Exemplo n.º 1
0
void frontend_draw_games_scroll_tab(struct GuiButton *gbtn)
{
  frontend_draw_scroll_tab(gbtn, load_game_scroll_offset, frontend_load_menu_items_visible-2, number_of_saved_games);
}
Exemplo n.º 2
0
void frontnet_draw_speed_scroll_tab(struct GuiButton *gbtn)
{
    frontend_draw_scroll_tab(gbtn, net_speed_scroll_offset, 0, number_of_speeds);
}
void frontend_draw_define_key_scroll_tab(struct GuiButton *gbtn)
{
    frontend_draw_scroll_tab(gbtn, define_key_scroll_offset, frontend_define_keys_menu_items_visible-2, GAME_KEYS_COUNT);
}
Exemplo n.º 4
0
void frontnet_draw_comport_scroll_tab(struct GuiButton *gbtn)
{
    frontend_draw_scroll_tab(gbtn, net_comport_scroll_offset, 0, number_of_comports);
}
Exemplo n.º 5
0
void frontnet_draw_messages_scroll_tab(struct GuiButton *gbtn)
{
    frontend_draw_scroll_tab(gbtn, net_message_scroll_offset, 0, net_number_of_messages);
}
Exemplo n.º 6
0
void frontnet_draw_players_scroll_tab(struct GuiButton *gbtn)
{
    frontend_draw_scroll_tab(gbtn, net_player_scroll_offset, 0, net_number_of_enum_players);
}
Exemplo n.º 7
0
void frontnet_draw_sessions_scroll_tab(struct GuiButton *gbtn)
{
    frontend_draw_scroll_tab(gbtn, net_session_scroll_offset, 0, net_number_of_sessions);
}
Exemplo n.º 8
0
void frontnet_draw_services_scroll_tab(struct GuiButton *gbtn)
{
    frontend_draw_scroll_tab(gbtn, net_service_scroll_offset, frontend_services_menu_items_visible-2, net_number_of_services);
}