Exemplo n.º 1
0
PassRefPtr<PictureSnapshot> PictureSnapshot::load(const Vector<RefPtr<TilePictureStream>>& tiles)
{
    ASSERT(!tiles.isEmpty());
    Vector<sk_sp<SkPicture>> pictures;
    pictures.reserveCapacity(tiles.size());
    FloatRect unionRect;
    for (const auto& tileStream : tiles) {
        SkMemoryStream stream(tileStream->data.begin(), tileStream->data.size());
        sk_sp<SkPicture> picture = SkPicture::MakeFromStream(&stream, decodeBitmap);
        if (!picture)
            return nullptr;
        FloatRect cullRect(picture->cullRect());
        cullRect.moveBy(tileStream->layerOffset);
        unionRect.unite(cullRect);
        pictures.append(std::move(picture));
    }
    if (tiles.size() == 1)
        return adoptRef(new PictureSnapshot(fromSkSp(std::move(pictures[0]))));
    SkPictureRecorder recorder;
    SkCanvas* canvas = recorder.beginRecording(unionRect.width(), unionRect.height(), 0, 0);
    for (size_t i = 0; i < pictures.size(); ++i) {
        canvas->save();
        canvas->translate(tiles[i]->layerOffset.x() - unionRect.x(), tiles[i]->layerOffset.y() - unionRect.y());
        pictures[i]->playback(canvas, 0);
        canvas->restore();
    }
    return adoptRef(new PictureSnapshot(fromSkSp(recorder.finishRecordingAsPicture())));
}
PassRefPtr<SkImageFilter> FEBlend::createImageFilter(SkiaImageFilterBuilder& builder)
{
    RefPtr<SkImageFilter> foreground(builder.build(inputEffect(0), operatingColorSpace()));
    RefPtr<SkImageFilter> background(builder.build(inputEffect(1), operatingColorSpace()));
    sk_sp<SkXfermode> mode(SkXfermode::Make(WebCoreCompositeToSkiaComposite(CompositeSourceOver, m_mode)));
    SkImageFilter::CropRect cropRect = getCropRect();
    return fromSkSp(SkXfermodeImageFilter::Make(std::move(mode), background.get(), foreground.get(), &cropRect));
}
PassRefPtr<SkColorFilter> createColorSpaceFilter(ColorSpace srcColorSpace, ColorSpace dstColorSpace)
{
    const uint8_t* lookupTable = getConversionLUT(dstColorSpace, srcColorSpace);
    if (!lookupTable)
        return nullptr;

    return fromSkSp(SkTableColorFilter::MakeARGB(0, lookupTable, lookupTable, lookupTable));
}
Exemplo n.º 4
0
PassRefPtr<SkPicture> TestPaintArtifact::DummyRectClient::makePicture() const
{
    SkPictureRecorder recorder;
    SkCanvas* canvas = recorder.beginRecording(m_rect);
    SkPaint paint;
    paint.setColor(m_color.rgb());
    canvas->drawRect(m_rect, paint);
    return fromSkSp(recorder.finishRecordingAsPicture());
}
Exemplo n.º 5
0
std::unique_ptr<Vector<char>> PictureSnapshot::replay(unsigned fromStep, unsigned toStep, double scale) const
{
    const SkIRect bounds = m_picture->cullRect().roundOut();

    // TODO(fmalita): convert this to SkSurface/SkImage, drop the intermediate SkBitmap.
    SkBitmap bitmap;
    bitmap.allocPixels(SkImageInfo::MakeN32Premul(bounds.width(), bounds.height()));
    bitmap.eraseARGB(0, 0, 0, 0);
    {
        ReplayingCanvas canvas(bitmap, fromStep, toStep);
        // Disable LCD text preemptively, because the picture opacity is unknown.
        // The canonical API involves SkSurface props, but since we're not SkSurface-based
        // at this point (see TODO above) we (ab)use saveLayer for this purpose.
        SkAutoCanvasRestore autoRestore(&canvas, false);
        canvas.saveLayer(nullptr, nullptr);

        canvas.scale(scale, scale);
        canvas.resetStepCount();
        m_picture->playback(&canvas, &canvas);
    }
    std::unique_ptr<Vector<char>> base64Data = wrapUnique(new Vector<char>());
    Vector<char> encodedImage;

    RefPtr<SkImage> image = fromSkSp(SkImage::MakeFromBitmap(bitmap));
    if (!image)
        return nullptr;

    ImagePixelLocker pixelLocker(image, kUnpremul_SkAlphaType, kRGBA_8888_SkColorType);
    ImageDataBuffer imageData(IntSize(image->width(), image->height()),
        static_cast<const unsigned char*>(pixelLocker.pixels()));
    if (!PNGImageEncoder::encode(imageData, reinterpret_cast<Vector<unsigned char>*>(&encodedImage)))
        return nullptr;

    base64Encode(encodedImage, *base64Data);
    return base64Data;
}
PassRefPtr<SkImage> UnacceleratedImageBufferSurface::newImageSnapshot(AccelerationHint, SnapshotReason)
{
    return fromSkSp(m_surface->makeImageSnapshot());
}
Exemplo n.º 7
0
SkShader* Gradient::shader()
{
    if (m_gradient)
        return m_gradient.get();

    sortStopsIfNecessary();
    ASSERT(m_stopsSorted);

    size_t countUsed = totalStopsNeeded(m_stops.data(), m_stops.size());
    ASSERT(countUsed >= 2);
    ASSERT(countUsed >= m_stops.size());

    ColorStopOffsetVector pos(countUsed);
    ColorStopColorVector colors(countUsed);
    fillStops(m_stops.data(), m_stops.size(), pos, colors);

    SkShader::TileMode tile = SkShader::kClamp_TileMode;
    switch (m_spreadMethod) {
    case SpreadMethodReflect:
        tile = SkShader::kMirror_TileMode;
        break;
    case SpreadMethodRepeat:
        tile = SkShader::kRepeat_TileMode;
        break;
    case SpreadMethodPad:
        tile = SkShader::kClamp_TileMode;
        break;
    }

    uint32_t shouldDrawInPMColorSpace = m_drawInPMColorSpace ? SkGradientShader::kInterpolateColorsInPremul_Flag : 0;
    if (m_radial) {
        if (aspectRatio() != 1) {
            // CSS3 elliptical gradients: apply the elliptical scaling at the
            // gradient center point.
            m_gradientSpaceTransformation.translate(m_p0.x(), m_p0.y());
            m_gradientSpaceTransformation.scale(1, 1 / aspectRatio());
            m_gradientSpaceTransformation.translate(-m_p0.x(), -m_p0.y());
            ASSERT(m_p0 == m_p1);
        }
        SkMatrix localMatrix = affineTransformToSkMatrix(m_gradientSpaceTransformation);

        // Since the two-point radial gradient is slower than the plain radial,
        // only use it if we have to.
        if (m_p0 == m_p1 && m_r0 <= 0.0f) {
            m_gradient = fromSkSp(SkGradientShader::MakeRadial(m_p1.data(), m_r1, colors.data(), pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &localMatrix));
        } else {
            // The radii we give to Skia must be positive. If we're given a
            // negative radius, ask for zero instead.
            SkScalar radius0 = m_r0 >= 0.0f ? WebCoreFloatToSkScalar(m_r0) : 0;
            SkScalar radius1 = m_r1 >= 0.0f ? WebCoreFloatToSkScalar(m_r1) : 0;
            m_gradient = fromSkSp(SkGradientShader::MakeTwoPointConical(m_p0.data(), radius0, m_p1.data(), radius1, colors.data(), pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &localMatrix));
        }
    } else {
        SkPoint pts[2] = { m_p0.data(), m_p1.data() };
        SkMatrix localMatrix = affineTransformToSkMatrix(m_gradientSpaceTransformation);
        m_gradient = fromSkSp(SkGradientShader::MakeLinear(pts, colors.data(), pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &localMatrix));
    }

    if (!m_gradient) {
        // use last color, since our "geometry" was degenerate (e.g. radius==0)
        m_gradient = fromSkSp(SkShader::MakeColorShader(colors[countUsed - 1]));
    }
    return m_gradient.get();
}