void TextureCoordinateNode::outputContext(ostream &printStream, const char *indentString) { if (0 < getNPoints()) { MFVec2f *point = getPointField(); printStream << indentString << "\t" << "point [" << endl; point->MField::outputContext(printStream, indentString, "\t\t"); printStream << indentString << "\t" << "]" << endl; } }
const std::string IMDEventWorkspace::toString() const { std::ostringstream os; os << IMDWorkspace::toString(); // Now box controller details std::vector<std::string> stats = getBoxControllerStats(); for (size_t i = 0; i < stats.size(); i++) { os << stats[i] << "\n"; } os << MultipleExperimentInfos::toString() << "\n"; os << "Events: " << getNPoints() << "\n"; return os.str(); }