - tempsPrecedent));
    }
  else
    {
      fall_len = 0;
      return (life_verif(player, map, &save));
    }
  return (1);
}
Exemplo n.º 2
0
void Balls::expandimp() {
	if (beatcounter % 64 < 15) {

		exploding();
	}
	if (beatcounter % 64 == 15) {
		explodingND();
	}
	if (beatcounter % 64 > 15 && beatcounter % 64 < 31) {
		imploding();
	}
	if (beatcounter == 31) {

		implodingND();
	}
	if (beatcounter % 64 > 31 && beatcounter % 64 < 47) {
		falling();
	}
	if (beatcounter % 64 == 47) {
		fallingND();
	}
	if (beatcounter % 64 > 47 && beatcounter % 64 < 63) {
		rising();
	}

	if (beatcounter == 63) {
		risingND();
	}
	if (counter > targetCycles && counter % targetCycles == 10) {
		beatcounter++;
	}

}
Exemplo n.º 3
0
function tradeTrend()
{
	TimeFrame = 1;
	vars Price = series(price());
	vars Trend = series(LowPass(Price,optimize(500,300,700)));

	Stop = optimize(4,2,10) * ATR(100);
	Trail = 0;

	vars MMI_Raw = series(MMI(Price,300));
	vars MMI_Smooth = series(LowPass(MMI_Raw,500));
	
	if(falling(MMI_Smooth)) {
		if(valley(Trend))
			enterLong();
		else if(peak(Trend))
			enterShort();
	}
}
Exemplo n.º 4
0
void Balls::event() {
	beatcounter++;
	raincounter++;
	speed = (uint) (((double) speed / 255) * 20);
	if (speed <= 5) {
		speed = 5;
	}
	//cout << speed <<endl;
	switch (type) {
	case 0:
		rising();
		break;
	case 1:
		falling();
		break;
	case 2:
		expandimp();
		break;
	case 3:
		explodingDimmed();
		break;
	case 4:
		spring();
		break;
	case 5:
		raining();
		break;
	case 6:
		imploding();
		break;
	case 7:
		sideways();
		break;
	case 8:
		moon();
		break;
	case 9:
		mooning();
		break;
	}
}
Exemplo n.º 5
0
int main(int argc, char **argv) {

	int spi_fd;
	int effect=EFFECT_RANDOM;

	if (argc>1) {
		if ((!strncmp(argv[1],"-h",2)) || (!strncmp(argv[1],"help",4))) {
			help(argv[0]);
			return 0;
		}

		if (!strncmp(argv[1],"bargraph_mannual",15)) {
			effect=EFFECT_BARGRAPH_MANUAL;
		}

		if (!strncmp(argv[1],"bargraph",8)) {
			effect=EFFECT_BARGRAPH;
		}

		if (!strncmp(argv[1],"disable",7)) {
			effect=EFFECT_DISABLE;
		}

		if (!strncmp(argv[1],"falling",7)) {
			effect=EFFECT_FALLING;
		}


		if (!strncmp(argv[1],"fish",4)) {
			effect=EFFECT_FISH;
		}

		if (!strncmp(argv[1],"gradient",8)) {
			effect=EFFECT_GRADIENT;
		}

		if (!strncmp(argv[1],"noise",5)) {
			effect=EFFECT_NOISE;
		}

		if (!strncmp(argv[1],"pulsar",6)) {
			effect=EFFECT_PULSAR;
		}

		if (!strncmp(argv[1],"rainbow",7)) {
			effect=EFFECT_RAINBOW;
		}

		if (!strncmp(argv[1],"stars",5)) {
			effect=EFFECT_STARS;
		}

		if (!strncmp(argv[1],"red_green",9)) {
			effect=EFFECT_RED_GREEN;
		}

		if (!strncmp(argv[1],"blue_yellow",11)) {
			effect=EFFECT_BLUE_YELLOW;
		}

		if (!strncmp(argv[1],"two_color_scroll",15)) {
			effect=EFFECT_TWO_COLOR_SCROLL;
		}

		if (!strncmp(argv[1],"scanner_blinky",14)) {
			effect=EFFECT_SCANNER_BLINKY;
		} else

		if (!strncmp(argv[1],"scanner_dual",12)) {
			effect=EFFECT_SCANNER_DUAL;
		} else

		if (!strncmp(argv[1],"scanner_random",14)) {
			effect=EFFECT_SCANNER_RANDOM;
		} else

		if (!strncmp(argv[1],"scanner",7)) {
			effect=EFFECT_SCANNER;
		}


	}

	spi_fd=lpd8806_init();
	if (spi_fd<0) {
		exit(-1);
	}

	switch(effect) {
		case EFFECT_BARGRAPH:
			bargraph(spi_fd,argc>2?argv[2]:NULL,
					argc>3?argv[3]:NULL);
			break;

		case EFFECT_BARGRAPH_MANUAL:
			bargraph_manual(spi_fd,argc>2?argv[2]:NULL,
					argc>3?argv[3]:NULL);
			break;

		case EFFECT_DISABLE:
			disable(spi_fd);
			break;

		case EFFECT_FALLING:
			falling(spi_fd,
				argc>2?argv[2]:NULL,
				argc>2?argv[3]:NULL);
			break;

		case EFFECT_FISH:
			fish(spi_fd,argc>2?argv[2]:NULL);
			break;

		case EFFECT_GRADIENT:
			gradient(spi_fd,argc>2?argv[2]:NULL);
			break;

		case EFFECT_NOISE:
			noise(spi_fd);
			break;

		case EFFECT_PULSAR:
			pulsar(spi_fd,argc>2?argv[2]:NULL);
			break;

		case EFFECT_RAINBOW:
			rainbow(spi_fd);
			break;

		case EFFECT_STARS:
			stars(spi_fd,argc>2?argv[2]:NULL,
					argc>3?argv[3]:NULL);
			break;
		case EFFECT_TWO_COLOR_SCROLL:
			two_color_scroll(spi_fd,
					argc>2?argv[2]:NULL,
					argc>3?argv[3]:NULL,
					argc>4?argv[4]:NULL);
			break;

		case EFFECT_RED_GREEN:
			two_color_scroll(spi_fd,
					"red",
					"green",
					"1");
			break;
		case EFFECT_BLUE_YELLOW:
			two_color_scroll(spi_fd,
					"blue",
					"yellow",
					"0");
			break;

		case EFFECT_SCANNER:
			scanner(spi_fd,argc>2?argv[2]:NULL);
			break;

		case EFFECT_SCANNER_BLINKY:
			scanner_blinky(spi_fd);
			break;

		case EFFECT_SCANNER_DUAL:
			scanner_dual(spi_fd,
				argc>2?argv[2]:NULL,
				argc>3?argv[3]:NULL);
			break;

		case EFFECT_SCANNER_RANDOM:
			scanner_random(spi_fd);
			break;


	}

	lpd8806_close(spi_fd);

	return 0;
}