Exemplo n.º 1
0
IntRect LayerAndroid::visibleContentArea(bool force3dContentVisible) const
{
    IntRect area = fullContentArea();
    if (subclassType() == LayerAndroid::FixedBackgroundImageLayer)
       return area;

    // If transform isn't limited to 2D space, return the entire content area.
    // Transforming from layers to content coordinates and back doesn't
    // preserve 3D.
    if (force3dContentVisible && GLUtils::has3dTransform(m_drawTransform))
            return area;

    // First, we get the transformed area of the layer,
    // in content coordinates
    IntRect rect = m_drawTransform.mapRect(area);

    // Then we apply the clipping
    IntRect clip(m_clippingRect);
    rect.intersect(clip);

    // Now clip with the viewport in content coordinate
    IntRect contentViewport(TilesManager::instance()->shader()->contentViewport());
    rect.intersect(contentViewport);

    // Finally, let's return the visible area, in layers coordinate
    return m_drawTransform.inverse().mapRect(rect);
}
Exemplo n.º 2
0
void Surface::computeTexturesAmount(TexturesResult* result)
{
    if (!m_surfaceBacking || isBase())
        return;


    LayerAndroid* layer = 0;
    if (singleLayer())
        layer = getFirstLayer();

    m_surfaceBacking->computeTexturesAmount(result, visibleContentArea(),
                                            fullContentArea(), layer);
}
Exemplo n.º 3
0
IntRect Surface::computePrepareArea()
{
    IntRect area;

    if (!getFirstLayer()->contentIsScrollable()
        && !isBase()
        && getFirstLayer()->state()->layersRenderingMode() == GLWebViewState::kAllTextures) {

        area = fullContentArea();

        double total = ((double) area.width()) * ((double) area.height());
        if (total > MAX_FULL_CONTENT_AREA)
            area = visibleContentArea();
    } else
        area = visibleContentArea();

    return area;
}
Exemplo n.º 4
0
IntRect Surface::computePrepareArea()
{
    IntRect area;

    if (!getFirstLayer()->contentIsScrollable()
        && !isBase()
        && getFirstLayer()->state()->layersRenderingMode() == GLWebViewState::kAllTextures) {

        area = fullContentArea();

        double total = ((double) area.width()) * ((double) area.height());
        // CAPP_WEB_PREPARE_VISIBLE_AREA
        if (total > MAX_FULL_CONTENT_AREA|| m_drawTransform.isIdentityOrTranslation())
            area = visibleContentArea();
    } else
        area = visibleContentArea();

    return area;
}
Exemplo n.º 5
0
void Surface::prepareGL(bool layerTilesDisabled, bool updateWithBlit)
{
    bool tilesDisabled = layerTilesDisabled && !isBase();
    if (!m_surfaceBacking) {
        ALOGV("prepareGL on Surf %p, no SurfBack, needsTexture? %d",
              this, m_surfaceBacking, needsTexture());

        if (needsTexture() || (isBase() && layerTilesDisabled))
            m_surfaceBacking = new SurfaceBacking(isBase());
        else
            return;
    }

    if (tilesDisabled) {
        m_surfaceBacking->discardTextures();
    } else {
        bool allowZoom = hasText(); // only allow for scale > 1 if painting vectors
        IntRect prepareArea = computePrepareArea();
        IntRect fullArea = fullContentArea();

        ALOGV("prepareGL on Surf %p with SurfBack %p, %d layers, first layer %s (%d) "
              "prepareArea(%d, %d - %d x %d) fullArea(%d, %d - %d x %d)",
              this, m_surfaceBacking, m_layers.size(),
              getFirstLayer()->subclassName().ascii().data(),
              getFirstLayer()->uniqueId(),
              prepareArea.x(), prepareArea.y(), prepareArea.width(), prepareArea.height(),
              fullArea.x(), fullArea.y(), fullArea.width(), fullArea.height());

        m_surfaceBacking->prepareGL(getFirstLayer()->state(), allowZoom,
                                    prepareArea, fullArea,
                                    this, useAggressiveRendering(), updateWithBlit);
    }
    for (size_t i = 0; i < m_layers.size(); i++) {
        LayerContent* content = m_layers[i]->content();
        if (content)
            content->clearPrerenders();
    }
}