Exemplo n.º 1
0
// Handles interactions with a vehicle in the examine menu.
Pickup::interact_results Pickup::interact_with_vehicle( vehicle *veh, const tripoint &pos, int veh_root_part )
{
    if( veh == nullptr ) {
        return ITEMS_FROM_GROUND;
    }

    std::vector<std::string> menu_items;
    std::vector<uimenu_entry> options_message;
    const bool has_items_on_ground = g->m.sees_some_items( pos, g->u );
    const bool items_are_sealed = g->m.has_flag( "SEALED", pos );

    const bool has_kitchen = (veh->part_with_feature(veh_root_part, "KITCHEN") >= 0);
    const bool has_faucet = (veh->part_with_feature(veh_root_part, "FAUCET") >= 0);
    const bool has_weldrig = (veh->part_with_feature(veh_root_part, "WELDRIG") >= 0);
    const bool has_craftrig = (veh->part_with_feature(veh_root_part, "CRAFTRIG") >= 0);
    const bool has_chemlab = (veh->part_with_feature(veh_root_part, "CHEMLAB") >= 0);
    const bool has_purify = (veh->part_with_feature(veh_root_part, "WATER_PURIFIER") >=0);
    const bool has_controls = ((veh->part_with_feature(veh_root_part, "CONTROLS") >= 0) ||
                               (veh->part_with_feature(veh_root_part, "CTRL_ELECTRONIC") >=0));
    const int cargo_part = veh->part_with_feature(veh_root_part, "CARGO", false);
    const bool from_vehicle = veh && cargo_part >= 0 && !veh->get_items(cargo_part).empty();
    const bool can_be_folded = veh->is_foldable();
    const bool is_convertible = (veh->tags.count("convertible") > 0);
    const bool remotely_controlled = g->remoteveh() == veh;
    typedef enum {
        EXAMINE, CONTROL, GET_ITEMS, GET_ITEMS_ON_GROUND, FOLD_VEHICLE, USE_HOTPLATE,
        FILL_CONTAINER, DRINK, USE_WELDER, USE_PURIFIER, PURIFY_TANK,
    } options;
    uimenu selectmenu;

    selectmenu.addentry( EXAMINE, true, 'e', _("Examine vehicle") );

    if( has_controls ) {
        selectmenu.addentry( CONTROL, true, 'v', _("Control vehicle") );
    }

    if( from_vehicle ) {
        selectmenu.addentry( GET_ITEMS, true, 'g', _("Get items") );
    }

    if( has_items_on_ground && !items_are_sealed ) {
        selectmenu.addentry( GET_ITEMS_ON_GROUND, true, 'i', _("Get items on the ground") );
    }

    if( ( can_be_folded || is_convertible ) && !remotely_controlled ) {
        selectmenu.addentry( FOLD_VEHICLE, true, 'f', _("Fold vehicle") );
    }

    if( ( has_kitchen || has_chemlab ) && veh->fuel_left("battery") > 0) {
        selectmenu.addentry( USE_HOTPLATE, true, 'h', _("Use the hotplate") );
    }

    if( ( has_kitchen || has_faucet ) && veh->fuel_left("water_clean") > 0) {
        selectmenu.addentry( FILL_CONTAINER, true, 'c', _("Fill a container with water") );

        selectmenu.addentry( DRINK, true, 'd', _("Have a drink") );
    }

    if( has_weldrig && veh->fuel_left("battery") > 0 ) {
        selectmenu.addentry( USE_WELDER, true, 'w', _("Use the welding rig?") );
    }

    if( ( has_craftrig || has_purify ) && veh->fuel_left("battery") > 0 ) {
        selectmenu.addentry( USE_PURIFIER, true, 'p', _("Purify water in carried container") );
    }

    if( ( has_craftrig || has_purify ) && veh->fuel_left("battery") > 0 &&
        veh->fuel_left("water") > 0 &&
        veh->fuel_capacity("water_clean") > veh->fuel_left("water_clean") ) {
        selectmenu.addentry( PURIFY_TANK, true, 'P', _("Purify water in vehicle's tank") );
    }

    int choice;
    if( selectmenu.entries.size() == 1 ) {
        choice = selectmenu.entries.front().retval;
    } else {
        selectmenu.return_invalid = true;
        selectmenu.text = _("Select an action");
        selectmenu.selected = 0;
        selectmenu.query();
        choice = selectmenu.ret;
    }

    switch( static_cast<options>( choice ) ) {
    case USE_HOTPLATE: {
        //Will be -1 if no battery at all
        item tmp_hotplate( "hotplate", 0 );
        // Drain a ton of power
        tmp_hotplate.charges = veh->drain( "battery", 100 );
        if( tmp_hotplate.is_tool() ) {
            const auto tmptool = dynamic_cast<const it_tool *>((&tmp_hotplate)->type);
            if ( tmp_hotplate.charges >= tmptool->charges_per_use ) {
                g->u.invoke_item( &tmp_hotplate );
                tmp_hotplate.charges -= tmptool->charges_per_use;
                veh->refill( "battery", tmp_hotplate.charges );
            }
        }
        return DONE;
        }

    case FILL_CONTAINER: {
        int amt = veh->drain("water_clean", veh->fuel_left("water_clean"));
        item fill_water( "water_clean", calendar::turn );
        fill_water.charges = amt;
        int back = g->move_liquid(fill_water);
        if (back >= 0) {
            veh->refill("water_clean", back);
        } else {
            veh->refill("water_clean", amt);
        }
        return DONE;
        }

    case DRINK: {
        veh->drain("water_clean", 1);
        item water( "water_clean", 0 );
        g->u.eat(&water, dynamic_cast<const it_comest *>(water.type));
        g->u.moves -= 250;
        return DONE;
        }

    case USE_WELDER: {
        //Will be -1 if no battery at all
        item tmp_welder( "welder", 0 );
        // Drain a ton of power
        tmp_welder.charges = veh->drain( "battery", 1000 );
        if( tmp_welder.is_tool() ) {
            const auto tmptool = dynamic_cast<const it_tool *>((&tmp_welder)->type);
            if ( tmp_welder.charges >= tmptool->charges_per_use ) {
                g->u.invoke_item( &tmp_welder );
                tmp_welder.charges -= tmptool->charges_per_use;
                veh->refill( "battery", tmp_welder.charges );
            }
        }
        return DONE;
        }

    case USE_PURIFIER: {
        //Will be -1 if no battery at all
        item tmp_purifier( "water_purifier", 0 );
        // Drain a ton of power
        tmp_purifier.charges = veh->drain( "battery", veh->fuel_left("battery"));
        if( tmp_purifier.is_tool() ) {
            const auto tmptool = dynamic_cast<const it_tool *>((&tmp_purifier)->type);
            if ( tmp_purifier.charges >= tmptool->charges_per_use ) {
                g->u.invoke_item( &tmp_purifier );
                tmp_purifier.charges -= tmptool->charges_per_use;
                veh->refill( "battery", tmp_purifier.charges );
            }
        }
        return DONE;
        }

    case PURIFY_TANK: {
        const int max_water = std::min( veh->fuel_left("water"),
            veh->fuel_capacity("water_clean") - veh->fuel_left("water_clean") );
        const int purify_amount = std::min( veh->fuel_left("battery"), max_water );
        veh->drain( "battery", purify_amount );
        veh->drain( "water", purify_amount );
        veh->refill( "water_clean", purify_amount );
        return DONE;
        }

    case FOLD_VEHICLE:
        veh->fold_up();
        return DONE;

    case CONTROL:
        if( veh->interact_vehicle_locked() ) {
            veh->use_controls(pos);
        }
        return DONE;

    case EXAMINE:
        g->exam_vehicle(*veh, pos );
        return DONE;

    case GET_ITEMS_ON_GROUND:
        return ITEMS_FROM_GROUND;

    case GET_ITEMS:
        return from_vehicle ? ITEMS_FROM_CARGO : ITEMS_FROM_GROUND;
    }

    return DONE;
}
Exemplo n.º 2
0
// Handles interactions with a vehicle in the examine menu.
// Returns the part number that will accept items if any, or -1 to indicate no cargo part.
// Returns -2 if a special interaction was performed and the menu should exit.
int Pickup::interact_with_vehicle( vehicle *veh, const tripoint &pos, int veh_root_part )
{
    bool from_vehicle = false;

    int k_part = 0;
    int wtr_part = 0;
    int w_part = 0;
    int craft_part = 0;
    int cargo_part = 0;
    int chempart = 0;
    int ctrl_part = 0;
    std::vector<std::string> menu_items;
    std::vector<uimenu_entry> options_message;
    const bool has_items_on_ground = g->m.sees_some_items( pos, g->u );
    const bool items_are_sealed = g->m.has_flag( "SEALED", pos );

    if( veh ) {
        k_part = veh->part_with_feature(veh_root_part, "KITCHEN");
        wtr_part = veh->part_with_feature(veh_root_part, "FAUCET");
        w_part = veh->part_with_feature(veh_root_part, "WELDRIG");
        craft_part = veh->part_with_feature(veh_root_part, "CRAFTRIG");
        chempart = veh->part_with_feature(veh_root_part, "CHEMLAB");
        cargo_part = veh->part_with_feature(veh_root_part, "CARGO", false);
        ctrl_part = veh->part_with_feature(veh_root_part, "CONTROLS");
        from_vehicle = veh && cargo_part >= 0 && !veh->get_items(cargo_part).empty();
        const bool can_be_folded = veh->is_foldable();
        const bool is_convertible = (veh->tags.count("convertible") > 0);
        const bool remotely_controlled = g->remoteveh() == veh;

        menu_items.push_back(_("Examine vehicle"));
        options_message.push_back(uimenu_entry(_("Examine vehicle"), 'e'));

        if (ctrl_part >= 0) {
            menu_items.push_back(_("Control vehicle"));
            options_message.push_back(uimenu_entry(_("Control vehicle"), 'v'));
        }

        if( from_vehicle ) {
            menu_items.push_back(_("Get items"));
            options_message.push_back(uimenu_entry(_("Get items"), 'g'));
        }

        if( has_items_on_ground && !items_are_sealed ) {
            menu_items.push_back(_("Get items on the ground"));
            options_message.push_back(uimenu_entry(_("Get items on the ground"), 'i'));
        }

        if( ( can_be_folded || is_convertible ) && !remotely_controlled ) {
            menu_items.push_back(_("Fold vehicle"));
            options_message.push_back(uimenu_entry(_("Fold vehicle"), 'f'));
        }

        if((k_part >= 0 || chempart >= 0) && veh->fuel_left("battery") > 0) {
            menu_items.push_back(_("Use the hotplate"));
            options_message.push_back(uimenu_entry(_("Use the hotplate"), 'h'));
        }

        if((k_part >= 0 || wtr_part >= 0) && veh->fuel_left("water_clean") > 0) {
            menu_items.push_back(_("Fill a container with water"));
            options_message.push_back(uimenu_entry(_("Fill a container with water"), 'c'));

            menu_items.push_back(_("Have a drink"));
            options_message.push_back(uimenu_entry(_("Have a drink"), 'd'));
        }

        if(w_part >= 0 && veh->fuel_left("battery") > 0) {
            menu_items.push_back(_("Use the welding rig?"));
            options_message.push_back(uimenu_entry(_("Use the welding rig?"), 'w'));
        }

        if(craft_part >= 0 && veh->fuel_left("battery") > 0) {
            menu_items.push_back(_("Use the water purifier?"));
            options_message.push_back(uimenu_entry(_("Use the water purifier?"), 'p'));
        }

        int choice;
        if( menu_items.size() == 1 ) {
            choice = 0;
        } else {
            uimenu selectmenu;
            selectmenu.return_invalid = true;
            selectmenu.text = _("Select an action");
            selectmenu.entries = options_message;
            selectmenu.selected = 0;
            selectmenu.query();
            choice = selectmenu.ret;
        }

        if(choice < 0) {
            return -2;
        }
        if(menu_items[choice] == _("Use the hotplate")) {
            //Will be -1 if no battery at all
            item tmp_hotplate( "hotplate", 0 );
            // Drain a ton of power
            tmp_hotplate.charges = veh->drain( "battery", 100 );
            if( tmp_hotplate.is_tool() ) {
                it_tool *tmptool = dynamic_cast<it_tool *>((&tmp_hotplate)->type);
                if ( tmp_hotplate.charges >= tmptool->charges_per_use ) {
                    g->u.invoke_item( &tmp_hotplate );
                    tmp_hotplate.charges -= tmptool->charges_per_use;
                    veh->refill( "battery", tmp_hotplate.charges );
                }
            }
            return -2;
        }

        if(menu_items[choice] == _("Fill a container with water")) {
            int amt = veh->drain("water_clean", veh->fuel_left("water_clean"));
            item fill_water( "water_clean", calendar::turn );
            fill_water.charges = amt;
            int back = g->move_liquid(fill_water);
            if (back >= 0) {
                veh->refill("water_clean", back);
            } else {
                veh->refill("water_clean", amt);
            }
            return -2;
        }

        if(menu_items[choice] == _("Have a drink")) {
            veh->drain("water_clean", 1);
            item water( "water_clean", 0 );
            g->u.eat(&water, dynamic_cast<it_comest *>(water.type));
            g->u.moves -= 250;
            return -2;
        }

        if(menu_items[choice] == _("Use the welding rig?")) {
            //Will be -1 if no battery at all
            item tmp_welder( "welder", 0 );
            // Drain a ton of power
            tmp_welder.charges = veh->drain( "battery", 1000 );
            if( tmp_welder.is_tool() ) {
                it_tool *tmptool = dynamic_cast<it_tool *>((&tmp_welder)->type);
                if ( tmp_welder.charges >= tmptool->charges_per_use ) {
                    g->u.invoke_item( &tmp_welder );
                    tmp_welder.charges -= tmptool->charges_per_use;
                    veh->refill( "battery", tmp_welder.charges );
                }
            }
            return -2;
        }

        if(menu_items[choice] == _("Use the water purifier?")) {
            //Will be -1 if no battery at all
            item tmp_purifier( "water_purifier", 0 );
            // Drain a ton of power
            tmp_purifier.charges = veh->drain( "battery", veh->fuel_left("battery"));
            if( tmp_purifier.is_tool() ) {
                it_tool *tmptool = dynamic_cast<it_tool *>((&tmp_purifier)->type);
                if ( tmp_purifier.charges >= tmptool->charges_per_use ) {
                    g->u.invoke_item( &tmp_purifier );
                    tmp_purifier.charges -= tmptool->charges_per_use;
                    veh->refill( "battery", tmp_purifier.charges );
                }
            }
            return -2;
        }

        if(menu_items[choice] == _("Fold vehicle")) {
            veh->fold_up();
            return -2;
        }

        if(menu_items[choice] == _("Control vehicle") && veh->interact_vehicle_locked()) {
            veh->use_controls();
            return -2;
        }

        if(menu_items[choice] == _("Examine vehicle")) {
            g->exam_vehicle(*veh, pos );
            return -2;
        }

        if(menu_items[choice] == _("Get items on the ground")) {
            from_vehicle = false;
        }
    }
    return from_vehicle ? cargo_part : -1;
}
Exemplo n.º 3
0
// Handles interactions with a vehicle in the examine menu.
Pickup::interact_results Pickup::interact_with_vehicle( vehicle *veh, const tripoint &pos, int veh_root_part )
{
    if( veh == nullptr ) {
        return ITEMS_FROM_GROUND;
    }

    std::vector<std::string> menu_items;
    std::vector<uimenu_entry> options_message;
    const bool has_items_on_ground = g->m.sees_some_items( pos, g->u );
    const bool items_are_sealed = g->m.has_flag( "SEALED", pos );

    const bool has_kitchen = (veh->part_with_feature(veh_root_part, "KITCHEN") >= 0);
    const bool has_faucet = (veh->part_with_feature(veh_root_part, "FAUCET") >= 0);
    const bool has_weldrig = (veh->part_with_feature(veh_root_part, "WELDRIG") >= 0);
    const bool has_chemlab = (veh->part_with_feature(veh_root_part, "CHEMLAB") >= 0);
    const bool has_purify = (veh->part_with_feature(veh_root_part, "WATER_PURIFIER") >=0);
    const bool has_controls = ((veh->part_with_feature(veh_root_part, "CONTROLS") >= 0) ||
                               (veh->part_with_feature(veh_root_part, "CTRL_ELECTRONIC") >=0));
    const int cargo_part = veh->part_with_feature(veh_root_part, "CARGO", false);
    const bool from_vehicle = veh && cargo_part >= 0 && !veh->get_items(cargo_part).empty();
    const bool can_be_folded = veh->is_foldable();
    const bool is_convertible = (veh->tags.count("convertible") > 0);
    const bool remotely_controlled = g->remoteveh() == veh;
    typedef enum {
        EXAMINE, CONTROL, GET_ITEMS, GET_ITEMS_ON_GROUND, FOLD_VEHICLE, USE_HOTPLATE,
        FILL_CONTAINER, DRINK, USE_WELDER, USE_PURIFIER, PURIFY_TANK,
    } options;
    uimenu selectmenu;

    selectmenu.addentry( EXAMINE, true, 'e', _("Examine vehicle") );

    if( has_controls ) {
        selectmenu.addentry( CONTROL, true, 'v', _("Control vehicle") );
    }

    if( from_vehicle ) {
        selectmenu.addentry( GET_ITEMS, true, 'g', _("Get items") );
    }

    if( has_items_on_ground && !items_are_sealed ) {
        selectmenu.addentry( GET_ITEMS_ON_GROUND, true, 'i', _("Get items on the ground") );
    }

    if( ( can_be_folded || is_convertible ) && !remotely_controlled ) {
        selectmenu.addentry( FOLD_VEHICLE, true, 'f', _("Fold vehicle") );
    }

    if( ( has_kitchen || has_chemlab ) && veh->fuel_left("battery") > 0) {
        selectmenu.addentry( USE_HOTPLATE, true, 'h', _("Use the hotplate") );
    }

    if( has_faucet && veh->fuel_left("water_clean") > 0) {
        selectmenu.addentry( FILL_CONTAINER, true, 'c', _("Fill a container with water") );

        selectmenu.addentry( DRINK, true, 'd', _("Have a drink") );
    }

    if( has_weldrig && veh->fuel_left("battery") > 0 ) {
        selectmenu.addentry( USE_WELDER, true, 'w', _("Use the welding rig?") );
    }

    if( has_purify && veh->fuel_left("battery") > 0 ) {
        selectmenu.addentry( USE_PURIFIER, true, 'p', _("Purify water in carried container") );
    }

    if( has_purify && veh->fuel_left("battery") > 0 &&
        veh->fuel_left("water") > 0 &&
        veh->fuel_capacity("water_clean") > veh->fuel_left("water_clean") ) {
        selectmenu.addentry( PURIFY_TANK, true, 'P', _("Purify water in vehicle's tank") );
    }

    int choice;
    if( selectmenu.entries.size() == 1 ) {
        choice = selectmenu.entries.front().retval;
    } else {
        selectmenu.return_invalid = true;
        selectmenu.text = _("Select an action");
        selectmenu.selected = 0;
        selectmenu.query();
        choice = selectmenu.ret;
    }

    switch( static_cast<options>( choice ) ) {

    case USE_HOTPLATE: {
        item pseudo( "hotplate" );
        itype_id ammo = pseudo.ammo_default();
        pseudo.ammo_set( ammo, veh->drain( ammo, pseudo.ammo_capacity() ) );

        if ( pseudo.ammo_remaining() >= pseudo.ammo_required() ) {
            g->u.invoke_item( &pseudo );
            pseudo.ammo_consume( pseudo.ammo_required(), g->u.pos() );
            veh->refill( ammo, pseudo.ammo_remaining() );
        }
        return DONE;
    }

    case FILL_CONTAINER: {
        int amt = veh->drain("water_clean", veh->fuel_left("water_clean"));
        item fill_water( "water_clean", calendar::turn );
        fill_water.charges = amt;
        int back = g->move_liquid(fill_water);
        if (back >= 0) {
            veh->refill("water_clean", back);
        } else {
            veh->refill("water_clean", amt);
        }
        return DONE;
        }

    case DRINK: {
        veh->drain("water_clean", 1);
        item water( "water_clean", 0 );
        g->u.eat( water );
        g->u.moves -= 250;
        return DONE;
        }

    case USE_WELDER: {
        item pseudo( "welder" );
        itype_id ammo = pseudo.ammo_default();
        pseudo.ammo_set( ammo, veh->drain( ammo, pseudo.ammo_capacity() ) );

        if ( pseudo.ammo_remaining() >= pseudo.ammo_required() ) {
            g->u.invoke_item( &pseudo );
            pseudo.ammo_consume( pseudo.ammo_required(), g->u.pos() );
            veh->refill( ammo, pseudo.ammo_remaining() );

            // Evil hack incoming
            auto &act = g->u.activity;
            if( act.type == ACT_REPAIR_ITEM ) {
                // Magic: first tell activity the item doesn't really exist
                act.index = INT_MIN;
                // Then tell it to search it on `pos`
                act.coords.push_back( pos );
                // Finally tell it it is the vehicle part with weldrig
                act.values.resize( 2 );
                act.values[1] = veh->part_with_feature( veh_root_part, "WELDRIG" );
            }
        }
        return DONE;
    }

    case USE_PURIFIER: {
        item pseudo( "water_purifier" );
        itype_id ammo = pseudo.ammo_default();
        pseudo.ammo_set( ammo, veh->drain( ammo, pseudo.ammo_capacity() ) );

        if ( pseudo.ammo_remaining() >= pseudo.ammo_required() ) {
            g->u.invoke_item( &pseudo );
            pseudo.ammo_consume( pseudo.ammo_required(), g->u.pos() );
            veh->refill( ammo, pseudo.ammo_remaining() );
        }
        return DONE;
    }

    case PURIFY_TANK: {
        const int max_water = std::min( veh->fuel_left("water"),
            veh->fuel_capacity("water_clean") - veh->fuel_left("water_clean") );
        const int purify_amount = std::min( veh->fuel_left("battery"), max_water );
        veh->drain( "battery", purify_amount );
        veh->drain( "water", purify_amount );
        veh->refill( "water_clean", purify_amount );
        return DONE;
        }

    case FOLD_VEHICLE:
        veh->fold_up();
        return DONE;

    case CONTROL:
        if( veh->interact_vehicle_locked() ) {
            veh->use_controls(pos);
        }
        return DONE;

    case EXAMINE:
        g->exam_vehicle(*veh, pos );
        return DONE;

    case GET_ITEMS_ON_GROUND:
        return ITEMS_FROM_GROUND;

    case GET_ITEMS:
        return from_vehicle ? ITEMS_FROM_CARGO : ITEMS_FROM_GROUND;
    }

    return DONE;
}
Exemplo n.º 4
0
// Handles interactions with a vehicle in the examine menu.
// Returns the part number that wil accept items if any, or -1 to indicate no cargo part.
// Returns -2 if a special interaction was performed and the menu should exit.
int Pickup::interact_with_vehicle( vehicle *veh, int posx, int posy, int veh_root_part )
{
    bool from_vehicle = false;

    int k_part = 0;
    int wtr_part = 0;
    int w_part = 0;
    int craft_part = 0;
    int cargo_part = 0;
    int chempart = 0;
    int ctrl_part = 0;
    std::vector<std::string> menu_items;
    std::vector<uimenu_entry> options_message;

    std::vector<item> here_ground = g->m.i_at(posx, posy);
    if( veh ) {
        k_part = veh->part_with_feature(veh_root_part, "KITCHEN");
        wtr_part = veh->part_with_feature(veh_root_part, "FAUCET");
        w_part = veh->part_with_feature(veh_root_part, "WELDRIG");
        craft_part = veh->part_with_feature(veh_root_part, "CRAFTRIG");
        chempart = veh->part_with_feature(veh_root_part, "CHEMLAB");
        cargo_part = veh->part_with_feature(veh_root_part, "CARGO", false);
        ctrl_part = veh->part_with_feature(veh_root_part, "CONTROLS");
        from_vehicle = veh && cargo_part >= 0 && !veh->parts[cargo_part].items.empty();

        menu_items.push_back(_("Examine vehicle"));
        options_message.push_back(uimenu_entry(_("Examine vehicle"), 'e'));
        if (ctrl_part >= 0) {
            menu_items.push_back(_("Control vehicle"));
            options_message.push_back(uimenu_entry(_("Control vehicle"), 'v'));
        }

        if( from_vehicle ) {
            menu_items.push_back(_("Get items"));
            options_message.push_back(uimenu_entry(_("Get items"), 'g'));
        }

        if(!here_ground.empty()) {
            menu_items.push_back(_("Get items on the ground"));
            options_message.push_back(uimenu_entry(_("Get items on the ground"), 'i'));
        }

        if((k_part >= 0 || chempart >= 0) && veh->fuel_left("battery") > 0) {
            menu_items.push_back(_("Use the hotplate"));
            options_message.push_back(uimenu_entry(_("Use the hotplate"), 'h'));
        }
        if((k_part >= 0 || wtr_part >= 0) && veh->fuel_left("water") > 0) {
            menu_items.push_back(_("Fill a container with water"));
            options_message.push_back(uimenu_entry(_("Fill a container with water"), 'c'));

            menu_items.push_back(_("Have a drink"));
            options_message.push_back(uimenu_entry(_("Have a drink"), 'd'));
        }
        if(w_part >= 0 && veh->fuel_left("battery") > 0) {
            menu_items.push_back(_("Use the welding rig?"));
            options_message.push_back(uimenu_entry(_("Use the welding rig?"), 'w'));
        }
        if(craft_part >= 0 && veh->fuel_left("battery") > 0) {
            menu_items.push_back(_("Use the water purifier?"));
            options_message.push_back(uimenu_entry(_("Use the water purifier?"), 'p'));
        }

        int choice;
        if( menu_items.size() == 1 ) {
            choice = 0;
        } else {
            uimenu selectmenu;
            selectmenu.return_invalid = true;
            selectmenu.text = _("Select an action");
            selectmenu.entries = options_message;
            selectmenu.selected = 0;
            selectmenu.query();
            choice = selectmenu.ret;
        }

        if(choice < 0) {
            return -2;
        }
        if(menu_items[choice] == _("Use the hotplate")) {
            //Will be -1 if no battery at all
            item tmp_hotplate( "hotplate", 0 );
            // Drain a ton of power
            tmp_hotplate.charges = veh->drain( "battery", 100 );
            if( tmp_hotplate.is_tool() ) {
                it_tool *tmptool = dynamic_cast<it_tool *>((&tmp_hotplate)->type);
                if ( tmp_hotplate.charges >= tmptool->charges_per_use ) {
                    tmptool->invoke(&g->u, &tmp_hotplate, false);
                    tmp_hotplate.charges -= tmptool->charges_per_use;
                    veh->refill( "battery", tmp_hotplate.charges );
                }
            }
            return -2;
        }

        if(menu_items[choice] == _("Fill a container with water")) {
            int amt = veh->drain("water", veh->fuel_left("water"));
            item fill_water( default_ammo("water"), calendar::turn );
            fill_water.charges = amt;
            int back = g->move_liquid(fill_water);
            if (back >= 0) {
                veh->refill("water", back);
            } else {
                veh->refill("water", amt);
            }
            return -2;
        }

        if(menu_items[choice] == _("Have a drink")) {
            veh->drain("water", 1);
            item water( "water_clean", 0 );
            g->u.eat(&water, dynamic_cast<it_comest *>(water.type));
            g->u.moves -= 250;
            return -2;
        }

        if(menu_items[choice] == _("Use the welding rig?")) {
            //Will be -1 if no battery at all
            item tmp_welder( "welder", 0 );
            // Drain a ton of power
            tmp_welder.charges = veh->drain( "battery", 1000 );
            if( tmp_welder.is_tool() ) {
                it_tool *tmptool = dynamic_cast<it_tool *>((&tmp_welder)->type);
                if ( tmp_welder.charges >= tmptool->charges_per_use ) {
                    tmptool->invoke( &g->u, &tmp_welder, false );
                    tmp_welder.charges -= tmptool->charges_per_use;
                    veh->refill( "battery", tmp_welder.charges );
                }
            }
            return -2;
        }

        if(menu_items[choice] == _("Use the water purifier?")) {
            //Will be -1 if no battery at all
            item tmp_purifier( "water_purifier", 0 );
            // Drain a ton of power
            tmp_purifier.charges = veh->drain( "battery", 100 );
            if( tmp_purifier.is_tool() ) {
                it_tool *tmptool = dynamic_cast<it_tool *>((&tmp_purifier)->type);
                if ( tmp_purifier.charges >= tmptool->charges_per_use ) {
                    tmptool->invoke( &g->u, &tmp_purifier, false );
                    tmp_purifier.charges -= tmptool->charges_per_use;
                    veh->refill( "battery", tmp_purifier.charges );
                }
            }
            return -2;
        }

        if(menu_items[choice] == _("Control vehicle")) {
            veh->use_controls();
            return -2;
        }

        if(menu_items[choice] == _("Examine vehicle")) {
            g->exam_vehicle(*veh, posx, posy);
            return -2;
        }

        if(menu_items[choice] == _("Get items on the ground")) {
            from_vehicle = false;
        }
    }
    return from_vehicle ? cargo_part : -1;
}