void Pokemon::SetStatsForLevel() { setHP(round(ceil(2 * getBaseHP() + 31) * getLevel() / 100 + getLevel() + 10)); setAtt(round(ceil(2 * getBaseAtt() + 31) * getLevel() / 100 + 5)); setDef(round(ceil(2 * getBaseDef() + 31) * getLevel() / 100 + 5)); setSpeed(round(ceil(2 * getBaseSpeed() + 31) * getLevel() / 100 + 5)); setCurrentHP(getHP()); setCurrentAtt(getAtt()); setCurrentDef(getDef()); setCurrentSpeed(getSpeed()); }
void ch_att::getInfo() { x=getX(); y=getY(); lev=getLevel(); point=getPoint(); exp=getExp(); hp=getHP(); maxhp=getMaxHP(); att=getAtt(); sp=getSp(); getMap(); }