Exemplo n.º 1
0
SceneGraph::~SceneGraph() 
{
	Node *node=getNodes();
	while (node) {
		delete node;
		node = getNodes();
	}
	Route *route=getRoutes();
	while (route) {
		Route *nextRoute=route->next();
		delete route;
		route = nextRoute;
	}

	delete mBackgroundNodeVector;
	delete mFogNodeVector;
	delete mNavigationInfoNodeVector;
	delete mViewpointNodeVector;	

	delete mDefaultBackgroundNode;
	delete mDefaultFogNode;
	delete mDefaultNavigationInfoNode;
	delete mDefaultViewpointNode;

#ifdef SUPPORT_URL
	delete mUrl;
#endif

#ifdef SUPPORT_JSAI
	DeleteJavaVM();
#endif
}
Exemplo n.º 2
0
int getRoutes(int x, int y) {
  if (numRoutes[x][y] != -1) return numRoutes[x][y];
  
  int total = 0;
  for(int i=0;i<numCities;i++) {
    if (directDistance[x][i] != 0 && directDistance[x][i] + minDistance[i][y] == minDistance[x][y])
       total += numDirectRoutes[x][i] * getRoutes(i, y);
  }
  return (numRoutes[x][y] = total);
}
Exemplo n.º 3
0
void calculateRoutes(void) {
  for(int i=0;i<numCities;i++) for(int j=0;j<numCities;j++) numRoutes[i][j] = -1;
  for(int i=0;i<numCities;i++) numRoutes[i][i] = 1;
  
  for(int i=0;i<numCities;i++) for(int j=0;j<numCities;j++) getRoutes(i, j);    
}