Exemplo n.º 1
0
void pvmp3_split(int32 *vect)
{

    int32 i;
    const int32 *pt_cosTerms = &CosTable_dct32[15];
    int32 *pt_vect   = vect;
    int32 *pt_vect_2 = pt_vect - 1;

    for (i = 3; i != 0; i--)
    {
        int32 tmp2 = *(pt_vect);
        int32 tmp1 = *(pt_vect_2);
        int32 cosx = *(pt_cosTerms--);
        *(pt_vect_2--) = (tmp1  + tmp2);
        *(pt_vect++)   = fxp_mul32_Q27((tmp1 - tmp2), cosx);

        tmp2 = *(pt_vect);
        tmp1 = *(pt_vect_2);
        cosx = *(pt_cosTerms--);
        *(pt_vect_2--) = (tmp1  + tmp2);
        *(pt_vect++)   = fxp_mul32_Q27((tmp1 - tmp2), cosx);

    }

    for (i = 5; i != 0; i--)
    {
        int32 tmp2 = *(pt_vect);
        int32 tmp1 = *(pt_vect_2);
        int32 cosx = *(pt_cosTerms--);
        *(pt_vect_2--) = (tmp1  + tmp2);
        *(pt_vect++) = fxp_mul32_Q32((tmp1 - tmp2) << 1, cosx);

        tmp2 = *(pt_vect);
        tmp1 = *(pt_vect_2);
        cosx = *(pt_cosTerms--);
        *(pt_vect_2--) = (tmp1  + tmp2);
        *(pt_vect++) = fxp_mul32_Q32((tmp1 - tmp2) << 1, cosx);
    }

}
void pvmp3_mdct_18(int32 vec[], int32 *history, const int32 *window)
{
    int32 i;
    int32 tmp;
    int32 tmp1;
    int32 tmp2;
    int32 tmp3;
    int32 tmp4;



    const int32 *pt_cos_split = cosTerms_dct18;
    const int32 *pt_cos       = cosTerms_1_ov_cos_phi;
    const int32 *pt_cos_x     = &cosTerms_1_ov_cos_phi[17];
    int32 *pt_vec   =  vec;
    int32 *pt_vec_o = &vec[17];


    for (i = 9; i != 0; i--)
    {
        tmp  = *(pt_vec);
        tmp1 = *(pt_vec_o);
        tmp  = fxp_mul32_Q32(tmp << 1,  *(pt_cos++));
        tmp1 = fxp_mul32_Q27(tmp1, *(pt_cos_x--));
        *(pt_vec++)   =   tmp + tmp1 ;
        *(pt_vec_o--) = fxp_mul32_Q28((tmp - tmp1), *(pt_cos_split++));
    }


    pvmp3_dct_9(vec);         // Even terms
    pvmp3_dct_9(&vec[9]);     // Odd  terms


    tmp3     = vec[16];  //
    vec[16]  = vec[ 8];
    tmp4     = vec[14];  //
    vec[14]  = vec[ 7];
    tmp      = vec[12];
    vec[12]  = vec[ 6];
    tmp2     = vec[10];  // vec[10]
    vec[10]  = vec[ 5];
    vec[ 8]  = vec[ 4];
    vec[ 6]  = vec[ 3];
    vec[ 4]  = vec[ 2];
    vec[ 2]  = vec[ 1];
    vec[ 1]  = vec[ 9] - tmp2; //  vec[9] +  vec[10]
    vec[ 3]  = vec[11] - tmp2;
    vec[ 5]  = vec[11] - tmp;
    vec[ 7]  = vec[13] - tmp;
    vec[ 9]  = vec[13] - tmp4;
    vec[11]  = vec[15] - tmp4;
    vec[13]  = vec[15] - tmp3;
    vec[15]  = vec[17] - tmp3;


    /* overlap and add */

    tmp2 = vec[0];
    tmp3 = vec[9];

    for (i = 0; i < 6; i++)
    {
        tmp  = history[ i];
        tmp4 = vec[i+10];
        vec[i+10] = tmp3 + tmp4;
        tmp1 = vec[i+1];
        vec[ i] =  fxp_mac32_Q32(tmp, (vec[i+10]), window[ i]);
        tmp3 = tmp4;
        history[i  ] = -(tmp2 + tmp1);
        tmp2 = tmp1;
    }

    tmp  = history[ 6];
    tmp4 = vec[16];
    vec[16] = tmp3 + tmp4;
    tmp1 = vec[7];
    vec[ 6] =  fxp_mac32_Q32(tmp, vec[16] << 1, window[ i]);
    tmp  = history[ 7];
    history[6] = -(tmp2 + tmp1);
    history[7] = -(tmp1 + vec[8]);

    tmp1  = history[ 8];
    tmp4    = vec[17] + tmp4;
    vec[ 7] =  fxp_mac32_Q32(tmp, tmp4 << 1, window[ 7]);
    history[8] = -(vec[8] + vec[9]);
    vec[ 8] =  fxp_mac32_Q32(tmp1, vec[17] << 1, window[ 8]);

    tmp  = history[9];
    tmp1 = history[17];
    tmp2 = history[16];
    vec[ 9] =  fxp_mac32_Q32(tmp,  vec[17] << 1, window[ 9]);

    vec[17] =  fxp_mac32_Q32(tmp1, vec[10] << 1, window[17]);
    vec[10] = -vec[ 16];
    vec[16] =  fxp_mac32_Q32(tmp2, vec[11] << 1, window[16]);
    tmp1 = history[15];
    tmp2 = history[14];
    vec[11] = -vec[ 15];
    vec[15] =  fxp_mac32_Q32(tmp1, vec[12] << 1, window[15]);
    vec[12] = -vec[ 14];
    vec[14] =  fxp_mac32_Q32(tmp2, vec[13] << 1, window[14]);

    tmp  = history[13];
    tmp1 = history[12];
    tmp2 = history[11];
    tmp3 = history[10];
    vec[13] =  fxp_mac32_Q32(tmp,  vec[12] << 1, window[13]);
    vec[12] =  fxp_mac32_Q32(tmp1, vec[11] << 1, window[12]);
    vec[11] =  fxp_mac32_Q32(tmp2, vec[10] << 1, window[11]);
    vec[10] =  fxp_mac32_Q32(tmp3,    tmp4 << 1, window[10]);


    /* next iteration overlap */

    tmp1 = history[ 8];
    tmp3 = history[ 7];
    tmp2 = history[ 1];
    tmp  = history[ 0];
    tmp1 <<= 1;
    tmp3 <<= 1;

    history[ 0] = fxp_mul32_Q32(tmp1, window[18]);
    history[17] = fxp_mul32_Q32(tmp1, window[35]);
    history[ 1] = fxp_mul32_Q32(tmp3, window[19]);
    history[16] = fxp_mul32_Q32(tmp3, window[34]);

    tmp2 <<= 1;
    tmp  <<= 1;
    history[ 7] = fxp_mul32_Q32(tmp2, window[25]);
    history[10] = fxp_mul32_Q32(tmp2, window[28]);
    history[ 8] = fxp_mul32_Q32(tmp,  window[26]);
    history[ 9] = fxp_mul32_Q32(tmp,  window[27]);

    tmp1 = history[ 6];
    tmp3 = history[ 5];
    tmp4 = history[ 4];
    tmp2 = history[ 3];
    tmp  = history[ 2];

    tmp1 <<= 1;
    tmp3 <<= 1;
    tmp4 <<= 1;

    history[ 2] = fxp_mul32_Q32(tmp1, window[20]);
    history[15] = fxp_mul32_Q32(tmp1, window[33]);
    history[ 3] = fxp_mul32_Q32(tmp3, window[21]);
    history[14] = fxp_mul32_Q32(tmp3, window[32]);
    history[ 4] = fxp_mul32_Q32(tmp4, window[22]);
    history[13] = fxp_mul32_Q32(tmp4, window[31]);
    tmp2 <<= 1;
    tmp  <<= 1;
    history[ 5] = fxp_mul32_Q32(tmp2, window[23]);
    history[12] = fxp_mul32_Q32(tmp2, window[30]);
    history[ 6] = fxp_mul32_Q32(tmp,  window[24]);
    history[11] = fxp_mul32_Q32(tmp,  window[29]);
}