Exemplo n.º 1
0
bool SimpleEventQueue::postTimedEvent(const sp<Event>& event, int64_t realtime_us)
{
    Mutex::Autolock _l(mLock);

    List<QueueItem>::iterator iter = mQueue.begin();
    while (iter != mQueue.end() && realtime_us >= iter->realtime_us) {
        ++iter;
    }

    QueueItem item;
    item.event = event;
    item.realtime_us = realtime_us;//getRealTimeUs();
    item.has_wakelock = false;

    if (iter == mQueue.begin()) {
        mQueueHeadChangedCondition.signal();
    }

    if (realtime_us > getRealTimeUs() + kWakelockMinDelay) {
        acquireWakeLock_l();
        item.has_wakelock = true;
    }
    mQueue.insert(iter, item);

    mQueueNotEmptyCondition.signal();

    return true;
}
Exemplo n.º 2
0
void SimpleEventQueue::stop(bool flush) {
    ALOGV("stop: flush=%d, running=%d", flush, mRunning);
    if (!mRunning) {
        return;
    }

    if (flush) {
        postTimedEvent(new StopEvent(this), getRealTimeUs());
    } else {
        postTimedEvent(new StopEvent(this), INT64_MIN);
    }

    void *dummy;
    pthread_join(mThread, &dummy);

    // some events may be left in the queue if we did not flush and the wake lock
    // must be released.
    if (!mQueue.empty()) {
        releaseWakeLock_l(true /*force*/);
    }
    mQueue.clear();

    mRunning = false;
}
Exemplo n.º 3
0
int64_t TunnelPlayer::getMediaTimeUs() {
    //essentially there is only one time, the real time
    return getRealTimeUs();
}
Exemplo n.º 4
0
void SimpleEventQueue::threadEntry() 
{
    prctl(PR_SET_NAME, (unsigned long)"SimpleEventQueue", 0, 0, 0);

    while(true) {
        int64_t now_us = 0;
        sp<Event> event;
        bool wakeLocked = false;

        {
            Mutex::Autolock _l(mLock);

            if (mStopped) {
                break;
            }

            while (mQueue.empty()) {
                mQueueNotEmptyCondition.wait(mLock);
            }

            for (;;) {
                if (mQueue.empty()) {
                    // The only event in the queue could have been cancelled
                    // while we were waiting for its scheduled time.
                    break;
                }

                List<QueueItem>::iterator iter = mQueue.begin();

                now_us = getRealTimeUs();
                int64_t when_us = iter->realtime_us;

                int64_t delay_us;
                if (when_us < 0 || when_us == INT64_MAX) {
                    delay_us = 0;
                } else {
                    delay_us = when_us - now_us;
                }

                if (delay_us <= 0) {
                    break;
                }

                static int64_t kMaxTimeoutUs = 10000000ll;  // 10 secs
                bool timeoutCapped = false;
                if (delay_us > kMaxTimeoutUs) {
                    ALOGW("delay_us exceeds max timeout: %lld us", delay_us);

                    // We'll never block for more than 10 secs, instead
                    // we will split up the full timeout into chunks of
                    // 10 secs at a time. This will also avoid overflow
                    // when converting from us to ns.
                    delay_us = kMaxTimeoutUs;
                    timeoutCapped = true;
                }

                status_t err = mQueueHeadChangedCondition.waitRelative(
                        mLock, delay_us * 1000ll);

                if (!timeoutCapped && err == -ETIMEDOUT) {
                    // We finally hit the time this event is supposed to
                    // trigger.
                    now_us = getRealTimeUs();
                    break;
                }
            }

            // The event w/ this id may have been cancelled while we're
            // waiting for its trigger-time, in that case
            // removeEventFromQueue_l will return NULL.
            // Otherwise, the QueueItem will be removed
            // from the queue and the referenced event returned.
            event = removeEventFromQueue_l(&wakeLocked);
        }

        if (event != NULL && !event->isCanceled()) {
            event->fire();
            if (wakeLocked) {
                Mutex::Autolock _l(mLock);
                releaseWakeLock_l();
            }
        }
    }
}
TimedEventQueue::event_id TimedEventQueue::postEventWithDelay(
        const sp<Event> &event, int64_t delay_us) {
    CHECK(delay_us >= 0);
    return postTimedEvent(event, getRealTimeUs() + delay_us);
}